Steam has released December's figures for the Hardware & Software Survey and with it, the company was able to also shed some light on one of the emerging markets - Virtual Reality.
Launched in October last year amid much fanfare, Windows Mixed Reality aims to corner what is essentially still a nascent market. Now, Steam has announced that WMR accounted for over 4.35% of the platform's usage for the month of December.
This is a big deal because WMR's compatibility with SteamVR was unveiled only two months ago. Otherwise, it is pretty much a two horse race between HTC Vive and Oculus Rift, with the latter leading the charts. HTC Vive took home 47.26% of the market share, while Oculus Rift grabbed almost 48.5% (including the Development Kit 2).
Microsoft's Augmented Reality venture, HoloLens, is still at least a year away, as the company decided to skip the second iteration of the product. However, its current model will be going on sale in 29 additional countries, which is sure to boost sales.
While VR/AR/MR is still a very niche market, recent trends show that this might change in the near future. A bit over a month ago, more than a million VR headsets were shipped in a single quarter, indicating a growing demand for the technology.
Our own Rich Woods did an unboxing of Acer's Windows Mixed Reality headset that gives a pretty good picture of what you can expect from the platform, so do check that out.
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