Recommended Posts

16 hours ago, Pork Chopper said:

It's a freaking TV show don't analyze too much. :-)

Yes, we realize it is a TV show but does not mean we cannot have a discussion about it.  Just like with movies, TV shows can be confusing to some and people ask questions to understand better.  I didnt know the battle was based of a real event until I actually looked in to the last episode some more.  If you don't have anything constructive to contribute, then why post.

15 hours ago, Luc2k said:

I expect consistency within its created universe and internal logic.

But the high corpse wall wasn't inconsistent with anything. Dany getting a sunburn next episode would be void of internal logic, making a high corpse wall that might not have been super realistic to create an engaging battle scene is called artistic license. The characters, their motivations and their actions were spot on in the episode, that's what counts. The show doesn't tout itself as being historically or warfare accurate, anyway, so I'd say the battle succeeded at what it set out to achieve perfectly: showing just how brutal and horrifying combat is.

It was the trenches, yo! :D There was lots of 'artistic license' going on with this episode.  I think the nice 'holes' in the corpse wall for the shields bugs me more than its height/clumps.

 

1) Sansa left before Ramsay mentioned he was starving his dogs

2) How exactly (and what parts) did Ned's body make it back to the family crypt?

3) a) The giant didn't go bowling b) then jumped over the entire force to join Snow

 

16 hours ago, CrossCheck said:

This is the most real answer i can offer. Its a freaking TV show about a fantasy series of novels. what did you expect realism?

Well,  there were around what 8k. so bodies piling up after rainshower of hours is a possibility. Adding to the fact, the no-strategy approach to just "run to them", would add body on body, I think the perfect example of that was when Jon was sufocating.  What do 8k bodies look like? Dispersed? Not likely! Though the mountains may have been exagerated.

 

11 hours ago, The Evil Overlord said:

and another thread ruined

seems to be the fashion /facepalm

Why My all ruling and all knowing Evol overload? I mean lord?

  • Like 1
1 hour ago, Dashel said:

It was the trenches, yo! :D There was lots of 'artistic license' going on with this episode.  I think the nice 'holes' in the corpse wall for the shields bugs me more than its height/clumps.

 

1) Sansa left before Ramsay mentioned he was starving his dogs

2) How exactly (and what parts) did Ned's body make it back to the family crypt?

3) a) The giant didn't go bowling b) then jumped over the entire force to join Snow

 

1) This can be attributed to an offscreen info dump between her scene with Jon and the final scene. It's day when they get to Ramsay, it's night when he becomes dog food.

2) In season 2 Littlefinger arranges that the body gets transported to Winterfell as a sign of respect and as a way to sleaze up to Catelyn.

3) Haha. I believe they just opened the line for him. You don't have to see everything.

5 hours ago, Syanide said:

But the high corpse wall wasn't inconsistent with anything. Dany getting a sunburn next episode would be void of internal logic, making a high corpse wall that might not have been super realistic to create an engaging battle scene is called artistic license. The characters, their motivations and their actions were spot on in the episode, that's what counts. The show doesn't tout itself as being historically or warfare accurate, anyway, so I'd say the battle succeeded at what it set out to achieve perfectly: showing just how brutal and horrifying combat is.

It was inconsistent with my view of the world presented in both the books and the show. I see a world that has a Medieval base with some fantasy on top (remember, magic was dying before dragons hatched again). Artistic license is well and good but don't expect me to dismiss stupid writing because of it. You may be satisfied with what you consider the essence of that battle/characters, but I'm not when there are big illogical distractions littered all over the place.

 

It's pretty clear you (as far as GoT is concerned at least) and I have different expectations from our entertainment. I'm very critical of almost all the films and series I watch and bad writing is what I hate most. Usually I would say my piece and just stop watching, and I would have done it around S4 were it not for my love of the universe and portrayals of dragons. For what it's worth, I'm nowhere near as critical when it comes to video game stories/writing.

12 minutes ago, Luc2k said:

It's pretty clear you (as far as GoT is concerned at least) and I have different expectations from our entertainment. I'm very critical of almost all the films and series I watch and bad writing is what I hate most.

You clearly haven't seen me go off on Prometheus :p

25 minutes ago, patseguin said:

I loved Prometheus.

See, I was super annoyed by that one. That movie was touted as the one that would "explain" the origins of Alien and humanity (not that anyone asked for it), but basically did neither, and it posed more questions than it answered. But I warmed up to it last year for instance, because I came in with a different set of expectations. I'm now slightly curious about Alien Covenant. But we're going off topic.

 

Here's a sweet fan edit, basically a GOT hype trailer, if there ever was one:

 

 

  • Like 1
14 minutes ago, kjordan2001 said:

 

So the best Dumb & Dumber have is that bodies piled up on battlefields and became obstructions during historical battles. If there's any historical open field battle where corpses gathered into nice several meters high mounds, I'll stop posting in this thread. Take note that in the show those nice piles were gathered before anyone even got encircled, and I doubt even Cannae was similar after the Romans were killed.

4 minutes ago, Luc2k said:

So the best Dumb & Dumber have is that bodies piled up on battlefields and became obstructions during historical battles. If there's any historical open field battle where corpses gathered into nice several meters high mounds, I'll stop posting in this thread. Take note that in the show those nice piles were gathered before anyone even got encircled, and I doubt even Cannae was similar after the Romans were killed.

picky picky picky.

  • Like 3

Re: 

 

I thought they had said that they aren't including Lady Stoneheart... which led to my thought that they are merging her with Sansa in her outlook. Probably just me though.

 

And BTW, Re: travel time from the previous page... time passes, they just don't show it. There are a lot of mini-stories the TV show skips for the sake of runtime.

  • Like 2
2 minutes ago, Zagadka said:

Re: 

 

 

  Reveal hidden contents

I thought they had said that they aren't including Lady Stoneheart... which led to my thought that they are merging her with Sansa in her outlook. Probably just me though.

 

 

And BTW, Re: travel time from the previous page... time passes, they just don't show it. There are a lot of mini-stories the TV show skips for the sake of runtime.

+1 I think it's pretty obvious with how the characters age, specially Bran!

  • Like 1

Well, epic season finale. Things happened that many of us have waited a very long time to see and some things happened that no one saw coming. Mad props to the show runners, i had my doubts about the writing now that they are "off book" but I think they did really well overall. I want to especially point out the score for the finale, some of the best music I have ever heard with how it completely fit the moment and brought the suspense to a whole new level. I see many Emmy and other awards in the near future for GoT and can't wait for season 7.

 

Best use I could think of for my 100th post; only took 11 years. I would say it was quality over quantity, but then I would be lying. :rofl:

  • Like 3

Yep, fantastically epic season finale.  Musical score, as noted by rdlenk, was top notch.  Easily one of my favorite GoT episodes.

 

Major spoilers....

 

Spoiler

During the first 20 or so minutes ... I was thinking it might be the series finale...haha.  Gone are....

High Sparrow (and a bunch of little Sparrows + pretty much every important "leadership" person in King's Landing)

Margaery Tyrell

Loras Tyrell

Mace Tyrell

Lancel Lannister

Kevan Lannister

Grand Maester Pycelle

and Tommen (by suicide)... all within the first 20 minutes.  Cersei is on a killing spree.  Hope she gets cooked courtesy of Drogon.

 

Later, the girl with no name but whose name is Arya takes out Walder and two of his sons...fittingly.

 

Now, my hardest pick will be choosing between Jon Snow/The Starks and Daenerys...and how will Arya, Bran and some of the other outliers factor in.  Kinda hoping that Snow and Daenerys form some alliance (similar to Daenerys and Yara)...in other words they don't fight one another but instead join together to take out Cersei/King's Landing.  Wonder how it is going to play out that Jon isn't Ned Stark's son...but instead Lyanna Stark and Rhaegar Targaryen's (older brother of Daenerys) son.  Need a flow chart now ... haha.

 

Anyway, Season 7 can not come soon enough.  It finally feels like the "final act" is here. :) 

hmmm...what about all that dragon fire that Tywin mentioned to Daenerys ... all used up now (assuming)

 

Two other tidbits ...

Sansa to Jon ... "Winter is here" ... so everyone can put away those little memes "Winter is coming".

One of my favorite lines that Tyrion said to Daenerys... “You’re in the great game now, and the great game is terrifying.”

 

  • Like 2

They did a good job of addressing the issue, "if Ned Stark was so noble, why does he have a bastard"... which is told after the first twist of Ned Stark not actually winning the duel. 



 

The interesting thing about the intersection between Stark and Targaryen is that one (unmarried) Stark "King of the North" is in the north, one (unmarried and having bluntly stated she intends to marry for power) Targaryen "Queen of the Dragons" is coming into the south, and there is a squishy Lannister filling at a point where Winter Has Come.

 

It would be more epic of Daeny were more like Lady Mormont. 

 

Finally... kinda suspected that Cersei would do as she did. And normally, she is made to be dislikable, but she definitely gets a pass here. Too bad she didn't consider Tommen... poor Tommen, never did anything. He went out with as small a bang as he came in with.

 

Finally, OMG THE LIBRARY I NEED TO LIVE THERE DO THEY HAVE WI-FI

  • Like 2
This topic is now closed to further replies.
  • Posts

    • "it opens up new doors for people who prefer using Edge, but cannot be bothered to configure a Microsoft account" You already have a Microsoft account if you are using Windows 11, because you can't set it up without one.
    • This is how much iPhone 18 Pro could cost after Apple's price hike confirmed by Hamid Ganji Image via Apple Apple CEO Tim Cook confirmed in a recent interview that the company may have to raise prices on some of its products due to the ongoing memory shortage. While he did not elaborate on the scale of the price hikes, new estimates suggest that Pro iPhone models could become significantly more expensive this fall. The Wall Street Journal and research firm TechInsights have come up with an educated estimate of how much the upcoming iPhone 18 Pro could cost after its launch in September. The estimate is based on current increases in memory and storage chip prices. For starters, the iPhone 18 Pro base model is expected to feature 12GB of RAM and 256GB of internal storage. According to TechInsights estimates, 12GB of DRAM for the iPhone 17 Pro cost Apple $39 last year. However, for the iPhone 18 Pro, the cost of the same amount of DRAM could soar to $145. Likewise, 256GB of flash storage that previously cost $13 could now cost around $51. Producing a base iPhone 17 Pro reportedly cost Apple around $582, but TechInsights estimates that the production cost of the iPhone 18 Pro could rise to $726. If Apple wants to maintain the roughly 47% profit margin it enjoys on the iPhone 17 Pro, the base price of the iPhone 18 Pro would need to reach $1,371. After standard pricing adjustments, customers could end up paying around $1,299 for the base model. However, that may not be the end of the story. As we previously reported, the iPhone 18 Pro is said to feature a variable-aperture lens, which could cost Apple at least 50% more than the current camera system. The estimated $1,299 price tag does not include the additional cost of this upgraded camera hardware. Once that expense is factored in, the base model could cost at least $1,399. A $1,399 price tag for the base iPhone 18 Pro would represent a significant increase over the current $1,099 starting price of the iPhone 17 Pro. If Apple wants to keep its upcoming iPhones competitive, it may need to accept lower profit margins.
    • Oh man, but what if I have the PS3 version?
    • Floorp 12.15.0 by Razvan Serea Floorp is a cutting-edge web browser that combines the trusted foundation of Mozilla's Firefox with a unique Japanese perspective, offering users an exceptional online experience. This open-source browser prioritizes privacy, customization, and security. Floorp is transparent, with no user tracking or data sharing, and it's completely open source. With a strict no-tracking policy and full transparency, your personal information remains private. As an open-source project, Floorp not only shares its source code but also its build environment, inviting users to contribute and build their unique versions. The regular updates, based on Firefox ESR, ensure that you always have the latest features and security enhancements. Floorp key features: Strong Tracking Protection: Floorp offers robust tracking protection, safeguarding users from malicious tracking and fingerprinting on the web. Flexible Layout: Customize Floorp's layout to your heart's content, including moving the tab bar, hiding the title bar, and more for a personalized browsing experience. Switchable Design: Choose from five distinct designs for the Floorp interface, and even switch between OS-specific designs for a unique look Regular Updates: Based on Firefox ESR, Floorp receives updates every four weeks, ensuring up-to-date security even before Firefox's releases. No User Tracking: Floorp prioritizes user privacy by abstaining from collecting personal information, tracking users, or selling user data, with no affiliations with advertising companies. Completely Open Source: The full source code for Floorp is open to the public, allowing transparency and enabling anyone to explore and build their own version. Dual Sidebar: Floorp features a versatile built-in sidebar for webpanels and browsing tools, making it perfect for multitasking and quick access to bookmarks, history, and websites. Flexible Toolbar & Tab Bar: Customize your browser with Tree Style Tabs, vertical tabs, and bookmark bar modifications, catering to both beginners and experts in customization. User-Centric Web Experience: Floorp prioritizes user privacy and collaboratively blocks harmful trackers. Floorp 12.15.0 changelog: Refine appearance of Start top sites and Hub sidebar by @CutterKnife in #2435 Improvement command pallete by @Walkmana-25 in #2429 Fix gesture command by @Walkmana-25 in #2425 Add Mac OS formatting for modifier keys in shortcut editor by @Walkmana-25 in #2424 refactor: bridge as little by @nyanrus in #2416 fix(pwa): follow Firefox 150 ShellService API changes (Bug 1985098) by @Ryosuke-Asano in #2409 feat(notes): Desktop向けThree-Way Merge Sync実装 by @Ryosuke-Asano in #2402 fix(pages-settings): resolve Invalid Hook Call error in SortableContext by @Ryosuke-Asano in #2350 README: fix signpath avatar url by @CutterKnife in #2453 Enhance command palette with new actions by @Walkmana-25 in #2449 feat(split-view): implement tab drop functionality with overlay and new window zone by @Ryosuke-Asano in #2445 fix: restore 'Hide Interface', 'Toggle Navigation Panel', and 'Rest Mode' keyboard shortcuts by @Ryosuke-Asano in #2458 fix: prevent unified extensions panel from closing on bottom navbar (#2079) by @Ryosuke-Asano in #2462 fix: prevent workspace system from overriding SessionStore tab selection on startup by @Ryosuke-Asano in #2461 fix: prevent multi-row tabs from disappearing when sidebar opens website by @Ryosuke-Asano in #2460 fix: prevent private container tab from saving first page to history by @Ryosuke-Asano in #2459 fix: prevent browser close when container tab is the only tab open by @Ryosuke-Asano in #2465 Resolve conflicts for #2467: Add split-view mouse gesture commands by @Ryosuke-Asano in #2472 fix(os-server): auto-generate auth token on enable by @Ryosuke-Asano in #2471 fix(settings): change broken link to Floorp Docs by @regularentropy in #2477 Enhanced search functionality in the command palette — now supports English keywords, Japanese morphological analysis, and hiragana search by @Walkmana-25 in #2470 fix(patches): align Gecko patches with Linux CI runtime by @Ryosuke-Asano in #2482 feat(pwa): add Firefox Container support for PWA apps by @Ryosuke-Asano in #2443 fix(statusbar): add event listener for buttons in status bar by @greeeen-dev in #2484 Download: Floorp 64-bit | 95.0 MB (Open Source) Links: Floorp Website | Github Website | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Google Gemini co-lead Noam Shazeer is leaving for OpenAI by Pradeep Viswanathan Noam Shazeer is best known as one of the co-authors of the 2017 “Attention Is All You Need” paper, which introduced the Transformer architecture that now powers most large language models. He also worked on several major Google AI projects, including LaMDA, before leaving the company in 2021 to co-found Character.AI. He also authored the Sparsely-gated Mixture of Experts (2016) paper, which is popular among the AI community. After falling behind OpenAI and Anthropic a couple of years ago, Google brought Shazeer back in 2024 as part of a major deal with Character.AI. Through this deal, along with Noam, several other researchers returned to Google DeepMind. More recently, he was a vice president of engineering at Google and a technical co-lead for Gemini. Today, Noam Shazeer announced on X that he is leaving Google and joining OpenAI. In his post, Shazeer said it was a difficult decision to move on, adding that he was proud of the Google team and what it had built together. OpenAI CEO Sam Altman welcomed the move with a post of his own, saying Shazeer was one of the people he had most wanted to work with since OpenAI’s early days. Google has made strong progress with Gemini over the past year, closing the gap with OpenAI in several areas. But losing Noam Shazeer is a major talent setback for them, especially after bringing him back less than two years ago by spending a fortune. For OpenAI, the hire adds one of the industry’s most experienced language model researchers to a team that is already pushing ahead with ChatGPT, Codex, and its next generation of frontier models.
  • Recent Achievements

    • Week One Done
      Classifyskilleducation earned a badge
      Week One Done
    • One Month Later
      eurospharma62 earned a badge
      One Month Later
    • Week One Done
      With What earned a badge
      Week One Done
    • Week One Done
      Harris Gilbert earned a badge
      Week One Done
    • One Month Later
      Vincian earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      541
    2. 2
      +Edouard
      171
    3. 3
      PsYcHoKiLLa
      85
    4. 4
      ATLien_0
      64
    5. 5
      neufuse
      64
  • Tell a friend

    Love Neowin? Tell a friend!