The Official "Demon's Souls" Thread


Recommended Posts

Just got this e-mail from Atlus. It's the unboxing video for the North American Deluxe Edition.

Video:

I await my copy. :)

I literally lol'ed at 4:04 when he's holding the strategy guide and says "we're just gonna take a little whiff of this" and he proceeds to do just that. :rofl:

I don't think I'll be double dipping, the Asian version is enough for me. I'd like that thick and juicy guide though, if only to get a good whiff of it.

  • 2 weeks later...

Cmon where's all the new noobs asking for help? :p

Most important tip, do NOT consume the boss demon souls, they're all used for something, at least all of them are in the first playthrough (some can be consumed in second playthrough if they only have one use, most have multiple).

Cmon where's all the new noobs asking for help? :p

Most important tip, do NOT consume the boss demon souls, they're all used for something, at least all of them are in the first playthrough (some can be consumed in second playthrough if they only have one use, most have multiple).

Quit posting about it, and get your platinum, biatch.

Quit posting about it, and get your platinum, biatch.

I was waiting for the US hype to start to start playing along with all the newcomers (this is my 4th time through the game you know).

However like 2 people on NW are buying it :laugh: The NeoGAF topic has surged again, but I can't post on there any more :p

edit: lol @ Atlus twitter

Total # of messages in Boletaria Castle = 23,723. Total # of deaths = 7,482. Defeating your first boss in Demon's Souls? Priceless.
Edited by Audioboxer
This game is really hard... I like it. Anyone know what the best starting class is for someone that's just started playing? I started as a priest, but I'm thinking of making a thief.

Royal for the soul arrow magic.

Ranged attacks are your best friend at low levels, soul arrow will kill most enemies in 1~2 hits.

As you progress through the game starting class becomes less relevant as you can level up any stats you want/use any weapons or magic you want as long as you have the required stats.

There's a great sword you can get in 4-1 if you can manage to reach it after 1-1, Crescent Falcion +1 (it has MP regen as well). It'll tear the magic weak enemies in 2-1/2-2 to shreds. You'll need to kill the skeletons going up the stairs then under the doors to the castle type area take a left, hug the wall as when you press the floor tile arrows will shoot out. At the end take another left and you'll come across a black phantom dual wielding skeleton (red eyes), he'll absolutely destroy you, best tactic is to get him to charge you, try roll out the way then grab the loot behind him and do a runner.

It'll be very difficult to get though early on, those skeletons are very tough. Getting the thiefs ring in 1-1 is a must to try and take them on one by one.

  • 2 weeks later...

Just received mine today, took 14 days in the post, I think it got lot somewhere along the way and was evidently found again as it was posted from France... Oh well.

Spent the last two hours playing it and apart from being very confused for a large portion of it I have got the hang of it, just killed the first boss after spending a good amount of time trying to kill the dragon at the bridge in the firm belief that it was in fact the boss. Really looking forward to playing it some more, shame about all my uni assignments though :(

Just received mine today, took 14 days in the post, I think it got lot somewhere along the way and was evidently found again as it was posted from France... Oh well.

Spent the last two hours playing it and apart from being very confused for a large portion of it I have got the hang of it, just killed the first boss after spending a good amount of time trying to kill the dragon at the bridge in the firm belief that it was in fact the boss. Really looking forward to playing it some more, shame about all my uni assignments though :(

lol, i did the same thing trying to kill that dragon roasted me to death... i managed to kill it with soul arrow on the first bridge where it started breath fire... you just need to be on the tip of the staircase to avoid the fire and aim up, time it right, and 3 mp bars later, it is dead, got 6k souls =)

the thing killed me the most is the awkward turn on top of the stairs... always fall to my death >.<

I got the game yesterday and have already played it for 7 hours. I am loving it. Stupidly difficult, but extremely rewarding. That second boss took me a lot of tries, but after defeating him... that is the sense of accomplishment all games SHOULD give! I have been back there a couple of times helping others to do it also. The blue gem idea is great also - to get back to your living form you must help another. Very strange online mechanic, but it works.

destructoid has an article which calls this game the "ultimate multiplayer experience" , by the sounds of their description it reminds me of those early Zelda games where people had to ask other players how to get through the game because its otherwise almost impossible... supposedly all the communicating about a game inspired Nintendo to make that Animal Crossing game somehow, but its nice to see this game take a different take on the idea...

For those of you who have the game, is the lack of a pause button a serious annoyance, or is it something that you can live without? I'm definitely in the mood for a challenging game, but the missing pause button is the only thing that has me on the fence (I live in a... distraction prone environment).

Looks awesome though. We need to have more challenging games like this, since the challenge tends to add longevity as well (case in point: Ikaruga).

For those of you who have the game, is the lack of a pause button a serious annoyance, or is it something that you can live without? I'm definitely in the mood for a challenging game, but the missing pause button is the only thing that has me on the fence (I live in a... distraction prone environment).

Looks awesome though. We need to have more challenging games like this, since the challenge tends to add longevity as well (case in point: Ikaruga).

The game autosaves pretty much every step you take, if you quit it will save at the exact spot you're at for you loading it back up.

Plus you can just stand somewhere safe and idle.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • It's amazing that anyone still uses this bloated trash.
    • @Sayan...I have defended you at various points as I hope you know. This headline however is utter trash...shame on you sir!
    • An actual cosmic "Eye of Sauron" had been looking straight at us all along by Sayan Sen Image by Kovin P. Vasquez via Pexels | Not representative An international team of researchers has solved a long-standing mystery surrounding a distant blazar known as PKS 1424+240, helping explain why it produces some of the brightest high-energy gamma rays and cosmic neutrinos ever observed despite appearing to have a relatively slow-moving jet. The findings were published on June 6 in Astronomy & Astrophysics Letters. The study addresses a broader challenge in astrophysics: understanding how extreme cosmic objects accelerate particles to very high energies and produce very high-energy (VHE) photons and neutrinos. PKS 1424+240 is located billions of light-years from Earth. It has attracted attention for years because it is both a powerful source of VHE gamma rays and the brightest known neutrino-emitting blazar in the sky, according to observations by the IceCube Neutrino Observatory. It is also associated with one of the strongest peaks in IceCube's nine-year neutrino sky map A blazar is a type of active galactic nucleus powered by a supermassive black hole that pulls in surrounding matter and launches jets of plasma moving close to the speed of light. What makes blazars unique is their orientation. One of their jets points almost directly toward Earth, making them appear exceptionally bright across the electromagnetic spectrum and allowing scientists to study some of the most extreme physical processes in the Universe. The scientists exclaimed it's like the 'Eye of Sauron' in deep space. Usually, the brightest gamma-ray-emitting blazars are expected to have jets that appear to move very quickly. However, radio observations of PKS 1424+240 suggested that its jet was moving much more slowly, creating a contradiction that became part of a long-running problem known as the "Doppler factor crisis." To investigate, researchers analyzed 15 years of observations from the Very Long Baseline Array (VLBA), a network of 10 radio antennas spread across the continental United States, Hawaii and St. Croix. Using a technique called Very Long Baseline Interferometry (VLBI), astronomers combine signals from widely separated radio telescopes to create a virtual Earth-sized telescope capable of revealing extremely fine details. The team combined 42 polarization-sensitive radio images collected between 2009 and 2025, creating a much deeper and more detailed view of the jet than had previously been possible. The observations were carried out as part of MOJAVE (Monitoring Of Jets in Active galactic nuclei with VLBA Experiments), a long-running program that studies the brightness, polarization and magnetic field structures of jets produced by active galaxies. The project aims to better understand how activity near supermassive black holes is linked to high-energy radiation and neutrino emission. “When we reconstructed the image, it looked absolutely stunning,” said Yuri Kovalev, lead author of the study and Principal Investigator of the European Research Council-funded MuSES project at the Max Planck Institute for Radio Astronomy. “We have never seen anything quite like it — a near-perfect toroidal magnetic field with a jet, pointing straight at us.” The image revealed an unusual geometry. The researchers found that Earth lies almost directly in line with the jet, with a viewing angle of less than 0.6 degrees. In simple terms, astronomers are looking almost straight down the jet. This turned out to be the key to the mystery. Because the jet is aimed almost directly at Earth, a relativistic effect called Doppler boosting dramatically increases its apparent brightness. The study found that this effect boosts the emission by a factor of about 30 while also making the jet appear slower than it actually is. “This alignment causes a boost in brightness by a factor of 30 or more,” said Jack Livingston, a co-author at the Max Planck Institute for Radio Astronomy. “At the same time, the jet appears to move slowly due to projection effects — a classic optical illusion.” The nearly head-on view also gave scientists a rare look at the jet's magnetic field. Using polarized radio signals, they detected a clear toroidal, or doughnut-shaped, magnetic field component. The observations suggest the jet carries an electric current and that its magnetic field helps launch, shape and stabilize the flow of plasma. Researchers believe this magnetic structure may also play a key role in accelerating particles to energies high enough to produce both gamma rays and neutrinos. “Solving this puzzle confirms that active galactic nuclei with supermassive black holes are not only powerful accelerators of electrons, but also of protons — the origin of the observed high-energy neutrinos,” Kovalev said. The research was conducted under the MuSES (Multi-messenger Studies of Energetic Sources) project, which investigates how active galactic nuclei accelerate particles and generate different cosmic signals, including light and neutrinos. Scientists say understanding how protons are accelerated and linked to neutrino production remains one of the major unanswered questions in astrophysics. The findings help explain why some blazars can appear to have slow jets while still producing extremely bright high-energy emissions. More broadly, the study strengthens the link between relativistic jets, magnetic fields, gamma rays and high-energy neutrinos. Researchers say the results provide new clues about how some of the Universe's most powerful natural particle accelerators work and offer important insights for multimessenger astronomy, which combines different types of cosmic signals to study extreme events in space. Source: European Research Council, EDP Sciences This article was generated with some help from AI and reviewed by an editor. Under Section 107 of the Copyright Act 1976, this material is used for the purpose of news reporting. Fair use is a use permitted by copyright statute that might otherwise be infringing.
    • Gotenks98 is right... Outlook (new) is absolute trash. Doesn't Mozilla have an Enterprise Version of Firebird?
  • Recent Achievements

    • One Month Later
      lamborghiniv10 earned a badge
      One Month Later
    • Week One Done
      lamborghiniv10 earned a badge
      Week One Done
    • Reacting Well
      X-No-file earned a badge
      Reacting Well
    • One Month Later
      pestcontrol46 earned a badge
      One Month Later
    • Week One Done
      pestcontrol46 earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      511
    2. 2
      PsYcHoKiLLa
      273
    3. 3
      Skyfrog
      75
    4. 4
      +Edouard
      72
    5. 5
      FloatingFatMan
      68
  • Tell a friend

    Love Neowin? Tell a friend!