Aion Online


Recommended Posts

Goods news, everyone. I just got word (talk about timing!) that we are increasing the server population caps on our full servers imminently. Stand by and I'll verify when this is being put into practice.

__________________

Your just and noble,

Ayase ~ Sebastian Streiffert

Community Manager

Do not miss vital information - follow me on Twitter now: aion_ayase

http://www.aionsource.com/forum/aion-discu...-status-27.html

You have to have pre ordered before a certain date to get in I think. I want to say you had to do that before Sep 9th but that doesn't seem right, because I know a lot of people have ordered within the last week and are getting in.

If you go into your account on aiononline.com it should say your account type is preorder, or standard, if you bought through Steam or the NCsoft store.

Also they had to delay the log in about 40 minutes because they needed to apply a last minute patch. No biggie. As soon as the servers were up I got in instantly.

I got in at last but I couldn't really decide what server to play on :p

not official as these are the plans for my Lineage 2 account, but as its all done though PlayNC, the Time cards are universial, it should be teh same billing for Aion

post-36462-1253424339_thumb.jpg

Probably $14.99 a month. And I'm pretty sure they offer 3 month, 6 month, and maybe a 1 year subscription but I'm not sure on that yet.
Almost every single MMO since World of Warcraft had the same group of hardened defenders trying to fight for the game, tell us how much better it is, what it does right and how awesome it is. Fast-forward a few months post-launch at the subscriber numbers hit a peak, then slowly start to decent. Servers are merged, half-arsed content is released which gain the utmost praise from the defenders yet the subscriber count still dwindles - A year or so after launch you have a mediocre MMO trying to 'find a place' in a market controlled by a giant.

I foresee same fate for this game.

Reason why you can make these kind of predictions lies in the nature of Mass-Multiplayer Online games - The fact you create a permanent online persona you constantly build and evolve, you don't just go "meh" and jump to the next game. So as soon as something establish itself as the 'giant' it's very hard to get rid of or surpass. Not saying AION needs to surpass WoW but I doubt it will go above and beyond any of the other MMOs out there that tried.

I have to agree with this statement, its happened to many mmorpgs (and I've been around since Meridian 59!) and I can see the same thing with this. Yes it looks pretty (characters only, textures are rough) but it doesn't really have any lasting appeal for me. WoW is better in the sense it feels more fluid, this just seems like a grindy game (yes, similar to WoW) with very little different offerings to others already out there. Yes it's stable and that's great but is it fun? Well.. Not too much for me.

I think the only mmorpg I look forward to is Knights of the Old Republic as it's fully voiced, that's different and will make it more immersive. Some where, some time a company will develop an mmorpg that not a grindfest and offers unique paths per player. I hope I live long enough to see that day!!

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • If you have a TV in your living room, chances are you can probably just use the Steam Link app and play your huge PC in big picture mode, effectively giving you the Steam Machine experience to see if you'd actually like it. The good news is the Steam Machine can have it's drives upgraded. It has a USB-C 10Gbs port as well, so the 512GB drive could be quickly moved to an external enclosure and repurposed.
    • This machine could very well be a second gaming PC for their living room as a console experience. So we would have to assume their main PC exists as well; With that said, I have 10gb home network with a 2.5gigabit internet connection here so we tend to have more than enough speed to download games. However, we can't make use of the 10gb LAN using Steam's built in transfer tool because it always compresses transfers and that slows the transfer down to well below a standard gigabit port speeds, sometimes as slow as 200-300Mb/s transfers. While that's probably still faster than most internet connections anyway, if they'd fix the LAN transfer issue it'd be upto x5 faster even on a gigabit LAN, than simply dropping a 2.5gbe port on there with hopes of a few people having fast internet connections. There are solutions, work arounds, like using LANCache if you run a NAS... or simply copying the files over manually using a network share.
    • Samsung announces ultra-fast UFS 5.0 storage to supercharge mobile AI by Paul Hill Local AI models tend to run a lot more slowly than cloud services like Claude and Gemini; however, Samsung has just announced that it has developed its UFS 5.0 solution, which increases data transfer to speeds of 10.8GB/s, enabling faster storage and processing in mobile memory that has the potential to provide more optimal local AI experiences. Commenting on this development, Jangseok Choi, head of Memory Product Planning at Samsung Electronics, said: If you’ve tried local AI, you’ll know it can be quite slow, especially if using the larger parameter models. By developing this new solution, Samsung says that storage is evolving from just storing data to a core piece of infrastructure that supports AI computation, too. The Korean company said that UFS 5.0 integrates the latest embedded memory interface standard from JEDEC and achieves up to 10.8 gigabytes per second (GB/s) transfer speeds. Regarding write speeds, Samsung UFS 5.0 can reach 9.5 GB/s. Both the read and write speeds are twice as fast as those of the previous UFS 4.1 standard. Aside from being ideal for local AI, Samsung’s UFS 5.0 is more power efficient by 40% compared to UFS 4.1. Samsung achieved this by implementing innovations such as clock gating and multi-voltage technologies. UFS 5.0 is also ultra-compact at just 7.5mm x 13mm x 0.9mm; that is 16.7% smaller than UFS 4.1. The company said it will be bringing it to multiple devices in the future, including mobile, wearable, and extended reality.
    • A bit like the steamdeck, this probably isn't for you.
    • Gamers Nexus already did their review, and building your own will be faster and cheaper, so not very convincing.
  • Recent Achievements

    • Week One Done
      Almohandis earned a badge
      Week One Done
    • Rookie
      dorf went up a rank
      Rookie
    • First Post
      mike_rumble earned a badge
      First Post
    • Dedicated
      tuben earned a badge
      Dedicated
    • Week One Done
      mnsgroup earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      496
    2. 2
      +Edouard
      209
    3. 3
      PsYcHoKiLLa
      99
    4. 4
      Michael Scrip
      86
    5. 5
      neufuse
      69
  • Tell a friend

    Love Neowin? Tell a friend!