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This is how I felt about them...

pH7it3hl.jpg

(For those who don't yet know what they don't know...

during the lengthy Epsilon quest you must run 5 miles in the desert while wearing special robes. Even with the controller fixed like this it takes about 25 minutes.

)

From the starting point...I just made him run in circles lol I may boot up online here in a few mins. Sucks I'm the only one that is doing 1-2P, I need better friends.

How can I install the "Play" disc to a USB flash drive I have connected?

EDIT: Figured it out:

 

Highlight Play Grand Theft Auto V on the home tab and tap X (Game Details). Then you can install. It still requires the disc to be inserted, but the disc drive usually s'stfu after a minute.

As stupid as this sounds, how do I use the air strip you get from from

The Lost

?

I stole a plane from the main airport and flew it there, taxied it in, and it said I could store any plane I landed and taxied there, but didn't do anything to the plane I did have.

As stupid as this sounds, how do I use the air strip you get from from

The Lost

?

I stole a plane from the main airport and flew it there, taxied it in, and it said I could store any plane I landed and taxied there, but didn't do anything to the plane I did have.

 

It functions as a hangar for Trevor.  Franklin and Michael can buy one at the airport.  Any planes or helicopters you buy as Trevor get shipped there.

PS3

There was a new patch 1.02 to 1.03 last night. If you haven't gotten that update, DL it and see what happens. Also, don't make a temp character go back to Story mode then re-launch online and see if your character is there.

 

Just letting ya'll know, that the whiny twats online have risen from the pool of stupidity...Basically the ones that when you go back to "Free Roam" they start acting like 2 year olds with PMS. I was loaded into a room and some dude shot me in the face and killed me, after I helped him by taking out 20 cops surrounding him. I respawned he was blocked by 6 cruisers, I killed 4 then while his car was still block he was trying to get in so I returned the favor and flipped buckshot in is ass...and left with their kind words of "We don't want you here, ******" I told them it just put me here...before I killed him then left to solo to work on my 2nd charcter. I have a feeling nobody is going to like Laughingman119 soon LOL

 

I've been trying to jack a harrier jet online from Zancudo but I didn't see any. If anyone here on PS3 wants to lend a hand or join the crew I'm in it's open enrollment atm...to try and get one? I'm in solo right now building my stats and money, PM me or add me on PSN if anyone here wants to missions etc. I'm open 100%

There was a new patch 1.02 to 1.03 last night. If you haven't gotten that update, DL it and see what happens. Also, don't make a temp character go back to Story mode then re-launch online and see if your character is there.

Just letting ya'll know, that the whiny twats online have risen from the pool of stupidity...Basically the ones that when you go back to "Free Roam" they start acting like 2 year olds with PMS. I was loaded into a room and some dude shot me in the face and killed me, after I helped him by taking out 20 cops surrounding him. I respawned he was blocked by 6 cruisers, I killed 4 then while his car was still block he was trying to get in so I returned the favor and flipped buckshot in is ass...and left with their kind words of "We don't want you here, ******" I told them it just put me here...before I killed him then left to solo to work on my 2nd charcter. I have a feeling nobody is going to like Laughingman119 soon LOL

I've been trying to jack a harrier jet online from Zancudo but I didn't see any. If anyone here on PS3 wants to lend a hand or join the crew I'm in it's open enrollment atm...to try and get one? I'm in solo right now building my stats and money, PM me or add me on PSN if anyone here wants to missions etc. I'm open 100%

Sure thing! Add me on PSN AR-champs

ARchamps, on 09 Oct 2013 - 18:14, said:ARchamps, on 09 Oct 2013 - 18:14, said:

Sure thing! Add me on PSN AR-champs

Will do! I have a female character and male, she is higher rank then the other when I was testing out online yesterday Mine is Laughingman119. I don't have a headset atm, I use my phones Bluetooth. Needs charged now though.

It functions as a hangar for Trevor.  Franklin and Michael can buy one at the airport.  Any planes or helicopters you buy as Trevor get shipped there.

I was playing as Trevor at the time, I didn't know if it only allowed specific planes or something (I flew a jet from the airport there)

I've been trying to jack a harrier jet online from Zancudo but I didn't see any.

 

A few days ago we found a guy with a helicopter picking up random people around and dropping them at Trevor's and Zancudo to grab flying stuff  :laugh: it's weird to see someone collaborating, maybe the first time I've seen a character approaching other players for anything other than killing them.

 

We only managed to get one jet though, the friend I was playing with couldn't find another one.

I usually jump off the mountain and then head straight into that hanger, most times i get the jet and then usually get hit on the way out. Then it is just waiting till the engine cuts out.

The looping out the hanger looked effective but i don't know why he still flew around the base after he managed to get away.

http://kotaku.com/rockstar-gives-gta-online-players-500-000-in-game-cash-1443829560

 

 

If you've played GTA Online over the last few days, you might have noticed that things feel a bit better than when the multiplayer portion of GTA V first opened its doors. It takes patience to stick around during a launch as creaky as the one GTA Online had. So Rockstar wants to say thank you by throwing wads of in-game cash at players logging in during the service's first month. $500,000 pays for a lot of lapdances. P

Starting as early as next week, Rockstar will be depositing half of the $500,000 amount into players' bank accounts. 

 

    • You must play or have played Grand Theft Auto Online at any time during the month of October 2013 in order to qualify for the GTA$500,000 deposit in your in-game bank account.
    • Players will first have to install a forthcoming GTAV title update which we expect to happen next week. That title update (1.04) is expected to fix the remaining instances of issues that have caused vehicle purchase loss and will also enable the functionality through which we?ll be providing this GTA$ stimulus cash to players.
    • We will announce at the Rockstar Newswire when each deposit is made.
    • Each of the two GTA$250,000 deposits will be made by Rockstar and should automatically appear in the in-game GTA Online bank accounts of eligible players. Beyond downloading the forthcoming title update mentioned above, there should not be any additional special action required by eligible players to redeem.

     

     

I don't get the whole fly low crap, when I steal one, I just take off and fly straight up and always get away without even being shot at.

 

Exactly. I get hit a lot more if i fly low. Plus it is more tricky to move around as the ground is just below the plane.

I keep hearing so many good things about this game, but once again, I get to my house where I go to bed, wake up, and then have no further instructions. How do you follow the storyline when you don't have a mission?

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    • Creative Sound Blaster AE-X PCIe review: your headphones will love it by Steven Parker If you have been reading Neowin for any length of time, you may remember that I reviewed the Sound Blaster Audigy FX Pro back in April. I found it to be an excellent budget sound card, even though it lacked support for formats such as DTS over the included SPDIF port. Anyway, Creative reached out to me again asking if I was interested in reviewing the Sound Blaster AE-X. It is a card mainly targeted at headphone wearers, which I'll get into a bit later. Before we get underway, here is a disclaimer: Creative Labs provided a free sample without any review pre-approval. Here are the full specs of it: Creative Sound Blaster AE-X Dimensions: 179 x 126 x 18 mm Weight: 263g / 9.28 oz Platform: PCI-e DAC: ESS ES9039Q2M Connectivity Options Side: Rear: 1 x HD Audio Front Panel Connector, 1 x ⅛“ Headphone port, 1 x RCA Line-out (Left) port, 1 x RCA Line-out (Right) port, 1 x Coaxial SPDIF-out port, 1 x ⅛“ Mic in/Line-in port, 1 x TOSLINK SPDIF-in port Surround: No DNR / SNR: THD+N: 0.0001% Dynamic Range 130 dB Recording Resolution: PCM up to 32-bit / 192kHz (Stereo) Direct Mode: Line Out (Stereo): PCM up to 32-bit  384 kHz Coaxial SPDIF Out: PCM up to 24-bit 192.0 kHz Headphone Amp: PCM up to 32-bit / 384kHz (Stereo) Native DSD: DSD64, DSD128, DSD256 Output Impedance: 1Ω, Supported Headphone Impedance: 8–600Ω, IEM: 0.5Vrms, Low: 1.5Vrms, Mid: 3Vrms, High: 6Vrms, Maximum output power: 350mW @ 32Ω (High), Maximum output voltage: 6Vrms (High) Front Panel Headphone Amp: PCM up to 32-bit / 192kHz (Stereo) Native DSD: DSD64, DSD128 Output Impedance: 10Ω, Supported Headphone Impedance: 32–300Ω, Maximum output power: 40mW @ 32Ω, Maximum output voltage: 1.9Vrms ASIO: ASIO 2.3 Total Harmonic Distortion: THD+N: 0.0006% Dynamic Range: 114 dB Scout Mode: Yes EMI shielding: No (but it passed all the FCC emission tests) Operating temperature: 0–45°C Input Power: 12V⎓0.5A Warranty: 1 Year (MSRP) Price: $179.99 / £169.99 The Sound Blaster AE-X was announced at the end of May, and it becomes clear that it is mainly for headphone wearers. I should also note that the card does not support DDL/DTS encoding technology, but it is said to support decoding through the coaxial SPDIF port. I was able to test this working with the classic Windows Sound properties, but I could not get a DTS (decode) signal through my Logitech Z906, it defaulted to 3D sound whenever I played DTS content through Plex or Emby. In addition, this card only supports two channels (stereo) over the speakers. The surround support is limited to the Headphone Amp, so before I get underway, what we have here is a card mostly intended for headphone use, especially with its SPDIF In (Toslink) port where you could connect another device like a console. So what about the highlights of this card? The AE-X is powered by the ESS SABRE DAC (ES9039Q2M), which is capable of a 130 dB dynamic range. In addition, it supports 32-bit/384 kHz playback for deeper detail and clarity. The headphone amplifier delivers up to 350 mW @ 32Ω, which admittedly far surpasses standard onboard audio, offering support for studio-grade headphones. DSD256 and ASIO 2.3 are also supported. What doesn't it have? No support for What-U-Hear, Super X-Fi, or the SmartComms Kit No EMI shielding, but it passed all the FCC emission tests (from the FAQ) I also want to make it clear that I am no audiophile. For me, it's purely subjective and it should just "work" out of the box. First impressions As I said in the introduction, I was a bit sad to see that the AE-X only supports stereo output, meaning it would not be on par with my ALC1220 over my speakers, as I mentioned it seems like this card is marketed toward headphone users. Since I am not an avid gamer that would rule me out as a potential customer, but I can still test its capabilities! The card arrived in a nice-looking box, as shown above. It's quite a bit larger than the Audify FX Pro that I reviewed back in April, and at first I thought the covering meant that it was EMI shielded, but it isn't as mentioned above in the highlights section. What's in the box: 1 x Sound Blaster AE-X PCIe card 1 x 3.5 mm CTIA TRRS to Dual TRS Headset Splitter Cable 1 x Quick Start Guide Aside from the Quick Start Guide, which someone at my age (I guess) needs a magnifying glass to read thanks to the tiny fonts, Creative Labs also has the manual online, which first requires you to prove that you're human in order to access it (so I can't direct link it). Anyway, the box is mostly made up of cardboard, and the only plastic in it is the anti-static bag for the card itself. Design Top Bottom The card itself looks pretty cool and actually wouldn't look out of place in an all-white build. There's only one connector, and for some reason it is awkwardly placed on the side (front-facing) that is for the front panel audio connector, which will let you use the headphones through the front PC audio jack. Since the front panel Headphone Amp has fewer capabilities than the rear headphone port, I decided not to use it. Rear of card PCI-e interface The rear of the card is completely open and is normally where you would find the front panel connector. The PCIe interface side is completely covered, which initially made me think it was EMI shielded. I/O panel Side (front-facing) with Front panel connector On the outer rear bracket side we have the TOSLINK SPDIF in, Coaxial SPDIF out, RCA line out (Right), RCA line out (Left), Headphone out, and Mic/Line in ports. On the front facing portion of the card itself is the F-panel connector. Usage Test System Our test system consists of the following: AMD Ryzen 9 9950X3D Gigabyte X870E AORUS MASTER (BIOS F12) Corsair RM1000x (2024) Thermal Grizzly Kyronaut (33x33x0,2mm) 2x 32GB Kingston Fury Beast RGB DDR5 6000MT/s CL36-38-38-80 T-Force Z540 2TB (PCIe Gen5) NVIDIA GeForce RTX 5090 Founders Edition (NVIDIA) Creative Sound Blaster AE-X Windows 11 25H2 Pro I installed the card into the Gigabyte X870E AORUS MASTER which includes the RealTek ALC1220 onboard audio. For our subjective listening tests, I used the Coaxial SPDIF port to my Logitech Z906 speakers. For headphone tests I used the OneOdio Studio Max 2 Wireless DJ Headphones that I reviewed last month. After installing the audio driver, I installed Creative Nexus, which is a relatively new app designed for the latest Sound Blaster cards. Then I discovered the AE-X needed both a driver update from 1.00.15.0001 to 1.01.09.000 and a firmware update from 1.00.06.0000 to 1.00.06.0002, then I was set to go. It should be noted that the card did not work without the driver (not Plug and Play). As you can see above, you can manage the firmware, driver, and inputs via Advanced Settings on the Device tab. By default Nexus enabled "Direct Mode". Upon clicking on Acoustic Engine, the Equalizer can be enabled and set to four different presets, which are: Gaming Music Movies Footsteps Enhancer There's also a dedicated Scout Mode for gamers. I mainly used Tidal and Spotify in the past week to listen to some of my Liked Songs (which now total over 700) in Shuffle mode; there were no pops or interference that I could hear. I also found a 5.1 Surround Music playlist on Tidal that sounded really great over Studio Max 2 headphones. When I reviewed the Audigy FX Pro, I went out and purchased a Logitech Z906 set second-hand for €100 specifically to use with the card, but in this instance all I could get on the AE-X was the 3D output of surround sound through Coaxial SPDIF and although it still sounded great, it isn't quite as good as DTS Interactive via my onboard Realtek ALC1220. Conclusion So what have I learned? The AE-X lacks multi-channel support for 5.1/7.1 setups and drops support for modern surround technologies like Dolby or DTS, functioning strictly as a stereo output device. So to really benefit, you will need Studio-grade headphones to "hear" the benefits of this card. With that being said, I can imagine it will appeal to gamers who are switching between console and PC. By utilizing the SPDIF in port, you could just plug your headphones into the AE-X (front or rear port) and then switch between PC and Console without having to move the headphones to a different port. As I said in the Sound Blaster Audigy review, the EQ in the Creative Nexus app offers safe presets, which allows a user to further tweak the lows, mids, and highs for a personal listening experience. Of course it all depends on the headphones you hook up to it. Speaking of headphones, I kind of wish I had higher-quality Studio-grade headphones to really test this card with; I'm not usually wearing headphones in my day to day duties. The only time I will wear them is if I want to listen to music very late at night and I don't want to disturb my neighbors, so my rating (verdict) is based on this fact. Someone with a PC/Console setup and wears headphone religiously to game, and consume media will benefit much more than I from the high-quality Headphone Amps that are included in the AE-X. Once again, I do feel like Creative could have gone the extra mile to support the S/PDIF port a bit more. Why include it if you're not supporting the main popular digital formats? It seems like the decision was more of a legacy-based one, offering uncompressed 2-channel PCM audio, for users with high-fidelity audio systems and external DACs. Maybe I will be lucky enough to review a card that truly includes all these features in the future. I am sure readers with far more knowledge on audio systems than me will correct me in the comments below. I'll just say I am happy to learn what I don't know! Where to buy The Sound Blaster AE-X is available to purchase now in preorder for $179.99 on the U.S. Creative website, or for £169.99 on the Creative UK website and will start shipping to customers from June 25.
    • $80 or 90%, anything else would be financial suicide one way or another.
    • Or... just use Bitwarden. Free, and has on-prem option as well. Works both on desktop and mobile, wherever you are. The age of local password files is over.
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    • I actually got to use one of those so called "backup codes" once. It was for a customer, I choose the backup code option, and by the grace of god, they actually hade them printed out. Imagine my surprise, when after using the backup code, Google then told use we had to enter a code they just sent to the gmail address we currently did not have access to. I was not amused, Google backup codes should be the end all get out of jail free card, because you had to have access to the account to even get them.
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