Recommended Posts

Yeah, that's the one down fall to these updates, everyone goes to play that character until they get all the achievements and are burned out and go back to their normal character. I never play a Heavy, but playing anything else will be hard. Maybe sniper? As long as I can stay far away lol

I get a killed a lot because I sacrifice myself for the greater good! One time, in Turbine the intelligence was practically at their door and we were tied at 2-2 so I went kamikaze with my Pyro to disrupt them. Needless to say, the intelligence returned and I died :laugh: .

I'm still learning a lot but so far I am improving.

Scirwode

i do similar but don't die, and usually it's save engies stuff, if i see a solder tryin to take a sentry out i'll get in the way if the engie can't repair it

Yeah, that's the one down fall to these updates, everyone goes to play that character until they get all the achievements and are burned out and go back to their normal character. I never play a Heavy, but playing anything else will be hard. Maybe sniper? As long as I can stay far away lol

Yeah all heavies = massive rack up of points for a sniper.

The Spy update is going to be one of the worst :pinch:

Snipers and Spies are probably chomping at the bit for this update. Killing those fatties will be easy money.

I can't wait to see what else will be in the update. The new map looks cool. I really like the CP style maps the best out of TF2.

Incoming Heavy!

August 11, 2008 - Robin Walker

We've been a little quiet for the last week as we've put the finishing touches on the Heavy update. We thought the Pyro pack was the biggest we'd be doing for a while, due to the large changes to the Pyro, but the Heavy update has turned out to be even bigger. In addition to the three unlockable weapons and thirty-five achievements for the Heavy, we've got a new game mode with five new arenas for it, a new Payload map focusing on more open spaces than Goldrush, and another popular community-made map. Throughout the rest of the week we'll be giving you the details on all this, and if all goes well, you'll have your hands on it shortly afterwards.

The community-made map included in the Heavy update is cp_steel, by Jamie 'Fishbus' Manson. After the Pyro update we received a lot of email telling us how wrong we were in our choices, and cp_steel was an easy next choice due to the way it dominated the suggestions. If you're firing up your email right now to tell us that we never get anything right, please include suggestions of what map(s) we should be looking at next.

We'll be updating A Heavy Update site with more info daily. Stay tuned!

http://steamgames.com/tf2/heavy/

4 new Valve-made maps for one brand new game mode, and 1 Payload PLUS cp_steel.

This is going to be massive. :woot:

EDIT:

The rollout culminates next Tuesday, August 19 when the update will be made available to all owners of Team Fortress 2.

To give all gamers a chance to check out the new gameplay introduced in "The Heavy" update, Valve will be running a Team Fortress 2 Free Weekend via Steam, a leading online platform for the delivery and management of PC games. The Free Weekend is open to gamers the world over and scheduled to begin Friday, August 22 at 11 am PDT.

I still haven't finished some of my achievements, I'm still unlocking some Medic ones where I only have the new medi gun. I've unlocked all of the Pyro weapons but I'm still far behind in completing it just yet.

Scirwode

Lots of heavies = I'm going to get the making bacon achievement.

Yeah that'll help me get it too! :p Although I should be really close by the time it comes out.

how do i get weapon upgrades?

Once you've unlocked them you press the ";" key (i think :unsure:) while dead and change what is equipped.

On servers that provide fast respawn, the defenders win most of the time.

Not really. It depends on the team.

See, I don't know about you guys, but I actually like, you know, PLAYING and not sitting with my thumb up my ass waiting to respawn. Even if you're good, you're going to get killed. I find 5 second spawn delays intolerable, and a 5 second spawn delay is short for TF2. It's one of the main reasons why I hate playing Halo 3. I feel that it just massively slows down the game.

I just hope the instant-respawn servers don't go anywhere anytime soon.

Honestly, is it a good idea to upgrade the Heavy yet? It's already a very powerful class. Shouldn't they wait until the other classes are updated first?

Honestly, is it a good idea to upgrade the Heavy yet? It's already a very powerful class. Shouldn't they wait until the other classes are updated first?

The Heavy isn't being upgraded, the unlocks are alternatives or "sidegrades" as the SPUF likes to call them.

Not really. It depends on the team.

It does depend on the team, but it is a fact that it makes things much harder on attack/defend maps like Dustbowl for the BLU team, because as soon as you kill someone they're back in the action, if you die however then you respawn and trudge all the way back to the front line. Which is a form of respawn-timer in itself.

I feel that it just massively slows down the game.

That's the idea, it paces the game so it doesn't turn into a total spamfest.

there is nothing in the achievement list about weapon unlocks and how to get them

You need to look for the Milestone X achievements, but i'll explain.

To unlock the Milestones you need to unlock 10/16/22 achievements in the relevant pack, each Milestone corresponds to a certain unlockable.

ahhh well that knocks me out then, as i dont play as often as i should lol

You should be able to get at least the 1st Milestone after a couple of days of casual play, especially for the Pyro unlocks.

Take a look at the list and pick out what seem to be the easiest ones and specifically target those during play.

ahhh well that knocks me out then, as i dont play as often as i should lol

Some are pretty easy, probably the easiest is the Surgical Prep for medic. Just have an uber ready before the startup timer runs out.

A majority of them are kill X number of X class with a particular weapon. Then the longer ones are 1 million heal points as a medic and 1 million flame damage as a pyro.

The medic one for me was easy, because it was already accumulating, it didn't do that for the pyro and since i don't play him, i'm only at 300K.

There are quite a few you can get by just playing normally, there are some harder ones that kinda are a pain to get.

heres what ive got so far: http://steamcommunity.com/id/Unimatrixero/...ab=achievements

shameful plug:

b_560x95.png

Please make sure you use your Neowin forum name so i know who you are... thanks

Edited by Unimatrix Xero
Only? :laugh:

Damn I need to play more.

Yea, they started the counter with the achievement pack, so if you played pyro previous, there was no carry over. I guess if you get the backburner and get lots of crits, or get a medic to kritzcrieg you constantly, you might get there a little faster.

Then there is farming :shifty:

A Heavy Update: The Killing Gloves of Boxing

The unlockable for the Heaviest pugilists out there is the K.G.B. Any time a Heavy kills an enemy with the K.G.B he receives five seconds of guaranteed critical hits. This crit-boost can be used to punch and kill further enemies, extending the boost time. Alternatively, the Heavy can switch to another weapon and use the boost to take out an enemy at range. The Heavy's slow movement speed, and the K.G.B's slower swing speed, make it a risky prospect.

Heavy Achievements:

Iron Kurtain: Coming soon.

Spyalectical Materialism: Coming soon.

Party Loyalty: Coming soon.

Permanent Revolution: Coming soon.

Division of Labor: Coming soon.

Heavy Industry: Coming soon.

Red Oktoberfest: Coming soon.

Communist Mani-Fisto: Coming soon.

Show Trial: Coming soon.

Redistribution of Health: Coming soon.

Crime and Punishment: Coming soon.

Rationing: Coming soon.

Class Struggle: Coming soon.

Vanguard Party: Coming soon.

Soviet Block : Coming soon.

Pushkin the Kart: Coming soon.

Stalin the Kart: Coming soon.

Marxman: Coming soon.

Supreme Soviet: Coming soon.

Gorky Parked: Coming soon.

Factory Worker: Coming soon.

Purge: Coming soon.

Soviet Union: Coming soon.

Lenin A Hand: Coming soon.

0wn the Means of Production: Coming soon.

Five Second Plan: Coming soon.

Krazy Ivan: Coming soon.

Photostroika: Coming soon.

Rasputin: Coming soon.

Konspicuous Konsumption: Coming soon.

Rasputin: Coming soon.

Konspicuous Konsumption: Coming soon.

Icing on the Cake: Coming soon.

Don't Touch Sandvich: Coming soon.

Crock Block: Coming soon.

Borscht Belt: Coming soon.

Kollectivization: Coming soon.

Edited by Hurmoth
This topic is now closed to further replies.
  • Posts

    • PDF4QT 1.6.0.0 by Razvan Serea PDF4QT is a free and open-source application created to provide a complete solution for working with PDF documents in a simple, flexible, and effective way. It offers all the essential tools you need to handle your files: you can view PDFs with smooth navigation, edit content, annotate pages, and highlight key sections for better collaboration. It also allows you to compare two versions of a document, making it easy to spot changes. Built-in security features give you control over protecting sensitive information and managing access. Applications PDF4QT Viewer Profi: Advanced PDF browsing with encryption, digital signature verification, annotation editing, regex text search, page-to-image conversion, and plugin support. PDF4QT Viewer Lite: Lightweight viewer with essential, user-friendly PDF viewing functions. PDF4QT DocPage Organizer: Merge, split, move, clone, or add pages easily with an intuitive interface. PDF4QT DocDiff: Compare two PDFs, highlight differences page-to-page, and export results to XML. Key Features Multithreading Support for faster PDF processing Hardware Accelerated Rendering for smooth, high-quality display Encryption to secure documents Color Management to preserve accurate color profiles Optional Content Handling to control visibility of content Text Layout Analysis for better text extraction and editing Signature Validation for verifying digital signatures Annotations and Form Filling for interactivity Text-to-Speech Conversion to listen to PDFs Advanced Annotation Tools (images, text, etc.) File Attachments Management to view and save attachments Optimization to reduce file size without losing quality Command Line Tool for automation Audio Book Conversion from PDFs Internal Structure Inspector to explore PDF structure Compare Documents to detect differences Redaction to remove sensitive information Document Signing for digital authentication PDF4QT 1.6.0.0 release notes: PDF4QT 1.6.0.0 brings a major image compression and optimization update, especially for PageMaster and assembled output documents. Image compression is now integrated into the assembly/export workflow, backed by new optimizer infrastructure, UI controls, feedback fixes, and tests. This should make PageMaster much more useful for producing smaller output PDFs directly from assembled or reorganized documents. The release also contains a large PageMaster refresh with improved drag and drop, recent files, crop pages, save/restore functionality, rotation and size indicators, a reworked icon set, and faster output preview rendering. Viewer and Editor workflows were improved with wildcard Advanced Find, Enter-to-search behavior, better outline keyboard selection, startup settings, fullscreen support, side-to-side scrolling, smoother scrolling, text selection, snapping, and expanded annotation controls. Compatibility and platform behavior were improved as well, including fixes for embedded files, fonts, checkboxes, invisible text, menu colors, highlights, XMP metadata, Windows color management, AppImage packaging, MSIX generation, installer behavior, translations, and newer compiler/Qt warnings. The commit history also includes a new scan-and-edit plugin foundation and color management performance work. Changelog: Highlights Image compression for PageMaster / DocPage Organizer and assembled output documents (#92) Major PageMaster UX refresh, including drag and drop, recent files, crop pages, save/restore, icons, and output preview performance (#383, #18) Improved image optimization feedback, including final resolution and DPI updates (#384) Better Viewer and Editor navigation: fullscreen, side-to-side scrolling, smoother scrolling, text selection, snapping, and outline keyboard selection (#242, #368, #136, #321, #250, #373) Advanced Find wildcard mode and Enter-to-search behavior (#379, #378) PDF compatibility fixes for embedded files, fonts, checkboxes, invisible text, form content suppression, and Windows color management (#225, #356, #256, #230, #326, #224, #385, #388) Startup settings, custom settings directory support, Linux double-click viewer separation, and packaging/build fixes (#382, #380, #381) Scan-and-edit plugin foundation and broader translation updates from the 1.6.0.0 development cycle Resolved Issues Issue #389: Adding hyperlink to internal object in PDF Issue #388: Update Windows color management system Issue #385: PDFTextLayoutGenerator::isContentKindSuppressed(ContentKind kind) is missing ContentKind::Form Issue #384: In the "Optimize Images" dialog, the info on the final image resolution and final DPI does not update Issue #383: UX improvements for PDF4QT PageMaster tool (v1.5.3.1) (ex. DocPage Organizer) Issue #382: Startup Settings Issue #381: Separated apps for double-click viewer in Linux Issue #380: Ability to run app with custom settings directory - executable parameter with path Issue #379: Advanced Find - Wildcard Mode Issue #378: Advanced Find - Should start searching if Enter key is pressed Issue #376: Deleting a note jumps to Outline Issue #375: Not enough maximum compiled page cache Issue #373: Ctrl/Shift keyboard selection for Outline Issue #372: Option to not color images Issue #370: Extracting pages within a range Issue #369: Keeping redact box on Issue #368: Side-to-side scrolling Issue #357: Bulk delete/add/edit of page labels Issue #356: Compatibility issues - font problems Issue #354: Color blend mode for highlights Issue #352: Icon size of the sidebar Issue #349: Add inherit zoom to bookmark zoom options Issue #338: Editor toolbox higher than editor window Issue #334: Impossible to set French language Issue #326: Checkboxes don't render in PDF4QT Issue #324: Menu text not rendered with correct color Issue #321: Select text in Viewer Issue #291: Support for editing XMP metadata or exporting to PDF/UA format Issue #282: Editor outline view: always zooms to around 50% Issue #256: PDF4QT cannot show some specific fonts correctly Issue #253: Undo/redo doesn't work in "edit page content" mode Issue #250: Snapping Issue #242: Full screen Issue #234: Setting font, font size and area of text annotations Issue #230: Garbled characters when opening PDF files with PDF4QT Issue #225: PDF4QT cannot open PDF files with embedded files Issue #224: Option to remove invisible text Issue #194: Change page size Issue #160: Color | Custom (green/black) does not work Issue #136: Smooth scrolling of document with mouse middle wheel - flywheel Issue #92: Add image compression to PDF DocPage Organizer Issue #18: Performance optimization - OutputPreview Renderer Download: PDF4QT 1.6.0.0 | Portable | ~30.0 MB (Open Source) Download: PDF4QT MSIX | 29.4 MB Links: PDF4QT Home Page | PDF4QT @GitHub | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Same here or that Opera Max was not a thing anymore. Nothing lost... Who the hell would be considering Opera or Samsung when needing a VPN? LOL
    • If you go to the game developer website you can see that indeed Cyril Paciullo is the game director and developer https://www.pluralys.ca/about-us/ and when clicking on his name it lists Messenger Plus! as part of his CV. In case you wondered what happened to Patchou
    • A difficult position to be in. Either they cater to us users or they cater to news curators to potentially increase traffic. Personally, I wasn't being sarcastic. Hosting a website isn't free, so without traffic this site stops existing, and if you want traffic you have to play the game. I legitimately thought the title was good. Not because I like it, but because it's the kind of title people will click on. This site needs that.
    • Wtf happened to Barron Trump!  
  • Recent Achievements

    • Veteran
      branfont went up a rank
      Veteran
    • Reacting Well
      Almohandis earned a badge
      Reacting Well
    • First Post
      Cosminus earned a badge
      First Post
    • One Year In
      ThatGuyOnline earned a badge
      One Year In
    • Week One Done
      Jeroen Wilms earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      472
    2. 2
      +Edouard
      181
    3. 3
      PsYcHoKiLLa
      120
    4. 4
      Steven P.
      85
    5. 5
      neufuse
      73
  • Tell a friend

    Love Neowin? Tell a friend!