[Beta Channel] Google Chrome 7.0.xxx.xx (for Linux, Mac OS X, Windows)


Recommended Posts

So who's going to run some benchmarks on the hardware acceleration so everyone on Neowin can go potty over browsers as usual? laugh.gif

I just did for HA and IE still wins by far on my system. I'm using Chrome, though, since it does everything faster.

The new dev version scores 241 points (+12 bonus points) in the HTML5 test, while IE9 scores 96+5.

As before, IE9 does 95/100 in the Acid 3 tests, but interestingly enough Chrome only manages 97/100, down from a perfect 100 in the last dev version. Someone else experienced this?

IE9 is still far ahead regarding hardware acceleration however, Chrome still stutters at a few measly frames per second in IE 9's HTML5 Fish tank test and the Psychedelic browsing experience is not much better at 13 revs/m.

The new dev version scores 241 points (+12 bonus points) in the HTML5 test, while IE9 scores 96+5.

As before, IE9 does 95/100 in the Acid 3 tests, but interestingly enough Chrome only manages 97/100, down from a perfect 100 in the last dev version. Someone else experienced this?

IE9 is still far ahead regarding hardware acceleration however, Chrome still stutters at a few measly frames per second in IE 9's HTML5 Fish tank test and the Psychedelic browsing experience is not much better at 13 revs/m.

I get 100/100 in Acid. Must be an extension you have?

I get 100/100 in Acid. Must be an extension you have?

Yeah that's possible, have a couple of them installed that could be interfering with the test.

I'm a bit surprised that Chrome is so behind Firefox and IE9 when it comes to hardware acceleration, probably something the dev team will have fixed in a few weeks though ;)

Yeah that's possible, have a couple of them installed that could be interfering with the test.

I'm a bit surprised that Chrome is so behind Firefox and IE9 when it comes to hardware acceleration, probably something the dev team will have fixed in a few weeks though ;)

Do any websites even use hardware acceleration heavily yet?

To my knowledge only "demo" sites.

Woah, so all the browser wars are basically all about benchmark sites just now and not even "real world results" laugh.gif That's hilarious.

Yeah, hardware acceleration isn't working and at least the Psychedelic Browsing test just loads a blank page and navigating elsewhere produces an Oh Snap! error.

You need to let the browser wait for a minute or two, and then the test screen appears. However as I posted above, it only produces scores of around 23-30 revs/m.

Accelerated compositing and accelerated 2D canvas are two different things. It doesn't seem like accelerated 2D canvas is enabled by default yet.

ah I it enabled via switches. If you guys want the acceleration working try this:

--enable-gpu-plugin --enable-gpu-rendering --enable-accelerated-2d-canvas --enable-video-layering --enable-webgl --enable-fastback

ah I it enabled via switches. If you guys want the acceleration working try this:

--enable-gpu-plugin --enable-gpu-rendering --enable-accelerated-2d-canvas --enable-video-layering --enable-webgl --enable-fastback

you can drop webgl flag

it is now enabled by default in this build

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Dude, it's a .reg away from a permanent modification. If you're a power user, look it up and keep the .reg and stop being a crybaby expecting MS to include customization for everything on a generalist OS. The default is what's the best UX for the majority of the userbase, non techie people.
    • Logitech MX Creative Console is down to the lowest price by Taras Buria Having a Stream Deck-like device next to your keyboard could be a massive productivity boost. It lets you map specific actions and shortcuts to speed things up, and Logitech has such a device for you with a big 20% discount. Right now, you can save $40 on the Logitech MX Creative Console. The MX Creative Console is an unconventional accessory that consists of two modules. One module has nine customizable buttons, with each having a built-in display for mapping. You can assign apps, shortcuts, actions, or something else. There are nine buttons, plus two more for switching between "pages" of actions. The second module has no displays. Instead, there is a big twisting knob and a small roller for precise adjustments in creative apps like Photoshop, Illustrator, Affinity, and more. There are four additional buttons as well. The MX Creative Console is available in two colors: Graphite and Pale Gray. Both are now 20% off, saving you $40. Just keep in mind that the MX Creative Console requires the Logitech Options+ app, which is only available on Windows and macOS. By the way, each unit comes with three months of Adobe Creative Cloud. Logitech MX Creative Console Graphite - $159.99 | 20% off on Amazon Logitech MX Creative Console Pale Gray - $159.99 | 20% off on Amazon This Amazon deal is US-specific and not available in other regions unless specified. This is a first-party seller link (at the time of article publishing); ensure that you also purchase from a first-party seller link only. If you don't like it or want to look at more options, check out the previous deals that we have covered, OR you can also visit Amazon US deals page. Get Prime (SNAP), Prime Video, Audible Plus or Kindle / Music Unlimited. Free for 30 days. As an Amazon Associate, we earn from qualifying purchases.
    • Because someone else reported theirs was unusable, genius. But being a Linux user you should be used to that. Next time you think you have a "gotcha", check first.
    • Studio MDHR reveals Cuphead sequel and an 8-bit platformer spin-off by Pulasthi Ariyasinghe Studio MDHR has been rather silent about its next major gaming project since the release of Cuphead back in 2017. However, that ended today during the Summer Game Fest presentation, with the studio revealing not one but two project announcements. First, the studio confirmed that it is currently in the middle of developing a brand-new Cuphead game, bringing back the iconic characters for another adventure. Just like the last game, this is slated to be a fully hand-animated endeavor. This also means there isn't a release date attached to it yet. “Craftsmanship is at the heart of everything we do here at Studio MDHR,” says co-founder Chad Moldenhauer. “When it came time to peel back the curtain and share a little bit about what we’ve been up to, we couldn’t imagine a more fun way to do so than with today’s Special Bulletin. The studio is working on this new Cuphead with help from Toronto’s Stop Motion Department and Continue Agency. At the same time, Studio MDHR also revealed that another part of the team has been working on a different Cuphead installment. Dubbed the Mighty Cuphead Adventure, this is taking a different art direction to the original. "In true Studio MDHR fashion, this game goes beyond just taking inspiration from the classics of the 1980s… it is actually built with technology of the era," the studio explained. "That's right: Mighty Cuphead Adventure is programmed in assembly language and designed with the exacting specifications of the Sega Master System home gaming console in mind." Aside from releasing on PC and modern consoles, Mighty Cuphead Adventure will even be playable on the 1985-released Sega Master System. A release date has not been announced just yet.
    • Any decent ITSM will A) have a web form that allows a user to raise a ticket, if you're writing an email you can write a ticket. B) Monitor a mailbox and auto-generate tickets based on inbound mails for those users that really can't get their heads around the concept that if you have an issue you go to support.mycompany.com and fill in the box. From your description you're having users email the desk, and then having a human read each one and manually raise a ticket on behalf of the user.
  • Recent Achievements

    • Mentor
      grik went up a rank
      Mentor
    • Dedicated
      JKR earned a badge
      Dedicated
    • One Year In
      CHUNWEI earned a badge
      One Year In
    • Conversation Starter
      FBSPL earned a badge
      Conversation Starter
    • Week One Done
      I2D earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      480
    2. 2
      PsYcHoKiLLa
      272
    3. 3
      Skyfrog
      78
    4. 4
      Steven P.
      68
    5. 5
      +Edouard
      61
  • Tell a friend

    Love Neowin? Tell a friend!