Recommended Posts

Looking good. It's not picking up a couple of items on my profile, but I assume that's an issue on Valve's end.

Looks to be, debug mode is only showing 4 items listed.

Valve are seriously overhauling the API right now, so expect things to randomly appear/disappear or become unavailable.

Either way, back to work.

Again, missing the point. I stopped playing TF2 once I saw the road Valve was going to take with the hats. It's not about what they are charging for, it's about that they even started it up in the first place.

As American Dad so well put it...

So essentially you stopped playing a game that is fun just because a company found a way to make some side money that in no way effects the game play and no way effects you? Brilliant.

So essentially you stopped playing a game that is fun just because a company found a way to make some side money that in no way effects the game play and no way effects you? Brilliant.

yeah, retarded right? over something that only affects them if they want it to.

So essentially you stopped playing a game that is fun just because a company found a way to make some side money that in no way effects the game play and no way effects you? Brilliant.

No, other reasons as well, like computer not scaling with updates. But it is something I just dislike and frown upon. I have my reasons. Why do you seem to take my stance so seriously? Understanding doesn't mean you agree or forgive.

Oh, and hats do affect gameplay when they are required to complete a set, a set that gives you bonuses and advantages.

No, other reasons as well, like computer not scaling with updates. But it is something I just dislike and frown upon. I have my reasons. Why do you seem to take my stance so seriously? Understanding doesn't mean you agree or forgive.

Oh, and hats do affect gameplay when they are required to complete a set, a set that gives you bonuses and advantages.

I take stance because others are complaining about the same thing you are and deliberately dragging the rating of this game down because a company is simply doing what a company is designed to do, make money. To top it off, they are not taking the cheap route of making money by selling items that give people an advantage, just appearance. Also The sets in TF2 can also be completed without spending money, just may take a little longer. To rag a game about something that does not effect anything but appearance seems idiotic and to deliberately drag a games ratings down is childish.

I take stance because others are complaining about the same thing you are and deliberately dragging the rating of this game down because a company is simply doing what a company is designed to do, make money. To top it off, they are not taking the cheap route of making money by selling items that give people an advantage, just appearance. Also The sets in TF2 can also be completed without spending money, just may take a little longer. To rag a game about something that does not effect anything but appearance seems idiotic and to deliberately drag a games ratings down is childish.

as (bolded items above) as ranting about someones opinion and calling names? calm down and don't take things personally. You are bordering on the lines of breaking the forum rules ( which I don't want to see happen to anyone) and starting an argument out of feelings and opinion. Ya gotta learn to control yourself to have a discussion/debate, if you want to even be taken partly seriously.

You're now being purposefully misleading. Instead of saying "I've played it on my roommate's console," you're saying "I could have a roommate that has the game, you don't know!" If you did have one, you would have stated as much. There's no reason to lie through omitting information. If you haven't played it, you haven't played it. I'm not judging you for that. I'm merely making a statement of you referring to the quality of a game you have essentially admitted to having not played.

You're attempting to compare the playtime of a primarily multiplayer game to a primarily singleplayer game. Left 4 Dead 2 had a specific form of gameplay that catered to multiple playthroughs. I'm not sure what you can expect Valve to do with a form of gameplay that can't be randomly generated as a game such as Left 4 Dead 2. Did you complain when Half-Life 2 was released and it didn't cater to the multiple playthroughs as multiplayer games of the time did? Furthermore, I'm not comparing PCs to consoles. I'm comparing one Valve game to another. You brought up Half-Life 2, which I (correctly) assumed was you referring to The Orange Box, which is much different than the original release of Half-Life 2.

If you expect every single Valve game to be released to have the quantity of content that The Orange Box did, you're going to be disappointed at every Valve release. I'm not sure how you can expect that of them or any other game developer. I'm still not seeing where any of this "half-ass" stuff you claimed Valve is a culprit of comes in.

My roommate and friends do own the game..... Not only have I played it I watched for hours as I raided in WoW. You brought up L4D2 not me, and in comparing Portal to other single player games it comes up mostly lacking in gameplay hours. I stand by my stance this is not a full priced game. Having beaten Half Life 2 I would have paid $50 for that game. The story and everything about it fell worth while. Not to mention it has the source engine which allows for tons of great free mods and this has to be taken into account as content. I'm not expecting every game to be on the content level of The Orange but I expect to get more then the short amount of time out of a single player campaign that they offer. Hell Battlefield 3 will most likely have a longer one and that's a mutilplayer focused game.

My roommate and friends do own the game..... Not only have I played it I watched for hours as I raided in WoW. You brought up L4D2 not me, and in comparing Portal to other single player games it comes up mostly lacking in gameplay hours. I stand by my stance this is not a full priced game. Having beaten Half Life 2 I would have paid $50 for that game. The story and everything about it fell worth while. Not to mention it has the source engine which allows for tons of great free mods and this has to be taken into account as content. I'm not expecting every game to be on the content level of The Orange but I expect to get more then the short amount of time out of a single player campaign that they offer. Hell Battlefield 3 will most likely have a longer one and that's a mutilplayer focused game.

Discuss the storyline with me if you've played it, but please use spoiler tags for the others. What didn't you like about it? This is the first time you've said you've played the game, but you haven't mentioned what you don't like about it so far, other than to say you feel it's half-assed and doesn't have much content. What do you feel is half-assed, and how much of the content have you played? You're more than entitled to your opinion, but so far you've basically only said it's half-assed and haven't explained why, which is why I'm curious what you think is half-assed about it, because I don't understand what you're saying is problematic besides the length.

Discuss the storyline with me if you've played it, but please use spoiler tags for the others. What didn't you like about it? This is the first time you've said you've played the game, but you haven't mentioned what you don't like about it so far, other than to say you feel it's half-assed and doesn't have much content. What do you feel is half-assed, and how much of the content have you played? You're more than entitled to your opinion, but so far you've basically only said it's half-assed and haven't explained why, which is why I'm curious what you think is half-assed about it, because I don't understand what you're saying is problematic besides the length.

The story is fun the two AI's fighting and some of the back story of the place but it just did not feel as engrossing as Half Life

and as a big RPG fan I expect a lot from story. Even CoD4's campaign was good enough for me, I felt that story was great and well worth the play through. There are only so many times i can do puzzles with portals and not get bored. (just in case)

Even that pain stuff that changes how a surface reacts doesn't do enough for me

Sure something like ME2 is the same thing through out the whole game but the story keeps me hooked.

The story is fun the two AI's fighting and some of the back story of the place but it just did not feel as engrossing as Half Life

and as a big RPG fan I expect a lot from story. Even CoD4's campaign was good enough for me, I felt that story was great and well worth the play through. There are only so many times i can do puzzles with portals and not get bored. (just in case)

Even that pain stuff that changes how a surface reacts doesn't do enough for me

Sure something like ME2 is the same thing through out the whole game but the story keeps me hooked.

The story really is hardly about two AI's fighting -- it's more about revenge and the Aperature storyline. It involves GLaDOS seeking revenge on you for killing her by putting you through more test chambers, and she even remarks about how she's going to do this for the rest of your life as payback. Then there's Wheatley, who wants to escape the place before eventually going power hungry, and he and GLaDOS then go back-and-forth with amusing commentary about how Wheatley's a moron -- the dumbest in a line of morons who were programmed to be morons, in fact, and Wheatley even demonstrates this with the puzzles he gives you (and the puzzles he steals). Along the way you learn a lot about GLaDOS as well as the history of Aperature, which is by far one of the coolest backstories I've ever seen displayed in a game. So to say it's just about two AI's fighting (and that's only in the second half of the game) is a drastic oversimplification of things. I'd argue it's more engrossing than Half-Life (which is my favorite first-person shooter, so I'm not knocking it), but obviously that's just personal preference.

I'm not sure what you mean about so many times you can do puzzles with portals. In this game, portals aren't nearly as big of a roleplayer as they were in the original, and in many of the tests they're only used in supplemental fashion to the other aspects of the puzzles. Or do you mean puzzle gameplay in general can get stale after a while?

The story really is hardly about two AI's fighting -- it's more about revenge and the Aperature storyline. It involves GLaDOS seeking revenge on you for killing her by putting you through more test chambers, and she even remarks about how she's going to do this for the rest of your life as payback. Then there's Wheatley, who wants to escape the place before eventually going power hungry, and he and GLaDOS then go back-and-forth with amusing commentary about how Wheatley's a moron -- the dumbest in a line of morons who were programmed to be morons, in fact, and Wheatley even demonstrates this with the puzzles he gives you (and the puzzles he steals). Along the way you learn a lot about GLaDOS as well as the history of Aperature, which is by far one of the coolest backstories I've ever seen displayed in a game. So to say it's just about two AI's fighting (and that's only in the second half of the game) is a drastic oversimplification of things. I'd argue it's more engrossing than Half-Life (which is my favorite first-person shooter, so I'm not knocking it), but obviously that's just personal preference.

I'm not sure what you mean about so many times you can do puzzles with portals. In this game, portals aren't nearly as big of a roleplayer as they were in the original, and in many of the tests they're only used in supplemental fashion to the other aspects of the puzzles. Or do you mean puzzle gameplay in general can get stale after a while?

Ok I did over simplify it but I did not personally play the whole game start to finish. But that is not the type of story I am looking for. Not all puzzle gameplay gets stale for me, Amnesia has me on the edge of my seat every time I play but that's the horror elements at work. Mirrors Edge was fun because I went for the achievement to beat the game without using guns. But still both of these games I paid under $20 for and would never had paid $50 for.

Dissappointing game very repetitive and very much more of the same, the humor was funny till about 1/3rd way in then stephen merchants voice started to really irritate me and i got bored by 2/3rds way in and started noclipping whole levels just to see the end which was the most dissappointing thing about the game.

Dont use warez version.

According to the official Steam Portal 2 forums, many, many people who bought the game are experiencing random crashes too. So don't make assumptions from ignorance (granted you were right in this particular instance, just because someones Portal 2 is crashing doesn't mean they are playing a pirated copy, otherwise why don't you make a Steam account, and bash everyone on the forums who is crashing and tell them that their legit copy is pirated).

Its not ignorance i know many people with legit version including myself who dont have any issues and i know many others who use warez version who were having problems due to a dodgy crack.

And if you look on the official steam forums, there are also many people with the legit version who are having crash issues.

Therefore - Many people with the legit version don't have any problems. Many people with the legit version have crashing issues. Many people with the cracked version have crashing issues. Many people with the cracked version don't have any problems.

That instantly means anyone with crash issues clearly have the cracked version. You know, since many people who bought the game have the same issues and all.

Great logic there Jenson...just because you don't personally know anyone with crash issues on a legit copy doesn't mean nobody with crash issues has a legit copy.

This topic is now closed to further replies.
  • Posts

    • While I miss Outlook for a couple of small things, I use Thunderbird now because I don't like how MS wants to force you to change things.
    • Chrome has history of being the browser everyone uses because Internet Explorer sucks, not realizing that Edge changed that, but people got into the habit of using Chrome. I use Brave and I've never been happier with a browser. It does what it is meant to do and gets out of the way.
    • Wino Mail -> Microsoft Outlook (the new one). Link: https://github.com/bkaankose/Wino-Mail Just sayin.
    • Microsoft launches Godot Sample to streamline Xbox PC game development on the engine by Pulasthi Ariyasinghe Microsoft today announced a new endeavor that aims to make it simpler for Godot developers to get their products into the Xbox PC ecosystem. Dubbed the "XBOX Godot Sample," this is a new public reference for developers using the open-source engine. This is set to serve as an example of how Microsoft GDK, Xbox Services, and PlayFab can be integrated into their projects. The sample is available now on GitHub as a working example. This covers key features in gaming projects that developers may need to release their projects on Xbox PC, with everything from matchmaking and game sign-in to gamepad compatibility with Godot being covered. This release is being called the first step in giving Godot developers the tools to bring their games over to Xbox PC, with more changes to come based on feedback and issue reports. However, the company was clear that this is not related to bringing Godot projects to Xbox consoles. The engine's open development model stops it from accessing console SDKs due to the requirement of NDAs and legal contracts. Here's how it explained this Godot sample project's focus: This is a source-only sample, not a product. It's MIT-licensed at the wrapper layer; the GDK and PlayFab dependencies still require their own installs and license acceptance, consistent with our other XBOX samples. There is no set update cadence for support or maintenance. We’ll watch the repo, monitor issues, and iterate where it makes sense, but this isn't a commercial release. That said, we’re excited to hear your feedback and see any community PRs, as we evolve this together. This is the first step in bringing Godot for XBOX on PC. We plan to evolve it over time based on what the community tells us is most valuable. This sample is built specifically for XBOX on PC. It doesn’t include support for XBOX Series X|S or XBOX One. If you’re already building for XBOX Series X|S or XBOX One, please talk with your XBOX representative. If not, you can get started by signing up here. Game developers can find the XBOX Godot Sample by heading to GitHub over here. Documentation on how to get started with Godot for building an Xbox PC project can be seen here.
  • Recent Achievements

    • Collaborator
      Asgardi earned a badge
      Collaborator
    • Conversation Starter
      mobandz earned a badge
      Conversation Starter
    • Apprentice
      fernan99 went up a rank
      Apprentice
    • One Month Later
      nothanks earned a badge
      One Month Later
    • One Month Later
      B2Proxy earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      469
    2. 2
      PsYcHoKiLLa
      243
    3. 3
      Skyfrog
      79
    4. 4
      FloatingFatMan
      73
    5. 5
      Michael Scrip
      60
  • Tell a friend

    Love Neowin? Tell a friend!