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:D Bought portal 2 last night.. I don't mind waiting a few hours longer to play it.. I mean it cost me 50$ for portal in the first place so...

You're not really waiting a few hours longer to play, because it's releasing before it was originally scheduled to.

hmm...it's saying we have 80.57% of the unlock complete.. and looking at another 22 hours till launch...

What site are you looking at? I'm showing 17.3 hours (roughly) till launch (and that's excluding any games completing, which take 40-55 off the release time).

You're not really waiting a few hours longer to play, because it's releasing before it was originally scheduled to.

I meant shaving a few minutes off the launch for another 25$ isn't worth it to me.

What site are you looking at? I'm showing 17.3 hours (roughly) till launch (and that's excluding any games completing, which take 40-55 off the release time).

A valve site I found in the steam Portal 2 news

It should be going up.

http://valvearg.com/wiki/Valve_ARG_Wiki

They even say there was a boost.

The percentage per hour has been dropping from the very start, it was around 2% and now it's 1.1%

The previously linked originally had an estimate of 1 day, 16 hours early, it's now sitting on 5 hours 56 seconds (and is actually dropping at a rate of 2 seconds every second)

The percentage per hour has been dropping from the very start, it was around 2% and now it's 1.1%

The previously linked originally had an estimate of 1 day, 16 hours early, it's now sitting on 5 hours 56 seconds (and is actually dropping at a rate of 2 seconds every second)

That site is quite wrong (in terms of time left....it was more accurate when you last looked, but now it is way inaccurate). It says estimated time is after scheduled release time. In actuality, it is 6 hours 30 minutes ahead of scheduled release time.

Instead of releasing at the original time of 8 AM PST, it will be releasing at 1:30 AM PST (at the current completion figures, that is). http://cpucount.zapto.org/

zapto is much more accurate with it's estimated times, because we get time removed from the counter regardless of % per hour. We do not have to complete all the games to get Portal 2 to release early, each completed game makes it release 40-55 minutes earlier than it otherwise would have, regardless of whether or not we get them all completed.

The gamingmasters timer shows time until 100%, not time until Portal 2 release.

EDIT: Actually, I may have been misunderstanding it....I was thinking the "Time to scheduled release" was the originally scheduled release date/time, when it actually is the time until the game releases based on the glados@home thing. The time until completion is just that, time until 100% completion. Based on that, we will not get glados@home to 100% before Portal 2 releases early.

So basically after all this running around and false hope you still have to wait until the same day of release, just maybe a little bit longer.

doesn't seem worth it to me in the long run, However I am glad that the indie devs have benefitted from it. I guess the ARG kept people busy for a little while as well, but stilll....

the potatoes they are going down lol still going to take a while for it to do its thing.

that they rate they are lowering it should take about 3 .7 hours for them to run out. so prerelease could happen at 5pm EST

Maybe as the potatoes get to a certain point it will give "x" contribution to the overall percent? Like after it goes to 50k or something we get an extra 5% power or something?

At it's current rate, it will only diminish (0 potatoes) after like 11 hours (almost).

EDIT: 3.7 hours little? My bad, read the 11 hours above (actually 10 hours 50 minutes or so) elsewhere, figured it was, didn't bother to check. :p

Maybe as the potatoes get to a certain point it will give "x" contribution to the overall percent? Like after it goes to 50k or something we get an extra 5% power or something?

At it's current rate, it will only diminish (0 potatoes) after like 11 hours (almost).

EDIT: 3.7 hours little? My bad, read the 11 hours above (actually 10 hours 50 minutes or so) elsewhere, figured it was, didn't bother to check. :p

Well.. based on counting in my head.. it's going down 10 potatoes PER second.. so just rough math we are still at 12 hours before that hits 0 anyways.

took 444,000 potatoes Divided it by 10 to give me the number of seconds. Then divided that by 60 to get number of Minutes, then divided that by 60 to get number of hours and it came out to 12.

All this 'potato' nonsense has done is to generate more interest in the game itself. Clever marketing strategy by Valve indeed. What was already going to be an important game for them, has now become 'massive' due to injecting more hype and advertising via a well thought out campaign.

;)

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