Eleven years came and went, and subscriptions giveaway!


Recommended Posts

I joined Neowin way back when, about 11 years ago, looking for information about Windows XP. I have visited daily ever since. The community has helped me solve many various issues and provided me with many laughs. I'll be sticking around for a very long time.

Count me in.. oh wait nevermind. But I love Neowin.. no really I do. I found Firefox here.. and that's just one of the many things I love online that come from here (meaning I found here or a member here told me about or helped me get into). Thanks Neowin! Many more to ya!

I actually forgot how I stumbled on to Neowin, but I do remember it was way back in 2003. Was a lurker for almost a year, before finally joining in 2004. I really enjoy reading the forum topics and posts, and have learnt a lot over the years! What I like most is the diversity of content! For example, I have discovered a lot of music and movies through Neowin!

Neowin is one of the few sites that have earned a permanent tab in my browser! :)

Well, I've been here for nearly six years now, and probably lurking for six-and-a-half thanks to Unimatrix Xero, who told me about this site. I originally signed up to get tech support, and then (once I matured a bit :p ) I eventually started contributing myself.

Nowadays, I'm mostly here for the gaming, music, sports, and jokes sections. :) Oh, and the Neobahn too. :p

I don't even remember exactly how I first discovered Neowin. I think it might've been when I was needing some help solving a technical problem and posted on the forums, or possibly when I was looking for information on Windows Vista and I decided to stick around. Either way, I come here every day now looking for the latest news on technology in general and I still post to the forums occasionally. I don't mind the ads so much, but I would mind a Tier 2 subscription for a year :)

Its been so long... I think I found neowin.net searching for information about some version of Windows or something waay back. Turned out it was a pretty good community of people who were knowledgeable on the subject which has of course since diversified a lot. Oddly, I don't go here so much for Windows news anymore but there is plenty of other stuff I read here so... ya, glad to be a part.

Wow this year has gone fast, It only seems like 5 minutes since Neowins 10th Birthday! I've been here for about 4.5 years now although some of that as a lurker.

found Neowin back in school around 2007. It would have normally been blocked on the school computers but when I took my own laptop into School and hooked it up I got fully uncensored internet and found this!

I remember browsing this site all the time looking for more information about the Whistler beta :)

Oh and I also remember eagerly waiting for Binary to release his Watercolor theme for WinXP. Best theme for XP ever.... I used it for at least 3-4 years, it's too bad MS scrapped it for Luna...

Came here searching for something and lurked for some time before joining. Read it everyday but not post as much because of school. But would like to check out the famous "babe" thread. :ninja:

No-one missed the cut-off :p current members who registered before Oct 1st 2011, or new members that registered on or after that date!

Oh, oops. :$ Reading comprehension is a little fuzzy in the morning...

I found Neowin back near the beginning, I had always been interested in technology, and came across it when looking up information on beta versions of OS's and I had mostly lurked until I finally decided to start posting as well, and now here I am :)

This topic is now closed to further replies.
  • Posts

    • Gears of War: E-Day brings 12-player co-op, smoother traversal mechanics, and more by Pulasthi Ariyasinghe Right as the Xbox Games Showcase came to an end today, The Gears of War developer The Coalition took over to show off its next project: E-Day. This prequel project was announced back in 2024, but now we have a lot more details about its campaign, new gameplay mechanics, and even a release date. The studio says this is the first time it has managed to get the time to build the entire game in a new engine, as it had worked non-stop on new titles for years while porting classic code and assets. With Unreal Engine 5 now powering Gears of War: E-Day, The Coalition says it started completely anew, with all assets, animations, environments, and others being built from scratch. The campaign will take place across three days in the city of Kalona. The story will follow the events through the eyes of Bravo Squad. This is made up of the returning classic duo Marcus and Dom, as well as the new characters Mags Carter and Lucas Reyes. Watch the trailer below to see Marcus in action without his iconic armor and gear, just as the Locust invasion kicks off. The story will draw on classic Gears novels like Aspho Fields as well, with the studio even collaborating with author Karen Traviss. "That continuity is what makes the destruction land," says the studio. "In E-Day, you watch a living city torn apart—homes still lit, meals half-finished—while people abandon their cars and run for cover. Small details—a child’s toy, an uneaten dinner—make the loss real as everyday places collapse under the Locust assault." The movement system is getting a big overhaul here. Players will be able to slide while running, jump across gaps, climb head-height covers, and even crawl on the ground to avoid fire from enemies. As for the returning horde mode, The Coalition teased a new 12-player PvE mode. This will involve three squads of Gears going up against the incoming Locusts in larger city maps than usual. The studio says that it is going to reimagine the classic formula just as co-op games are going through a resurgence. Multiplayer was touched on today too, where Versus is coming back touting four versus four Gears PVP action set across Kalona maps. More details about multiplayer will be revealed later. Open beta weekends are kicking off this August for fans wanting to jump in early too. Gears of War: E-Day is releasing on Xbox Series X|S and PC on October 6 with pre-orders available now. It will also be a part of Xbox Game Pass on day one. Microsoft has confirmed this as an Xbox platform exclusive, as there are no plans to bring it to PlayStation or Switch.
    • Microsoft announces the return of Xbox exclusives with Gears of War and Clockwork Revolution by Pulasthi Ariyasinghe Microsoft had plenty of announcements to make today at the Xbox Games Showcase celebrating 25 years of the gaming brand. Now, under the leadership of the new Xbox CEO Asha Sharma, Xbox games are going back to their original release methods. She appeared in the livestream itself to announce the return of Xbox console exclusives. This means two major upcoming games from first-party studios won't be coming to PlayStation or Nintendo consoles: Gears of War: E-Day from The Coalition and Clockwork Revolution from InExile. Both titles will only be coming out on Xbox Series X|S consoles and Windows PCs, ditching any plans they had for PlayStation. "These are not timed exclusives," confirmed Microsoft. "We’re committed to investing in and growing XBOX both on console and beyond." The company confirmed that any already announced Xbox titles for PlayStation, under previous leadership, will continue to arrive for the rival platform. This means games like the new Halo remake, Forza Horizon 6, Fable, and State of Decay 3 will still be available on PlayStation, either at launch or later. It sounds like any new projects announced by the company will avoid other consoles in the same way. Microsoft first opened the floodgates by bringing titles like Sea of Thieves, Grounded, Hi-Fi Rush, and Pentiment to PlayStation and Nintendo consoles back in 2024. Since then, almost every new game release from Xbox Game Studios has arrived for rival consoles alongside Xbox and PC. This decision follows Sony's plans to ditch its own multiplatform releases too. Outside of multiplatform live service titles, the PlayStation maker is even abandoning its PC porting endeavors that started years ago.
    • I'm missing the beginning part of this equation... but for the sake of the convo, you don't get to take a $250(?) set of normally priced RAM, jack it up to over $500/600/800 just because of a market shift, then lower it back down to more than what it was originally and call that a "sale". Not the author of this post... the manufacturer/seller.
    • SpaceX has secured a significant cloud-services deal with Google, agreeing to a monthly payment of $920 million for computing power.  This agreement, covers approximately 110,000 NVIDIA GPUs and other components.... https://cio.economictimes.indiatimes.com/news/investments/google-to-buy-computing-from-spacex-at-920-million-per-month/131543026    
  • Recent Achievements

    • Proficient
      Eric Biran went up a rank
      Proficient
    • Dedicated
      Conjor earned a badge
      Dedicated
    • Week One Done
      Windows Guy earned a badge
      Week One Done
    • Dedicated
      Mark Spruce earned a badge
      Dedicated
    • Collaborator
      conkir earned a badge
      Collaborator
  • Popular Contributors

    1. 1
      +primortal
      479
    2. 2
      PsYcHoKiLLa
      243
    3. 3
      Steven P.
      72
    4. 4
      +Edouard
      66
    5. 5
      FloatingFatMan
      65
  • Tell a friend

    Love Neowin? Tell a friend!