UEFA Champions League


UEFA CL 2008/2009  

105 members have voted

  1. 1. Who will win UEFA CL 2008/2009?

    • Arsenal
      12
    • Liverpool
      10
    • Barcelona
      31
    • Inter
      2
    • Manchester United
      30
    • Chelsea
      6
    • Real Madrid
      4
    • Other
      10
  2. 2. Top Scorer?

    • Kaka
      1
    • Henry
      5
    • Eto'o
      13
    • Ronaldinho
      2
    • Fernando Torres
      16
    • Ronaldo
      21
    • Other
      47


Recommended Posts

Honestly, ITV need to get a new in studio line up! Steve Ryder and Andy Townsend are just unbearable! Makes the old Des Lynam/Gabby Logan and Terry Venables team look like the best presenters in sport! :p

I wanted to watch a cup final tonight and feel like I got a boring top vs. lower half league match! I'm glad the CL Final isn't the final match of the season this year! But dammit, the FA Cup final is back on ITV this year! :crazy:

On that subject, the CL Final is usually the final game of the season, after the FA Cup final usually on the Saturday before hand. Anyone know why it was scheduled later this year? Just outta interest!

I can't take being beaten by a team that shouldn't have been there, period. If it weren't for that Norwegian egg who reffed the Semi-Final with ****-up after ****-up, it would have been a repeat of last season's final. :(

And what makes you so sure you would've beaten them? They won once in the league other time they drew.. Guus Hiddink would have outfoxed Fergie..

Barcelona played United off the park, terrible performance from United. Well done Barcelona.

Looking forward to it all again next season!

I'll leave all the drama/fighting and team bashing to you guys but, I have stuff to do now :p Just remember where your teams finished before going nuts ;)

Why would that matter Liverpool were knocked out by Chelsea not United ...

Because every real Liverpool fan hates United with every ounce of their being, and wants them to lose every match they enter maybe? If you where a real football fan, that'd be a bit more obvious to you, but as a member of the Manchester United glory hog club, I guess i'll let you off.

United where awful everywhere today, and can have no complaints at all about being beaten. And that just shows me that United are not the best club team in the world, they have stuttered and stuttered all season, and when they came up against an opponent with enough quality to really test them, they came up short.

Iniesta was my motm..

Wenger says what I felt tonight best..

“I would want him(Henry) to do well because I know one thing he needs and he deserves in his career is a successful Final. People don’t realise what happened to him in 2006.

“He played in the Champions League Final and just lost. He knows he had the chance to score the second goal. Then he went on and played in the World Cup Final and they lost on penalties. When you are 30 years-old, how much does that hurt?

“You think that might be my last chance to be in there. For him to go back into the Final and do well is very important.

“So I will support him in this game. That’s not Barcelona. I would just want him to play well and then I want the team who plays the best to win.”

Edited by Kralik

I think I heard that just before the kickoff. Odd for them to break tradition. Only one final before was played outside of a Wednesday, and that was a replay, played 48 hours after the game was a draw.

That's just about what I thought ..

Up the Gills by the way ... :D

Pikey, you from Gillingham too?

Anyway, i haven't seen United pass the ball that badly in a while and they seemed like they were afraid of tackling the Barca players or should have at least tried tp pressure them a bit more. Carrick should have been taken off before Park. He had an absolute stinker.

as Liverpool fan I am happy

Really? A Liverpool fan who doesn't live in Liverpool? Wait til Martyn finds out!

And that just shows me that United are not the best club team in the world, they have stuttered and stuttered all season, and when they came up against an opponent with enough quality to really test them, they came up short.

One bad game doesn't make a team bad... if we weren't good we wouldn't have been in the final.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Microsoft launches Godot Sample to streamline Xbox PC game development on the engine by Pulasthi Ariyasinghe Microsoft today announced a new endeavor that aims to make it simpler for Godot developers to get their products into the Xbox PC ecosystem. Dubbed the "XBOX Godot Sample," this is a new public reference for developers using the open-source engine. This is set to serve as an example of how Microsoft GDK, Xbox Services, and PlayFab can be integrated into their projects. The sample is available now on GitHub as a working example. This covers key features in gaming projects that developers may need to release their projects on Xbox PC, with everything from matchmaking and game sign-in to gamepad compatibility with Godot being covered. This release is being called the first step in giving Godot developers the tools to bring their games over to Xbox PC, with more changes to come based on feedback and issue reports. However, the company was clear that this is not related to bringing Godot projects to Xbox consoles. The engine's open development model stops it from accessing console SDKs due to the requirement of NDAs and legal contracts. Here's how it explained this Godot sample project's focus: This is a source-only sample, not a product. It's MIT-licensed at the wrapper layer; the GDK and PlayFab dependencies still require their own installs and license acceptance, consistent with our other XBOX samples. There is no set update cadence for support or maintenance. We’ll watch the repo, monitor issues, and iterate where it makes sense, but this isn't a commercial release. That said, we’re excited to hear your feedback and see any community PRs, as we evolve this together. This is the first step in bringing Godot for XBOX on PC. We plan to evolve it over time based on what the community tells us is most valuable. This sample is built specifically for XBOX on PC. It doesn’t include support for XBOX Series X|S or XBOX One. If you’re already building for XBOX Series X|S or XBOX One, please talk with your XBOX representative. If not, you can get started by signing up here. Game developers can find the XBOX Godot Sample by heading to GitHub over here. Documentation on how to get started with Godot for building an Xbox PC project can be seen here.
    • I don't understand the vision. Do people really want to buy a new computer from Dell with 6 browsers installed? We all keep asking for Microsoft to stop having so much junk on their OS, and adding a bunch of browsers seems to go against that. Ideally, we would just be asked what browser we want during OOBE but Google is just going to pay Dell a bunch of money to include Chrome. Additionally, would you want your phones to start including all the browsers too when you get them? The only thing I ever wanted was to be able to uninstall IE or edge and I believe you are now able to. I do agree that microsoft needs to chill with their "are you sure you don't want to try edge before you install chrome" ads when going to download chrome.
    • It is notable that around 70% of web browser users choose Google Chrome. However, it is puzzling why anyone on Windows would opt for Chrome when Microsoft Edge is often superior in many aspects and comes pre-installed. Edge collects less data, uses less RAM, and is more optimized for Windows as a native Microsoft product. While some may point to bloat in Edge, much of it can be removed with simple tools, requiring no more effort than installing Chrome. Meanwhile, Chrome reportedly downloads large amounts of AI data (4 GB) without explicit consent. I'm sure you Chrome users love that, or? Here is one example of a tool that doesn't even need to be installed to be able to use: https://github.com/TheBobPony/MSEdgeTweaker Although Microsoft’s aggressive promotion of Edge may be questionable, the browser’s current advantages make it a preferable choice over Chrome today, even if Chrome may have been better in the past.
    • JetBrains rolls out IntelliJ IDEA update with Markdown preview fixes and more by David Uzondu Image via JetBrains IntelliJ 2026.1.3 from JetBrains has landed, bringing several highly requested bug fixes that target common UI glitches and terminal rendering issues. If you run tmux inside the integrated terminal, the IDE no longer renders the cursor above the active line. The Markdown preview bug, which was fixed in this release, had annoyed developers for quite some time, as the preview pane failed to render images saved outside the project directory. Instead of displaying the actual image, the IDE simply showed a broken image icon, a problem that stuck around for two years before this update. Over on Windows, developers running WSL can now use wsl.exe to spin up their environments without losing terminal functionality. In previous builds, launching a terminal shell with something like wsl.exe -d ubuntu inside a Windows-based project broke both shell integration and active process detection. Other bug fixes in this release include: An issue where Gradle sync incorrectly reported success as a failure on WSL when using Gradle 9.5.0. A syntax highlighting bug that flagged valid Java for-loop initialization blocks with multiple statements as incorrect. A warning bug that triggered a false non-null local variable alert when using JSpecify annotations. A database generation bug that hid the option to use a DELETE statement instead of a TRUNCATE checkbox. A Kotlin highlighting failure where an assertion error in the Gradle redundant library inspection broke error highlighting. A UI bug where the ComboBox popup lacked a maximum height restriction. A Snowflake syntax error where DataGrip failed to support the "create temp" command. A Svelte syntax parsing failure that incorrectly flagged quotes inside inline expressions. A VCS repository manager deadlock that triggered thread pool exhaustion. A memory leak where the LazyTree component kept all previous versions of a tree in memory. IntelliJ 2026.1.3 is the third bug fix release for the IntelliJ 2026.1 series. The first one landed back in April with a fix for the WSL Python interpreter freeze, another fix for guest participants using Emmet abbreviations, and corrected WildFly server deployment errors.
  • Recent Achievements

    • Collaborator
      Asgardi earned a badge
      Collaborator
    • Conversation Starter
      mobandz earned a badge
      Conversation Starter
    • Apprentice
      fernan99 went up a rank
      Apprentice
    • One Month Later
      nothanks earned a badge
      One Month Later
    • One Month Later
      B2Proxy earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      468
    2. 2
      PsYcHoKiLLa
      243
    3. 3
      Skyfrog
      79
    4. 4
      FloatingFatMan
      73
    5. 5
      Michael Scrip
      60
  • Tell a friend

    Love Neowin? Tell a friend!