Neowin.net Minecraft Server (Old Server)


Message added by Brandon H,

Come join the new Minecraft server discussion thread :)

 

 

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17 hours ago, Brandon H said:

okay the server is converted back to vanilla now with some datapacks added. everything seems to be running well / correctly. I believe I got the nether and end merged back into the world folder properly but am not sure where the nearest nether portal is to test so let me know if there's any issue there.

 

Here's the list of datapacks we have so far:

 

  • Chat:
    • AFK Display (auto marks people AFK in chat when idle for 5 minutes)
       
  • Teleportation: (access these types of commands by typing /trigger then the command)
    • Back (takes you back to location from before last teleport) (must stay still for 3 seconds)
    • Homes (set home warps; currently set to allow up to 5 homes per player) (must stay still for 3 seconds)
    • TPA (request teleport with another player)
    • Spawn (teleport to spawn) (must stay still for 3 seconds)
       
  • Quality of Life:
    • A few datapacks to control mob griefing
    • Auto Utilities (allows right click harvesting and smart tilling with hoes)
    • Durability Ping (alerts player when tool durability below 2%)
    • Fast Leaf Decay
    • gatsilk (pick up spawners with silk touch tools)
    • MultiplayerSleep (allows 1 player to sleep to set morning)
    • Treecapitator
    • XP Harvest (gives chance of XP dropping when harvesting crops) (currently set to default of 5%)
       
  • Misc:
    • Larger Phantoms (makes phantoms grow the longer you don't sleep)
    • More Mob Heads (gives chance for mob heads to drop)
    • Player Heads (player heads will drop when killed by another player)
       
  • Custom Recipes:
    • Craftable Horse Armor
      image.thumb.png.77a7f7b532f53ff43f40ee7049fd6e03.png
       
    • Craftable Name Tags
      image.thumb.png.13ef510940d358981eed6d7bff3114ba.png
       
    • Rotten Flesh smelts into Leather
      image.thumb.png.319ab4c0b4414ff0079dcfb68a1826ff.png

 

 

PlanetMinecraft seems to have a bunch of neat datapacks so I don't want to just add a bunch of things at random.

The only random thing I personally picked out was the 'Larger Phantoms' as that just sounded like a neat tweak to the vanilla phantoms.

 

If anyone notices anything on the PlanetMinecraft list they'd like added to try out just let me know. Also let me know if there are any issues with the switch over that I didn't notice.

A goodly list right there. 🙂

 

Are there any data packs that allow you to place a crafting bench next to a chest and access the contents of the chest directly from the crafting bench? I know some of the mod packs have such a feature and it's really really handy. I did have a quick look through but I couldn't find such a data pack.

7 minutes ago, Slugsie said:

Are there any data packs that allow you to place a crafting bench next to a chest and access the contents of the chest directly from the crafting bench? I know some of the mod packs have such a feature and it's really really handy. I did have a quick look through but I couldn't find such a data pack.

not that I've seen. I think that's a client side mod though so it might just work if you have it installed on a forge client. (if the mod has been updated for 1.16.1 already that is)

 

surprised they haven't implemented that feature into Vanilla yet though honestly. It's a feature that just makes sense.

Found Bug : The end wont load, gets stuck at loading then times out, switch to the end portal is at spawn station under south entrance.

 

EDIT: Just logged back in and spaned in the end inside a wall lol

 

Just now, Nuculi said:

Found Bug : The end wont load, gets stuck at loading then times out, switch to the end portal is at spawn station under south entrance.

do we have anything built in the end?

 

I could always just reset it; that'll give us a new dragon too.

Dont think so, ive managed to dig a 3x3x3 area were i spawned but i aint got a clue with direction to get out, lol

 

Manged to get out, eventually but normally the end portal spawn near the dragon, in this case its spawned me in the middle of nowhere with chrous fruit aeverywhere, think i spawned at y level 0, so i think the end needs resetting!

Edited by Nuculi

welp if we're resetting the end then I may add a couple datapacks to spice up the world generation in the end; it's always felt a little too plain IMO (and the far off ender towns or whatever aren't exactly easy to find or get to in vanilla)

 

you mind if I add the 'Elder Dragon' datapack too? saw that before while looking through PlanetMinecraft and it sounds like it makes the ender dragon fight more interesting too.

Elder Dragon is really hard without mods like ultimate armour from what youtube vids ive seen, but you can add if you want and il tell you how hard it is to kill, but i think the End is knackered and needs reset ive been flying around for 5 mins now still havnt come acroos a end fortress

Just now, Nuculi said:

Elder Dragon is really hard without mods like ultimate armour from what youtube vids ive seen, but you can add if you want and il tell you how hard it is to kill, but i think the End is knackered and needs reset ive been flying around for 5 mins now still havnt come acroos a end fortress

good to know; I'll skip on that one then for now.

 

reset should be later tonight or in the morning; I won't be home right away after work today.

Server is back up, I looked up the reason and its something that is fixed in the 1.16.2 pre release 3 so when 1.16.2 comes out it should stop freaking out over random blocks like todays melon stalk and mossy stone brick :iiam:

It had a mild panic attack when you loaded the first dimension since it restarted but it didn't crash, I jumped in the nether/end and no more logs show up for it so it should be stable. hopefully its this Wednesday that .2 drops to fix this

well at least we know it wasn't the fault of the early paper builds lol

 

but yeah hopefully 1.16.2 finalizes soon as looking through the pre-release notes it sounds like it has a lot of fixes for the bugs 1.16 and 1.16.1 introduced.

well no crash complaints from you guys for the last couple days so I'm hoping we're crash free thanks to 1.16.2 :)

 

I'm currently waiting for the following datapack to get updated for 1.16.2 using its new custom world generation API and then I'll probably reset the end again. The current version wasn't allowing the server to start when I tried before so I'm pretty sure it's only base 1.16 compatible at the moment.

https://www.planetminecraft.com/data-pack/expanded-end-end-biomse-amp-better-end-cites/

could we install the Wandering Traders - Blocks Only data pack from https://vanillatweaks.net/picker/datapacks/? It would be nice to actually have a use for the wandering traders.

 

Also it might be nice to have the Armour Statues one too.

can do 🙂 those are both simple datapacks. I was considering both of those before but held off for the initial release till we knew things were stable.

  • Like 1

Okay, I've added a couple new datapacks. Not the exact ones that you mentioned but similar versions found on planetminecraft

 

 

these versions seem better fleshed out compared to the vanillatweaks versions

 

also updated the treecapitator datapack as the dev released an update for better 1.16.2 support.

  • Like 1
8 hours ago, Brandon H said:

Okay, I've added a couple new datapacks. Not the exact ones that you mentioned but similar versions found on planetminecraft

 

 

these versions seem better fleshed out compared to the vanillatweaks versions

 

also updated the treecapitator datapack as the dev released an update for better 1.16.2 support.

Thanks for doing that so quickly. That armour stand editing data pack looks really well done.

 

Re. the wandering trader one, the thing I liked about the vanilla tweaks one is that it added the mini blocks as a trade option, which I thought could be quite nice for decorating, but I'm happy to try out the one you added. Anything to make them more useful and interesting. At the moment I just kill them to get their heads 😉

Did we used to have it set so that Endermen don't pinch blocks? They seem to be spawning a *lot* more than they used to and they're constantly walking off with stuff. A bit annoying.

 

Also, can we have this datapack please?

https://www.planetminecraft.com/data-pack/right-click-harvest/

Also this one...

https://www.curseforge.com/minecraft/customization/magic-sorting-system

Edited by Slugsie

there's a datapack for endermen griefing on but maybe 1.16.2 broke it; I'll take a look to see if there's an update or another pack for similar

 

I'll take a look at your 2nd datapack request but for your first there's already 'Auto Utilities' installed which allows right click harvesting; I can't remember if you need to be holding a hoe for it to work. I'll also check for updates on that one too in case it broke with the 1.16.2 update.

Thanks. I've tried all sorts for the auto harvesting, and I can't get it to work. The pack is installed because /trigger Autocrops displays a message, but it doesn't do anything with my diamond hoe.

3 minutes ago, Slugsie said:

Thanks. I've tried all sorts for the auto harvesting, and I can't get it to work. The pack is installed because /trigger Autocrops displays a message, but it doesn't do anything with my diamond hoe.

yeah 1.16.2 must have broken it. Changes in it seem to have broken a few older hooks/triggers it sounds like causing some datapacks to have had to release 1.16.2 specific compatibility updates.

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