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Been playing since September, yesterday I finally completed VoA25 and Ony25 .. fulfilling day :D I can never find people to do the three raids I need to get my title for Champion of the Frozen Wastes =(

http://www.wowarmory.com/character-sheet.x...ei&n=Strokr

Just gotta get a few more upgrades to be where i'd like to be... need 3 more Primordial Saronites to get my boots made

Been playing since September, yesterday I finally completed VoA25 and Ony25 .. fulfilling day :D I can never find people to do the three raids I need to get my title for Champion of the Frozen Wastes =(

http://www.wowarmory.com/character-sheet.x...ei&n=Strokr

Just gotta get a few more upgrades to be where i'd like to be... need 3 more Primordial Saronites to get my boots made

IMO, don't waste your time on getting the Rock-Steady Treads. Spend your frost emblems on the ilevel 264 back piece. It's 50 Frost emblems and would (at this point) be an bigger and easier (50 emblems compared to 69 emblems) upgrade, not to mention the gold you would have to, or have already, spent on the other mats.

Also, you might wanna find someone who has the pattern before you have the mats.

Lastly, Primordial Saronite drops off Lord Marrowgar (25%) and Lady Deathwhisper (17%) in 25 man ICC. Both fights are, server pending, easily pug-able.

Totally thought you were horde.

I am. Conspiracy was formed when the top two guilds on the server picked their top players and formed a new one. The top guild on the server was Betrayal (my priest's horde guild) and they merged with members of Eternals (#2 guild on the server only because they quit raiding when they ran into pre-nerf M'uru).

The Alliance characters re-rolled in the last couple weeks of TBC. There are also a handful of people who were members of Overrated / Bloodsworn who came back to play (also re-rolls for obvious reasons).

Most of the people had friendships that stretch back to Onyxia being considered progression content so it has worked out fairly well.

IMO, don't waste your time on getting the Rock-Steady Treads. Spend your frost emblems on the ilevel 264 back piece. It's 50 Frost emblems and would (at this point) be an bigger and easier (50 emblems compared to 69 emblems) upgrade, not to mention the gold you would have to, or have already, spent on the other mats.

Also, you might wanna find someone who has the pattern before you have the mats.

Lastly, Primordial Saronite drops off Lord Marrowgar (25%) and Lady Deathwhisper (17%) in 25 man ICC. Both fights are, server pending, easily pug-able.

I got all the mats, except the 3 primordial saronites .. have a rather large bank of mats. Thanks for the info about it dropping of the 25man, didn't know that. And we have the pattern already, so no biggie there.

A challenge to get gear.

Getting screwed by RNG isn't a challenge and putting time into a game to run a quick heroic doesn't constitute as a mighty effort.

I'm a casual player. And as a casual I can't devote the time required to run Dungeons. I don't really get an hour on the game in a single sitting. Which means I usually have to leave in the middle of an instance which isn't fair on other players so I side-step that whole thing entirely and just play PVP where I can jump in for 14 minutes on a BG or 10 minutes in Wintergrasp if I time it right. With the credits I get from playing those I buy gear. I like the way Blizzard have it setup because otherwise I'd always be in very crappy gear and I'd get owned constantly on my PVP server, at-least this way I have a chance to play with those who can devote more time to the game.

I understand that the hard core crowd don't like that average people can get the same gear as them and they don't want to be in the same raids and instances as them but gear is only half of it, you need to know how to play and knowledge of the environment is just as important as what your wearing so people who aren't good will get noticed and avoided.

In my opinion Blizzard should have made the progression in the game similar to Guild Wars where you can only do Dungeons and Instances when you reach these points in the game by completing the previous dungeons and instances. Basically if you want to play in Dungeon C you have had to complete successfully A and B. And the difficulty increases from A to Z at a steady pace. That is why every single person who plays Guild Wars has played PVE and nearly all of them have experienced all the content. Blizzard doesn't make it quite so easy with dungeons and instances spread out all over the place and new people have no idea which one to do first and will often get roped in with a group doing a dungeon they've not done before especially if they are a casual.

Anyway just my thoughts from a casual perspective. I will say I've noticed the game getting easier and easier over time. I first started playing just after BC was released and even from then to now I've noticed lots of things have become easier. Questing is one of the most recent changes to come to mind. Actually pointing out where you have to go to complete objectives is something the game should have had from day one and its great to see it included finally.

I understand that the hard core crowd don't like that average people can get the same gear as them and they don't want to be in the same raids and instances as them but gear is only half of it

I've never given a damn if my gear was unique or special - I didn't like that world+dog has the same gear because I think it makes the world look bland when every druid looks identical, but I could care less if every single person had the best gear int he game.

you need to know how to play and knowledge of the environment is just as important as what your wearing so people who aren't good will get noticed and avoided.

I think one of the major complaints among what you'd call hardcore raiders is that there isn't any real knowledge required to progress any more. Difficult content is dead and gone forever, that's great for casuals and most raiders but it sucks for the top 1%.

Also, unless you're raiding with your guild it doesn't matter how bad you are because the random dungeon finder doesn't know that you're terrible.

In my opinion Blizzard should have made the progression in the game similar to Guild Wars where you can only do Dungeons and Instances when you reach these points in the game by completing the previous dungeons and instances. Basically if you want to play in Dungeon C you have had to complete successfully A and B.

We had that in TBC and it was absolutely terrible. Removing attunements for SSC/TK and later BT/Hyjal was one of the best changes made in that expansion. It's right up there with gutting alchemy, harmonizing spellpower, and adding daily quests.

In TBC if you wanted to go to SSC you had to clear Karazhan and Gruul. If you wanted to go to TK you had to clear Magtheridon. That covered forcing you through Tier 4. If you wanted to go to Hyjal you had to clear SSC and TK which covered all of Tier 5. If you wanted to go to BT you had to clear the first boss in Hyjal.

Getting into TK also forced you through the hardest heroic mode dungeons - if you could make it through a timed Shattered Halls run and through Arcatraz then you'd basically laugh your way through the others (save for maybe shadowlab).

Sunwell didn't have an attunement but it was tuned hard enough that people without Tier 6 weren't going anywhere. Theoretically you may have gotten past Kalecgos without a raid mostly covered in BT/Hyjal gear but Brutallus would have stopped you in your tracks 5 minutes later.

Blizzard doesn't make it quite so easy with dungeons and instances spread out all over the place and new people have no idea which one to do first and will often get roped in with a group doing a dungeon they've not done before especially if they are a casual.

Press "I" and it won't let you queue up for something you don't belong in. For practical purposes dungeons don't even have physical locations any more: you don't need to know where to go. My record to date is 38 minutes to clear all three new heroic 5-man dungeons.

So i did ICC10 for the first time on my main (Hunter), i was thinking well you know my gear isnt that imba and icc requirements would be sky high... they were not. One of our Tanks had a gear score of 4200 (around 32-34k hp unbuffed i think) and we had 1 slacking healer in pvp gear. Still suprisingly managed to clear it with 1 wipe on the last boss at 1%. Pretty much one shotted the lot.

Now just as a comparison my first raid was Kara, i found kara to be more difficult than ICC. This is not because Kara is/was harder, its simply because i did not know my class well enough then as i do now, and also i have much more raiding experience. When i got into the swing of things in BC I was raiding BT and TK, in terms of difficulty i reckon they were more difficult than ICC. We had more wipes then, fights too longer to learn etc.

I was pretty much given an explanation of the fight in vent and did what i was supposed to do... improvised a bit at the end where myself and my fellow hunter were playing ping pong with the adds on Saurfang using distracting shot.

I have absolutly no doubt in my mind that if our guild had a bigger roster with more active players at the same gear levels as myself, we would be able to fully clear ICC on 25 man and possibly try a few hard modes.

I got a PM saying Blizzard doing gifts through - http://www.europe-christmas.net/ , site looks legit but I'm sure it's a scam to steal logins.

Anyone confirm?

if it doesnt have .blizzard.com or .warcraft.com then rule of thumb is DONT enter your login details to the sites.

people still play this game? lol

im waiting for the day when the finally make a wow 2. with some updated graphics or something new. but thats a long way off if people keep playing this old thing.

I also think people should quit playing Tetris and Chess until they release 2.0 versions with updated graphics.

No, no, this is how you got attuned for Black Temple:

http://www.worldofwarcraft.com/btattunement/

:)

All things considered, that's not too far off the attunement chain that a raider looking to do this as progression would have taken.

Sure you weren't running around Molten Core but when you add up all the quests from old-hillsbrad to zoning into BT I wouldn't be surprised if there were over 150 quests in the chain, plus rep grind with 4 factions and purchasing a flying mount.

(this is assuming you wanted to do everything and not have somebody summon nightbane or open any dungeon doors for you).

people still play this game? lol

im waiting for the day when the finally make a wow 2. with some updated graphics or something new. but thats a long way off if people keep playing this old thing.

It's called Cataclysm, updated World, updated character models, and huge changes to how the game is played.

No, no, this is how you got attuned for Black Temple:

http://www.worldofwarcraft.com/btattunement/

:)

Blizz really really needs to add something like this back into the game for a current if not future raids, maybe something not of extrme length as the BT attunement but of a slightly smaller size, then player who can genuinely be bothered will be attuned. Either attunement of some sort or ilvl restriction. so if a player at 80 full of greens tries to Zone into lets say ToC25 it should say you dont have ilvl 219/226 gear you can't come in, and with ICC somethng like ilvl232/245 gear requirement. I am sick of carrying people through instances and raids and then they get the achievement and boast in trade how good they are when they are completely *****.

There is no progession at all with raiding, as soon as you Ding you can pretty much start raiding ToC (after you farm badges for T9 from HCs). There should be a mechanism that will not let you zone in unless you have completeted the previous raids. So OS->Nax->EoE->Ulduar->ToC->ICC->Future Raid Pre Cata? . Maybe not enforce this if this is your millionth alt but it should deffos be the case if its your first level 80 charcater.

I have not completed ulduar /sigh ... however if there was some sort of pre-requisite to get into ToC10 and it involved completed uldaur then yeah i most likely would have done it. Bit strange that I have not downed freya and IC on 10 man but have on 25, also Have not downed the general on 10 but have done so on 25 man >< My guild seem to be reluctant to visit old raids and complete them. I had to pug Sath3D on 10 and 25 man. 3 out of 4 of my nax undying attempts were in pugs (someone always died on KT :( ), Most of the nax achievements (less is more etc) i did were with pugs

I miss the time without Achievements.

There was a major talk about this in the trade channel on the server im on(sigh, recently picked up playing again), Moonglade EU, and I think it ended with me saying "Achievements is like apartheid"

But overall.

Blizzard better get out some "Classic" servers,.

bring back 40 man raids, bring back the difficulty of the game.

I miss the time without Achievements.

There was a major talk about this in the trade channel on the server im on(sigh, recently picked up playing again), Moonglade EU, and I think it ended with me saying "Achievements is like apartheid"

But overall.

Blizzard better get out some "Classic" servers,.

bring back 40 man raids, bring back the difficulty of the game.

Achievements can be fun sometimes. Although them being a prerequisite for some dungeon/raid is just stupid.

Blizzard made 10 and 25 player raids because they wanted more people to do raids, not just the hardcore ones that dedicate more time on WoW.

I dont get why since the release of the patch players IQ seems to have dropped. Was in VoA25 where we downed Koro but failed on Emalon. Nub Shammy along with a few others kept dps'ing boss instead of adds, happening twice both on Hunter and DK. Annoying as hell the 2 weeks running this has happening. I feel i pug with brainless scum everytime i pug something.

Was in VoA25 where we downed Koro but failed on Emalon.

Koralon it pretty much a tank and spank.. the only thing people (tank/melee dps) need to know is to move out of fire/kite him backwards. Emalon is about timing and knowing who to dps.. which is too hard for the majority of players to understand. :[

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