Rocket League, the driving and soccer mashup game by Psyonix, is heading to mobile devices later this year - kind of. The developer today announced Rocket League Sideswipe, a new take on the Rocket League formula that's tailored to be played on smartphones (via Gamespot).
The biggest difference between Sideswipe and the original Rocket League is that it will play in a 2D perspective, with the players' cars and the ball being seen from the side. Because of the more limiting movement that comes with a 2D environment, the game will also support fewer players, so only 1-versus-1 and 2-versus-2 matches are supported. Matches will be shorter, too, lasting just two minutes.
Aside from those changes, the heart of Rocket League gameplay is still prominent here. Both the typical Soccar mode and Hoops mode can be played here, but in order to add some challenge to the former, goals are now raised from the ground, so scoring a goal isn't as simple as just pushing the ball forward. Rocket League Sideswipe also retains the heavy customization elements of the original, with different bodies, wheels, boost trails, and more to choose from.
Psyonix says the title will feature controls that are easy to learn, regardless of whether you've played the original or not. With Rocket League becoming free-to-play last year, one might have expected the full game to eventually come to mobile devices, but reworking the controls for that would likely have made it much more difficult to play. Plus, since matches are shorter and feature fewer players, cross-platform play would probably have been impossible anyway.
If you want to see for yourself what the experience feels like, you'll need to be in Australia and New Zealand so you can register for a time-limited alpha test on Android devices. The full launch is planned for later this year, both on Android and iOS, and more betas should show up in different regions before then.