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Treyarch confirms mod tools for Call of Duty: Black Ops

In a move to regain the trust of the PC gaming community, Treyarch has expressed an interest in dedicated servers for Call of Duty: Black Ops, and most recently announced that the game will be opened up to modding. Infinity Ward disappointed PC gamers when it launched Call of Duty: Modern Warfare 2 without dedicated servers or mod tools. Treyarch is making a concerted effort to correct that mistake.

Speaking on the Call of Duty: Black Ops Community Forums, a Treyarch developer posting as "pcdev" made the official announcement. Exactly when and to what extent modding will be available is still unclear, but it is something the developer plans to focus on post-launch.

"There are some purely technical issues related to engine and internal tool enhancements that do not easily fit the modtools paradigm," pcdev wrote. "We have looked at it close enough to see that it is non-trivial and we will have to pick it up again post-launch. Right now we are completely focused on finishing the game. And, dev console: confirmed."

Though dedicated servers have not been officially announced, Treyarch studio head Mark Lamia has made it clear it's something he wants.

"I think dedicated servers are excellent. I don't see any reason not to use them unless... well, I just don't see any reason not to. We're working very hard... so people can run dedicated servers and also participate in the communal experience the console players get to have, given they're all on first-party servers."

Call of Duty: Black Ops is set to hit store shelves on November 9.

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