[Official] SOCOM: U.S. Navy SEALs Confrontation


Recommended Posts

Well in all fairness you are basing that experience on the fact we are trying to create a server for just Neowin members, and it appears not all that many even got into the Beta. If we were not trying to play with each other, there are literally hundreds of others of games with thousands of gamers being played by other people.

Yeah that is true, but it wasn't a private room just for Neowin. Hopefully more people join later in todays games.

I think the game is great! Although I've only got a few issues... :p

1. Sometimes when you're in the crouch stance, and run... when you stop - you don't crouch, you have to tap triangle twice to stand, and then crouch.. if that makes sense.

2. When you're in your weapons 'sight' mode, if you want to sprint away quick, you first have to 'zoom out' from the view and then sprint, which imo makes no sense o_O

3. Slooooooow menu interface!!

4. When I aim and shoot at people, they don't always die :( (But that's more my own issue :p haha)

I think the game is great! Although I've only got a few issues... :p

1. Sometimes when you're in the crouch stance, and run... when you stop - you don't crouch, you have to tap triangle twice to stand, and then crouch.. if that makes sense.

2. When you're in your weapons 'sight' mode, if you want to sprint away quick, you first have to 'zoom out' from the view and then sprint, which imo makes no sense o_O

3. Slooooooow menu interface!!

4. When I aim and shoot at people, they don't always die :( (But that's more my own issue :p haha)

The menu interface is one thing that really has annoyed me. Like you said it is very slow and unresponsive. You will select something, u hear the click sound and then 5 seconds later it will register and start loading the next screen.

Last few times i connected i've logged on to the servers first time and no more Networ failures so at least there improving it :p i still love this game for just being like SOCOM 2 just needs ironed out a little bit...if they dnt get it fixed soon i hope they delay it a bit instead of shipping it the way it is!

:sleep:

I never said there is nobody playing the game. God some people love to twist things to their own arguements.

I said we waited almost 30 mins before someone joined our match, I don't need to lie about that, there is 2 other members from Neowin who can tell you the same thing. 6000 new players got the game on Thursday, god knows how many from USA using Qore to get in. IMO, it's pretty bad when nobody joins your game after waiting so long, if anything it's a knock on the server browser system used.

I said we waited almost 30 mins before someone joined our match, I don't need to lie about that, there is 2 other members from Neowin who can tell you the same thing. 6000 new players got the game on Thursday, god knows how many from USA using Qore to get in. IMO, it's pretty bad when nobody joins your game after waiting so long, if anything it's a knock on the server browser system used.

Well two things to this. If I was a stranger, and I saw a room called something so specific like "Neowin" that I never heard of, I probably would not join, especially just seeing only 3 people were in the room (Me, You & Sethos). I think that is fair to say. In a browser based system, one thing I almost always check is how many people playing before I join (then rules, gametype, etc.).

From what I can tell, the way to see how many people are playing is when you first get to choose a channel, it tells you how many people that channel is capable of having total, and how many are actually in the channel. Most channels I have seen have been close to filled at the max of 256, so that indicates to me a ton of people are playing. Perhaps on my end in the US I see different channels, not sure.

Also FTR, Qore users are not in yet. Sethos was kind enough to hook me up with a US Code he had as an extra.

Qore users start the 11th or 12th or something like that, thats when the servers really start running bad. LOL

Also, I myself am a huge, huge fan of the server based browser as it reminds me of the good old days on a PC. Also since Quick Match is disabled right now, at least on my end, no real telling if that works not or yet.

Finally, and this is in response to a few of you actually and no one specific, I remember there was a discussion a few pages back about wether this was a Demo or a Beta? It is clearly listed and defined as a Beta. As such, a lot of these issues we are all having, although I do admit other games that have been released on the console in their Beta forms clearly had not have as many issues as this game does, but in all fairness that is what it is being called, and as such it can have some issues and not be so harshly judged, at least IMO. With that said, if the menus stay as is, that would be a travesty, it truly would.

So enough of all of that, is anyone playing soon (or like now??). I just got done with all of my chores for the day (I hate my lawn, hate it hate it ROFL), so if anyone plans on playing soon, let me know, and I will hop on. If not, I completely content with laying on my couch. :rofl:

Yeah sorry all, I passed out on my couch shortly after posting. Did a whole lot of yard work today. Will more than likely check tomorrow for that invite. (Y)

snip

I hear what you are saying dude and I agree with you on most of it. I like browser based games too, but only when they are mixed with match making. That to me is best of both worlds as it allows you to setup matches however you like and search for them, but also jump right into a game. But they cause issues when they seperate the gamers up too much and as I've seen since Thursday, not a whole lot of people in each match. I think I've been in one game where it was maxed out, for instance.

Yeah I remembered after my post that Qore was not yet opened up to members in US yet, but there is americans online so there has been some other sort of promotion or entry for beta testers somehow.

I'm always this harsh when I beta test something, especially a game. I don't see the point in treating it like a demo and pretending everything works or that there isn't anything which needs improving or else the game ends up shipping to market like crap (N) I do it with all betas, not just Socom. Other people just don't want to hear it I guess and would rather pretend everything is perfect as it is. I don't agree.

Yeah I remembered after my post that Qore was not yet opened up to members in US yet, but there is americans online so there has been some other sort of promotion or entry for beta testers somehow.

We got beta invites for preorders, so pretty easy access. Not to mention that our beta codes are good for two friends also, so there should be quite a few americans on.

Other people just don't want to hear it I guess and would rather pretend everything is perfect as it is. I don't agree.

Not at all. I've not, and I'm yet to read a comment from anybody, saying the demo/beta is perfect. I simply didn't agree with your comment slating the PSN and lack of people present on this highly anticipated game. You were speaking rubbish, plain and simple.

The game is rammed full of people from all over Europe and the US, most if not all channels are 95%+ full - you can't fail to see that, yet you did.

Just noticed I had more gear available to me after creating the clan, awesome.

Now I can even get Seal armour which actually covers those permanently desert-coloured boots and a Special Forces helmet (Y) :laugh:

Yeah i think everyone with in the clan gets more armour aswell depends on wat the clan choose to be like SAS or SEAL etc..but if i remember correctly the leader of the clan gets something special!

Also anyone been playing recently? just tried a few games today and they all have some serious lag issues!

Played a few hours ago and didn't notice anything, was even an American server. Only had the usual "Freeze" lagging and load times you'd need a calender to measure.

Yeah I did know about gear specific to those teams, I just didn't think you'd have to be in a clan to activate it. But I'd love to know what that "something special" is :o :laugh:

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Citizen Sleeper and Robobeat are free to claim on the Epic Games Store by Pulasthi Ariyasinghe PC gamers have two more games they can add to their library without needing to open their wallets, as the Epic Games Store's freebie offer has just refreshed. That means last week's Warhammer 40K Speed Freeks and The Ouroboros King offer has been replaced by two new games, which happen to be Robobeat and Citizen Sleeper copies. From the duo, Robobeat lands from developer Simon Fredholm, offering a rhythm-based action game. Released only last year, the title puts you into the shoes of Ace, a bounty hunter that's targeting the robot showman Frazzer. The fast-paced title offers movement techniques like wall-running, sliding, and bunny hopping to zoom around while shooting enemies, but the requirement is doing everything to the beat. Outside of built-in tracks, the title also lets players upload their own music to populate its levels too. Next, Citizen Sleeper lands from Jump Over The Age, a sci-fi RPG adventure taking place in a ruined space station where thousands of people are trying to survive. The tabletop RPG-inspired title uses things like dice and clocks to change how the player approaches situations and survives their day-to-day lives. There is a large range of characters to meet with in the station, each with their own storylines and alliances. "You are a sleeper, a digitised human consciousness in an artificial body, owned by a corporation that wants you back," says the developer about the setting. "Thrust amongst the unfamiliar and colourful inhabitants of the Eye, you need to build friendships, earn your keep, and navigate the factions of this strange metropolis, if you hope to survive to see the next cycle." The Citizen Sleeper and Robobeat giveaways are set to run until June 25 on the Epic Games Store, giving PC gamers seven days to claim the latest offer. Once this closes out, new freebies will take its place on the same day. They are supposed to be copies of RollerCoaster Tycoon 3 and Voidwrought. Don't forget that mobile gamers can check out the Epic Game Store's weekly giveaways on Android and iOS to grab a freebie there as well.
    • Vivaldi version 8.0.4033.50 released June 17: https://vivaldi.com/blog/desktop/minor-update-eight-8-0/
    • The Online part hasn't even been announced and probably won't be included on day one. This is a massive singleplayer game.
    • While I agree with all that, it just proves there's an a** built for every seat.
  • Recent Achievements

    • Week One Done
      Huge Trailer earned a badge
      Week One Done
    • Week One Done
      Classifyskilleducation earned a badge
      Week One Done
    • One Month Later
      eurospharma62 earned a badge
      One Month Later
    • Week One Done
      With What earned a badge
      Week One Done
    • Week One Done
      Harris Gilbert earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      561
    2. 2
      +Edouard
      169
    3. 3
      PsYcHoKiLLa
      73
    4. 4
      Michael Scrip
      64
    5. 5
      ATLien_0
      64
  • Tell a friend

    Love Neowin? Tell a friend!