[Official] Forza 3


Recommended Posts

Really... because how often will you see the other cars.

As the T10 guys said, in computer games, it's really about first place. people NEVER go for second, when you see you get second you restart.

So Effectively, even with 8 cars,you will usually only ever see 4, and 3 of them mostly in your rear view mirror as you keep them behind and try to get ahead of the one in front.

So more cars would only act as obstacles in long endurance races, and since noone plays more than 45 minute races and few even that, that would mean that the cars would have to be artificially slow to even be that.

basically, more than 8 or 10 makes little sense.

:blink:

These games are simulators, they aren't really simulating that well if they can't have one of the most important things, the right amount of cars for the game modes they're offering.

Even the minute we knew about GT5 getting NASCAR there were people saying are we only going to get 16 cars max? I mean NASCAR has what, 43 cars or something?

Then there's Le Mans at 50 cars is it?

Obviously there is far from enough technical horse power to do 43 cars, let alone 50 at the fidelity of these games, heck I think next generation would even struggle at 43. Therefore the best compromise is to get as many cars as possible for these big racing events.

The only thing that's a little disappointing for me so far with Forza is that, the amount of cars on the track. Not so bothered about realtime day/night cycles (I assume there will be static time, such as day OR night races), weather would be nice though... then everything else I know so far looks great.

The Forza 3 GameStop Exclusive Limited Edition comes with:

* Forza Motorsport 2GB USB Storage and keychain: Show off your Forza pride with these specially branded items.

* Forza Motorsport VIP Membership* and Exclusive Car Pack*: Want to be a top painter, tuner, driver or just more active in the community? VIP membership is the way to get yourself noticed. Includes special treatment within the online Auction House, Community Storefront and on the Forzamotorsport.net forums. Also includes 5 of the hottest cars from the roster of Forza Motorsport 3, available only through your VIP membership.

* Exclusive Collector?s Edition Car Pack*: This one is for the fans. This pack includes 5 cars that have been hand tuned and hand painted by the developers at Turn 10 to fly the Forza Motorsport colors.

* Exclusive Forza Motorsport 3 Theme:* Customize your Dashboard experience with this limited availability Xbox 360 theme.

*Requires access to Xbox LIVE

http://www.gamestop.com/Catalog/ProductDet...roduct_id=75078

Have they found some new processing power inside the Xbox360 to deliver such amazing new Gfx for Forza 3? It almost make Forza 2 look like a game for the original Xbox....

Those are all screenshot, I wonder how it will really look for real.

Just a case of more time and teaching each other. Most games will improve on engines throughout their lifecycles.

You could look back to the original Tekken on the PS1 and compare to Tekken 3 massive leaps.

tekken-1-ps1.jpg

443204-319764_super.jpg

It certainly does make the first 360 version look rather scrappy though.

  • 2 weeks later...
Irnoic thouhg since from news I've read so far.. Forza 3 doesn't have day/night cycles.. so they were probably driving day only for 24 hours. That's not really realistic. I wish that the news are false as there was no official confirmation from Turn10 but I'm not holding my hopes up.

Bad news, it's been confirmed...

Forza 3: No weather, night racing, or rally - http://www.gamezine.co.uk/news/game-types/...036;1310204.htm

I hope it has weather and night racing, rally i don't really mind. But it be cool to race in the dark ;)

I posted the answer to that right above you :p

There's been a few rumours that the game will also introduce a weather system, night racing and even off-road rally racing like Gran Turismo 5's inclusion of World Rally Championship.

However, Turn 10 community manager Che Chou has come out to refute those claims (at least for now) on the official Forza MotorSport 3 forums: "No weather, night racing, or rally in the game."

  • 2 weeks later...

Yeah, what we've seen in videos seems to suggest that's what it will be like ingame. People won't be best pleased if it turns out they've been spending a tonne of time on releasing touched-up screenshots rather than cracking on with getting the game ready. You expect it from EA, but not Turn 10.

Bad news guys. A friend sent me this...it was posted by Che on Neogaf, some dude who's working on F3.

"Many interesting theories. The truth is that cockpit FOV is something that we've been tuning for all cars for the past... I dunno, a while now. The E3 Audi R8 perspective was one setting we moved away for playability reasons. Looked nice but ultimately was a waste of real estate. Moving the FOV forward had nothing to do with framerate."

AKA FROM THIS:

241nu60.jpg

TO THIS:

j17m2t.jpg

:puke:

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Nudge me when they bring back hardware audio acceleration so I can get my EAX 5 back. We've evolved graphics to real-time path tracing, but regressed audio some 15 years back in time with this stupid software audio stack.
    • Ocenaudio 3.19.4 by Razvan Serea  Ocenaudio is a full featured, fast and easy to use audio and music editor. It is the ideal software for people who need to edit and analyze audio files without complications. Ocenaudio also has powerful features that will please more advanced users. To assist ocenaudio development, a powerful toolset of audio editing, analysis and manipulation called Ocen Framework was created. ocenaudio is also based on Qt framework, a well known library for cross-platform development. Cross-platform support ocenaudio is available for all major operating systems: Microsoft Windows, Mac OS X and Linux. Native applications are generated for each platform from a common source, in order to achieve excelent performance and seamless integration with the operating system. All versions of ocenaudio have a uniform set of features and the same graphical interface, so the skills you learn in one platform can be used in the others. VST plugins support Ocenaudio supports VST (Virtual Studio Technology) plugins, giving its users access to numerous effects. Like the native effects, VST effects can use real-time preview to aide configuration. Real-time preview of effects Applying effects such as EQ, gain and filtering is an important part of audio editing. However, it is very tricky to get the desired result by adjusting the controls configuration alone: you must listen the processed audio. To ease the configuration of audio effects, ocenaudio has a real time preview feature: you hear the processed signal while adjusting the controls. The effect configuration window also includes a miniature view of the selected audio signal. You can navigate on this miniature view in the same way as you do on the main interface, selecting parts that interest you and listening to the effect result in real time. Multiselection for delicate editions To speed up complex audio files editing, ocenaudio includes multi-selection. With this amazing tool, you can simultaneously select different portions of an audio file and listen, edit or even apply an effect to them. For example, if you want to normalize only the excerpts of an interview where the interviewee is talking, just select them and apply the effect. Eficient edition of large files With ocenaudio, there is no limit to the length or the quantity of the audio files you can edit. Using an advanced memory management system, the application keeps your files open without wasting any of your computer's memory. Even in files several hours long, common editing operations such as copy, cut or paste happen almost instantly. Fully featured spectrogram Besides offering an incredible waveform view of your audio files, ocenaudio has a powerful and complete spectrogram view. In this view, you can analyze the spectral content of your audio signal with maximum clarity. Advanced users will be surprised to find that the spectrogram settings are applied in real time. The display is updated immediately when altering features such as the number of frequency bands, window type and size and dynamic range of the display. Ocenaudio 3.19.4 changelog: Adds fallback fonts so every language and symbol displays correctly Improves autosave and session recovery stability Improves region navigation and display Fixes a crash when the level meter is used on displays with a scaling greater than 200% Fixes memory corruption when using the silence selection tools Fixes crashes when closing a file while effects are still being processed Fixes a freeze when applying effects to many files at once (macOS) Fixes crashes related to audio devices on Windows Fixes invalid file names when exporting regions whose label is used as the file name Other bug fixes and improvements Download: Ocenaudio 64-bit | Portable | ~40.0 MB (Freeware) Download: Ocenaudio for Linux and Mac OS View: Ocenaudio Homepage | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Hasleo Disk Clone 5.8.2.1 by Razvan Serea Hasleo Disk Clone is a free and all-in-one disk cloning software for Windows 11/10/8/7/Vista and Windows Server that can help you migrate Windows OS to another disk, clone one disk to another disk or clone one partition to another location quickly and efficiently. Completely Free Windows Migration and Disk/Partition Cloning Software Migrate Windows from one disk to another without reinstalling Windows, apps. Clone one disk to another and makes the data on 2 disks are exactly the same. Clone a partition to another location without losing any data. Easily adjust the size and location of the destination partition. Convert MBR to GPT or convert GPT to MBR by cloning. Creation of Windows PE emergency disk. Extremely fast cloning speed and multi-language support. Supported OS: Windows Vista/Server 2008 or later, fully compatible with GPT and UEFI. Hasleo Disk Clone 5.8.2.1 changelog: Fixed an issue that caused disk enumeration to fail Fixed an issue where WinPE created under Windows ARM64 26H1 did not work properly Download: Hasleo Disk Clone 5.8.2.1 | 32.3 MB (Freeware) Link: Hasleo Disk Clone Home Page | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • This got me thinking, would you rather a self driving car prioritise protecting its passengers or everyone else? I'd choose the one that keeps me and my kids safest. At some point, these cars have to make those choices already, don't they? Wonder if we have a way to find out what way they lean.
    • The proportion (or number of iterations) has nothing to with this aspect of Copyright I am describing. In short, it doesn't matter how many times the manager tells you to change something or how. Your work product is always YOURS until and unless you then assign that to the person representing the client/company, usually for financial compensation -- either in salary or as a subcontract work for hire payment. if iterations determined copyright, then businesses would have learned to just keep making changes until they could claim they owned the copyright, without having to compensate the artist for their work. And that would be BAD. The only place where the amount of changes does have a role is in how much does a human modify a previous public domain work (from any source) before it is considered fair use or their own work, etc. For example, if a human makes substantial changes to a public domain (re: AI, by definition) work, then they can then claim that derivative work as their own...but NEVER the original version, of course. That's why anyone can make a movie about Dracula, for example, as long as it is based on the public domain novel, but not if they take new ideas from copyrighted movies made afterwards. As one of the people who personally advised the US Copyright Office on their recent ruling on these very issues, be assured that I specifically used the terminology precisely -- though I made it simple enough for laymen to understand it. If I made this confusing by doing so, I apologize. But, to be clear regarding your assumption that I would agree to your second statement that I quoted above -- the answer is NO. If AI does the work, no matter how much "direction" you give it, it cannot be copyrighted. All AI generated content is in the Public Domain and therefore the copyright cannot be assigned to ANYONE, even you -- until and unless substantial modifications are made to it BY A HUMAN BEING (yourself or a contracted artist/writer/etc.) and then that copyright on the derivative work is legally (in writing) transferred to you. This is a critical distinction. And it is important that people, especially AI sloppers, understand this. For example, YouTube is not paying AI slop generators for the copyright, etc. of their AI slop. What YouTube is doing is sharing AD REVENUE for permission to publish your AI slop. Copyright/ownership/rights never come into it. Importantly, that means that anyone can copy any AI slopware on YouTube, etc. and rehost it anywhere they want, even back on YouTube, and there is nothing legal that YouTube can do about it with regards to copyright protections, ownership, DMCA, etc. Anyone is legally free to use any AI slopware in any way they want. When this ruling was pending, I warned Disney legal of all of this before they did their OpenAI deal -- that it would literally dilute their entire IP portfolio forever. They ignored that warning for the PR and stock bump. But that is why, when the ruling came down last year, Disney quickly extricated themselves from that OpenAI deal, even eating the initial upfront fees -- followed closely by OpenAI ending their entire AI video generating business model. They adjusted their PR release dates to make this less obvious to shareholders, of course. Phew. I hope that this clears up the key distinctions for you and anyone reading. If you have any additional questions or even hypotheticals about AI and Copyright, please feel free to ask.
  • Recent Achievements

    • Collaborator
      ryansurfer98 went up a rank
      Collaborator
    • Week One Done
      Eurosoft10 earned a badge
      Week One Done
    • One Month Later
      Eurosoft10 earned a badge
      One Month Later
    • One Year In
      Skeet Campbell earned a badge
      One Year In
    • One Month Later
      Sharbel earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      553
    2. 2
      +Edouard
      188
    3. 3
      Michael Scrip
      78
    4. 4
      PsYcHoKiLLa
      74
    5. 5
      neufuse
      71
  • Tell a friend

    Love Neowin? Tell a friend!