[Official] Resistance 2


Recommended Posts

First review - http://uk.ps3.ign.com/articles/924/924372p1.html

Closing Comments

Resistance 2 is one of those games that manages to expand on its predecessor in every way. The single player is epic in scope and in story, which is practically worth the price of admission by itself. Then you throw in the extremely engaging co-op and competitive play, which expands on replayability in just about every way possible. Toss in a generous number of unlockables, trophies and community support, and you've got a phenomenal experience. This is an exclusive that PS3 owners should be proud to have in their collection.

9.0 Presentation

A continuation of the launch title franchise, Resistance 2 continues the battle against the Chimera. Lack of a narrator does hamper some of the cohesiveness of the game, however.

9.0 Graphics

Resistance 2 does have some weird technical and visual glitches, but the sheer number of enemies onscreen at once adds to the feeling of a massive battle for humanity.

9.0 Sound

Otherworldly sounds coupled with great voice acting and ambient effects heighten the action of the game.

9.5 Gameplay

Single player is a great experience with an epic scale to the campaign, but adding co-op and competitive play within the game only serves to augment the overall gameplay.

9.5 Lasting Appeal

A fast paced 10 hour single player campaign with multiple unlockables and difficulty levels are matched with extra multiplayer modes, gameplay options and community features.

9.5

Incredible OVERALL

(out of 10 / not an average)

Definitely not worth buying then :rofl:

Well done Insomniac (Y)

Edited by Audioboxer

Just got hooked on two full 60 player team deathmatch games there.

Holy **** this game is fun :woot: It was non stop action. I didn't do that well though, position 30 something first time, then 50 odds next :laugh:

Not one bit of lag at all, smooth as silk.

Just got hooked on two full 60 player team deathmatch games there.

Holy **** this game is fun :woot: It was non stop action. I didn't do that well though, position 30 something first time, then 50 odds next :laugh:

Not one bit of lag at all, smooth as silk.

:yes:

I only went into a competitive match for a few mins before leaving.

But what time I did have there was pretty cool, it felt like a true warzone with 60 people running around shooting the crap out of everything and anything.

Specially when a bunch from each side get into a fight in the middle of two buildings, it was pretty awesome, but then I ahd to go out.

I think I will have to buy this game, I enjoy the co-operative a lot with the simple mission based objectives, and enjoyed the story form the first and look forward to how they will advance it.

Plus with people moaning at the co-operative, I would like to see someone come up with a great way of doing 8 player co-operative missions without having to just add health to the monsters.

In the end you can only add so many enemies with a normal amount of health before it gets silly on screen, but a bunch of enemies with scalable health and difficulty is form what I can see the best way to do it.

Though what I would have liked which I cant see is in the game from the beta is more customization for multi-player co-operative characters.

With 60 players I can understand not everyone looking completely different, but with maximum 8 different players to have on, I had hoped that we could make them unique instead of just adding new equipment for each class.

:yes:

I only went into a competitive match for a few mins before leaving.

But what time I did have there was pretty cool, it felt like a true warzone with 60 people running around shooting the crap out of everything and anything.

Specially when a bunch from each side get into a fight in the middle of two buildings, it was pretty awesome, but then I ahd to go out.

I think I will have to buy this game, I enjoy the co-operative a lot with the simple mission based objectives, and enjoyed the story form the first and look forward to how they will advance it.

Plus with people moaning at the co-operative, I would like to see someone come up with a great way of doing 8 player co-operative missions without having to just add health to the monsters.

In the end you can only add so many enemies with a normal amount of health before it gets silly on screen, but a bunch of enemies with scalable health and difficulty is form what I can see the best way to do it.

Though what I would have liked which I cant see is in the game from the beta is more customization for multi-player co-operative characters.

With 60 players I can understand not everyone looking completely different, but with maximum 8 different players to have on, I had hoped that we could make them unique instead of just adding new equipment for each class.

I think you can, it's just that the beta is really limited.

Gameplayer - 9/10

R2 circles the arcade FPS G-spot pleasurably, and occasionally even manages to find it.

thumbsup.png

Scope out the ying yang

Sound design is awesome

Hours and hours of gaming

Robust community features

thumbsdown.png

Visually inconsistent

Read the review: http://www.gameplayer.com.au/gp_documents/...iew.aspx?Page=1

So does this mean us Uk'ers could get the game much earlier than 28th?

If so are there places that will ship to UK?

http://www.videogamesplus.ca/product_info....oducts_id=14450

?29.30 and a couple of pound postage.

I'm ordering from there, they mark down pricing on packages as well so you avoid import tax.

Have you ordered from there before? if so how is delivery?

No I haven't, but reported delivery is 5-10 days.

Seeing as the current rumored EU release is the 28th, that's still a good bit before.

However the EU date could end up sooner.

Only just checked my email after getting back off holiday, yesterday. Low and behold I'd been accepted into the beta on the 23rd :/

tbh I don't even remember signing up for it. I swear I'm gonna get Alzheimer's when I'm older :(

Had a bit of a scare too, when the code wouldn't work, but a quick google told me to use the old US account. (why didn't I think of that?)

Downloading now :)

P.S. Benidorm is ****!

Only just checked my email after getting back off holiday, yesterday. Low and behold I'd been accepted into the beta on the 23rd :/

tbh I don't even remember signing up for it. I swear I'm gonna get Alzheimer's when I'm older :(

Had a bit of a scare too, when the code wouldn't work, but a quick google told me to use the old US account. (why didn't I think of that?)

Downloading now :)

P.S. Benidorm is ****!

The beta servers are shutting down today (Thursday) mind.

Yeah wtf? That's a bit early to be turning them off isn't it?

Did you guys even arrange a NW match? If we can't get it together for the beta what hope is there for the final game? :/

it's only for the US, since the game is coming out next tuesday. i believe it'll still be available for europeans until the middle of november.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • lots of people us facebook for stuff, threads though no
    • Can you read? I've said I'm willing to pay more for a notchless (no notch) 3:2 screen.
    • Not even an OLED display on the laptops. Also it seems that the laptop design isn't the same as the Surface Ultra model. Looks like bargain bin at high prices.
    • make your own notch - it's not that hard
    • VirtualBox 7.2.10 by Razvan Serea VirtualBox is a powerful x86 and AMD64/Intel64 virtualization product for enterprise as well as home use. Targeted at server, desktop and embedded use, it is now the only professional-quality virtualization solution that is also Open Source Software. Presently, VirtualBox runs on Windows, Linux, macOS, and Solaris hosts and supports a large number of guest operating systems including but not limited to Windows (NT 4.0, 2000, XP, Server 2003, Vista, 7, 8, Windows 10 and Windows 11), DOS/Windows 3.x, Linux (2.4, 2.6, 3.x, 4.x, 5.x and 6.x), Solaris and OpenSolaris, OS/2, OpenBSD, NetBSD and FreeBSD. Some of the features of VirtualBox are: Modularity. VirtualBox has an extremely modular design with well-defined internal programming interfaces and a client/server design. This makes it easy to control it from several interfaces at once: for example, you can start a virtual machine in a typical virtual machine GUI and then control that machine from the command line, or possibly remotely. VirtualBox also comes with a full Software Development Kit: even though it is Open Source Software, you don't have to hack the source to write a new interface for VirtualBox. Virtual machine descriptions in XML. The configuration settings of virtual machines are stored entirely in XML and are independent of the local machines. Virtual machine definitions can therefore easily be ported to other computers. VirtualBox 7.2.10 changelog: VMM: Fixed issue when CentOS 10 VM was not booting due to the message "Fatal glibc error: CPU does not support x86-64-v3" (​github:gh-642) Devices/EFI: Fixed booting issue when ARM VM had less than 1024 MiB of RAM assigned (​github:gh-679) USB: Fixed issue when it was not possible to attach USB device to headless VM on Apple Silicon/macOS 26.4.1 (​github:gh-631) Storage: Fixed issue when VIRTIO-SCSI device was not recognized as SSD device by guest system (​github:gh-634) Network: Fixed issue in E1000 emulation code which triggered debug log creation (​github:gh-645) Network: Fixed issue in E1000 emulation code which prevented OS/2 guest from booting (​github:gh-683) Linux Host: Fixed issue when VMs could not be started due to kernel oops (​github:gh-639) Linux Host and Guest: Fixed issue when kernel modules were failing to build with openSUSE 16.0 kernel Linux Host and Guest: Added initial support for kernel 7.1 Linux Host and Guest: Added extra fixes for RHEL 9.8 kernel (​github:gh-676) Linux Host and Guest: Added possibility to build source code using NASM instead of YASM as the assembler (​github:gh-520) Linux Guest Additions: Added initial support for Extended Data Control Protocol for clipboard sharing with Plasma on Wayland guests (​github:gh-33) Linux Guest Additions: Added extra fixes for preventing vboxvideo kernel module build with kernel version 7.0 and newer (​github:gh-655) OS/2 Guest Additions: Fixed issue when Shared Folders automount and clipboard sharing stopped working (​github:gh-551) Download: VirtualBox 7.2.10 | 170.0 MB (Open Source) Download: VirtualBox 7.2.10 Extension Pack | 19.1 MB View: VirtualBox Home Page | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
  • Recent Achievements

    • Week One Done
      suprememobiles48 earned a badge
      Week One Done
    • One Month Later
      Windows Guy earned a badge
      One Month Later
    • One Month Later
      Prasann earned a badge
      One Month Later
    • Week One Done
      Prasann earned a badge
      Week One Done
    • First Post
      Dys Topia earned a badge
      First Post
  • Popular Contributors

    1. 1
      +primortal
      510
    2. 2
      +Edouard
      174
    3. 3
      PsYcHoKiLLa
      102
    4. 4
      Steven P.
      88
    5. 5
      ATLien_0
      70
  • Tell a friend

    Love Neowin? Tell a friend!