[Official] SOCOM: U.S. Navy SEALs Confrontation


Recommended Posts

Its too late for the game to make a turn around, especially with the launch of KZ2 right around the corner.

Considering the game is aimed at two different segments of gamers, not really? Yes, they may have 'share' users but SOCOM players will always be SOCOM players.

I will definitely start playing this again (Y)

Its too late for the game to make a turn around, especially with the launch of KZ2 right around the corner.

You should maybe see how many people are still playing online at any given time.

Plus it's just launching in Europe.

The dedicated Socom "bunch" ain't your normal FPS ###### who jump from release to release.

Yeah, it is far from 'too late'.

And Audio is right. When I log on, servers are filled to capacity. Practically all day every day too.

The game is definitely fun, and there really isn't much lag (surprisingly). I'd recommend people start playing again or get involved.

You should maybe see how many people are still playing online at any given time.

Plus it's just launching in Europe.

The dedicated Socom "bunch" ain't your normal FPS ###### who jump from release to release.

I'm just saying a lot of that population is gonna jump over to KZ2, not just from SOCOM but from all games.

At first it'll be the relatively "hardcore" crowd and FPS fans, but then the word spreads and the casuals see/hear their friends about it and bingo.

Of course they'll always be the hardcore SOCOM players that play, but I really doubt the devoted fans really care when it wasn't even the old SOCOM developers who made it.

I forgot it just launched here though so yeah that'll boost the numbers for a while (Y)

But I still stand by it being too late for the game to make a splash (especially after the reviews/launch period). My opinion at the end of the day. Not saying it's the right one ;) Time will tell (Y)

Socom is a 3rd person shooter but, KZ2 an FPS.

No doubts numbers will jump, KZ2 is shaping up to be a flagship title, but Socom always has it's own niche of followers is what I'm saying. It's one of the only real tactical games out there on the PS3 that has a large player base.

Titles like R2 are going to suffer more than Socom ever will from things like KZ2.

But we do know for Socom, it operates on a server browser/list based system, therefore you can see how many people are playing.

Which is why me and Christopher are commenting on how busy it is :p

Just thought I'd warn you all that in Europe - SOCOM has been delayed again. I guess not to clash with KILLZONE release. It's now slated for 27 March 2009.

Also, (for UK only) www.play.com have now reduced their price to ?28.99 - same as www.shopto.net

Personally, I'm still getting it but only because of the official headset... Headset+Game=DEAL, imo:pp

Its a bloody joke, I wanted the headset to use for Killzone 2! Is the headset available now just by itself?

Yeah, but a lot of places are out of stock just now

http://www.shopto.net/page.php?page=dettag...mp;platform=PS3

On the note of KZ2, shopto advertising big for it :p - http://www.shopto.net/

Oh ffs, delayed again? What the hell are they playing at.

Was going to get this game mainly for the headset seeing as I couldn't find it anywhere else.

was my reaction also, i pre ordered at play.com ?28.99 and find the release date 27th march, at least wer getting socom for basically free and paying ?28.99 for the headset i guess...SCEE still havent set an "official release date" so lets just hope they dont delay it further

  • 4 weeks later...
SOCOM: Confrontation Patch 1.41 Release and Server Update Notes

Earlier this week we performed a server update. This was the final step in fixing the latency (lag) issue some players were experiencing (Medley games being created on non native servers) - We have verified that this issue is now fixed.

Patch 1.41 will be deployed 2am on Monday, March 9th in preparation of the upcoming release of SOCOM: U.S. Navy SEALs Confrontation in Europe. In addition to synchronizing all players with the European release, the 1.41 patch includes the following changes:

XMB presence - Medley Game information has been abbreviated, displaying all information required to identify the location of the player.

Late Join 'Hitch' improvements - addresses the pause experienced by players when someone late joins a game.

Navigating Screens With Large Clans ? slow down issue fixed

Increased speed of fade at the beginning of the round.

Quick Match -

Increased countdown timer in Quick Match Pre Game lobby from 20 to 60 seconds.

Enabled Quick Match team switching.

Ranked, Unranked and Unranked Respawn games, each contains 6 different playlists: 3 8vs8 and 3 16vs16 players.

Claymores can now be detonated when player is in the prone position

Note: So where did 1.40 patch go! The 1.40 was intended to support the European release, we combined the 1.40 and the 1.41 together to speed the deployment of the above fixes.

Development continues on patch updates, additional content and improvements to the game. We thank everyone for their feedback on the title. Player counts remain very health and we look forward to the contribution that the European players will make to the Community.

Thanks for reading,

THE SOCOM: Confrontation Online Team

Source: http://forums.socom.com/socom/board/messag...;thread.id=2567

  • 2 weeks later...

I must admit, with the latest patch(es), the developers have definitely cleaned up their act. Gaming is running very smooth, connection is fast and there aren't any weird lag spikes, lag errors, connection errors or awkward bugs. Yes, the game still has its little problems but that's just stuff like weapon switching, Sidearm isn't the default secondary selected weapon etc. but the game is actually great fun now, it reminds me so much of Rainbow Six: Vegas but just a tad better because you can really take your time now. I get butterflies in the stomach when I sit in some abandoned building, seeing the huge surroundings, the heat effects and how the other buildings are giving off a lot of dust and rubble - The atmosphere is awesome (Y)

I will definitely start playing this a lot more, I should have given this another chance sooner - The stats system is still wonky though and gearing out your character is still an extremely sluggish process.

SOCOM: Confrontation 3/17/09 Update

Hi, All-

I wanted to give you an update on where things stand since Patch 1.41. The team is working on a 1.42 patch to fix a few issues including the random respawn issue. The team is working to get this patch released as soon as possible. We will have more information on the release timing once they have a final candidate.

Work also continues on Patch 1.50 and we will keep you posted as to when to be looking for that one.

Thanks for all of your feedback and we will roll out this fix as soon as possible.

Cindy Bowens

Community Manager

SCEA

You can comment on this post here.

Source: http://blog.socom.com/en-us/post/2009/03/Patch-142.aspx

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Flameshot 14.0 Final by Razvan Serea Flameshot is a free and open-source, cross-platform tool to take screenshots with many built-in features to save you time. Using Flameshot is as simple as launching, dragging the selection box to cover the area you want to capture, making annotations as needed in on-screen and saving the shot to your computer, all with a very simple and straightforward interface. Flameshot allows users to simply upload their screenshots directly to the cloud in order to easily share it with others. You can upload your image directly to Imgur with a single click and share the URL with others. In-app screenshot editing - You can choose to add an arrow mark, highlight text, blur a section (blur or pixelate an area), add a text, draw something, add a rectangular/circular shaped border, add an incrementing counter number, and add a solid color box with Flameshot's built-in editing tools. Command-line interface (CLI) - Flameshot has several commands you can use in the terminal without launching the GUI via a command line interface. The command line interface lets you script Flameshot and use it as the subject of key binds. Flameshot 14.0 release notes: This release brings major improvements to multi-monitor support, fractional scaling support, new capture workflows, and a long list of bug fixes across all platforms. Changelog: New Multi-Monitor Capture Workflow New monitor selection screen before capture for better multi-monitor and mixed-scaling support. Option to auto-capture the monitor under the cursor (X11 & Windows). Tray menu can directly select a monitor. Linux Improvements XDG Desktop Portal is now the primary screenshot method. Added legacy X11 fallback option for minimal window managers. New D-Bus capture API for scripting and automation. Windows Enhancements Global screenshot hotkeys now supported (not limited to Print Screen). New portable mode stores settings next to the executable. Clipboard now always uses PNG format for better compatibility. CLI & Platform Updates Redesigned flameshot screen command with per-monitor capture support. Added native Nix Flake support. More compact launcher UI and improved update notifications. Major Fixes Multiple Wayland stability fixes, including KDE Plasma crash fixes. Clipboard compatibility improvements for GNOME, Wayland, X11, Windows, and macOS. Fixed D-Bus hangs, capture crashes, and HiDPI region issues. Other Changes Dropped Ubuntu 20.04 (Focal) support. Updated translations and build infrastructure. Intel macOS builds are no longer provided. [full release notes] Download: Flameshot 14.0 | 18.1 MB (Open Source) Download: Flameshot Portable | 53.0 MB Links: Flameshot Home Page | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Helium Browser 0.13.4.1 by Razvan Serea Helium is a private, fast, and honest Chromium-based web browser — built for people, with love. It offers the best privacy by default, unbiased ad-blocking, and a clean experience free from bloat and noise. Proudly based on Ungoogled-Chromium, Helium removes Google’s clutter while keeping a fast, efficient development pipeline. With thoughtful touches like native !bangs and split view, Helium is a people-first, fully open-source browser that puts control back in your hands. Privacy, security, and control come first. Ads, trackers, and third-party cookies are blocked automatically, HTTPS is enforced everywhere, and all Chromium extensions work seamlessly — while Google can’t track your activity. Helium’s 13,000+ offline-ready !bangs let you jump straight to sites or AI tools like ChatGPT instantly. Open-source, people-first, and unbiased, Helium delivers a browsing experience that’s fast, secure, and free from noise, ads, and compromises. Helium Browser key features: Performance Fast, efficient, and lightweight — built on Chromium’s optimized engine. Energy-saving and consistent — stays fast over time without slowing down. No bloat — stripped of unnecessary components for maximum speed. Minimalist interface — compact, clean, and distraction-free. Customizable toolbar — hide elements you don’t need. Smooth and stable — no flicker, lag, or animation glitches. Comfort-focused experience — intuitive and unobtrusive. Privacy & Security Best privacy by default — blocks ads, trackers, phishing, and third-party cookies. Unbiased ad-blocking — powered by community filters and uBlock Origin. No telemetry or analytics — zero background web requests on first launch. Strict HTTPS enforcement — warns for insecure sites. Passkeys supported — modern authentication made simple. No built-in password manager or cloud sync — your data stays yours. Extension Compatibility Full Chromium extension support — including MV2 extensions. Anonymized Chrome Web Store requests — Google can’t track extension installs. Extended MV2 support — maintained for as long as possible. Smart Features Native !bangs — browse faster using 13,000+ offline-ready shortcuts. AI integration — use !chatgpt and others directly from the address bar. Offline functionality — bangs work without an Internet connection. Philosophy People-first design — open source, transparent, and community-driven. No ads, no noise, no bias — privacy and honesty over profit. Helium Browser 0.13.4.1 changelog: 0a4f1149 revision: bump to 4 (#1969) 4848de1f helium/core: enable the chromium screenshot feature (#1968) e0dec3f5 onboarding: integrate strings to i18n system (#1948) 417fa5bc i18n: fix newline parsing for onboarding 7a339b39 i18n: add foraged translations for onboarding 4f090cff i18n/generate: add handling for onboarding strings bfe48d58 i18n_apply: manually override parent grd logic for onboarding strings ab214e3c onboarding: bump in deps, wire up grdp afa6a059 helium/core: disable pdf infobar feature (#1965) eba585e7 helium/ui/vertical: fix new tab button alignment and icon size (#1964) 6ecfc9e0 helium/ui/tabs: fix horizontal tab hover background color (#1963) 3db87dc0 helium/ui/tabs: fix new tab button hover/press colors (#1962) 6bbdcc3e helium/ui: improve tab group UI in all layouts (#1961) 53deb314 helium/ui/tabs: enable tab group hover cards e93aece7 helium/ui/vertical: fix tab group appearance, prevent line overlap 629f5495 helium/ui/tabs: restore solid group header colors, enable new colors 961c962e helium/ui/tabs: move horiz tab group underline to bottom, make it thick c96deab6 merge: update to chromium 149.0.7827.155 (#1959) 36db56b4 i18n: update source.gen.json 5ce006ae patches: refresh for chromium 149.0.7827.155 b4c1ea62 merge: update ungoogled-chromium to 149.0.7827.155 4e5e8671 Update to Chromium 149.0.7827.155 08a3e7da helium/ui/layout: disable mute on collapsed vertical tabs (#1778) a0a5bbaf helium/core: simplify context menu and prevent huge widths (#1951) c4732aac devutils/i18n: add forage command (#1944) 11d16986 devutils/i18n: add an option to translate using local CLI tools (#1942) d820c3a2 i18n/prompt: tighten translation rules to prevent common errors (#1940) cf827007 Update to Chromium 149.0.7827.114 6e3d5164 Update to Chromium 149.0.7827.102 Download: Helium 64-bit | Portable 64-bit |~100.0 MB (Open Source) Download: Helium ARM64 | Portable ARM64 Links: Helium Home Page | macOS | Linux | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
  • Recent Achievements

    • Reacting Well
      BizSAR earned a badge
      Reacting Well
    • First Post
      AndreaB earned a badge
      First Post
    • Week One Done
      Huge Trailer earned a badge
      Week One Done
    • Week One Done
      Classifyskilleducation earned a badge
      Week One Done
    • One Month Later
      eurospharma62 earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      579
    2. 2
      +Edouard
      183
    3. 3
      PsYcHoKiLLa
      75
    4. 4
      Michael Scrip
      73
    5. 5
      neufuse
      64
  • Tell a friend

    Love Neowin? Tell a friend!