Recommended Posts

The main issue I have is the texture "pop." Because we cannot control the detail level, any textures off screen are unloaded and when you turn, the textures are like something from PS1. Absolutely disgusting. It's very distracting when you are shooting some people and then turn sharply and see blobs of goo coming at you instead of textured enemies.

ID really dropped the ball with this one. I mean, the performance is good (I get 60 FPS all the time), but they really need to fix the texture issues.

Check your drivers or something ( background stuff ), mouse sensitivity is fairly high atm (need to lower it) and i can fling the mouse any direction and not get any popin at all. There has to be something causing it to do that on your end. Whats your specs

Link to comment
https://www.neowin.net/forum/topic/1026726-rage/page/4/#findComment-594356194
Share on other sites

Check your drivers or something ( background stuff ), mouse sensitivity is fairly high atm (need to lower it) and i can fling the mouse any direction and not get any popin at all. There has to be something causing it to do that on your end. Whats your specs

There's no way it's my system specs. I am running this game on an SSD and a GTX 570 with 8GB system RAM. I do get 60FPS with no stuttering so it seems it's just the way this game works.

BTW I am using the BF3 beta drivers from Nvidia.

Link to comment
https://www.neowin.net/forum/topic/1026726-rage/page/4/#findComment-594356224
Share on other sites

Yea ok, good luck.

What's that supposed to mean? If I can run BF3 on high at 50FPS than why is Rage running with blurry and popping textures? Also, why am I getting 60FPS steady with no stuttering?

The only constant is Rage. I honestly do not know why they disabled any sort of graphics settings ... I'm sure that would have resolved the majority of issues people are having with textures, etc.

Link to comment
https://www.neowin.net/forum/topic/1026726-rage/page/4/#findComment-594356242
Share on other sites

What's that supposed to mean? If I can run BF3 on high at 50FPS than why is Rage running with blurry and popping textures? Also, why am I getting 60FPS steady with no stuttering?

The only constant is Rage. I honestly do not know why they disabled any sort of graphics settings ... I'm sure that would have resolved the majority of issues people are having with textures, etc.

No the constant between you running BF3 and RAGE is not rage, its your computer, and irrelivant as they are diffrent engines with alot of BF3's features turned off during the beta

And what i mean by " yea ok, good luck " is just that, you have already decided its not your computer. So its pointless to even remotly help. Not going to waste my time.

Your getting 60fps with no stuttering because thats how the game was designed.

:|

Not seing even remotly close to whats happening there on my end, There has to be something taking up resources on your end if thats whats going on

Link to comment
https://www.neowin.net/forum/topic/1026726-rage/page/4/#findComment-594356298
Share on other sites

here we go with the double standards and criticism...if this game was by Gearbox and called Borderlands 2 you'd all be singing its praises. what did you expect exactly? they really described this game from a while back as an extensive shooter, not something entirely new. i still haven't played it, but i think many of you are being too harsh.

Nobody here is saying anything so far. Everything has been linked to outside reviews, which are pretty bad considering the hype and push for this game. As long as you know going in what you are getting, I don't think its a big deal. But it sounds to me like id verbalized the game to be something more than it is. (Or, we all assumed it was more than what it is.)

Again, it is id. So linear, no story, basic gameplay, and fantastic graphics is pretty much what I expected. But that's not enough going into 2012.

Link to comment
https://www.neowin.net/forum/topic/1026726-rage/page/4/#findComment-594356308
Share on other sites

No the constant between you running BF3 and RAGE is not rage, its your computer, and irrelivant as they are diffrent engines with alot of BF3's features turned off during the beta

And what i mean by " yea ok, good luck " is just that, you have already decided its not your computer. So its pointless to even remotly help. Not going to waste my time.

Your getting 60fps with no stuttering because thats how the game was designed.

Not seing even remotly close to whats happening there on my end, There has to be something taking up resources on your end if thats whats going on

OK then why are there people with i7's and triple SLI 580's still having this issue? It's the game engine, NOT our systems.

They need to beef up the texture caching since consoles only have limited amounts of available RAM.

Link to comment
https://www.neowin.net/forum/topic/1026726-rage/page/4/#findComment-594356310
Share on other sites

No the constant between you running BF3 and RAGE is not rage, its your computer, and irrelivant as they are diffrent engines with alot of BF3's features turned off during the beta

And what i mean by " yea ok, good luck " is just that, you have already decided its not your computer. So its pointless to even remotly help. Not going to waste my time.

Your getting 60fps with no stuttering because thats how the game was designed.

Not seing even remotly close to whats happening there on my end, There has to be something taking up resources on your end if thats whats going on

Dude stop. TONS of people are having the same issue than this guy. Rage has serious texture streaming issues for most users right now.

Link to comment
https://www.neowin.net/forum/topic/1026726-rage/page/4/#findComment-594356312
Share on other sites

No the constant between you running BF3 and RAGE is not rage, its your computer, and irrelivant as they are diffrent engines with alot of BF3's features turned off during the beta

And what i mean by " yea ok, good luck " is just that, you have already decided its not your computer. So its pointless to even remotly help. Not going to waste my time.

Your getting 60fps with no stuttering because thats how the game was designed.

why couldn't it be the game? schizo with the vid just proved the game is half broken... i don't understand why you are still talking about this when it's been proven the game is messed.

Link to comment
https://www.neowin.net/forum/topic/1026726-rage/page/4/#findComment-594356320
Share on other sites

OK then why are there people with i7's and triple SLI 580's still having this issue? It's the game engine, NOT our systems.

They need to beef up the texture caching since consoles only have limited amounts of available RAM.

Well for starters ID specifically said that SLI is not supported a good while ago.

Link to comment
https://www.neowin.net/forum/topic/1026726-rage/page/4/#findComment-594356322
Share on other sites

Well for starters ID specifically said that SLI is not supported a good while ago.

big deal, most game's don't support SLI/Crossfire anyways... it's the hardware manufacturers that do it via drivers. I'm pretty sure nvidia cards can do SLI with the game. The game may not run as well as it could with two vid cards, but SLI/Crossfire will still give you a performance boost.

Link to comment
https://www.neowin.net/forum/topic/1026726-rage/page/4/#findComment-594356326
Share on other sites

why couldn't it be the game? schizo with the vid just proved the game is half broken... i don't understand why you are still talking about this when it's been proven the game is messed.

Because i have the exact same game others have, if the game was borked, then everybody would be having the issues. The only diffrence between your game and my game is the hardware its running on. The only thing that vid proves is his system is not streaming the textures to max, could be an AV thats scanning the textures when they are loaded and unloaded into memory (av's with on access scanning does that ).

Iv troubleshooted alot of crap in the years, and the common thing regarding games and the main cause,,,, is not the games.

Link to comment
https://www.neowin.net/forum/topic/1026726-rage/page/4/#findComment-594356328
Share on other sites

Well for starters ID specifically said that SLI is not supported a good while ago.

It is supported. The "GPU transcode" setting is what enables you to take advantage of SLI setups.

However I suggest you take a look at the Bethesda RAGE forums or even the Steam forums as there are A METRIC CRAP TON of people having the same issue as me. It's the game, end of.

Link to comment
https://www.neowin.net/forum/topic/1026726-rage/page/4/#findComment-594356330
Share on other sites

Because i have the exact same game others have, if the game was borked, then everybody would be having the issues. The only diffrence between your game and my game is the hardware its running on. The only thing that vid proves is his system is not streaming the textures to max, could be an AV thats scanning the textures when they are loaded and unloaded into memory (av's with on access scanning does that ).

Iv troubleshooted alot of crap in the years, and the common thing regarding games and the main cause,,,, is not the games.

really?so just because it works with 50 percent of systems out there that automatically means it works? welcome to PC gaming, where a million different computer configurations exist where gamers expect PC games to work with their system. If this was the case, people would only built their PCs to work with one specific game only and pray they work with all the other games... or just buy a console.

Link to comment
https://www.neowin.net/forum/topic/1026726-rage/page/4/#findComment-594356334
Share on other sites

Because i have the exact same game others have, if the game was borked, then everybody would be having the issues. The only diffrence between your game and my game is the hardware its running on. The only thing that vid proves is his system is not streaming the textures to max, could be an AV thats scanning the textures when they are loaded and unloaded into memory (av's with on access scanning does that ).

Iv troubleshooted alot of crap in the years, and the common thing regarding games and the main cause,,,, is not the games.

Your logic is so backwards I don't even know where do begin. Bugs with the game don't always effect every configuration. A huge swath of users are having issues with this game.

PC games will always have bugs like this on release, but RAGE seems to have issue effecting the majority of users, which is not good at all.

Link to comment
https://www.neowin.net/forum/topic/1026726-rage/page/4/#findComment-594356338
Share on other sites

This topic is now closed to further replies.
  • Posts

    • Or anything online that requires an anti-cheat
    • Gf needed a new Surface and was looking at a Surface Laptop because of the Snapdragon. Seeing as it was a two year old chip she just decided to get a Lenovo Yoga 2 in 1 instead. Personally this Surface Ultra Cassis reminds me a bit of Razor. It would be interesting if it could handle proper gaming and be 17 inch.
    • No idea, frankly, I'm not into minimum requirements gaming, but it would be an interesting test to find out. Also, I just have to point out that it wasn't my intention to downplay the performance of DXVK on Linux or Linux gaming in general (despite my own experience being a bit of a mixed bag). I just thought it would be good to point out that DXVK is not Linux exclusive and that you can benefit from using it even in Windows.
    • Fastfetch 2.64 released bringing new logos and other improvements by David Uzondu Fastfetch, the popular command-line system information tool that developers created as a fast alternative to the classic Neofetch utility, has updated its codebase to version 2.64, bringing experimental scripting power, streamlined compilation options, a smarter logo renderer, and Codec module support. As noted earlier, Fastfetch can now detect hardware-accelerated video codecs across Windows, macOS, Linux, and Android through this new Codec module. On Linux and BSD, the utility uses VA-API by default, with a fallback to VDPAU on Nvidia hardware if compiled with libva and libvdpau. Windows users get D3D12VA on Windows 11 or D3D11VA with Media Foundation Transforms on older systems, while macOS relies on VideoToolbox and Android utilizes AMediaCodec. You can manually toggle Vulkan Video via the config file, and the program will report both encoders and decoders unless configured otherwise. Logo support for Quasar, Origami, Origami_small, NixOS2, and BerserkArch also landed in this release. BerserkArch, if you have never heard of it, is a specialized Arch Linux derivative that targets security researchers and power users. This distro comes with an offensive security tool manager, simply called berserk, which allows users to install complex hacking toolkits with single terminal commands. Moving on, Fastfetch now has experimental scripting options for custom formats using Lua or QuickJS. The Lua integration supports versions 5.3 through 5.5, sharing a single interpreter instance across all modules so you can store variables globally. T Alternatively, if you prefer JavaScript, you can use QuickJS-ng version 0.15.0 or newer to evaluate your custom formats with the qjs: prefix. Other changes that version 2.64 brings include native CMake compilation flags to disable specific modules to shrink the final binary size. Users can delete unwanted ASCII logo files directly from the source directory before building to save additional space. The format engine now boasts ANSI-escape awareness, meaning you can center text with the new vertical bar specifier without breaking colored outputs. Haiku users receive preliminary support for boot manager, window manager theme, screen brightness, and other basic properties. Finally, the Linux edition now extracts desktop wallpaper and theme details from the modern COSMIC desktop environment.
    • That's a good number until the game you want to play is not in that list. 
  • Recent Achievements

    • Apprentice
      fernan99 went up a rank
      Apprentice
    • One Month Later
      nothanks earned a badge
      One Month Later
    • One Month Later
      B2Proxy earned a badge
      One Month Later
    • One Year In
      MadMung0 earned a badge
      One Year In
    • Week One Done
      jefred earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      473
    2. 2
      PsYcHoKiLLa
      246
    3. 3
      Skyfrog
      79
    4. 4
      FloatingFatMan
      76
    5. 5
      Michael Scrip
      59
  • Tell a friend

    Love Neowin? Tell a friend!