Aion Online


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I've been playing it for a couple days and I can't say that I'm very impressed. Overall, to me, it seems quite bland. I haven't come across anything very excited and it seems to lack the exploration that many RPGs have. I don't know if having a locator for all quest is a good thing or a bad thing. It seems to be fairly lazy on the developer's part.

I played Warcraft for 4 years, completed EVERYTHING (quite seriously, every quest in the game.) I got quite bored of it, but during the first expansion (Azeroth) it had a great amount of exploration and hidden quest/items. I feel like Aion is going to be very straight forward and lack exploration AND hidden NPCs/Quest. I'll wait to experience some sort of instance runs/PvP before I make my final decision on the game.

I've been playing it for a couple days and I can't say that I'm very impressed. Overall, to me, it seems quite bland. I haven't come across anything very excited and it seems to lack the exploration that many RPGs have. I don't know if having a locator for all quest is a good thing or a bad thing. It seems to be fairly lazy on the developer's part.

I played Warcraft for 4 years, completed EVERYTHING (quite seriously, every quest in the game.) I got quite bored of it, but during the first expansion (Azeroth) it had a great amount of exploration and hidden quest/items. I feel like Aion is going to be very straight forward and lack exploration AND hidden NPCs/Quest. I'll wait to experience some sort of instance runs/PvP before I make my final decision on the game.

There's not many "hidden" quests in WoW. If you go through all the zones, it's pretty easy to find them all when you have a giant yellow ! on your minimap.

Dunno, but I don't think WoW has too much in terms of exploration especially when you can fly everywhere in the new continents.

There's not many "hidden" quests in WoW. If you go through all the zones, it's pretty easy to find them all when you have a giant yellow ! on your minimap.

Dunno, but I don't think WoW has too much in terms of exploration especially when you can fly everywhere in the new continents.

Well, sure. Now days, but prior to them adding the ! on the mini-map and such the game had a lot of hidden stuff. At least in my opinion. There was also the infamous wall jumping and hidden zones, tons of stuff that was cool to find.

What level is the first instance?

Well, sure. Now days, but prior to them adding the ! on the mini-map and such the game had a lot of hidden stuff. At least in my opinion. There was also the infamous wall jumping and hidden zones, tons of stuff that was cool to find.

What level is the first instance?

I agree. With Aion, you get artificial barriers, that quite frankly don't make a lot of sense. Areas you can't fly in, no swimming...the game is just a themepark treadmill to funnel the player towards the Abyss...which I'm betting will cause half of the people that love this game now...to quit within a few months. Once they encounter bots, hacks and the roving gank squads. And how much replay value is there for rolling alts, when there is a whole whopping 1 starter zone to choose from, depending on faction.

I played the last two CBs. Found it marginally fun, but started having GG issues, so I decided I'd sit out the OB and see what they actually do for launch. Now, I just can't seem to find the interest to even log in to this grind. The idea of having to accumulate 10 million AP just to get one piece of gear...no thanks.

My friend was saying that there was a boss for the Korean version that took 24hours to kill. Is there any truth to this? I saw a video of them fighting some fire demon and it seemed to take FOREVER... Like it would skip 10 minutes and the boss wouldn't even be 1% further.

My friend was saying that there was a boss for the Korean version that took 24hours to kill. Is there any truth to this? I saw a video of them fighting some fire demon and it seemed to take FOREVER... Like it would skip 10 minutes and the boss wouldn't even be 1% further.

I really doubt there is any bosses that takes 24 hours to kill if that's all you focused on. Maybe it might take 24 hours to kill because you have to compete with the other faction will trying to kill it, but that's only how I see that happening. The few videos I've seen of instance bosses they haven't looked like they took any longer to kill than any instance bosses in WoW, 5-10 minutes maybe, maybe a little longer depending.

As for quests, I know for a fact not all quest objectives have markers. Several quests even in starter areas when you try to locate objectives it says something like "Bob is too hidden to locate". And you don't have to use the locater if you don't want to.

Not only did WoW have PLENTY of problems it was arguably the worst MMO launch of all time being literally unplayable for the first few WEEKS. Am I the only one who remembers loot lag? 4 hour roll backs? Random disconnects? Stuck at authenticating? Shoot, although they made wow playable once end-game got to a certain point (Naxx) the game became once again unplayable (in terms of raiding) as the instance servers couldn't handle the boss fights (not just on select servers, but all. I remember having to log in at 4AM just to kill Thaddius =/.) Now im not hateing on WoW I played from day 1 through beginning Wotlk instances (quit after 40 man naxx(vanilla) came back for Tbc then quit again after clearing PvE content came back for wotlk quit again. I didn't like the directing Blizzard took in terms of raiding the game became no longer fun to me, although I would expect it became much better for the casual player.) So some BETA problems are to be EXPECTED as it is a BETA. Lets play it, have fun, report bugs, make suggestions on the official boards where they'll actually be seen / potentially implemented and save our praise / criticism for release.

Ok then, you play it for 4 years and I'll join in later when it's actually worthwhile :)

And for some reason I doubt that you'll stick around.. or anyone for that matter.

People don't give a damn about their problems, they want to play and enjoy the game, if you want to be the understanding type and waste your money for 2-3 months on an unplayable game (I am not saying it is unplayable, although I can't even download it now, great Torrent you got there Aion..) it's your choice, but don't expect that everyone should do the same.

Ok then, you play it for 4 years and I'll join in later when it's actually worthwhile :)

And for some reason I doubt that you'll stick around.. or anyone for that matter.

People don't give a damn about their problems, they want to play and enjoy the game, if you want to be the understanding type and waste your money for 2-3 months on an unplayable game (I am not saying it is unplayable, although I can't even download it now, great Torrent you got there Aion..) it's your choice, but don't expect that everyone should do the same.

We get that you don't really have anything but a passing interest in the game but don't assume others share your opinion. These issues we've had with lag and what not have been mostly resolved in two days and the game is playable. I don't really get what you aspect from any game with that kind of attitude. It is what you make of it, and if you don't want to get anything "worthwhile" out of it, you won't. I'm not trying to be a fan boy here but I dislike how you've come to the conclusion that no one will have any lasting interest in this game.

I'm not afraid to stop playing a game if I feel it's going to die, but sheesh, give it a chance at least. You're already digging the hole for it's coffin.

Edited by trag3dy

Almost every single MMO since World of Warcraft had the same group of hardened defenders trying to fight for the game, tell us how much better it is, what it does right and how awesome it is. Fast-forward a few months post-launch at the subscriber numbers hit a peak, then slowly start to decent. Servers are merged, half-arsed content is released which gain the utmost praise from the defenders yet the subscriber count still dwindles - A year or so after launch you have a mediocre MMO trying to 'find a place' in a market controlled by a giant.

I foresee same fate for this game.

Reason why you can make these kind of predictions lies in the nature of Mass-Multiplayer Online games - The fact you create a permanent online persona you constantly build and evolve, you don't just go "meh" and jump to the next game. So as soon as something establish itself as the 'giant' it's very hard to get rid of or surpass. Not saying AION needs to surpass WoW but I doubt it will go above and beyond any of the other MMOs out there that tried.

A perfect example of what you're saying would be Warhammer Online. If Aion starts to head the direction that game took then I will jump ship quickly. New content is not more important than game balance and game bugs. But Aion, for the US, and EU at least has an advantage that Warhammer didn't. It has had around a year of time in Asia for most of the bugs to be fixed before it's released here.

How is everyone's betas going? This thread has been quiet for a while. I figured that I'll probably be rolling a gladiator for my main. The only thing I'm worried about now is that I won't have my box copy in hand and get cut off on the 22nd. Gamestop has screwed me over before with next day shipping and preorders for one of the Guild Wars expansions so I'm nervous.

They shouldn't be taking them down for a while. Until 2 am west coast time. Which is little more than 7 hours from now. Maybe it's just an update?

Yeah..post made by Ayase on the beta boards:

One issue has been more of a bother to some participants in this beta than others, the "You cannot run any more clients" issue. We've worked very hard throughout the week and weekend to find what's causing it and finally tracked it down on the server-side of things. The North American servers were restarted to have this fix applied just before this post was written, while the European servers are being processed now.

We'd like to once again thank everyone for your terrific patience and help when working with our tech support team to nail this one down.

Please use this thread for continued feedback and discussion on the matter (EU servers are not yet finalized - please stand by).

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