Recommended Posts

Been playing since September, yesterday I finally completed VoA25 and Ony25 .. fulfilling day :D I can never find people to do the three raids I need to get my title for Champion of the Frozen Wastes =(

http://www.wowarmory.com/character-sheet.x...ei&n=Strokr

Just gotta get a few more upgrades to be where i'd like to be... need 3 more Primordial Saronites to get my boots made

Been playing since September, yesterday I finally completed VoA25 and Ony25 .. fulfilling day :D I can never find people to do the three raids I need to get my title for Champion of the Frozen Wastes =(

http://www.wowarmory.com/character-sheet.x...ei&n=Strokr

Just gotta get a few more upgrades to be where i'd like to be... need 3 more Primordial Saronites to get my boots made

IMO, don't waste your time on getting the Rock-Steady Treads. Spend your frost emblems on the ilevel 264 back piece. It's 50 Frost emblems and would (at this point) be an bigger and easier (50 emblems compared to 69 emblems) upgrade, not to mention the gold you would have to, or have already, spent on the other mats.

Also, you might wanna find someone who has the pattern before you have the mats.

Lastly, Primordial Saronite drops off Lord Marrowgar (25%) and Lady Deathwhisper (17%) in 25 man ICC. Both fights are, server pending, easily pug-able.

Totally thought you were horde.

I am. Conspiracy was formed when the top two guilds on the server picked their top players and formed a new one. The top guild on the server was Betrayal (my priest's horde guild) and they merged with members of Eternals (#2 guild on the server only because they quit raiding when they ran into pre-nerf M'uru).

The Alliance characters re-rolled in the last couple weeks of TBC. There are also a handful of people who were members of Overrated / Bloodsworn who came back to play (also re-rolls for obvious reasons).

Most of the people had friendships that stretch back to Onyxia being considered progression content so it has worked out fairly well.

IMO, don't waste your time on getting the Rock-Steady Treads. Spend your frost emblems on the ilevel 264 back piece. It's 50 Frost emblems and would (at this point) be an bigger and easier (50 emblems compared to 69 emblems) upgrade, not to mention the gold you would have to, or have already, spent on the other mats.

Also, you might wanna find someone who has the pattern before you have the mats.

Lastly, Primordial Saronite drops off Lord Marrowgar (25%) and Lady Deathwhisper (17%) in 25 man ICC. Both fights are, server pending, easily pug-able.

I got all the mats, except the 3 primordial saronites .. have a rather large bank of mats. Thanks for the info about it dropping of the 25man, didn't know that. And we have the pattern already, so no biggie there.

A challenge to get gear.

Getting screwed by RNG isn't a challenge and putting time into a game to run a quick heroic doesn't constitute as a mighty effort.

I'm a casual player. And as a casual I can't devote the time required to run Dungeons. I don't really get an hour on the game in a single sitting. Which means I usually have to leave in the middle of an instance which isn't fair on other players so I side-step that whole thing entirely and just play PVP where I can jump in for 14 minutes on a BG or 10 minutes in Wintergrasp if I time it right. With the credits I get from playing those I buy gear. I like the way Blizzard have it setup because otherwise I'd always be in very crappy gear and I'd get owned constantly on my PVP server, at-least this way I have a chance to play with those who can devote more time to the game.

I understand that the hard core crowd don't like that average people can get the same gear as them and they don't want to be in the same raids and instances as them but gear is only half of it, you need to know how to play and knowledge of the environment is just as important as what your wearing so people who aren't good will get noticed and avoided.

In my opinion Blizzard should have made the progression in the game similar to Guild Wars where you can only do Dungeons and Instances when you reach these points in the game by completing the previous dungeons and instances. Basically if you want to play in Dungeon C you have had to complete successfully A and B. And the difficulty increases from A to Z at a steady pace. That is why every single person who plays Guild Wars has played PVE and nearly all of them have experienced all the content. Blizzard doesn't make it quite so easy with dungeons and instances spread out all over the place and new people have no idea which one to do first and will often get roped in with a group doing a dungeon they've not done before especially if they are a casual.

Anyway just my thoughts from a casual perspective. I will say I've noticed the game getting easier and easier over time. I first started playing just after BC was released and even from then to now I've noticed lots of things have become easier. Questing is one of the most recent changes to come to mind. Actually pointing out where you have to go to complete objectives is something the game should have had from day one and its great to see it included finally.

I understand that the hard core crowd don't like that average people can get the same gear as them and they don't want to be in the same raids and instances as them but gear is only half of it

I've never given a damn if my gear was unique or special - I didn't like that world+dog has the same gear because I think it makes the world look bland when every druid looks identical, but I could care less if every single person had the best gear int he game.

you need to know how to play and knowledge of the environment is just as important as what your wearing so people who aren't good will get noticed and avoided.

I think one of the major complaints among what you'd call hardcore raiders is that there isn't any real knowledge required to progress any more. Difficult content is dead and gone forever, that's great for casuals and most raiders but it sucks for the top 1%.

Also, unless you're raiding with your guild it doesn't matter how bad you are because the random dungeon finder doesn't know that you're terrible.

In my opinion Blizzard should have made the progression in the game similar to Guild Wars where you can only do Dungeons and Instances when you reach these points in the game by completing the previous dungeons and instances. Basically if you want to play in Dungeon C you have had to complete successfully A and B.

We had that in TBC and it was absolutely terrible. Removing attunements for SSC/TK and later BT/Hyjal was one of the best changes made in that expansion. It's right up there with gutting alchemy, harmonizing spellpower, and adding daily quests.

In TBC if you wanted to go to SSC you had to clear Karazhan and Gruul. If you wanted to go to TK you had to clear Magtheridon. That covered forcing you through Tier 4. If you wanted to go to Hyjal you had to clear SSC and TK which covered all of Tier 5. If you wanted to go to BT you had to clear the first boss in Hyjal.

Getting into TK also forced you through the hardest heroic mode dungeons - if you could make it through a timed Shattered Halls run and through Arcatraz then you'd basically laugh your way through the others (save for maybe shadowlab).

Sunwell didn't have an attunement but it was tuned hard enough that people without Tier 6 weren't going anywhere. Theoretically you may have gotten past Kalecgos without a raid mostly covered in BT/Hyjal gear but Brutallus would have stopped you in your tracks 5 minutes later.

Blizzard doesn't make it quite so easy with dungeons and instances spread out all over the place and new people have no idea which one to do first and will often get roped in with a group doing a dungeon they've not done before especially if they are a casual.

Press "I" and it won't let you queue up for something you don't belong in. For practical purposes dungeons don't even have physical locations any more: you don't need to know where to go. My record to date is 38 minutes to clear all three new heroic 5-man dungeons.

So i did ICC10 for the first time on my main (Hunter), i was thinking well you know my gear isnt that imba and icc requirements would be sky high... they were not. One of our Tanks had a gear score of 4200 (around 32-34k hp unbuffed i think) and we had 1 slacking healer in pvp gear. Still suprisingly managed to clear it with 1 wipe on the last boss at 1%. Pretty much one shotted the lot.

Now just as a comparison my first raid was Kara, i found kara to be more difficult than ICC. This is not because Kara is/was harder, its simply because i did not know my class well enough then as i do now, and also i have much more raiding experience. When i got into the swing of things in BC I was raiding BT and TK, in terms of difficulty i reckon they were more difficult than ICC. We had more wipes then, fights too longer to learn etc.

I was pretty much given an explanation of the fight in vent and did what i was supposed to do... improvised a bit at the end where myself and my fellow hunter were playing ping pong with the adds on Saurfang using distracting shot.

I have absolutly no doubt in my mind that if our guild had a bigger roster with more active players at the same gear levels as myself, we would be able to fully clear ICC on 25 man and possibly try a few hard modes.

I got a PM saying Blizzard doing gifts through - http://www.europe-christmas.net/ , site looks legit but I'm sure it's a scam to steal logins.

Anyone confirm?

if it doesnt have .blizzard.com or .warcraft.com then rule of thumb is DONT enter your login details to the sites.

people still play this game? lol

im waiting for the day when the finally make a wow 2. with some updated graphics or something new. but thats a long way off if people keep playing this old thing.

I also think people should quit playing Tetris and Chess until they release 2.0 versions with updated graphics.

No, no, this is how you got attuned for Black Temple:

http://www.worldofwarcraft.com/btattunement/

:)

All things considered, that's not too far off the attunement chain that a raider looking to do this as progression would have taken.

Sure you weren't running around Molten Core but when you add up all the quests from old-hillsbrad to zoning into BT I wouldn't be surprised if there were over 150 quests in the chain, plus rep grind with 4 factions and purchasing a flying mount.

(this is assuming you wanted to do everything and not have somebody summon nightbane or open any dungeon doors for you).

people still play this game? lol

im waiting for the day when the finally make a wow 2. with some updated graphics or something new. but thats a long way off if people keep playing this old thing.

It's called Cataclysm, updated World, updated character models, and huge changes to how the game is played.

No, no, this is how you got attuned for Black Temple:

http://www.worldofwarcraft.com/btattunement/

:)

Blizz really really needs to add something like this back into the game for a current if not future raids, maybe something not of extrme length as the BT attunement but of a slightly smaller size, then player who can genuinely be bothered will be attuned. Either attunement of some sort or ilvl restriction. so if a player at 80 full of greens tries to Zone into lets say ToC25 it should say you dont have ilvl 219/226 gear you can't come in, and with ICC somethng like ilvl232/245 gear requirement. I am sick of carrying people through instances and raids and then they get the achievement and boast in trade how good they are when they are completely *****.

There is no progession at all with raiding, as soon as you Ding you can pretty much start raiding ToC (after you farm badges for T9 from HCs). There should be a mechanism that will not let you zone in unless you have completeted the previous raids. So OS->Nax->EoE->Ulduar->ToC->ICC->Future Raid Pre Cata? . Maybe not enforce this if this is your millionth alt but it should deffos be the case if its your first level 80 charcater.

I have not completed ulduar /sigh ... however if there was some sort of pre-requisite to get into ToC10 and it involved completed uldaur then yeah i most likely would have done it. Bit strange that I have not downed freya and IC on 10 man but have on 25, also Have not downed the general on 10 but have done so on 25 man >< My guild seem to be reluctant to visit old raids and complete them. I had to pug Sath3D on 10 and 25 man. 3 out of 4 of my nax undying attempts were in pugs (someone always died on KT :( ), Most of the nax achievements (less is more etc) i did were with pugs

I miss the time without Achievements.

There was a major talk about this in the trade channel on the server im on(sigh, recently picked up playing again), Moonglade EU, and I think it ended with me saying "Achievements is like apartheid"

But overall.

Blizzard better get out some "Classic" servers,.

bring back 40 man raids, bring back the difficulty of the game.

I miss the time without Achievements.

There was a major talk about this in the trade channel on the server im on(sigh, recently picked up playing again), Moonglade EU, and I think it ended with me saying "Achievements is like apartheid"

But overall.

Blizzard better get out some "Classic" servers,.

bring back 40 man raids, bring back the difficulty of the game.

Achievements can be fun sometimes. Although them being a prerequisite for some dungeon/raid is just stupid.

Blizzard made 10 and 25 player raids because they wanted more people to do raids, not just the hardcore ones that dedicate more time on WoW.

I dont get why since the release of the patch players IQ seems to have dropped. Was in VoA25 where we downed Koro but failed on Emalon. Nub Shammy along with a few others kept dps'ing boss instead of adds, happening twice both on Hunter and DK. Annoying as hell the 2 weeks running this has happening. I feel i pug with brainless scum everytime i pug something.

Was in VoA25 where we downed Koro but failed on Emalon.

Koralon it pretty much a tank and spank.. the only thing people (tank/melee dps) need to know is to move out of fire/kite him backwards. Emalon is about timing and knowing who to dps.. which is too hard for the majority of players to understand. :[

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Posts

    • You're absolutely right! No reason in hell these should be on the road!
    • They aren't going to want to. Most would just go with the 17 Pro and save money. Why would they want to spend $300 for basically the same thing? It's not worth it if there are hardly any changes from year to year.
    • 24H2 rolled out to the Release Preview Channel in early June 2024, so this coming a bit later in the Experimental Channel (formerly Dev) doesn't really say much more than earlier H2 releases that came out in October. I am not sure what the thinking is here by putting it in Experimental, one would think that the 26H2 stamp means features are locked down and it's now bug tested until October? I don't even pretend to understand Microsoft's strategy for Windows Insider Program though
    • Nothing Ear (a) and CMF Buds Pro 2 with active noise cancellation drop to lowest price ever by Fiza Ali With Prime Day 2026 scheduled to run from Tuesday 23 to Friday 26 June, Amazon has already begun rolling out early access offers ahead of the main event. Particularly, Nothing Ear (a) and CMF Buds Pro 2 wireless earbuds have dropped to their lowest price ever with limited Prime deal offering 33% and 24% discounts, respectively. Nothing Ear (a) are equipped with 11mm dynamic drivers featuring a PM1 + TPU diaphragm. For noise control, the earbuds offer active noise cancellation (ANC) of up to 45dB across frequencies reaching 5,000Hz. The smart ANC algorithm adapts to surrounding noise levels, while a Transparency Mode allows users to remain aware of their environment when needed. Connectivity is handled via Bluetooth 5.3, with support for AAC, SBC, and LDAC audio codecs. Additional features include IP54-rated earbuds for dust and splash resistance, paired with an IPX2-rated charging case. Furthermore, users also benefit from pinch controls, in-ear detection, Google Fast Pair, Microsoft Swift Pair, dual-device connectivity, and a low-latency mode designed for gaming and video playback. The Nothing X app unlocks a range of customisation options, including a personalised equaliser, bass enhancement, control remapping, ear tip fit testing, firmware updates, dual-device management, a Find My Earbuds feature, and low-latency mode settings. When it comes to the battery, the earbuds house a 46mAh lithium-ion battery, while the charging case contains a 500mAh cell. With ANC disabled, users can expect up to 9.5 hours of playback from the earbuds and up to 42.5 hours in total with the charging case. With ANC enabled, battery life is rated at up to 5.5 hours per charge and up to 24.5 hours combined with the case. Finally, fast charging is also supported that should provide up to 10 hours of playback from a 10-minute charge with ANC turned off. Nothing Ear (a) Wireless Earbuds (Black): $53.20 (Amazon US) - 33% The CMF Buds Pro 2 feature a dual-driver audio system consisting of an 11mm bass driver and a 6mm micro-planar tweeter. The earbuds use PU (polyurethane) and PET (polyethylene terephthalate) titanium-coated diaphragms and are tuned by Nothing to deliver balanced audio performance. They further support active noise cancellation of up to 50dB across a frequency range of up to 5,000Hz, and noise control features include a Smart ANC algorithm, Adaptive ANC, Transparency Mode, and Clear Voice Technology 2.0. For calls, the CMF Buds Pro 2 use a total of six microphones and feature an environmental noise-cancelling algorithm, Clear Voice Technology 3.0, and Wind Noise Reduction 3.0 that should improve voice clarity during conversations. Furthermore, when it comes to the connectivity, it is provided through Bluetooth 5.4. Additional features include an IP55 rating for dust and water resistance, Google Fast Pair, Microsoft Swift Pair, in-ear detection, a low-latency mode, and a Find My Earbuds function. Moreover, through the Nothing X app for Android and iOS, users can access custom EQ settings, a bass enhancement algorithm, customisable controls, Find My Earbuds, low-latency mode, dual-device connectivity, an ear tip fit test, and firmware updates. The earbuds contain a 60mAh rechargeable lithium-ion battery, while the charging case houses a 460mAh battery. A full charge of the earbuds and case via USB-C should take approximately 85 minutes, while the earbuds alone should be fully recharged in the case in around 60 minutes. Battery life is rated at up to 11 hours of playback on a single charge and up to 43 hours with the charging case when ANC is turned off. With ANC enabled, playback time is reduced to up to 6.5 hours on the earbuds and up to 26 hours with the charging case. Talk time is rated at up to 6 hours on the earbuds and 25 hours with the case with ANC disabled, or up to 4.8 hours and 18.6 hours, respectively, with ANC enabled. CMF Buds Pro 2 Wireless Earbuds (Dark Grey): $37.05 (Amazon US) - 24% Good to know This Amazon deal is U.S. specific, and not available in other regions unless specified. We only use first-party seller links (at the time of article publishing); ensure that you purchase from a first-party seller link only. Check out Today's Deals on Amazon | or our recent tech deals. Become a Prime member (for Students or SNAP) via Neowin Get Prime Access - Prime for half price (for qualifying Medicaid, EBT, SNAP) Subscribe to Prime Video, Audible Plus, Music Unlimited or Kindle Unlimited via Neowin As an Amazon Associate, we earn from qualifying purchases.
  • Recent Achievements

    • Week One Done
      AMV earned a badge
      Week One Done
    • One Month Later
      AMV earned a badge
      One Month Later
    • Collaborator
      ryansurfer98 went up a rank
      Collaborator
    • One Month Later
      Eurosoft10 earned a badge
      One Month Later
    • Week One Done
      Eurosoft10 earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      542
    2. 2
      +Edouard
      186
    3. 3
      Michael Scrip
      77
    4. 4
      PsYcHoKiLLa
      76
    5. 5
      Steven P.
      71
  • Tell a friend

    Love Neowin? Tell a friend!