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Still doesn't justify the fact that it looks like Chrome. I've said many many time, fire the UX team, let the developers at DeviantArt do the work...for free!

the only similarity i see is that the tabs are curved, i don't see anywhere on the internet that says curves are not allowed to be used since chrome does it O.O

honestly, who cares what it looks like default, isn't that the point of firefox allowing custom themes?

the only similarity i see is that the tabs are curved, i don't see anywhere on the internet that says curves are not allowed to be used since chrome does it O.O

honestly, who cares what it looks like default, isn't that the point of firefox allowing custom themes?

You have a point but how far will one be able to change the default look? Firefox 13 you can theme to your hearts content but the custom themes still follow the form of the default.

the only similarity i see is that the tabs are curved, i don't see anywhere on the internet that says curves are not allowed to be used since chrome does it O.O

honestly, who cares what it looks like default, isn't that the point of firefox allowing custom themes?

Curved tab sux, along with other curved thing. It's harder for your humain brain to differentiate rounded shapes instead of squared one.

Just look at Microsoft Metro UI, it's all squarish for that reason.

The only reason for Mozilla to copy curved tab is because Chrome made it first. If they really wanted curved tab since the beginning they would have done it for Firefox 4.

Is Firefox 14 or 15 more responsive? I hate how sometimes it locks up and says not responding. That needs to be fixed a.s.a.p!! If they can fix that and finally add animated tabs like Chrome, it'll be near perfect in my opinion.

Pretty much every version increase should result in a slightly more responsive browser. The 'snappy' project is actively working on it, and there are fixes/improvements in every release. Difficult to quantify off the top of one's head though.

You have a point but how far will one be able to change the default look? Firefox 13 you can theme to your hearts content but the custom themes still follow the form of the default.

It's just as themeable as before. It's just that the default look is different.

So according to you new games should just go back to 2D since someone already did a 3D game and others are now forbidden to do any other 3D games?You copied your house design(having windows and walls and roof) from my house so should you demolish your house and invent a completely different house design???Ofc not.You just see what useful and good features the competition has and if they are good and useful why not use them in your product too???I just don't get these guys.Implementing features that look like the ones on other browsers doesn't justify not taking the advantage of having those features just because they "look" the same as Chrome for example.I'm not going to try and explain anymore how stupid those "looks like xxx" etc. statements are.Ppl will just keep posting them,and they can just move to another browser if they don't like it.

(Your block of text was quite a feat to decipher)

No, what I'm saying is the UX team keep coming up with crazy designs. Then even worst they pulled it out in the last minutes because of regression bugs and leave us with a half-baked design. They introduce more bugs than features. And Mozilla even set up a beach house for the team to supposedly 'help' them to create better design. And the best teh ux team could come up with is a copy of Chrome design? If Mozilla don't know that they are falling behind because of useless overhead cost, then bad on them.

All the meanwhile, firefox's core features is lagging behind everyone else.

Curved tab sux, along with other curved thing. It's harder for your humain brain to differentiate rounded shapes instead of squared one.

Just look at Microsoft Metro UI, it's all squarish for that reason.

Source? Besides, I would expect the effect is marginal, and mostly irrelevant for something like this. Especially when only the active tab is curved. The others don't show tabs at all, so what's to differentiate between?

The only reason for Mozilla to copy curved tab is because Chrome made it first. If they really wanted curved tab since the beginning they would have done it for Firefox 4.

Curved tabs were supposed to be in Firefox 4. As far as I recall technical and time problems prevented it.

And for goodness sake, get over it. Chrome did not 'invent' the curved tab. Tabs as a concept come from real world filing cabinets as it is - and those are curved!

Then even worst they pulled it out in the last minutes because of regression bugs and leave us with a half-baked design. They introduce more bugs than features.

You realise those are somewhat opposing concepts? Do you understand how development works? Things do not come into being perfectly formed.

Those tab aren't curved to death like on the previous screenshot : https://wiki.mozilla.org/Firefox/4.0_Windows_Theme_Mockups

What's makes it even worse is that the tab in the background are barely visible, I'll stick with my colourful tab which makes easier to spot tab per domain. Hopefully some extension will allow us to have squarish tab.

Those tab aren't curved to death like on the previous screenshot : https://wiki.mozilla...s_Theme_Mockups

What's makes it even worse is that the tab in the background are barely visible, I'll stick with my colourful tab which makes easier to spot tab per domain. Hopefully some extension will allow us to have squarish tab.

Hmm, I recall them being more curved than that, but I may be mistaken. (Certainly it's more 'curvy' than the current tabs, and I believe that intended 4.0 rounded edges was lost for technical reasons.)

I used to use colourful tabs, not sure why I stopped. I don't think the new style particularly prevents that though - you just colour the background of inactive tabs.

Undoubtedly there will be extensions for squared off tabs. Perfectly reasonable to use them too, if you prefer them.

https://wiki.mozilla.org/images/1/17/Firefox-4-Mockup-i06-%28Win7%29-%28Aero%29-%28TabsTop%29.png

This is as rounded as they were to get in Firefox 4 and that is round enough.

I think that just looks sloppy. It looks sort of like the designer couldn't decide whether they wanted to curve the tabs or not.

We will see Firefox 14 sooner than expected? Already Firefox 14 Beta 8 :rolleyes:

That's the difference between now and then :p Earlier releases came whenever they were ready , now it is done in 6 weeks and if something is broken , it is removed, so that security features and other cool things do not come late to users. Godforbid if Mozilla was using same old mechanism you would have seen New Tab Page , Sync Improvements , Addon Manager Improvements , TypeInference , MemShrink , About Snappy fixes and many such things around this time, till then you would have been using Firefox 5.0 , slowest of all browsers and a memory hog.

Most of the links are there on first post of this thread :)

http://people.mozill...ein/ux-nightly/

(ADMINS PLEASE PUT THIS LINK TO FIRST POST)

This is probably a dumb question because I'm guessing there isn't one, but is there a portable version to the latest UX? If there isn't one, can it be easily made? Also, a portable version for Firefox 14 Beta, Aurora 15, or even Nightly 16? Thanks!

This is probably a dumb question because I'm guessing there isn't one, but is there a portable version to the latest UX? If there isn't one, can it be easily made? Also, a portable version for Firefox 14 Beta, Aurora 15, or even Nightly 16? Thanks!

I am not very sure but replacing the content of "App" of any regular Portable version of Firefox just might do it :p

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    • AMD RX 9070 GRE AI, Blender benchmarks vs 9070 XT, 7800XT, Nvidia RTX 5070, 4070 by Sayan Sen Earlier this week, we shared the first part of our review of AMD's new RX 9070 GRE. It was about the gaming performance of the GPU, and we gave it an 8 out of 10. As a follow-up, similar to how we did with the 9070 XT and non-XT, we are doing a dedicated productivity review for the RX 9070 GRE as well, where we compare it against the 9070 XT, 9070, 7800 XT, as well as Nvidia's 5070 and 4070. This will include AI, rendering, compute, and more benchmarks. AI performance, especially, is a very important metric in today's world, and AMD also promised big improvements thanks to its underlying architectural improvements. We will be pitching it against the data we already have for the RX 9070, and RX 9070 XT, but also the Nvidia 5070 FE, MSI GeForce RTX 4070 VENTUS 2X 12G, and Gigabyte Radeon RX 7800 XT GAMING OC 16G as they are in a similar price class, but also because we do not have a comparable 5060 Ti card lying around here that we can compare it against. Before we get underway, this is a collaboration between Sayan Sen and Steven Parker, who lent me his test bed. Also, there was no editorial input from AMD. First up, the specs of the RX 9070, 9070 XT, and 9070 GRE, which were given to us by AMD: Radeon RX 9070 GRE Radeon RX 9070 Radeon RX 9070 XT Boost Clock: Game Clock: up to 2.79GHz up to 2.20GHz up to 2.52GHz up to 2.07GHz up to 2.97GHz up to 2.40GHz Stream Processors 3,072 (48 CU) 3,584 (56 CU) 4,096 (64 CU) Ray Accelerator 48 56 64 AI Accelerator 96 112 128 ROPs 96 128 Texture Mapping Units 192 224 256 Memory 12 GB GDDR6, 18Gbps Clock, 192-bit Bus 432 GB/s 16 GB GDDR6, 20Gbps Clock, 256-bit Bus Effective Memory Bandwidth: 640 GB/s Infinity Cache 48 MB (3rd Gen) 64 MB (3rd Gen) Card Bus PCI-E 5.0 X16 Output 2x HDMI 2.1b 2x DisplayPort 2.1a Power consumption 220W 304W Recommended PSU 650W 750W Slot width 2x 3x Price (SEP) $549 $599 As you can see from the specs above, it is less than the standard RX 9070 in every way that counts, except for slightly higher Boost and Game clock speed. Design Moving on, the RX 9070 GRE we were given is an XFX Swift triple-fan, dual-slot design with two 8-pin connectors. At 30cm (self-measured), it will fit in most systems easily. There is no RGB either. The AMD Radeon RX 9070 GRE by XFX from all angles. Test system Our test system consists of the following: Lian Li O11 Dynamic Mini V2 Flow (Amazon|Newegg) ASUS Z890 ProArt Creator WiFi (Amazon|Newegg) Intel Core Ultra 7 270K Plus (Amazon|Newegg) Thermal Grizzly KryoSheet - 44x37 (Amazon|Newegg) 2x 16GB G.Skill Trident Z5 RGB (7200 MT/s in XMP) (Amazon|Newegg) Sabrent Rocket4 Plus 2TB SSD (Amazon) Windows 11 25H2 (Build 26200.8246) AMD shared a press driver based on the recently released Adrenaline 26.5.2 that we were required to use. We now move on to our benchmarks. First up, we have Geekbench AI running on ONNX. For some reason, the 9070 GRE does exceptionally well here in both half-precision (FP16) and single-precision (FP32). It manages to beat the RTX 5070 and RX 9070 non-XT, and is only behind the 9070 XT. Since Geekbench runs in short bursts instead of continuously hammering the graphics card, it seems the GRE's faster boost clocks are helping here. Next up, we move to the UL Procyon AI test suite, starting with the image generation benchmark. We chose the Stable Diffusion XL FP16 test since it is the most intense workload available on Procyon. The Nvidia cards do very well here, as even the 4070 out-muscles AMD's best fairy easily. The positive thing about the GRE is that it gets quite close to the 9070 non-XT in this test; this indicates that the VRAM does not play a very big role here, as SD XL relies on float16 (FP16). So this is something to keep in mind again. If you wish to work with float32 AI workloads, graphics cards with larger than 12 GB buffers would likely emerge as victors. Regardless, the gains are still massive on AMD's 9000 series compared to the 7000 series. Following image generation, we move to the text generation benchmark. This is one test where the 9070 GRE struggled, quite a lot. It seems that the 12 GB VRAM and lower memory bandwidth of the new Radeon 9070 GRE are hurting it quite a bit; the split is massive, especially in a test like Llama2, which packs 13 billion parameters. As such, in all the tests, the 9070 GRE is the slowest of the lot. Next, we tried Blender, and here the AMD GPUs were beaten by Nvidia. Rendering is something the Green team has always had a lead over the Red side, and it has not changed so far. On the positive side, though, the 9070 GRE shows significantly better results than the 7800 XT, which means AMD is on the right path. Catching up to Nvidia, though, will require a lot more effort. And we hope HIP and ROCm can keep improving. Wrapping up AI testing, we measured OpenCL throughput in the Geekbench compute benchmark. The RX 9070 GRE alongside the 9070 did not fare well here at all, even falling behind the 7800 XT. Interestingly, even the RTX 5070 could not beat the 4070 on OpenCL, so perhaps this suggests that OpenCL optimization may not have been a priority for either AMD or Nvidia in the modern era. Conclusion We reached the end of our productivity performance review of the 9070 GRE, and we have to say it's a mixed bag. Unlike the 9070 and 9070 XT, the GRE excels in some areas while losing ground fairly easily in others. Similar to how it happened in gaming, any time the card's memory subsystem gets hammered, it tends to fall behind the others. This was the case with text generation, wherein we saw the VRAM sometimes hit its maximum available 12 GB of usage with larger model sizes. So what do we make of the RX 9070 as a productivity hardware? It can certainly be used, but you have to know it has its limitations. For those looking for a GPU that can deal with more, AMD recently unveiled the Radeon AI PRO R9700, which is essentially a 32 GB refresh of the 9070 XT with some additional workstation-based optimizations. On a similar note, the new Ryzen AI Halo platform is something you can consider if you want to set up a local AI processing station. Considering everything, we rate AMD's Radeon RX 9070 GRE a 7.5 out of 10 for its productivity performance. Price is less of a factor for those looking at productivity cases compared to those considering the GPU for gaming, and as such, we felt it did quite decently on many occasions and can be handy if you need a 12 GB GPU and, for some reason, don't want to get Nvidia. Purchase links: RX 9070 / XT / GRE (Amazon US) As an Amazon Associate, we earn from qualifying purchases.
    • Does anyone here know if these updates are integrated into the UUP dump isos?
    • Motrix Next 3.9.4 by Razvan Serea Motrix Next is a modern, open-source cross-platform download manager built as the official next-generation successor to the original Motrix project. It has been completely rewritten using Tauri 2, Vue 3, TypeScript, and Rust, while still relying on the powerful Aria2 download engine for high-speed multi-protocol transfers. The app supports HTTP, HTTPS, FTP, BitTorrent, ED2K and magnet links, offering advanced features like multi-connection acceleration, task scheduling, bandwidth control, and batch download management. With a significantly reduced install size (around 20MB), it focuses on being lightweight, fast, and resource-efficient compared to traditional Electron-based download tools. Designed for Windows, macOS, and Linux, Motrix Next delivers a clean, modern UI inspired by Material Design 3 principles, with smooth animations and a minimal workflow. It improves usability through better download organization, system tray integration, and enhanced torrent handling including selective file downloads and tracker management. Motrix Next features: Multi-protocol downloads — HTTP, FTP, BitTorrent, Magnet, .torrent, ED2K, and Metalink tasks BitTorrent — Selective file download, DHT, peer exchange, encryption controls, metadata caching, GeoIP peer flags, and tracker probing Browser extension integration — Embedded Extension API with independent authentication, download confirmation, smart auto-submit, filename hints, referer/cookie forwarding, and real-time controls (Chrome Web Store · Edge Add-ons) Safe filename handling — Content-Disposition, RFC 2047, non-UTF-8, percent-encoded, and extensionless URL resolution with path traversal sanitization Download organization — Favorite and recent folders, optional file-type categorization, stale-record cleanup, and completed history backed by SQLite Concurrent downloads — Independent controls for active tasks, HTTP connections per server, segments per file, and BT peer limits Speed control — Global and per-task upload/download limits with day-of-week and time-of-day scheduling System integration — Tray operation, optional tray speed display, macOS Dock badge/progress, protocol handlers for magnet://, thunder://, and motrixnext:// Lightweight mode — Destroys the WebView on minimize-to-tray while Rust keeps the engine, task monitor, notifications, history, and extension routing alive Notifications and power options — Native task start/complete/failure notifications, keep-awake during downloads, and optional shutdown after completion Network controls — Scoped proxy support for downloads, app updates, and tracker updates, plus system proxy detection Auto-update channels — Stable, Beta, and Latest Across Channels policies with separate download and install phases Diagnostics — Structured logs, exportable diagnostic ZIPs, database integrity checks, automatic DB rebuild, and Linux GPU rendering fallback Personalization — Light/dark/system theme, 10 color schemes, 26 languages, and first-launch system language detection Motrix Next 3.9.4 changelog: Motrix Next 3.9.4 promotes the 3.9.4 beta cycle to stable. This release refreshes bundled engine binaries, improves task detail readability and copy actions, expands link handling for magnet and ED2K workflows, polishes responsive navigation and text wrapping, updates browser extension documentation, and refines network preference controls. New Features Task Detail copy actions — Added copyable values for task metadata and reusable render functions for long text fields. Magnet and ED2K lifecycle support — Added task lifecycle handling for magnet and ED2K links. History cleanup for deleted tasks — Deleted tasks can now remove matching history records. User-Agent management — Added user-agent management and improved related network preference controls. Browser extension documentation — Added the Firefox Add-ons link for the Motrix Next extension. Improvements Engine binaries — Updated bundled binaries for supported architectures. Task Detail readability — Long task names, URLs, tracker values, and copyable metadata now render more clearly. Deletion messaging — Refined localized task deletion text for clarity and consistency. Text wrapping — Improved URI input wrapping and task name multiline display. Navigation layout — Improved sub-navigation responsiveness. Disk allocation default — Changed the default file allocation method to trunc. Proxy controls — Improved proxy button styling in network preferences. Download: Motrix Next 64-bit | ARM64 | macOS ~20.0 MB (Open Source) Links: Website | macOS / Linux | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • NVIDIA officially supports Ubuntu, as linked above with the GeForce NOW Hands on I did in collaboration with Paul Hill.
    • TO be clear I am not running linux today, however I keep thinking about it. And I want to make sure there are minimal obstacles if I decide to make that switch in the coming months.
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