Neowin.net Minecraft Server (Old Server)


Message added by Brandon H,

Come join the new Minecraft server discussion thread :)

 

 

Recommended Posts

I messaged the main admins but no response. It was up this morning after an apparent crash but stopped responding. I can't get to the virtual host to check it anymore.  I guess we are waiting on the main guys for now.  :(

 

-Forjo

The only one with access to the Azure console is Timan, who'll be travelling to the UK starting today... let's hope I can get ahold of him on Twitter or IRC before he takes off.

  • 1 month later...

Guys, if we're going to allow Creative on this server and huge phalluses then I don't think I'll be able to continue playing here.  My understanding is that Neocraft was a survival server. If this has officially changed, then please post here stating such. 

 

-Forjo

First of all: If people who I've known for years ask for creative, I have no qualms giving them creative. It's as simple as that. Does it stop others from sticking to survival? No.

 

Secondly, what I do have a problem with is: Finding the server shut down, and upon restart seeing how beacons and other objects have been removed. I consider that griefing.

We've always tried to maintain a live and let live policy when it comes to the server. Most of us do try to stick to the decided method of the current incarnation, be it survival or otherwise. What was done today, was griefing and you cannot know how those people obtained the materials that were destroyed or taken today regardless. This server has been on survival for a long time, people have diamonds on TAP at this point. 

 

Additionally as all individuals related to Neowin are at least 15 years of age (COPPA not withstanding), I would expect that content on the server is going to at least be m15+. It's unfortunate that you feel that way, but it's understandable if you include your little ones with you during play; this probably isn't the server for them at this time. 

 

At this point, cooler heads should prevail and maybe ask questions before rash actions. 

  • Like 2

I've been on survival ever since the server started (On 1.8 that is).  Yeah i can understand where forjo is coming from but it really doesnt bother me if others are in creative,  Personally i am having more fun in survival and redesigning my base again :)

 

Mind if anyone has a few blocks of emeralds for my beacon i wont say no :)

If people object to anything happening on the server it's far more mature to actually *talk* to the people involved and ask them to remove it/whatever needs to be done to fix it. Throwing a tantrum and griefing is not an appropriate response. 

 

The point of the game is having fun, which is what we did. Has anyone promised that it's especially child friendly?

 

As far as having creative goes it was always common to this server and in previous incarnations we had a bunch of extra plug ins. I understand they're a pain to maintain but why get upset over some people having creative? It makes little difference to how those in survival play and we could certainly agree some ground rules (i.e. keep builds away from spawn) if that would help maintain the general flavour for survival players. Shutting the server down over it is ridiculous.

When I was made an op I was told no creative. When I saw other ops using creative I asked again and was told it was OK for ops to streamline their progression. When I saw non-ops using Creative to build a giant penis with semen on the ground within view of spawn I asked again, waited several hours and got no response, so I removed the things that I witnessed being made in Creative.  Now I'm told that anyone can have creative. My head remained "cool" the entire time.

 

And for the record, I had nothing to do with the server shutdown. It restarted on it's own yesterday to install Windows Updates. After it came back I started the Minecraft server. It was up when I went to bed last night.

 

I'll just say thanks for having me on the server. I'll be moving on. I wish you all well.

 

-Forjo

Yikes! 

 

Is there no way of us to have like we used to have? i.e spawn was in a "neutral" map & you could go left or right if you wanted survival/creative. That enabled the best of both worlds.

 

Survival is more rewarding & imo stops the game from getting boring... but some builds (i.e my beacon paradise!) are almost impossible to build if not in creative.

FYI I refuse to play in survival because it's not fun for me. I'd rather just build things. This is why I quit for months then come back and obsess. :3

 

And for future reference, if anyone is really that intrigued or ###### off or whatever by what I'm building, just come talk to me. I don't bite. (much)

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Posts

    • Absolutely NOBODY has suggested such a conclusion. I am affirming the sober reality check that AV2's overall market adoption will take longer than AV1's adoption rate -- which, by the way, is the whole point of the article! While PCI-SIG is productive (on paper), other WGs have created all sorts of confusing progress plans that consumers have tuned-out of their improvements... HTML/W3C, USB, HDMI, BT, WIFI (ieee802.11) as a few other groups where spec naming conventions, split progress paths, overlapping ambitions... I'm not critiquing the AV specs group; I'm simply affirming that adoption for AV2 faces headwinds beyond the macroeconomics of it all.
    • Segra 1.5.2 by Razvan Serea Segra is a free, open-source OBS-powered game recorder offering fast gameplay capture, instant clips, AI highlights, deep game integration, and seamless uploads—perfect for gamers, streamers, and content creators. Lightweight, fast, zero bloat. Segra key features: Automatic Game Recording: Begin capturing gameplay the moment your game launches, with zero manual setup. Instant Clipping: Save important moments instantly using a customizable hotkey—perfect for highlights, montages, or quick shares. Segra AI Highlights: Let Segra automatically detect kills, assists, deaths, and key events to generate polished highlight reels without manual editing. Gameplay Uploads: Upload recordings and clips directly to Segra.tv for fast sharing and cloud access. Deep Game Integration: Enjoy advanced game-data tracking across hundreds of supported titles, enabling smart highlight generation and stat-informed clipping. High-Performance Capture: Record up to 4K at 144 FPS using OBS-powered technology with minimal performance impact, supporting NVENC, AMD VCE, and custom quality controls. Segra Editor: Edit recordings easily with timeline controls, segment management, and event-based navigation to build the perfect clip. Customization Options: Adjust hotkeys, output formats, storage paths, codecs, capture quality, and performance settings for a tailored recording experience. Segra 1.5.2 changelog: Settings: Added an Airplane Mode that hides account, login, and upload features. Storage: Added a button to migrate videos into the recording path after changing it. Import: Added auto-scroll and a highlight pulse to videos right after importing. Recording: Added graceful handling of low disk space and output failures, finalizing files safely with clear errors. Recording: Added a guard blocking recording when any drive exceeds 99% full. OBS: Removed the download timeout to support users with slow internet. Clips: Fixed an error modal incorrectly appearing when clip creation was cancelled. Settings: Fixed the content folder path not refreshing in the UI after changes. Updates: Improved error handling for multiple simultaneous update checks. Stability: Fixed a WebSocket reconnect loop that ran while the window was backgrounded. Dependencies: Updated project dependencies. Maintenance: Removed dead code, reduced duplication, and fixed several latent bugs. Download: Segra 1.5.2 | 73.1 MB (Open Source) View: Segra Homepage | Github | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • No thanks! WebView trash is unacceptable. I only use software that's native.
  • Recent Achievements

    • Collaborator
      Asgardi earned a badge
      Collaborator
    • Conversation Starter
      mobandz earned a badge
      Conversation Starter
    • Apprentice
      fernan99 went up a rank
      Apprentice
    • One Month Later
      nothanks earned a badge
      One Month Later
    • One Month Later
      B2Proxy earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      470
    2. 2
      PsYcHoKiLLa
      246
    3. 3
      Skyfrog
      79
    4. 4
      FloatingFatMan
      69
    5. 5
      Michael Scrip
      60
  • Tell a friend

    Love Neowin? Tell a friend!