[Official] Fallout 3 - DLC for 360/PC released!


Recommended Posts

To platinum it, so generally complete all the Main Missions, Side Quests (not including the smaller ones) and collecting all the Bobbleheads took around 52 hours for me.

Dave has already voted for himself. I convinced Rosie and Bob to stand as candidates themselves. Shawna and Jessica will always vote for Dave. When the last person voted, I approached Dave and asked him about the results. The moment Dave unlocks the ballot box, press the action key and remove the votes in his favor. The condition is that he should n't get a majority. Watch the impending drama.

Ah Right, I thought there might have been some sneaky way of doing it, lol.

Its a pity you can't put your own name in there, that would be amusing.

It looks significantly better, if your system can handle it. I traded my 360 copy in for the PC version. Plus it is so much easier to play with keyboard/mouse.

There is also the mods that are out for it too on PC which make it a lot better too. Just my tuppence worth :p

I gave up being nice and murdered everyone there. Got a nice 'custom' (re: differently named) Hunting Rifle out of it.

Actually if Fawkes accompany you to the Republic of Dave, the citizens will be hostile. To avoid that you should have a very high charisma. Regarding the superior hunting rifle of Dave, I would advise, go for the Lincoln's Repeater found in the Museum of History. It has a maximum damage of 50 when you have high small guns skill. It uses .44 magnum bullets instead of the regular .32 pellets and has a very high accuracy in V.A.T.S. Also it can be easily repaired with ordinary Hunting Rifles found in plenty among dead enemies.

Agreed that the .44 ammo is rare but I use the Lincoln's Repeater only to take out Deathclaws. Other enemies don't even deserve its ammo.Two straight headshots in V.A.T.S blows out a Deathclaw's head. On all other purposes I use the A3-21 Plasma Rifle which has a damage of 55 on 100 Energy Weapon skill and at maximum condition. It can be repaired by ordinary plasma rifles and uses Microfusion cells both of which are plenty throughout the Wasteland.

Precious .44 ammo, it's so rare.

I always found it pretty plentiful and later on in the game have at least 150 rounds at all times. I loved using Lincoln's Repeater so much that anytime I would go a store, I would always buy all their .44 rounds.

Agreed that the .44 ammo is rare but I use the Lincoln's Repeater only to take out Deathclaws. Other enemies don't even deserve its ammo.Two straight headshots in V.A.T.S blows out a Deathclaw's head. On all other purposes I use the A3-21 Plasma Rifle which has a damage of 55 on 100 Energy Weapon skill and at maximum condition. It can be repaired by ordinary plasma rifles and uses Microfusion cells both of which are plenty throughout the Wasteland.

Yeah, my 2nd playthough on the game, I skipped going through downtown and went straight to Rivet City to get the A3-21 rifle. Never was lacking for ammo, and I think by the end of the game, I had around 850 rounds of ammo left.

Here are the weapons I am currently having:

A3-21 Plasma Rifle-Advanced Plasma Rifle obtained from Harkness

Lincoln's Repeater-Advanced Magnum Rifle obtained in Museum of History

Eugene- Advanced Minigun given by Reilly

Vengeance-Advanced Gatling Laser found in Deathclaw Sanctuary.

The Shocker- Advanced Power Fist found in Flooded Metro

The Kneecapper- Advanced Sawn off Shotgun obtained from Ronald in Girdershade. I exploded his pants. :laugh:

Alien Blaster- Found by the Alien Crash Site.

I am currently on the lookout for the following:

Blackhawk-Advanced Scoped Magnum obtained from Agatha.

Experimental MIRV- Fatman shooting off 8 nukes at once found in National Guard Depot.(Looking for Keller Transcripts)

Miss Launcher-Advanced Missile Launcher found in Fort Independence.

The Terrible Shotgun-Obtained from that Friendly Raider in Evergreen Bazaar.(I let him live)

Just completed the Operation Anchorage DLC (PC version).

Pretty boring. I was never looking forward to this DLC, but I got it anyway as I wanted something new to play. I completed it in about 1 hour 30 mins, 2 hours at max.

It just felt like Fallout 3 as a first person shooter. Health and ammo dispensers at every corner, took away what is fun about Fallout 3, which is exploring and picking stuff up off the people and creatures you've killed. (They just disappear in this DLC).

I feel like I just paid for some gamerpoints. :huh:

Sadly those are a little too drastic for me. I was hoping one out of that list would be the top texture mod etc. I really just want to push this game to its limits.

Not just that but a lot of the mods on that list are outdated.

Just completed the Operation Anchorage DLC (PC version).

Pretty boring. I was never looking forward to this DLC, but I got it anyway as I wanted something new to play. I completed it in about 1 hour 30 mins, 2 hours at max.

It just felt like Fallout 3 as a first person shooter. Health and ammo dispensers at every corner, took away what is fun about Fallout 3, which is exploring and picking stuff up off the people and creatures you've killed. (They just disappear in this DLC).

I feel like I just paid for some gamerpoints. :huh:

Wow that's very true!

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • The funny thing here is that like 70% or so of the web browser users use 'Google Chrome' as web browser. What I don't understand is that why on earth would ANYONE choose 'Google Chrome' on Windows when 'Microsoft Edge' is not just better in most things, but it's already there right out of the box for the Windows users. Microsoft Edge has less data collection (yes, that's a fact), less RAM usage and is more optimized for Windows (as it's a Microsoft product) right out of the box. Sure, the way Microsoft is pushing Microsoft Edge on users might not be the best way of doing it and might need to change. But I would never choose 'Google Chrome' over 'Microsoft Edge' today anyways. I'm sure there was a period back in the days when 'Google Chrome' actually was better in most things, but that period is not today.
    • JetBrains rolls out IntelliJ IDEA update with Markdown preview fixes and more by David Uzondu Image via JetBrains IntelliJ 2026.1.3 from JetBrains has landed, bringing several highly requested bug fixes that target common UI glitches and terminal rendering issues. If you run tmux inside the integrated terminal, the IDE no longer renders the cursor above the active line. The Markdown preview bug, which was fixed in this release, had annoyed developers for quite some time, as the preview pane failed to render images saved outside the project directory. Instead of displaying the actual image, the IDE simply showed a broken image icon, a problem that stuck around for two years before this update. Over on Windows, developers running WSL can now use wsl.exe to spin up their environments without losing terminal functionality. In previous builds, launching a terminal shell with something like wsl.exe -d ubuntu inside a Windows-based project broke both shell integration and active process detection. Other bug fixes in this release include: An issue where Gradle sync incorrectly reported success as a failure on WSL when using Gradle 9.5.0. A syntax highlighting bug that flagged valid Java for-loop initialization blocks with multiple statements as incorrect. A warning bug that triggered a false non-null local variable alert when using JSpecify annotations. A database generation bug that hid the option to use a DELETE statement instead of a TRUNCATE checkbox. A Kotlin highlighting failure where an assertion error in the Gradle redundant library inspection broke error highlighting. A UI bug where the ComboBox popup lacked a maximum height restriction. A Snowflake syntax error where DataGrip failed to support the "create temp" command. A Svelte syntax parsing failure that incorrectly flagged quotes inside inline expressions. A VCS repository manager deadlock that triggered thread pool exhaustion. A memory leak where the LazyTree component kept all previous versions of a tree in memory. IntelliJ 2026.1.3 is the third bug fix release for the IntelliJ 2026.1 series. The first one landed back in April with a fix for the WSL Python interpreter freeze, another fix for guest participants using Emmet abbreviations, and corrected WildFly server deployment errors.
    • That stupid annoying Sign in with Google on all these sites now... get the fk outta here
    • I was just being silly based on David Uzondu's comment ☺️
    • The unified inbox, when it arrives, will be a powerful argument for those who have > 1.
  • Recent Achievements

    • Collaborator
      Asgardi earned a badge
      Collaborator
    • Conversation Starter
      mobandz earned a badge
      Conversation Starter
    • Apprentice
      fernan99 went up a rank
      Apprentice
    • One Month Later
      nothanks earned a badge
      One Month Later
    • One Month Later
      B2Proxy earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      469
    2. 2
      PsYcHoKiLLa
      243
    3. 3
      Skyfrog
      79
    4. 4
      FloatingFatMan
      73
    5. 5
      Michael Scrip
      60
  • Tell a friend

    Love Neowin? Tell a friend!