Recommended Posts

Squad Pack (4 pack) could be in the works via Steam.

Stay tuned.

If this happens anyone here down to do this? I have not gotten the game for PC yet, so I would be down for sure if it means saving some cash.

Aww..i'm too late for the 4 pack. But I want to persuade my friends to buy, so I might be buying my own 4-pack later :)

Anyone knows the pre-order price from Steam? I know it's not out yet on the Steam page

It's $49.95 USD at the EA Store so I assume it'll be the same once it's available (for pre-order) on Steam.

Okay, so a few posts got lost in the revert back to IPB 2 but as we said and you replied, Larry will be the money-holder as the American dollar will save us all a nice penny.

The average price of a PC game around here is something like 65-70$ so at 50$ it's a great price, plus the discount for being 4-pack.

  • Like 1
Moi, Seth, DL & Anaron. Yep 4!

Correct.

Okay, so a few posts got lost in the revert back to IPB 2 but as we said and you replied, Larry will be the money-holder as the American dollar will save us all a nice penny.

The average price of a PC game around here is something like 65-70$ so at 50$ it's a great price, plus the discount for being 4-pack.

Well keep in mind the cost of DL Tax, not cheap. :laugh:

But seriously, yeah like I said and it did get deleted, no problem, all for saving you guys money.

I have been hoping it saves me a couple of bucks as well.

Ah yes, I saw the video from twitter earlier today - the Squad Rush game mode. Looks great especially if you are playing with a few friends together against others

Argh..still waiting for Steam pre-order availability..hopefully it's some time this week so I can play the Beta on Steam!

Well keep in mind the cost of DL Tax, not cheap. :laugh:

But seriously, yeah like I said and it did get deleted, no problem, all for saving you guys money.

I have been hoping it saves me a couple of bucks as well.

So, the question is: Are we going to pre-order it? I might want to pre-order it in order to get access to the [PC] beta which starts on the 28th (next week Thursday).

So, the question is: Are we going to pre-order it? I might want to pre-order it in order to get access to the [PC] beta which starts on the 28th (next week Thursday).

Is the 4 pack thing up already? I have not been keeping up with it so not sure.

So, the question is: Are we going to pre-order it? I might want to pre-order it in order to get access to the [PC] beta which starts on the 28th (next week Thursday).

Not sure how it works in the US but we in the UK can pre order from a website and not have the money taken from our accounts till the game is shipped.

I've pre ordered from a few at the moment so if I end up with multiple keys I'll be happy to distribute them.

Is the 4 pack thing up already? I have not been keeping up with it so not sure.

It isn't up yet (as far as I'm aware). I just checked and couldn't find Battlefield: Bad Company 2. I imagine it'll be up soon though. The PC beta is only ~9 days away (including today).

Not sure how it works in the US but we in the UK can pre order from a website and not have the money taken from our accounts till the game is shipped.

I've pre ordered from a few at the moment so if I end up with multiple keys I'll be happy to distribute them.

Well, in Canada you have to pay a minimum fee. You pay the rest once the game is in-store and you get priority over a lineup, should there be one. However, this is the Steam version we're talking about so none of that matters. You see with Steam, you pay the full price when you pre-order it.

Anyway, keep an eye on the Battlefield Blog. That's where all the latest Battlefield: Bad Company 2 news should be. And this is from the blog:

Steam Beta: Yes there was a leaked image of a Package file we propped on Steam. People with illegal accounts can see games in this environment, but this is not a Beta in the term of Public Test Beta, but a real development Beta installer client for the Steam version of the full game. We are however working with Steam to have the Public PC Beta available on Steam, but can't confirm this quite yet so cross your fingers Steam users. :-)

http://blogs.battlefield.ea.com/battlefiel...229-n-dice.aspx

Well, in Canada you have to pay a minimum fee. You pay the rest once the game is in-store and you get priority over a lineup, should there be one. However, this is the Steam version we're talking about so none of that matters. You see with Steam, you pay the full price when you pre-order it.

Sounds awful. I like sitting at home having my games arrive a day early. :p

I am a bit troubled that this pre-order isn't up yet. Saying that didn't they ONLY JUST put up Mass Effect 2 y'day? :/

Sounds awful. I like sitting at home having my games arrive a day early. :p

I am a bit troubled that this pre-order isn't up yet. Saying that didn't they ONLY JUST put up Mass Effect 2 y'day? :/

Haha, that's just one of the ways of pre-ordering a game in Canada. Mass Effect 2 was up for more than a week so far. Anyway, the game's release date is in March so it shouldn't technically be up on Steam this early. However, the beta is coming up so they might be forced to put it up so people can get access to the beta via a pre-order key.

Okay so Spookie, as Anaron just said, we would have to pay the full price for the Steam version, which is hopefully the one we will be going with as that is the one rumored to have the Squad Pack.

So lets see what happens over the next few days, and if you can hold on to those potential beta keys for the three of us, I would say that would be appreciated, as we would have to pay for pre orders over here I am pretty sure. Hopefully they sort it out sooner than later.

I just hope, for our sake, that Battlefield: Bad Company 2 retail keys can be activated on Steam (like these games). Also, there's already a 4-pack up for BioShock 2 on Steam. I think that's a good sign.

This topic is now closed to further replies.
  • Posts

    • The proportion (or number of iterations) has nothing to with this aspect of Copyright I am describing. In short, it doesn't matter how many times the manager tells you to change something or how. Your work product is always YOURS until and unless you then assign that to the person representing the client/company, usually for financial compensation -- either in salary or as a subcontract work for hire payment. if iterations determined copyright, then businesses would have learned to just keep making changes until they could claim they owned the copyright, without having to compensate the artist for their work. And that would be BAD. The only place where the amount of changes does have a role is in how much does a human modify a previous public domain work (from any source) before it is considered fair use or their own work, etc. For example, if a human makes substantial changes to a public domain (re: AI, by definition) work, then they can then claim that derivative work as their own...but NEVER the original version, of course. That's why anyone can make a movie about Dracula, for example, as long as it is based on the public domain novel, but not if they take new ideas from copyrighted movies made afterwards. As one of the people who personally advised the US Copyright Office on their recent ruling on these very issues, be assured that I specifically used the terminology precisely -- though I made it simple enough for laymen to understand it. If I made this confusing by doing so, I apologize. But, to be clear regarding your assumption that I would agree to your second statement that I quoted above -- the answer is NO. If AI does the work, no matter how much "direction" you give it, it cannot be copyrighted. All AI generated content is in the Public Domain and therefore the copyright cannot be assigned to ANYONE, even you -- until and unless substantial modifications are made to it BY A HUMAN BEING (yourself or a contracted artist/writer/etc.) and then that copyright on the derivative work is legally (in writing) transferred to you. This is a critical distinction. And it is important that people, especially AI sloppers, understand this. For example, YouTube is not paying AI slop generators for the copyright, etc. of their AI slop. What YouTube is doing is sharing AD REVENUE for permission to publish your AI slop. Copyright/ownership/rights never come into it. Importantly, that means that anyone can copy any AI slopware on YouTube, etc. and rehost it anywhere they want, even back on YouTube, and there is nothing legal that YouTube can do about it with regards to copyright protections, ownership, DMCA, etc. Anyone is legally free to use any AI slopware in any way they want. When this ruling was pending, I warned Disney legal of all of this before they did their OpenAI deal -- that it would literally dilute their entire IP portfolio forever. They ignored that warning for the PR and stock bump. But that is why, when the ruling came down last year, Disney quickly extricated themselves from that OpenAI deal, even eating the initial upfront fees -- followed closely by OpenAI ending their entire AI video generating business model. They adjusted their PR release dates to make this less obvious to shareholders, of course. Phew. I hope that this clears up the key distinctions for you and anyone reading. If you have any additional questions or even hypotheticals about AI and Copyright, please feel free to ask.
    • Each of the devices displayed on this page now has a little volume meter next to it to show if there is audio actively playing. About time.
    • Owing to the nature of Windows feature enablement updates, it was distributed over Windows Update services as a complete system upgrade rather than as an ordinary cumulative update
    • Microsoft confirms Windows 11 26H2, urges IT admins to prepare for release by Usama Jawad Windows 11 typically follows an annual update cycle, but Microsoft recently broke that tradition a bit by releasing a "26H1" version in the first half of this year as a "scoped" build for select new silicon PCs only. This version was not available for customers using 24H2 and 25H2 builds, as Microsoft is busy preparing version 26H2 for them, confirmed officially for the first time. In a Windows IT Pro blog, Microsoft has urged IT admins to prepare for the upcoming release of Windows 11 version 26H2. The company has confirmed that this will be a small enablement package (eKB) that will simply light up certain disabled features that are already present in the operating system's code base. This means that the "refined" Windows update and deployment experience will be simpler and quicker, with minimal disruptions, as the feature update will simply toggle a few flags rather than performing a complete replacement. Microsoft has explained that this is all possible because the standard Windows 11 releases share the same servicing branch and hence, the same source code. However, this also means that Windows 11 26H1 users won't be able to upgrade to 26H2 as that is a different branch, but this is something we have known for a while now. Similar to previous annual feature updates, Windows 11 26H2 will offer the following support cycles: 24 months of support for Home, Pro, Pro EDU, and Pro for Workstations editions 36 months of support for Enterprise, Education, IoT Enterprise, and Enterprise Multi-session editions Microsoft has not confirmed a concrete release date for Windows 11 26H2, but noted that it is "coming soon". If we go by the ongoing release cadence, we can expect it to begin rolling out in early October 2026. As such, IT admins have been encouraged to begin validating Windows Insider releases in the Experimental Channel, plan rollout rings, and strategize the utilization of their existing deployment tools.
  • Recent Achievements

    • Collaborator
      ryansurfer98 went up a rank
      Collaborator
    • Week One Done
      Eurosoft10 earned a badge
      Week One Done
    • One Month Later
      Eurosoft10 earned a badge
      One Month Later
    • One Year In
      Skeet Campbell earned a badge
      One Year In
    • One Month Later
      Sharbel earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      569
    2. 2
      +Edouard
      188
    3. 3
      Michael Scrip
      79
    4. 4
      PsYcHoKiLLa
      74
    5. 5
      neufuse
      72
  • Tell a friend

    Love Neowin? Tell a friend!