[Official] Call of Duty: Modern Warfare 2


Recommended Posts

One of my wishes for CoD4 on the PS3 (probably applicable to the XBox version too, is that when I leave a game to look for another, I don't want it to put me in the same game again, I left that one for a reason!

Yeah, totally agree :laugh: Some times there's a douchebag in the game or some annoying teamkiller, then I get thrown in that exact game 3-4 times in a row despite leaving it - There's a reason why I left!

Thats why we have to buy the pc versions more, to show the devs that we still care about the pc and not just for the console

Um, that doesn't exactly make much sense to me. If we purchase the product even with the jacked up prices, they'd probably consider it a success having sold a PC game at $60, and may very well continue the trend and/or push it in the future.

If anything, it'd probably make more sense to not buy it, forcing them to re-evaluate their pricing.

Yeah, totally agree :laugh: Some times there's a douchebag in the game or some annoying teamkiller, then I get thrown in that exact game 3-4 times in a row despite leaving it - There's a reason why I left!

Why not just set player preference to avoid the guy?

I didn't, that's why I was asking. but that leads to the conclusion that there probably wasn't another game available at the time. Pretty hard to believe, considering the amount of people that play the game at any one time.

Hi all... can anyone tell me if the Modern warfare 2 Prestige edition with night vision ect. comming out for PC? thanks :rofl:

k nm... it seems its only for XBOX 360 and PS3, because of "piracy on PC" apparently... i dont see the difference all they have to do is stick a pc disc in that box and label it PC ???? PROFIT... people are still gonna crack the PC version anyway, so I think making the Prestige version for PC will cut down on the piracy thing. cos, unless your Jesus, iron man, hongkong or Macgiver ,you cant pirate night vision gogles...

I wanted to clarify the supposed ?news? coming out of GameCom this morning regarding no MW2 Beta.

First, nothing has technically changed by this news. As I?ve told you many times in the past, expect no Public Beta unless we announce otherwise. That is still the case. We would never say something as definitive as ?No Beta Ever!? as that?s simply not how we work. We?ll do an internal beta, if we feel a public one is needed, we?ll explore that route as well.

It is true that we have not announced a Public Beta for MW2, and that remains true unless I announce otherwise.

However, while no Public Beta is currently announced we do plan on running an extensive Closed Beta among Infinity Ward, Activision, and possibly 1st party partners worldwide. The internal beta will allow us all the benefits of a public beta test without the impact it takes on the time required to prep, distribute, & manage a public beta during this crucial time in development.

Remember, Multiplayer has been in development since Day 1 of working on Modern Warfare 2, and this is the essential run up to launch when we?re playing everyday, hammering away on it to make sure it?s as polished as can be by launch. As always, our internal QA team has daily multiplayer tests in addition to company-wide nightly MP tests we hold from the moment MP is in a running state throughout development.

Once the internal beta is completed, if for any reason we feel we didn?t receive the feedback, address the issues, or have the result we expect. We would consider pushing forward with a public one, however at this point only an internal Closed Beta is planned.

That said, any fears that no Public Beta will result in any quality loss in the final multiplayer game is completely unfounded; Multiplayer has always been and will always remain a major focus for the team at Infinity Ward and we would never ship a product we didn?t feel lived up to the high standards we hold ourselves to.

While we love public betas for all the obvious reasons, an internal Closed Beta allows us the extra freedom and flexibility to give the entire multiplayer a chance to be widely beta tested without requiring excess development time simply to prep the game for public release instead of an internal beta test which is ran on dev kits / test kits. That fact alone, allows us to have a smoother and faster process of iteration when addressing issues and pushing fixes out to beta participants.

This decision allows us to deliver a more polished experience, which in the end, is what we all want.

Stay informed on Multiplayer

We?ll be filming plenty of Multiplayer videos for you to get a glimpse of new perks, features, killstreak rewards, and other additions you can look forward to in Modern Warfare 2?s Multiplayer. Keep an eye on our Twitter feed (@fourzerotwo) for when we post new videos and subscribe to the Official Infinity Ward YouTube channel.

In addition to the official multiplayer videos and features we release, we?ll be doing more and more multiplayer press from now until launch so you can get your fill of intel before jumping online day 1.

[source: Infinity Ward Official forums - Clarification on MW2 Beta: Discussion]

Well, hopefully they have some 'issues to address' that warrants an open beta - I really want to give this game a bash asap, watching a bunch of developers duke it out with their less-than-stellar gaming abilities isn't going to float my boat.

Well, hopefully they have some 'issues to address' that warrants an open beta - I really want to give this game a bash asap, watching a bunch of developers duke it out with their less-than-stellar gaming abilities isn't going to float my boat.

Amen, I'm looking forward to any type of beta. I always do with CoD :p

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Stellarium 26.2 by Razvan Serea Stellarium is a free open source planetarium for your computer. It shows a realistic sky in 3D, just like what you see with the naked eye, binoculars or a telescope. It is being used in planetarium projectors. Just set your coordinates and go. Stellarium key features: Realistic simulation of the sky, sunrise and sunset Default catalogue of over 600,000 stars Downloadable additional catalogues for up to 210 million stars Catalog data for all New General Catalogue (NGC) objects Images of almost all Messier objects and the Milky Way Artistic illustrations for all 88 modern constellations More than a dozen different cultures with their constellations Solar and lunar eclipse simulation Photorealistic landscapes (more are available on the website) Scripting support with ECMAScript (a few demo scripts are included) Extendable with plug-ins: 8 plug-ins installed by default, including: artificial satellites plug-in (updated from an on-line TLE database) ocular simulation plug-in (shows how objects look like in a given ocular) Solar System editor plug-in (imports comet and asteroid data from the MPC) telescope control plug-in (Meade LX200 and Celestron NexStar compatible) The major changes of this version: Added new sky culture Added new plugin: Planes Many improvements in plugins Many improvements in Core and GUI Many updates in sky cultures. [full release notes] Download: Stellarium 26.2 (64-bit) | 456.0 MB (Open Source) View: Stellarium Home Page | Other Operating Systems | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • NASA: This asteroid may not kill us but it probably won't be far off either by Sayan Sen Image by Zelch Csaba via Pexels New observations by NASA's James Webb Space Telescope have eliminated the last remaining impact threat posed by asteroid 2024 YR4, ruling out the possibility that the near-Earth object could strike the Moon in December 2032. NASA said observations collected by Webb on February 18 and 26, 2026, enabled scientists to refine the asteroid's orbit enough to "rule out a chance of lunar impact on Dec. 22, 2032." Instead, asteroid 2024 YR4 is now expected to pass the Moon at a distance of about 13,200 miles (21,200 km). The agency stressed that the update "reflects improved precision in our understanding of where the asteroid is expected to be in 2032 rather than a shift in its orbital path." The announcement closes a remarkable chapter in planetary defence that began in late 2024, when the approximately 60-metre-wide asteroid briefly became the most closely watched near-Earth object in the world. Discovered on December 27, 2024, by the ATLAS telescope in Chile, 2024 YR4 initially appeared to have a small chance of colliding with Earth on December 22, 2032. As astronomers gathered more observations, the impact probability briefly climbed to around 3%—the highest ever recorded for an asteroid of its size—before steadily falling as its orbit became better understood. By early 2025, international observations had ruled out any significant risk to Earth. However, astronomers were left with another possibility: a roughly 4% chance that the asteroid could instead strike the Moon. "The probability that asteroid 2024 YR4 will strike the Moon on 22 December 2032 is now approximately 4%," the European Space Agency (ESA) had said last year, noting that "there is a 96% chance that the asteroid will not impact the Moon." ESA said such an impact, while unlikely, would have presented an extraordinary scientific opportunity. "It is a very rare event for an asteroid this large to impact the Moon – and it is rarer still that we know about it in advance. The impact would likely be visible from Earth, and so scientists will be very excited by the prospect of observing and analysing it," said Richard Moissl, Head of ESA's Planetary Defence Office. "It would certainly leave a new crater on the surface. However, we wouldn't be able to accurately predict in advance how much material would be thrown into space, or whether any would reach Earth," he added. The asteroid also exposed an important blind spot in planetary defence. Because 2024 YR4 approached Earth from the direction of the Sun, it remained hidden from ground-based telescopes until after its closest approach. "We looked into how Neomir would have performed in this situation, and the simulations surprised even us," Moissl said. "Neomir would have detected asteroid 2024 YR4 about a month earlier than ground-based telescopes did. This would have given astronomers more time to study the asteroid's trajectory and allowed them to much sooner rule out any chance of Earth impact in 2032." He added, "As an infrared telescope, like Webb, Neomir would have also immediately given us a much better estimate for the asteroid's size, which is very important for assessing the significance of the hazard." The latest NASA observations underscore the value of space-based infrared telescopes in tracking faint asteroids. According to NASA, Webb made "among the faintest ever observations of an asteroid," extending the object's observational record by nearly eight months at a time when it had become too faint for other telescopes. That additional data allowed scientists to eliminate the remaining uncertainty surrounding its 2032 flyby. Although asteroid 2024 YR4 is now confirmed to pose no threat to either Earth or the Moon, scientists say its discovery remains one of the most significant real-world tests of the international planetary defence system, demonstrating how continued observations can rapidly transform an object once considered hazardous into one whose future path is known with high confidence. Source: NASA, ESA This article was generated with some help from AI and reviewed by an editor. Under Section 107 of the Copyright Act 1976, this material is used for the purpose of news reporting. Fair use is a use permitted by copyright statute that might otherwise be infringing.
    • Yup. Google is just scraping the entire internet for their own ad profits without sharing revenue with the sources. It's obviously stealing, but since these sites depend upon Google's search scraps to survive... As for me, I just stopped using Google for anything except Reddit searches. If Reddit's own search wasn't complete crapola, I'd never use Google search again.
  • Recent Achievements

    • Conversation Starter
      Admir earned a badge
      Conversation Starter
    • First Post
      The_Focal_Point earned a badge
      First Post
    • Apprentice
      daryld went up a rank
      Apprentice
    • Contributor
      Carltonbar went up a rank
      Contributor
    • One Month Later
      The_Focal_Point earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      418
    2. 2
      +Edouard
      170
    3. 3
      PsYcHoKiLLa
      130
    4. 4
      Xenon
      69
    5. 5
      neufuse
      69
  • Tell a friend

    Love Neowin? Tell a friend!