Gearbox Reveals New FPS Called "Borderlands"


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Thanks for that LOC. Guess I won't be buying the game then :( That is a real shame too - if it supported cross platform play would definately of picked it up, but alas, I know no-one else with the PC version to team up with :(

Cross-plat would have been great for this type of game imo. It's not really a twitch shooter at all (though it feels like that sometimes lol) and it's more of a grinder looter game to me. So, cross-plat with 360 users would have worked out fine I think. Plus, the PC version has an aim assist that is quite strong compared to other games that use it. The controller/mouse+keyboard thing wouldn't have come into play at all.

Plus it's a co-op game, not competitive (though there IS PvP).

So I finally played it properly last night, with two other people so there were three of us, and it is definitely an okay game. I would not call it great yet, but it is definitely decent fun and okay. I am kinda not crazy about pressing X to pick up stuff (and yes I know holding X will grab everything if it is lumped up) but overall it is pretty cool. And if I did not know MW2 was coming out soon, I might care about leveling up a bit more, so do not plan on putting that much time into it (that and I am renting the new Ratchet & Clank game and plan to beat that before MW2 release).

I wish I could get this for 360 actually, I'd have alot more friends to play it with. Which is sad but true. Also, I kinda think it would play better with a controller for some reason...

I wish I could get this for 360 actually, I'd have alot more friends to play it with. Which is sad but true. Also, I kinda think it would play better with a controller for some reason...

Yeah actually I think even though it is an FPS I agree with you there about the controller. As you said it is not really a twitchy shooter, but I find myself jumping and shooting a whole lot when dealing with these skag things, which plays very well on the controller.

Yeah actually I think even though it is an FPS I agree with you there about the controller. As you said it is not really a twitchy shooter, but I find myself jumping and shooting a whole lot when dealing with these skag things, which plays very well on the controller.

Yep initially I thought controlling was extremely twitchy even after turning the sensitivity down. About 20 minutes later I got it all figured out and I think the controller works really well especially considering my love for hotkeys in a game like this.

I want to get in as much time as possible before MW2 comes out because I know I won't touch Borderlands for at least two weeks after MW2's release.

As far as pc version goes its tons of disappointment considering what great features were promised. Game it self is fun and all. Id even say it could be really awesome. BUT. Lack of ****ing primitive functions botched menu with no options for almost anything. Also - where did dx 10 support go? I want my AA! :) Its almost like Age of Conan launch - you get tons of promises that in 90% of cases turn out to be lies. Though you still get quite ok game.

All in all, great game with sloppy finish. Its almost like they ran out of time and threw whatever they had together somehow and released it. Hers me foolishly waiting for some mega patch (a la Titan patch for UT3) to fix all that. Though doubt.

Oh, and btw - if MW2 multiplayer experience is going to be anything like this - ill drive a ****ing screwdriver through their heads. I mean in terms of usability and performance, as once you finally get into game with somewhat ok ping somehow its fine.

Dirty we definitely need to coop sometime. I checked Xbox.com to see who was on and Borderlands was saying you are already level 14! I'm getting passed up by everybody. :p

We actually had room tonight for one more person!! And I am a Level 14 pretty much solely thanks to Massiveterra, He is 21 or something like that so he has been helping me and Habnad out tremendously, but definitely hit me up if you are on and see that we are playing. It is for sure a better game as you level up. I have to say it is pretty damn challenging as well.

Yeah actually I think even though it is an FPS I agree with you there about the controller. As you said it is not really a twitchy shooter, but I find myself jumping and shooting a whole lot when dealing with these skag things, which plays very well on the controller.

yeah skags are tricky espically if your a sniper and dont have a revolver which I have trouble finding.

just wait till you fight skagzilla, hehehehe dont google it if you have not fought him it needs to be a suprise

I got this on 360. I love this game. The "Second Wind" is a nice touch, it's an integral part of the gameplay for me since i'm dying a bit often :) . Add me if you want to do some co-op.

DirtyLarry said:
We actually had room tonight for one more person!! And I am a Level 14 pretty much solely thanks to Massiveterra, He is 21 or something like that so he has been helping me and Habnad out tremendously, but definitely hit me up if you are on and see that we are playing. It is for sure a better game as you level up. I have to say it is pretty damn challenging as well.

asdfasdfasdfasf

I think I'm getting close to the end of the game now and my soldier is at level 30. I'm addicted to completing the missions. I hate seeing unfinished missions in my log, so my OCD keeps kicking in. Probably would've completed the game if I wasn't so set on beating everything. :laugh:

I don't know if I have ever had this much fun playing coop. Yes it is kind of a weird feeling at first because gamers are used to doing the whole RPG thing solo. After a solid three hour marathon, you would think you would be a ways through the game, but thankfully we are still pretty early on in the campaign and enjoying every minute.

Sleeper hit of the year, big time!

The coop in this game is fail because it doesn't work worth crap. I have NEVER had to forward ports on my router for ANY game ever until borderlands. What the hell kind of modern game, especially a coop based one doesn't support upnp? Seriously. Half my friends cant get the game to be able to host games at all.

Also if you are not in the exact same part of the game as the other person all your missions say "ineligible" I am only a few levels ahead of most of my friends and I couldn't do any missions with them. Things like this should have been taken into consideration, You cant be expected to always make sure you are at the same progress through the game as all your friends.

Personal i think the game is good.

Vehicle controls are odd due to mouse movement been steering and some objects you can drive though were as others are not. Perfect case was 2 rocks, one small one big, the big one I could drive though the small one I couldn't, not even over!

The COOP or hosting is a problem, private servers don't seem to work for a LOT of people. I pretty much always have to forward ports for hosting games, so doing it for this wasn't a problem, finding the ports was a bit (Google found them in end). I hosted a game at level 9 and my friend was 17 and he could join. I think its if its the other ways round. As the missions are aimed at the person running the server, so if a lv20 player hosted players that are 8, 9 , 7 ish won't be able to play, it will be to hard. But a lv8 player hosting can have lv20 players join as they can help out with lower level missions.

That's how I understand it.

I do think that graphics are 'different' and pretty cool looking but AA at x16 could be better, its not enough for the black outlines that the objects have.

BTW server name when I am playing is robyholmes if anyone wants to join, lv20 at mo.

While I can live with them, I do feel these are some of the worse vehicle controls I have used in awhile to, and I always tend to do the whole vehicle thing pretty good. They just feel real "flighty" to me if that makes any sense.

I thought the vehicle controls seemed pretty normal as well. What is bothering you about them?

It just feels wrong. I don't like to use both sticks for aim and throttle control on a ground vehicle. It feels wrong in some tangible way. I'd much rather use X to accelerate, Square to brake/reverse, L stick for direction and leave R/L keys for target designation and fire controls.

I find it bizarre that they didn't use that combination and instead came up with their method.

It just feels wrong. I don't like to use both sticks for aim and throttle control on a ground vehicle. It feels wrong in some tangible way. I'd much rather use X to accelerate, Square to brake/reverse, L stick for direction and leave R/L keys for target designation and fire controls.

I find it bizarre that they didn't use that combination and instead came up with their method.

To each his own I guess. I'm not saying I like it but its just one of those things where I'm having so much fun with the game I don't even notice.

Fantastic game, loving it so far. At first, I was a little bothered by the tearing on my screen, however, after overriding it in the NVIDIA control panel I had no problems. I love the graphics - the comic book style graphics take you away in the atmosphere. The lack of AA is a little frustrating at first, but I don't even notice it anymore.

I've yet to forward my ports, but I imagine that'll be fixed soon.

I have to say, I was left a little red faced after I discovered that microphones were "always-on" by default :D and having played with some players for an hour or so...

The only other complaint I have is the chat, where you have to delete the "msg" text before you can type your own message, which makes it very tricky to type and play at the same time. However, after setting up a voice chat in Steam, we got by ok.

Overall, really loving the game (Y).

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    • Microsoft releases big Windows 11 25H2, 24H2 Release Preview with Recovery, Update features by Sayan Sen Microsoft has released today new Release Preview channel builds for Windows 11 Insiders. The new builds, 26100.8728 and 26200.8728, are for Windows 11 24H2 and 25H2 flighters, respectively. Meanwhile 26H1 flighters get 28000.2333. The new builds include new features related to Windows Update, Recovery, and more. The full changelogs, which are quite long today, are given below. First up we have for Builds 26200.8728 and 26100.8728: Gradual rollout This section highlights some new features and enhancements for Windows 11 PCs, including AI-powered capabilities, continuous innovation, and performance improvements. [Point-in-time restore for Windows] New! This flexible recovery feature helps you quickly roll back your PC, including apps, settings, and personal files, to a recent automatic restore point. It helps reduce downtime and simplifies troubleshooting when issues occur. To learn more, see Point-in-time restore for Windows. [Windows Update] New! A calendar experience in Windows Update settings (Settings > Windows Update) lets you pause updates by choosing an end date, for up to 35 days. You can extend the pause by selecting a different end date and re-pause updates as needed. For more information, see Pause updates in Windows. [Widgets] New! A quieter, more focused Widgets experience helps reduce interruptions and improves default settings and notification controls: Reduce distractions: Widgets no longer open on hover. Notifications and taskbar badges are minimized by default, and badges use colors that match your Windows accent. Simpler: Open to the Widgets dashboard by default on first use. New users see a simplified experience on lock screen with Weather as the only default widget. Customize: Configure Widgets the way you want by selecting Settings in the navigation bar, then changing any default settings. Stay informed: Dashboard icons show the number of alerts, and badges clear automatically when you leave a dashboard. Adjusted defaults: Some default settings are preserved based on usage, while others adjust to reduce interruptions. Performance improvements: This update provides improved reliability, responsiveness, and visual quality across the Widgets experience. [Accessibility] New! This update makes your screen easier to see and helps you customize your zoom experience: Screen tint: Apply a full-screen color overlay to help reduce eye strain and improve readability. Choose from preset tint options, adjust intensity, or turn it on automatically. Find this feature in Settings > Accessibility. Magnifier: Enter a zoom percentage directly and change it in increments in the Magnifier window for more precise, flexible control. Magnifier settings menu: Modify zoom increments directly from the Magnifier bar instead of navigating to Windows Settings each time. [File Explorer] When you hover over a file in File Explorer Home, commands such as Open file location and Ask Copilot appear as quick actions. This experience is now supported for work and school accounts (Entra ID). This feature isn't available in the European Economic Area. The address bar now supports paths containing double backslashes and quotation marks (for example, C:\Users\user or "C:\Users\user"), improving compatibility with a wider range of inputs. The address bar suggestion dropdown is more reliable and now consistently closes after an item is selected. This update addresses an issue on File Explorer Home where OneDrive files could appear duplicated in the Favorites section. This update includes several refinements to the Rename experience: Addresses an issue where text was repeatedly selected when renaming items in folder views. Addresses an issue where case-only name changes were not immediately reflected in folder views for items stored locally or in the cloud. 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    • Maybe it became sentient and realized how useless it is, and thus shut itself down.
    • I don't get the cookie consent dialog on the main page. I would have accepted that a couple of years ago when I first got the phone.
    • They have rushed to made a fix which is in 26200.8655, the 8653 contains an issue : https://learn.microsoft.com/en...8653-has-the-same-problem-a
    • Windows 11 gets useful new File Explorer features in the latest build by Taras Buria Friday Windows 11 preview builds are finally here. After skipping one week, Microsoft is back to releasing preview builds for Windows Insiders to try. This time, Insiders in the Experimental Channel can download build 26300.8687. Its changelog does not contain anything major, but there is still useful new stuff, such as some new conveniences for File Explorer, Windows Update improvements, better Windows Search, a new search provider for the built-in GIF library, and more. Here is the changelog: [Windows Update] As announced in the Windows Update announcement blog, we are now bringing a new unified update experience to reduce the number of reboots you see per month. We are starting by coordinating driver, .NET, and firmware updates to align with the monthly quality update, reducing the update experience to a single monthly restart. See the blog for more information. [File Explorer] Middle-click to open a folder in a new tab is now supported in the Address Bar and the Home page for a more consistent and efficient tabbed navigation experience across File Explorer. Improved screen reader announcements for conflict resolution dialog ("Which files do you want to keep?") when moving/copying files. Made some more improvements to how File Explorer responds to increased text scaling. [Search] Finding apps is more forgiving. Search is better at handling typos, dropped letters, extra letters, and partial words for apps. Queries like “utlook” can still find Outlook. Settings results are improving. We’ve made ranking improvements to help more relevant settings appear higher in results. [Taskbar] Improved reliability of loading the system tray area of the taskbar. Fixed an issue where tooltips might unexpectedly appear on top of the Start menu icon in the taskbar when using the taskbar in an alternate position. Also fixed a few other visual polish issues when using the taskbar with small icons. [Windows setup] The digital safety of users and supporting families is central to how we think about the Windows experience. We're improving information on parental controls and their availability during Windows setup, so families can more easily understand available protections and make informed choices from the very beginning. [Input] Update: The emoji panel (Windows key + period (.)) now uses GIPHY as the GIF provider, delivering a smoother GIF browsing and sharing experience following the deprecation of Tenor. Fixed an issue that was causing the mouse cursor to potentially move in the wrong direction in recent Insider builds on secondary monitors when set to portrait mode. [Remote Recovery Management] Adding a recovery remote management plug-in for extending WinRE management capabilities for MDM providers [Audio] Fixed an issue resulting in audio not working for some Insiders after the latest flights. [Settings] Fixed an issue impacting the reliability of Settings > Apps > Installed Apps after the latest flights. [General Reliability] If you were experiencing freezes in the previous flight when interacting with search, Notepad, or certain other scenarios, that should be resolved now. [Other] When using dark mode, if you open "Run new task" from Task Manager, it will now show in dark mode too. As usual, changes above are rolling out gradually. You can find the release notes here in the official documentation.
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