Recommended Posts

*facepalm*

Are you really going to mix up things to try and prove a weak point here? Windows 8 on the desktop works because it still supports the keyboard and the mouse fully. We're talking tablets and touch and to that extent all the core OS features/options on Win8 can be accessed and used from the start screen with your figures on a tablet without issue either. That's the difference between a simple top layer skin UI and having the OS shell itself re-done. Also performance is key, unless you think loading a "skin" or top-layer UI over explorer as another process would be faster?

Sure the start menu has become more touch friendly, But on an X86 tablet you are in a Metro UI then dumped back to the desktop were you are still touching icons and small menus inside regular desktop applications. How exactly has that changed since the Tablet PC day's?

You even said yourself "Once you dig a bit lower you run into the same old problems yet again." a.k.a leaving metro and going back to the desktop.

Doesn't change the fact we are still touching icons and folders and drop down menus.

Not quite. Drop down menus on the Metro Start Page would be kinda nice actually, roflmao. I'm out. No fun when only extremists are left, lol.

Meet in the middle.

Can't see the forest for the trees. It's doesn't matter that the specific slide from almost 10 years ago specifically talked about Pens. Pen Tablets are also touch tablets and if MS had delievered those type of apps and UI, iPad absolutely would not be dominating IMO. The simple fact is all these promises and concepts are not new, and have not always been delievered on.

MS was way ahead in the tablet game and just dropped the ball, completely.

So take it all with a grain of salt and reality. Or, dream on.

The ball was dropped by a few yet my point stands. The slide talks about skinning an OS that, at the time, couldn't run well on tablets anyways from a performance and battery side let alone the UI. Honestly, even had they skinned XP more at the time it ran like a dog and nothing close to what the iPad brought to the game when it landed. In the end all you're really doing is putting lipstick on a big. They did the same thing with Windows Mobile 6.x and that went nowhere. You have to make core OS changes from the top down not just toss on a new layer with bigger objects and call it a day.

You have to make core OS changes from the top down not just toss on a new layer with bigger objects and call it a day.

How is the desktop on Windows 8 on a x86 not just like WM 6.5 with a touch UI on top.

You have this when you turn it on

microsoft-metro-ui.jpg

But if you go back to the desktop you are dropped into this on a tablet.

Desktop.png

Sure the start menu has become more touch friendly, But on an X86 tablet you are in a Metro UI then dumped back to the desktop were you are still touching icons and small menus inside regular desktop applications. How exactly has that changed since the Tablet PC day's?

You even said yourself "Once you dig a bit lower you run into the same old problems yet again." a.k.a leaving metro and going back to the desktop.

Because the difference is that even on a x86 tablet you don't have to go to the desktop unless you want to run a desktop app. The fact is that the start screen isn't just a touch UI for the sake of having a touch UI, it's a part of the shell that runs touch apps, metro apps. What you and some others are talking about, just adding a new skin to the desktop, is just that, a skin and then you're back to the desktop and desktop apps. Win8 brings with it WinRT and metro apps that means even on a x86 tablet if all you use are those things you'll never have to see the desktop. Look at where ARM versions are, those have the desktop to but no access to desktop apps outside of Office 15. There is no reason on ARM to go to the desktop unless you want to use Windows Explorer for some advanced file management, that's about it. EVERYTHING else can be accessed and done by the new UI for tablet users.

The clear difference between the two options is there, had this only been a simple tablet skin and nothing else we'd be right back to the same problem we've had for 10 years with Windows on tablets, but it's not a skin so when it comes to tablets, even when access to the desktop for x86 is there, it's a non-issue for users only they go there by choice, something a skin wouldn't really give you. I point to Windows Mobile 6.x again as the perfect example of skinning not fixing the underlying problem at all.

How is the desktop on Windows 8 on a x86 not just like WM 6.5 with a touch UI on top.

You have this when you turn it on

microsoft-metro-ui.jpg

But if you go back to the desktop you are dropped into this on a tablet.

Desktop.png

Because you're going to the desktop by choice? Why would I need to go to the desktop on a tablet, even an x86 tablet, if I don't need to use desktop apps? A simple skin like done in WM6.x doesn't bring with it things like WinRT and metro apps that DON'T NEED THE DESKTOP!

If all you use are metro apps you will never see or use the desktop. My point stands.

Because the difference is that even on a x86 tablet you don't have to go to the desktop unless you want to run a desktop app. The fact is that the start screen isn't just a touch UI for the sake of having a touch UI, it's a part of the shell that runs touch apps, metro apps. What you and some others are talking about, just adding a new skin to the desktop, is just that, a skin and then you're back to the desktop and desktop apps. Win8 brings with it WinRT and metro apps that means even on a x86 tablet if all you use are those things you'll never have to see the desktop. Look at where ARM versions are, those have the desktop to but no access to desktop apps outside of Office 15. There is no reason on ARM to go to the desktop unless you want to use Windows Explorer for some advanced file management, that's about it. EVERYTHING else can be accessed and done by the new UI for tablet users.

The clear difference between the two options is there, had this only been a simple tablet skin and nothing else we'd be right back to the same problem we've had for 10 years with Windows on tablets, but it's not a skin so when it comes to tablets, even when access to the desktop for x86 is there, it's a non-issue for users only they go there by choice, something a skin wouldn't really give you. I point to Windows Mobile 6.x again as the perfect example of skinning not fixing the underlying problem at all.

Good Job Mate! A post I'll finally agree with you on.

Although the Metro environment at the moment does feel pretty limited and useless. I have about as much fun in the Metro UI as I do on my computer when my internet is down. Though I hope that will change by the time it RTM's.

Good Job Mate! A post I'll finally agree with you on.

Although the Metro environment at the moment does feel pretty limited and useless. I have about as much fun in the Metro UI as I do on my computer when my internet is down. Though I hope that will change by the time it RTM's.

The new UI will show it's stuff when more apps use it IMO. It's not different on the desktop, how much fun is the desktop UI without apps to run on it and do what you like? To that extent I also agree that the start screen needs a few more options/tweaks to let users customize and mange things better.

As far as the desktop goes, I honestly thing it's time is up, we won't see it in Win8 but I have no doubt that Win9 will bring desktop changes. MS can't move fast and do a big UI change like with Win95 because of it's market position really, things were different back then. When you see the systray go, because I think that's the next thing to change, then you know it's coming.

I think the systray will be dumped in favor of a better notification area in the new UI.

I think the systray will be dumped in favor of a better notification area in the new UI.

I think the Systray will be moving to a spot on the Start Screen, personally.

The ball was dropped by a few yet my point stands. The slide talks about skinning an OS that, at the time, couldn't run well on tablets anyways from a performance and battery side let alone the UI. Honestly, even had they skinned XP more at the time it ran like a dog and nothing close to what the iPad brought to the game when it landed. In the end all you're really doing is putting lipstick on a big. They did the same thing with Windows Mobile 6.x and that went nowhere. You have to make core OS changes from the top down not just toss on a new layer with bigger objects and call it a day.

The point being Microsoft could not deliver on the vision and has made many glorious promises from WinFX to WinFS. Take it with a grain of salt. And Metro is an appless vision at the moment on the Desktop.

I think the Systray will be moving to a spot on the Start Screen, personally.

Well, there's room for it, sure, but I dunno. You could have it in the bottom hidden till you mouse down, but then what if you want to use the scroll bar? The 4 corners are taken up so far so? Unless you have a row of smaller "tiles" as the systray under the bigger tiles?

I think the better option would be to just move all of that into a notification window that would slide in from the side like other things do. We'd have to see some concepts first and I'm no graphic artist. heh.

Well, there's room for it, sure, but I dunno. You could have it in the bottom hidden till you mouse down, but then what if you want to use the scroll bar? The 4 corners are taken up so far so? Unless you have a row of smaller "tiles" as the systray under the bigger tiles?

Not really. There's room for it just about anywhere. I would assume it could appear in a user tile like menu, or even on the "All Apps" bar Windows 8 has no, when you right click.

So you press ALT+TAB with your right hand? Or are you left handed? ('cause then you're the minority and therefor not important for changes in the next release of Windows!)

I eat at my computer. Mouse with one hand, eat with the other.

That doesn't answer my question. How would YOU take a desktop OS used my billions and evolve it to meet tomorrow's technologies? Keeping around a 1990's paradigm isn't going to do that. Just look at how archaic Mac OSX is in most spots.

And the changes OSX is making are pretty much the same ones Windows 8 is making. Launchpad in Mountain Lion includes search. They're getting the same functionality and trying to push people in the same direction, but by tacking it on as an app instead of making it a core feature.

The point being Microsoft could not deliver on the vision and has made many glorious promises from WinFX to WinFS. Take it with a grain of salt. And Metro is an appless vision at the moment on the Desktop.

All those old Vista, actually, longhorn visions didn't come, true, but parts of them did in some form. While we never got WinFS parts of it made it's way into SQL. As for WinFX, uhh, it's alive and well, it's called .NET and there are lots of .NET coders and apps out there in use so that's more or less there. The thing that didn't happen is that it never replaced Win32, if that's what people expected. WinRT can though, at some point, but it'll take time. When the desktop changes come so will WinRT support for the desktop come as well. For now it's limited to the new UI, by choice I'd say seeing as it's a v1.0 product.

Live tiles are overrated. I mean, who's gonna stare at the Start Page waiting for an update? It will be great on Tablets. If meaningful apps cross all three platforms, it will be worth the annoyance of Metro on the desktop.

Only if they're done poorly. I never have to stare at my screen on Windows Phone to see the live tile updates, they're always there right away. If the live tile makes me wait I just get rid of that app and find a better one.

There's a difference between change for the sake of change and change for the sake of improving something.

Whilst I don't really care about Windows in the slightest, I still don't understand the adamant stone walling that they're doing and removing the ability to choose between the old interface and the new one, certainly it's not that hard to create - even Linux people have managed it for many, many years.

Forcing it on people will just make them resentful.

Look at how unsuccsessful Linux is, if anything Linux doing it is a great reason not to do it.

Not really. There's room for it just about anywhere. I would assume it could appear in a user tile like menu, or even on the "All Apps" bar Windows 8 has no, when you right click.

I dunno how hiding it away in the all apps list would be good, that kinda kills the idea behind the systray though if we're talking metro apps they use their live tiles to replace that functionality. If we're talking about showing desktop app notifications on the new UI then it'd have to be done in a fashion that it'd get your attention without you having to go open an area and look manually. GNOME 3 uses the lower right corner as the notification area, but it's hidden and uses popups/tooltips when an app or something needs your attention.

I think dumping the systray icons fully and replacing it with a notification popup like that in GNOME works fine and then the icons themselves could be placed into a area in the UI like you say where you can go to manually to interact with them like you can now on the desktop.

Why wouldn't we be talking about the iPad? That's talking about using a pen/stylus, unless you're writing or drawing something people in general would rather use a finger as a touch input object rather than a stylus/pen. In the end the iPad still would've won over users IMO.

Besides, OEMs could've, for years, skinned Windows on their tablets, yet how well did that work? And skinning is a half-assed approach to the problem because it's only the top layer. Once you dig a bit lower you run into the same old problems yet again.

It's not necessarily a matter of preference for finger over stylus, it's that eventually everyone loses the stylus.

How is the desktop on Windows 8 on a x86 not just like WM 6.5 with a touch UI on top.

You have this when you turn it on

microsoft-metro-ui.jpg

But if you go back to the desktop you are dropped into this on a tablet.

Desktop.png

You don't seem to understand that once more Metro apps are released, this won't be happening.

All those old Vista, actually, longhorn visions didn't come, true, but parts of them did in some form. While we never got WinFS parts of it made it's way into SQL. As for WinFX, uhh, it's alive and well, it's called .NET and there are lots of .NET coders and apps out there in use so that's more or less there. The thing that didn't happen is that it never replaced Win32, if that's what people expected. WinRT can though, at some point, but it'll take time. When the desktop changes come so will WinRT support for the desktop come as well. For now it's limited to the new UI, by choice I'd say seeing as it's a v1.0 product.

You made my point. Grand visions stripped down to realistic, scaled way down, implementations. It's the same cycle, we'll have to wait to see what actually sticks. Because MS promises and produces something, doesn't mean it will deliver. They're much better than Google in that regard, but in the consumer space, it's always a wait and see with MS based on track record.

Good Job Mate! A post I'll finally agree with you on.

Although the Metro environment at the moment does feel pretty limited and useless. I have about as much fun in the Metro UI as I do on my computer when my internet is down. Though I hope that will change by the time it RTM's.

That's an app selection issue, not anything to do with Windows 8.

You made my point. Grand visions stripped down to realistic, scaled way down, implementations. It's the same cycle, we'll have to wait to see what actually sticks. Because MS promises and produces something, doesn't mean it will deliver. They're much better than Google in that regard, but in the consumer space, it's always a wait and see with MS based on track record.

MS stopped making big promises since longhorn though. They never made any with Win7 and they're not with Win8 unless I'm missing something? I don't see the new UI in win8 as something like WinFS which we never really saw in use at all outside of concepts. Since Win7 they've just added things that were ready to use without talking them up.

Only if they're done poorly. I never have to stare at my screen on Windows Phone to see the live tile updates, they're always there right away. If the live tile makes me wait I just get rid of that app and find a better one.

Actually on a phone or tablet, a live tile is what you want. Bits & Bytes of info you can get at a glance becuase you're doing other things.

On a desktop, you're sitting in front of it doing something. It makes no sense to sit at a desktop, staring at a Start Page catching glimpses of bits & bytes of info. If you're at the computer, you can get the info more efficiently by other means that are probably more accessible.

Live tile gadgets, that would be another story. Doesn't add much on a desktop that Status Tray Notifications, Gadgets, or icon badgets cant do.

I'm not saying there's anything wrong with them, just overrated on the desktop.

. Pen Tablets are also touch tablets

No, theyre not. A tablet is a tablet, tablets use a pen with a pressure sensitive magnet in it, that is detected by a system underneath. They're also called digitizers but not commonly anymore, especially since the old fashioned targeting reticle pucks went out of fashion with tablets.

Either way, a tablet and a talet pc, uses a pen, a touch screen is something completely different. Some talet pc's have both touch and tablet today. Old style touch screens, ie resistive, used a pen but they where also not what you're referring to as pen tablets, just pressure sensitive touch screens.

Pad and slate form computers should not be referred to as tablets, tablets are tablet pc that have an actual tablet and is a different niche market.

This topic is now closed to further replies.
  • Posts

    • AMD RX 9070 GRE AI, Blender benchmarks vs 9070 XT, 7800XT, Nvidia RTX 5070, 4070 by Sayan Sen Earlier this week, we shared the first part of our review of AMD's new RX 9070 GRE. It was about the gaming performance of the GPU, and we gave it an 8 out of 10. As a follow-up, similar to how we did with the 9070 XT and non-XT, we are doing a dedicated productivity review for the RX 9070 GRE as well, where we compare it against the 9070 XT, 9070, 7800 XT, as well as Nvidia's 5070 and 4070. This will include AI, rendering, compute, and more benchmarks. AI performance, especially, is a very important metric in today's world, and AMD also promised big improvements thanks to its underlying architectural improvements. We will be pitching it against the data we already have for the RX 9070, and RX 9070 XT, but also the Nvidia 5070 FE, MSI GeForce RTX 4070 VENTUS 2X 12G, and Gigabyte Radeon RX 7800 XT GAMING OC 16G as they are in a similar price class, but also because we do not have a comparable 5060 Ti card lying around here that we can compare it against. Before we get underway, this is a collaboration between Sayan Sen and Steven Parker, who lent me his test bed. Also, there was no editorial input from AMD. First up, the specs of the RX 9070, 9070 XT, and 9070 GRE, which were given to us by AMD: Radeon RX 9070 GRE Radeon RX 9070 Radeon RX 9070 XT Boost Clock: Game Clock: up to 2.79GHz up to 2.20GHz up to 2.52GHz up to 2.07GHz up to 2.97GHz up to 2.40GHz Stream Processors 3,072 (48 CU) 3,584 (56 CU) 4,096 (64 CU) Ray Accelerator 48 56 64 AI Accelerator 96 112 128 ROPs 96 128 Texture Mapping Units 192 224 256 Memory 12 GB GDDR6, 18Gbps Clock, 192-bit Bus 432 GB/s 16 GB GDDR6, 20Gbps Clock, 256-bit Bus Effective Memory Bandwidth: 640 GB/s Infinity Cache 48 MB (3rd Gen) 64 MB (3rd Gen) Card Bus PCI-E 5.0 X16 Output 2x HDMI 2.1b 2x DisplayPort 2.1a Power consumption 220W 304W Recommended PSU 650W 750W Slot width 2x 3x Price (SEP) $549 $599 As you can see from the specs above, it is less than the standard RX 9070 in every way that counts, except for slightly higher Boost and Game clock speed. Design Moving on, the RX 9070 GRE we were given is an XFX Swift triple-fan, dual-slot design with two 8-pin connectors. At 30cm (self-measured), it will fit in most systems easily. There is no RGB either. The AMD Radeon RX 9070 GRE by XFX from all angles. Test system Our test system consists of the following: Lian Li O11 Dynamic Mini V2 Flow (Amazon|Newegg) ASUS Z890 ProArt Creator WiFi (Amazon|Newegg) Intel Core Ultra 7 270K Plus (Amazon|Newegg) Thermal Grizzly KryoSheet - 44x37 (Amazon|Newegg) 2x 16GB G.Skill Trident Z5 RGB (7200 MT/s in XMP) (Amazon|Newegg) Sabrent Rocket4 Plus 2TB SSD (Amazon) Windows 11 25H2 (Build 26200.8246) AMD shared a press driver based on the recently released Adrenaline 26.5.2 that we were required to use. We now move on to our benchmarks. First up, we have Geekbench AI running on ONNX. For some reason, the 9070 GRE does exceptionally well here in both half-precision (FP16) and single-precision (FP32). It manages to beat the RTX 5070 and RX 9070 non-XT, and is only behind the 9070 XT. Since Geekbench runs in short bursts instead of continuously hammering the graphics card, it seems the GRE's faster boost clocks are helping here. Next up, we move to the UL Procyon AI test suite, starting with the image generation benchmark. We chose the Stable Diffusion XL FP16 test since it is the most intense workload available on Procyon. The Nvidia cards do very well here, as even the 4070 out-muscles AMD's best fairy easily. The positive thing about the GRE is that it gets quite close to the 9070 non-XT in this test; this indicates that the VRAM does not play a very big role here, as SD XL relies on float16 (FP16). So this is something to keep in mind again. If you wish to work with float32 AI workloads, graphics cards with larger than 12 GB buffers would likely emerge as victors. Regardless, the gains are still massive on AMD's 9000 series compared to the 7000 series. Following image generation, we move to the text generation benchmark. This is one test where the 9070 GRE struggled, quite a lot. It seems that the 12 GB VRAM and lower memory bandwidth of the new Radeon 9070 GRE are hurting it quite a bit; the split is massive, especially in a test like Llama2, which packs 13 billion parameters. As such, in all the tests, the 9070 GRE is the slowest of the lot. Next, we tried Blender, and here the AMD GPUs were beaten by Nvidia. Rendering is something the Green team has always had a lead over the Red side, and it has not changed so far. On the positive side, though, the 9070 GRE shows significantly better results than the 7800 XT, which means AMD is on the right path. Catching up to Nvidia, though, will require a lot more effort. And we hope HIP and ROCm can keep improving. Wrapping up AI testing, we measured OpenCL throughput in the Geekbench compute benchmark. The RX 9070 GRE alongside the 9070 did not fare well here at all, even falling behind the 7800 XT. Interestingly, even the RTX 5070 could not beat the 4070 on OpenCL, so perhaps this suggests that OpenCL optimization may not have been a priority for either AMD or Nvidia in the modern era. Conclusion We reached the end of our productivity performance review of the 9070 GRE, and we have to say it's a mixed bag. Unlike the 9070 and 9070 XT, the GRE excels in some areas while losing ground fairly easily in others. Similar to how it happened in gaming, any time the card's memory subsystem gets hammered, it tends to fall behind the others. This was the case with text generation, wherein we saw the VRAM sometimes hit its maximum available 12 GB of usage with larger model sizes. So what do we make of the RX 9070 as a productivity hardware? It can certainly be used, but you have to know it has its limitations. For those looking for a GPU that can deal with more, AMD recently unveiled the Radeon AI PRO R9700, which is essentially a 32 GB refresh of the 9070 XT with some additional workstation-based optimizations. On a similar note, the new Ryzen AI Halo platform is something you can consider if you want to set up a local AI processing station. Considering everything, we rate AMD's Radeon RX 9070 GRE a 7.5 out of 10 for its productivity performance. Price is less of a factor for those looking at productivity cases compared to those considering the GPU for gaming, and as such, we felt it did quite decently on many occasions and can be handy if you need a 12 GB GPU and, for some reason, don't want to get Nvidia. Purchase links: RX 9070 / XT / GRE (Amazon US) As an Amazon Associate, we earn from qualifying purchases.
    • Does anyone here know if these updates are integrated into the UUP dump isos?
    • Motrix Next 3.9.4 by Razvan Serea Motrix Next is a modern, open-source cross-platform download manager built as the official next-generation successor to the original Motrix project. It has been completely rewritten using Tauri 2, Vue 3, TypeScript, and Rust, while still relying on the powerful Aria2 download engine for high-speed multi-protocol transfers. The app supports HTTP, HTTPS, FTP, BitTorrent, ED2K and magnet links, offering advanced features like multi-connection acceleration, task scheduling, bandwidth control, and batch download management. With a significantly reduced install size (around 20MB), it focuses on being lightweight, fast, and resource-efficient compared to traditional Electron-based download tools. Designed for Windows, macOS, and Linux, Motrix Next delivers a clean, modern UI inspired by Material Design 3 principles, with smooth animations and a minimal workflow. It improves usability through better download organization, system tray integration, and enhanced torrent handling including selective file downloads and tracker management. Motrix Next features: Multi-protocol downloads — HTTP, FTP, BitTorrent, Magnet, .torrent, ED2K, and Metalink tasks BitTorrent — Selective file download, DHT, peer exchange, encryption controls, metadata caching, GeoIP peer flags, and tracker probing Browser extension integration — Embedded Extension API with independent authentication, download confirmation, smart auto-submit, filename hints, referer/cookie forwarding, and real-time controls (Chrome Web Store · Edge Add-ons) Safe filename handling — Content-Disposition, RFC 2047, non-UTF-8, percent-encoded, and extensionless URL resolution with path traversal sanitization Download organization — Favorite and recent folders, optional file-type categorization, stale-record cleanup, and completed history backed by SQLite Concurrent downloads — Independent controls for active tasks, HTTP connections per server, segments per file, and BT peer limits Speed control — Global and per-task upload/download limits with day-of-week and time-of-day scheduling System integration — Tray operation, optional tray speed display, macOS Dock badge/progress, protocol handlers for magnet://, thunder://, and motrixnext:// Lightweight mode — Destroys the WebView on minimize-to-tray while Rust keeps the engine, task monitor, notifications, history, and extension routing alive Notifications and power options — Native task start/complete/failure notifications, keep-awake during downloads, and optional shutdown after completion Network controls — Scoped proxy support for downloads, app updates, and tracker updates, plus system proxy detection Auto-update channels — Stable, Beta, and Latest Across Channels policies with separate download and install phases Diagnostics — Structured logs, exportable diagnostic ZIPs, database integrity checks, automatic DB rebuild, and Linux GPU rendering fallback Personalization — Light/dark/system theme, 10 color schemes, 26 languages, and first-launch system language detection Motrix Next 3.9.4 changelog: Motrix Next 3.9.4 promotes the 3.9.4 beta cycle to stable. This release refreshes bundled engine binaries, improves task detail readability and copy actions, expands link handling for magnet and ED2K workflows, polishes responsive navigation and text wrapping, updates browser extension documentation, and refines network preference controls. New Features Task Detail copy actions — Added copyable values for task metadata and reusable render functions for long text fields. Magnet and ED2K lifecycle support — Added task lifecycle handling for magnet and ED2K links. History cleanup for deleted tasks — Deleted tasks can now remove matching history records. User-Agent management — Added user-agent management and improved related network preference controls. Browser extension documentation — Added the Firefox Add-ons link for the Motrix Next extension. Improvements Engine binaries — Updated bundled binaries for supported architectures. Task Detail readability — Long task names, URLs, tracker values, and copyable metadata now render more clearly. Deletion messaging — Refined localized task deletion text for clarity and consistency. Text wrapping — Improved URI input wrapping and task name multiline display. Navigation layout — Improved sub-navigation responsiveness. Disk allocation default — Changed the default file allocation method to trunc. Proxy controls — Improved proxy button styling in network preferences. Download: Motrix Next 64-bit | ARM64 | macOS ~20.0 MB (Open Source) Links: Website | macOS / Linux | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • NVIDIA officially supports Ubuntu, as linked above with the GeForce NOW Hands on I did in collaboration with Paul Hill.
    • TO be clear I am not running linux today, however I keep thinking about it. And I want to make sure there are minimal obstacles if I decide to make that switch in the coming months.
  • Recent Achievements

    • Proficient
      Eric Biran went up a rank
      Proficient
    • Dedicated
      Conjor earned a badge
      Dedicated
    • Week One Done
      Windows Guy earned a badge
      Week One Done
    • Dedicated
      Mark Spruce earned a badge
      Dedicated
    • Collaborator
      conkir earned a badge
      Collaborator
  • Popular Contributors

    1. 1
      +primortal
      479
    2. 2
      PsYcHoKiLLa
      250
    3. 3
      Steven P.
      72
    4. 4
      +Edouard
      69
    5. 5
      FloatingFatMan
      67
  • Tell a friend

    Love Neowin? Tell a friend!