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I am at the very last boss battle. Died once trying to beat him last night after about a 10 minute skirmish, looked at the clock, and realized it was 90 minutes later than I usually go to bed.

Cannot wait to get home today and beat the game.

This is no doubt one of the fastest playthroughs for myself in quite some time. Easily the fastest I have beet a First Person Shooter in the past 3 years, if not longer. In fact I do not usually beat most FPS's I play these days.

 

I just love this damn game. I truly do. And hope others come to enjoy, and even more important appreciate it, as much as I have.

 

I said earlier in the thread all I wanted from the game was to bring back good old fashioned fun in an FPS and I would be happy. I had no idea just how perfectly they would deliver. 

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I'm on the moon base right now, in the second part after you do that little outside excursion. Not sure how far through the game that is?  Absolutely loving this game though, have been so pleasantly surprised.

 

I've deliberately been taking it -very- slowly since Watchdogs was released and was a complete bust.  This game is going to have to keep me going for a while now! At least until TLoU comes out. I also managed to crack my CoD Ghosts disk so that is now unplayable, I know there is a disk replacement thing from Activation for ?12 but they want an original receipt which I don't have anymore. So my list of PS4 games to play is getting thin!

I'm on the moon base right now, in the second part after you do that little outside excursion. Not sure how far through the game that is?  Absolutely loving this game though, have been so pleasantly surprised.

 

I've deliberately been taking it -very- slowly since Watchdogs was released and was a complete bust.  This game is going to have to keep me going for a while now! At least until TLoU comes out. I also managed to crack my CoD Ghosts disk so that is now unplayable, I know there is a disk replacement thing from Activation for ?12 but they want an original receipt which I don't have anymore. So my list of PS4 games to play is getting thin!

You are not that far from the end. Another two chapters I believe it is.

 

So I beat it as soon as I get home. When I say I was on the last boss I truly was on the last boss, and what a game. So good.

I seriously have not gone back and replayed a First Person Shooter since Half Life 2. I will go back and play this game. No doubt about it.

I'm on the moon base right now, in the second part after you do that little outside excursion. Not sure how far through the game that is?  Absolutely loving this game though, have been so pleasantly surprised.

 

I've deliberately been taking it -very- slowly since Watchdogs was released and was a complete bust.  This game is going to have to keep me going for a while now! At least until TLoU comes out. I also managed to crack my CoD Ghosts disk so that is now unplayable, I know there is a disk replacement thing from Activation for ?12 but they want an original receipt which I don't have anymore. So my list of PS4 games to play is getting thin!

 

Thanks, really needed to know there's a moon base, that's not spoilery at all :angry:

Of course there's a moon base, it's Nazis that won the war, but don't spell it out like that! Arrgghh

 

 

Easily the fastest I have beet a First Person Shooter in the past 3 years, if not longer. In fact I do not usually beat most FPS's I play these days.

 

 

 

Soon you will even be posting in German, it's taken over you! Though it will give you good cause to be a grammar Nazi :p

You are not that far from the end. Another two chapters I believe it is.

 

So I beat it as soon as I get home. When I say I was on the last boss I truly was on the last boss, and what a game. So good.

I seriously have not gone back and replayed a First Person Shooter since Half Life 2. I will go back and play this game. No doubt about it.

 

Did you sit there until the credits finished? :P

Played for 115 minutes on Uber difficulty.

Feels nice, well optimized, but nonetheless has texture popping.

Gameplay is good, but it feels like it is my choice to go for stealth or terminator play style.

Also not hard enough.

Worth 60 so far.

Thanks, really needed to know there's a moon base, that's not spoilery at all :angry:

Of course there's a moon base, it's Nazis that won the war, but don't spell it out like that! Arrgghh

 

 

 

Soon you will even be posting in German, it's taken over you! Though it will give you good cause to be a grammar Nazi :p

 

Oops sorry :blush:  I didn't realise that was spoilery, i'm sure the moon base was in some ads/marketing material because that was out there way before the game was released.

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Oops sorry :blush:  I didn't realise that was spoilery, i'm sure the moon base was in some ads/marketing material because that was out there way before the game was released.

 

Hahaha it's ok, i wasn't sure it was in there and didn't notice anything in official advertising, but guessed as much considering the lore...watching Iron Sky these again these days to add flavor to the experience :laugh:

Did you sit there until the credits finished? :p

I did on purpose as I saw people saying to do so, and I saw

nothing??? What was I supposed to see?

 

Also while I get why people are saying they wish it had MP, I am personally incredibly happy it did not. It allowed them to take all their resources and put it towards the SP, hence why it is such a great experience. I cannot help but think if it did include MP, it would not be as good as it is. Perhaps I am wrong, but I think this is a perfect example of why MP is not always necessary, and in fact can detract from the SP as resources would have been used towards it instead.

Also while I get why people are saying they wish it had MP, I am personally incredibly happy it did not. It allowed them to take all their resources and put it towards the SP, hence why it is such a great experience. I cannot help but think if it did include MP, it would not be as good as it is. Perhaps I am wrong, but I think this is a perfect example of why MP is not always necessary, and in fact can detract from the SP as resources would have been used towards it instead.

 

Agree 100%. They clearly sat down at some point, looked at their resources, skills, deadlines etc and made that decision not to have Multiplayer for a reason.  If the game wasn't that good you could say 'What were they even spending the time on?' (Ahem, watchdogs), but you can clearly see that they spent a lot of effort on the single player game and sacrificing MP made good sense.

 

There is no reason to have shoehorned Multiplayer especially if it would have come at the expense of anything else.  It is a great game and has some replayability.

 

Perhaps they might do it for the next game now that they know there is a big appetite for a solid, back-to-basics FPS game like wolfenstein.

I did on purpose as I saw people saying to do so, and I saw

nothing??? What was I supposed to see?

 

You don't see anything actually, but you hear the chopper getting closer and Anya calling out for BJ. It seems pretty obvious they will wind up delaying the bomb just long enough to rescue BJ for the sequel :D

You don't see anything actually, but you hear the chopper getting closer and Anya calling out for BJ. It seems pretty obvious they will wind up delaying the bomb just long enough to rescue BJ for the sequel :D

Ahhhhhh okay I did hear the chopper too but just figured it was them flying away as I missed Anya calling out for BJ. That is fantastic. (Y)

Truly hope there is another game done by everyone involved in this game.

Finally beat the game last night. Incredible game, had so much fun.

Loved the final 2 sentence exchange between BJ and Desthshead, very 80s action movie style.

Will start another playthrough tonight.

 

"EIN HERTZ - EIN WILLE"

I have to conduct a few points more,

Reloading a level after death takes longer than almost instant, around 5 seconds actually.

Meaning, on some check points at Uber difficulty, you will spend more time looking at the loading screen than playing.

I have a feeling the engine is doing something really bad here, like actually reloading everything.

I have 55 hours on Steam for this game. I probably played less than 20.

Why? Game does not quit. Executable stays in memory after I Alt-F4.

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Because of this, researchers expected the formation of such stars to have largely ended after the epoch of reionization, a period when radiation from the first stars and galaxies transformed the neutral hydrogen filling the universe and made it largely transparent to ultraviolet light. CR3 appears to challenge that idea. The galaxy was observed at a redshift of z = 3.193 ± 0.016. Redshift measures how much light from a distant object has been stretched as the universe expands and helps astronomers determine how far back in time they are looking. In this case, the redshift corresponds to roughly 11.5 billion years ago during cosmic noon. Although the universe was already several billion years old by that point, CR3 shows characteristics more commonly associated with much earlier galaxies. Observations revealed exceptionally strong emissions from hydrogen and helium, including Lyα, Hα, and He I λ10830. Lyα, or Lyman-alpha emission, is a specific wavelength of light produced by hydrogen and is widely used to study distant galaxies. Hα emission is another hydrogen signature commonly used to trace active star formation, while He I λ10830 is produced by helium and can indicate the presence of very hot, young stars. The measured equivalent widths of EW₀(Lyα) = 822 ± 101 Å and EW₀(Hα) = 2814 ± 327 Å are among the highest ever observed in star-forming galaxies. Equivalent width is a measure of the strength of an emission line relative to the surrounding light, and such large values are typically associated with intense and very recent star formation. At the same time, researchers found no statistically significant detections of metal emission lines, including [O III] λλ4959, 5007 and C IV λλ1548, 1550. Emission lines act as chemical fingerprints that reveal which elements are present in a galaxy. Oxygen and carbon lines are commonly seen in galaxies that have already undergone significant chemical enrichment. Their absence in CR3 suggests an unusually pristine environment. Using abundance calibration methods developed with JWST observations, the team placed a 2σ upper limit on the galaxy's gas-phase metallicity of 12+log(O/H)<6.52, corresponding to less than 0.7% of the Sun's metallicity (Z < 7 × 10⁻³ Z⊙). Gas-phase metallicity measures the abundance of heavy elements in a galaxy's gas. A 2σ upper limit indicates that the true value is very unlikely to be higher than the quoted threshold. Even when accounting for uncertainties in the calibration methods, the most conservative limit remains 12+log(O/H)<6.95, making CR3 the most metal-poor galaxy identified at cosmic noon. The galaxy also appears to contain very little dust. 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