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Construction Kit has been confirmed for Tuesday, and also there is a rumor that there will be a high-res texture pack for the pc version released at the same time.

Hi-res Pack would be awesome.

Construction Kit has been confirmed for Tuesday, and also there is a rumor that there will be a high-res texture pack for the pc version released at the same time.

I'd be extremely proud of Bethesda if they did this.

There are a ton of great texture packs out there, but 2048x2048 versions of the vanilla textures would be awesome. Fingers crossed...

Official link?

It's on the Elderscrolls Facebook page. I don't use facebook so you'll have to find it on your own. Now if you mean about the hi-res texture pack, well it is just a rumor..

http://www.facebook....theelderscrolls

As for the hi-res textures, see here:

http://forums.bethso...6#entry20225306

Just about all that is left is for Bethsoft to confirm it themselves.

Ugh, the high resolution pack didn't replace a lot of textures and the ones they did replace are only 1024x1024. Damn...guess I still need to go out of my way to carefully download packs that don't ruin the atmosphere of the game.

Bethesda really missed the mark on this one...especially since things like the horrible shadows have gone unnoticed.

The steam workshop is also open for business but I really don't see myself using it that much right now. I like that it automatically updates mods, but it's not as full featured as many of the other mod managers out there, specifically NMM. Also it seems there is no way to directly search for files in the workshop, you just have to thumb through the pages 1 by 1 hoping you come across something you like. Unless I missed something?

Disappointing about the texture pack, I guess I'll avoid it.

Ugh, the high resolution pack didn't replace a lot of textures and the ones they did replace are only 1024x1024. Damn...guess I still need to go out of my way to carefully download packs that don't ruin the atmosphere of the game.

Bethesda really missed the mark on this one...especially since things like the horrible shadows have gone unnoticed.

Bethesda's low hi-res pack replaced all of the high hi-res mod packs I downloaded. Now I have to replace them all over again.

your kidding, its lower rez then the community made...

crap and i just uninstalled all my rez packs

The highres texture pack is fine, only problem is that maybe just 50% of the game is updated to highres versions. You get much better looking weapons, shields, armor, clothing. Parts of buildings, dungeons and trees is also updated. But it's mostly for characters basically. What's important is that it also keeps the original look of everything, an uniform look is more important than you'd believe.

It's required for Skyrim in my opinion. To bad it wasn't released when the game was in November last year. I'd say it's just lazy Bethesda that gives it to us now. With it installed you can then add whatever you want on top.

The highres texture pack is fine, only problem is that maybe just 50% of the game is updated to highres versions. You get much better looking weapons, shields, armor, clothing. Parts of buildings, dungeons and trees is also updated. But it's mostly for characters basically. What's important is that it also keeps the original look of everything, an uniform look is more important than you'd believe.

It's required for Skyrim in my opinion. To bad it wasn't released when the game was in November last year. I'd say it's just lazy Bethesda that gives it to us now. With it installed you can then add whatever you want on top.

lol...

Are PC gamers EVER satisfied with anything?

lol...

Are PC gamers EVER satisfied with anything?

Well, it's the truth isn't it? I mean come on, they already had this stuff forever and could have made it ready since very long. Art resources are finished much earlier than release because the time spent before is on polishing and code debugging. Take for example Dragon Age 2, a game that probably sold much much less on PC than Skyrim. They had DX11 and Highres package available as separate download on release day on PC.

Unrelated to that, here is a good analysis of the highres texture pack;

http://forums.bethsoft.com/topic/1343691-info-detailed-analysis-of-highres-pack-click-to-learn/

Steam Workshop is painful to use without search (yeah filters are nice but...) and tabbed browsing. Oh and it would be nice if it would remember something as simple as how many mods to display per page, having to set it to 30 everytime I fire up steam is stupid.

So yeah,. until tabbed browsing at least It'll be a last resort for mods behind skyrim nexus.

For those that haven't seen it yet, hands down the best weapon mod in Skyrim:

http://skyrim.nexusm...ile.php?id=1002

And amazing Nightingale retex/alternate:

http://skyrim.nexusm...ile.php?id=5696

Iorveth armor (Elf guy from Witcher 2):

http://skyrim.nexusm...ile.php?id=5644

Triss armor (Witcher 2):

http://skyrim.nexusm...ile.php?id=4708

The interesting thing about the last two armors is that the devs from Projekt Red have said that people can take assets from Witcher 2 and use them in other games. That is why they are "legal" mods. And they are lore friendly, for the most part.

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