110 members have voted

  1. 1. Which team will win the Constructor's Championship?

    • Red Bull Renault
    • McLaren Mercedes
    • Ferrari
    • Mercedes GP
    • Lotus Renault GP
      0
    • Williams Cosworth
    • Force India Mercedes
      0
    • Sauber Ferrari
    • Scuderia Toro Rosso Ferrari
      0
    • Team Lotus Renault
    • Hispania Racing Team Cosworth
    • Marussia Virgin Racing Cosworth
  2. 2. Which driver will win the World Driver's Championship?

    • Sebastian Vettel
    • Mark Webber
    • Lewis Hamilton
    • Jenson Button
    • Fernando Alonso
    • Felipe Massa
    • Michael Schumacher
    • Nico Rosberg
      0
    • Nick Heidfeld
    • Vitali Petrov
      0
    • Rubens Barichello
      0
    • Pastor Madonaldo
      0
    • Adrian Sutil
      0
    • Paul di Resta
      0
    • Kamui Kobayashi
    • Sergio Perez
    • Sebastian Buemi
    • Jaime Algersuari
    • Other (specify below)
      0


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Nothing to do with bashing Hamilton, the UK press and F1 fans seem to forget that McLaren has 2 drivers, its always Lewis that gets the press.

tell me about it ... its the same with the press and ferrari. but not lmited to one nation, its international. goes as far as bashing and calling for the head of the other drivers race engineer lately. ;)

Hamilton says Schumacher's move during qualifying was dangerous

Lewis Hamilton was left frustrated after he was unable to complete his final run in qualifying for the Japanese Grand Prix, labelling his incident with Michael Schumacher as dangerous.

The Briton did not cross the finish line in time to start another run after he was overtaken by Mark Webber and Schumacher during his warm-up lap.

Hamilton admitted he was surprised by the situation, as he believes Webber's and Schumacher's moves were dangerous.

"You could see on TV. I would have to watch replay," said Hamilton. "Jenson was in front of me, he slowed down to get his gap and I was coming to the last corner trying to make sure I had a gap between him and me.

"It wasn't that big and then just was I was coming into the chicane, I looked in the mirror and saw Mark diving inside me. And then I didn't see Michael but he came past me and we nearly crashed with me to the left. It was quite dangerous."

Hamilton had looked like one of the favourites for pole, but his failure to complete the final run left him down in third, which he labelled as good enough.

"It is what it is. But we are still on second row so that is good enough," he said.

Schumacher, meanwhile, said Hamilton had pushed him onto the grass.

"I had Webber in front because Hamilton slowed down. I don't know what was in front of him, if he really had to slow down that much, but it was tight for all three of us so we all had to push somehow to make it through and do another lap.

"At that moment I was set to do a lap because I didn't know whether Kobayashi, or somebody, may go out [to set a time]. I tried my best and Lewis pushed me a little bit wide onto the grass. I made it through, but a bit of an awkward start of a qualifying lap."

The Mercedes driver said he final lap had not been compromised too much by the incident, but he still believes Hamilton was driving too slowly.

"Not really [compromised], luckily nobody else - or at least Kobayashi - didn't go out again to set another lap, because that would have meant I would have been shy by probably a second. Which was a bit stupid - at the last chicane everybody was driving so slow.

"I saw my time, so I knew I had to go through somehow otherwise I wouldn't make it. I just missed it [the flag] by a second. Bit of a shame, but it didn't make a problem in the end."

http://www.autosport.com/news/report.php/id/95149

Yawn. Surely the FIA must see how bad it is for F1 to have somebody a run away leader, the reason why last year was so fantastic was because it was close to the end. I don't think I'm going to even both watching the last few races of the season!

Woah that was an exciting qualifying, Jenson only 9 thousands off pole. If tyre wear is a problem i think Jenson will take the race tomorrow he looks after his tyres.

Yawn. Surely the FIA must see how bad it is for F1 to have somebody a run away leader, the reason why last year was so fantastic was because it was close to the end. I don't think I'm going to even both watching the last few races of the season!

Its not Red Bull/FIA fault that the RB7 is a strong car, just like Brawn dominating in 2009 its what happens.

If you skip races you miss some real gems, i nearly didnt watch Montreal but im glad i did.

The thing about this runaway business is that if you look at Mark Webber, one would easily believe the Red Bull is only the 2nd best team. And he supposedly is a very good racer.

It is that simply Vettel is making the car look invincible. Just as Alonso probably dragged the team from clear 3rd to being competitive to being 2nd.

It is really up to the other drivers to catch up. And the writing was on the wall for a while, Vettel had in the past shown he is extremely fast but is prone to mistakes. Now he got rid of his mistakes, I really don't think you can say this wasn't out of the question.

And the writing was on the wall for a while,

actually since the pre-season tests in winter. early noises appeared claiming redbull between 0.7 and 1s ahead of others.

and while ferrari reacted to run underweight to win the winter-test championship in 2010/11 and then fired their technical director, mclaren panically tried to implement redbulls EBD for melbourne. and newey? was, again, at least one step ahead of others already had new upgrades in the pipeline.

others should be aware of all next year, newey always finds some magical trick.

as boring it might be for some, i prefer it that way. red bull has done an incredible car (they, contrary to ferrari learnt about the mistakes in 2010 and took the right decisions) reliability is there and vettel is doing the rest. remember, he lost something like 70 certain points due to bad reliability in 2010, only that made it look like it was very close. had vettel had alonsos or webbers reliability in 2010 the wdc would have been finished few races to go again.

i agree with those, said that its up to the other drivers to mount a challenge to vettel. not like they did not have had some chances, but they did just not use it.

congrats to vettel, who should be the youngest double-champion ever in a few hours :D

f1racejap.png

Brilliant race as always at Suzuka. Congratulations to Jenson Button for winning the GP and to Sebastian Vettel for winning his second world driver's championship.

Man of the race: Jenson Button. Brilliant drive.

Reject of the race: Lewis Hamilton. He was lucky not to be punished for the collision with Massa; once more he was overshadowed by his team mate.

Bring on Korea next weekend.

Yep it was a pretty good race and I was actually surprised that the Ferrari was able to stay on the pace whilst on the Medium compound tyres.

True - Alonso in particular was faster than I'd have expected.

Honourable mention: Michael Schumacher. 6th in the Mercedes GP, on the same pace as Hamilton for most of the race - brilliant.

Jenson was bitching about opening lap move of Vettel, even after the race. lol

Well he had every right to! Tiff Needell agrees too: "Vettel Champion again - but I'd have slapped a drive through on him for that move on Button. A very bad example to all the wannabees!"

congratulations to vettel! he is now the yonugest double world champion :laugh:

i did not quite get some of the top drivers strategies tho and will be interesting ot hear if massa suffered the same as hamilton ( a slow puncture) or what else was the reason why he always had to pit the lap where it was the worst from him and the best for alonso. once he even pitted before alonso, therefore the gap seemed to be much much bigger than it really was.

mercedes with schumacher showed how to do. if you miss the lap, you better dont pit but stay out for at least 4 or 5 laps longer, giving you fresher tires at the end.

button was good as well, but i just think vettel would have won this if he wanted;

reject of the race: has to be mark webber. and im still counting: since abu dhabi last year he is always happy to roll behind alonso on the race track not attacking him. more and more i understand why redbull is so full of praise for vettel. with webber they would not be worldchampions.

Good race indeed, well driven by Button again.

Think this goes to show Vettel is good, but is he really that good at overtaking when the pressure is on. We've really yet to see him fight for a place. Yes I know the team told him to not take chances, but that was quite a bit into the race.

And once again Hamilton showing he can't manage his tyres, what is it going to take to get him to understand he can't just waste they rubber the way he does. He's too hot headed, if he would just take a leaf out of Button's book he's be winning and competing more.

Good race indeed, well driven by Button again.

Think this goes to show Vettel is good, but is he really that good at overtaking when the pressure is on. We've really yet to see him fight for a place. Yes I know the team told him to not take chances, but that was quite a bit into the race.

And once again Hamilton showing he can't manage his tyres, what is it going to take to get him to understand he can't just waste they rubber the way he does. He's too hot headed, if he would just take a leaf out of Button's book he's be winning and competing more.

What pressure? Vettel didn't have to do anything but cruise to the championship, and Hamilton had a puncture and still came 5th, Jenson has 1 more win than Lewis.

Bloody hell. Good job, Lewis! Only the third driver this season to get pole position, and the first non-Red Bull driver. And he's ended Vettel's 5-pole streak. :)

Great to see Button in 3rd too. I would have preferred it if Lewis and Jenson swapped places, but can't complain too much. :p

Petrov handed five-place grid penalty for India after Schumacher crash

Vitaly Petrov has been handed a five-place grid penalty, plus a reprimand, for his part in a collision with Michael Schumacher in the Korean Grand Prix.

The Renault driver was in a slipstream battle with Fernando Alonso down the long straight into Turn 3 following the first round of pitstops on lap 16, which resulted in the pair arriving the corner too fast.

While Alonso was able to take avoiding action to steer around slow cars ahead of them, Petrov had nowhere to go and slid into the back of Schumacher - putting both cars out of the grand prix.

Petrov was called to see the stewards after the race and, following an investigation, it was decided that he would be handed a five-place grid penalty for the Indian GP as well as a reprimand.

AUTOSPORT revealed earlier in the weekend that from this weekend's race in Korea, stewards would reserve the right to add a reprimand on top of penalties under the totting up system – so serial offenders run the risk of facing further sanctions.

Source: Autosport

Fully justified.

ferrari really needs to try harder to destroy massas race, because today he was fighting like a monster. even a full lenght more pitstop (6.4 seconds instead of those 3.2 for alonso) did not send him behind. and glad for alonso this was not a normal race track because on a normal race track if you miss the braking point by 50 meters you are done.

and still massa was in front. so what did ferrari have to do. of course, pit massa then release him right into traffic of some force india. for several laps! and let alonso stay out for 4 laps or so longer. then it was done.

i dont see this working anymore, anyone seen how massa waved away after crossing the start/finish line? clearly he is on his way out - and after today rightfully so - maybe partnering schumacher at mercedes next year?

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    • 007 First Light review: Satisfying spy adventure that James Bond needed by Pulasthi Ariyasinghe I have fond memories of classic James Bond games from the Electronic Arts era. Using high-tech gadgets, sneaking into parties, and dispatching bad guys were wildly exciting activities for my younger self. In recent years, Bond games have entirely disappeared, alongside the super spy genre. Fast forward to 2020, imagine my surprise when IO Interactive announced it had secured the Bond IP to make a game. Considering the studio’s Hitman history, this project is one I keenly kept an eye on. Six years later, 007 First Light is finally here, and after spending time inside this globe-trotting adventure, I can safely say that my excitement for this developer’s take on this universe was not unfounded. IO has taken lessons it has learned from Hitman and combined them with what I would expect from a directed cinematic experience like James Bond. I have refrained from mentioning major plot points to save you from story spoilers in this review. This is an original story that doesn’t tie into any movies, so there isn’t an expectation of knowing the backstory or the decades of movies either. Bond, James Bond When 007 First Light begins, Bond is just Bond. There isn’t a spy angle, fancy gadgets, or even a secret mission. The introductory mission is framed to show how James Bond handled himself and how he does not care about the odds when it comes to saving lives. It’s a gorgeous level as well, showing off an island scattered with cliffs in the middle of a storm. Looking back, this is probably the best-looking level in the game, with IO showing off all its abilities with its custom engine, Glacier. But my favorite ended up being the follow-up to this level. Once the United Kingdom's foreign intelligence agency, MI6, recruits our daring youngster into its super-spy “00” program, training begins. However, instead of treading through the same tutorial missions where the game teaches you to run and jump and drive, IO opted for a montage, and it’s amazing. The scenes cut between Bond practicing and improving his marksmanship, parkour, hand-to-hand combat, and driving as weeks go by in his training. What impressed me here was the lack of any loading screens or stutters as scenes instantly switched to different locations entirely, as if I was watching a movie. This creativity is a trend I noticed in most levels, where there is some sort of gameplay or choreography mechanic being introduced to keep things interesting. Soon, the rest of the cast is introduced, bringing other agents that our favorite secret agent will be working with, the scientists and engineers that build MI6’s spy gadgets, as well as higher-ranking officers that either appreciate or (at best) tolerate Bond’s rebellious attitude. It’s a tight cast, all with incredibly good voice acting and personalities that quickly grew on me. The casting for Bond himself is also an excellent one. From showing his iconic soft spot for women to the condescending smiles that get a rise out of enemies, I had no issues getting immersed into this universe as this new face of James Bond. The missions take place in a wide range of locations as MI6 sends Bond to tackle dangers that are growing everywhere from the UK to Africa. These aren’t unrelated adventures where MI6 is sending secret agents, which is an angle I would love to see in another game, but a part of a bigger conspiracy affecting the entire world. Some of the twists and turns were all too predictable, and the character that Lenny Kravitz played made me cringe a little too much. But all in all, I enjoyed the campaign’s storyline that sets the stage for this new agent joining the illustrious “00” program. Plenty of Possibilities The third-person style of IO Interactive fits this role quite well. Bond is presented as a master at hand-to-hand combat as well as firearms, while also having a knack for being stealthy when required. Most sections of missions have a lot of freedom. This means I could beat up every goon and security guard on the way to an objective, slip past them without sounding a single alarm, or do a mix of both. My sessions usually end up with the third option because I tend to be impatient about waiting for a patrol to move. Drawing from its Hitman genes, the developer almost always gives multiple routes for going through missions. Levels can be massive, sometimes sporting hundreds of NPCs going their own ways and having conversations. If my objective is to break into a security room on the third floor, I could look around for roof access, eavesdrop on conversations to find out where someone lost a key, create a distraction and pickpocket a guard for a keycard, sneak in through the vents, or simply kick down the offending door. I enjoyed the variety on offer, especially because the same solutions didn’t usually show up in different missions. Before heading out into a secret MI6 escapade, the gadget specialist of the branch walks Bond through the organization's latest and greatest achievements. This can be cool little devices like a laser built into the watch, a phone that fires poison darts, or a camera that emits a powerful shockwave. The choice of what can be taken into the mission is up to the player. I could usually find fresh routes or get out of tough situations with a punch or two, so I never had the feeling of missing out by not choosing the right equipment. It’s still a fun practice. Choosing the armaments before a mission enhanced the super spy feeling quite a bit. As I mentioned, stealth comes in as a very viable option for most of the missions, letting Bond sneak past foes or knock them out silently. While it is satisfying to clear entire areas of goons and walk away without any alarms, the way of accomplishing this could have been done better. Bond can lure enemies, sneak up and knock them out, or use a gadget to disorient them before dealing a nasty blow. Bodies cannot be moved or hidden afterward either. It’s a very simple system, which I wish were more exciting to pull off. Perhaps more stealth-orientated gadgets, distraction options, or multi-takedowns could have helped here, I think. Getting caught while attempting to be in stealth does not mean a game over. Other than getting into a fist fight, an interesting twist of 007 First Light is the bluffing option. 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However, the complete lack of stutters, the hundreds of NPCs that can be on screen without a single hitch, massive sandbox levels, and smooth transitions between them all play a part in making this an immensely immersive and complex experience. The in-engine cutscenes are gorgeous as well, offering an upgraded visual style and model detail over the gameplay sections. Animations are one aspect that jumps out at me about any new game, and First Light has nailed what a third-person action game should feel like. Walking, sneaking, and running all have a heaviness to them that I appreciate. Whenever Bond moves past a wall or a ledge, his arms reach out to lightly hold those structures until he moves away. NPCs actually react to my character and move out of the way. Even during melee combat or takedown animations, the fists impacting a body or a head hitting a wall all have that same weight. Even the more frivolous animations, like catching a gun in midair or chucking an empty one at a goon (yes, you can do that), are satisfying to pull off. Of course, the in-engine cutscene animations are remarkably well done too, with facial animations and the upgraded model details improving my engagement with the characters. I have an AMD Radeon RX 9070 XT 16GB paired with an eight-core Ryzen 7 3700X and 32GB of RAM, with the game running at 1440p resolution. Deciding to completely max out all the graphics options gave me a range of frame rates between 60 and 100 depending on the scene and level. While I did try to enable AMD FSR, which bumped up the frame rates by a good 20% at Quality mode, IO Interactive’s implementation of the technology wasn’t that great. Every corner and edge in levels began shimmering, and I was also seeing smearing issues in fast-moving sections. 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The studio knows how to make a main character that oozes charm and competency while also leaning heavily into its Hitman experience to make gigantic levels with what looks like hundreds of NPCs roaming around. Being an origin story, IO’s Bond has a way to go before he becomes the highly effective agent we see in the movie world. I am hoping the studio will continue this series alongside its Hitman ventures going forward, just so we get to experience the journey for longer. 007 First Light is available on PC (Steam, Epic Games Store, and Xbox PC), Xbox Series X|S, and PlayStation 5 for $69.99. This review was conducted on the PC version of the game provided by IO Interactive.
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    • Indeed - drives me mad - usually because Refresh is hidden in the full menu.
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