Recommended Posts

The loading screen gets annoying fast. I mean I reload every time I loose gwent and it takes two minutes vs dying takes 30 seconds.

 

Definitely agree. Having to hear the same talk-over gets old. Same with Geralt talking to Roach; ugh!

 

Really love the game, though, cannot stop playing (or wanting to play, given my limited time). Have my PC hooked up to my 55" when the kids go to sleep...sooooo good! Looking forward to progressing and even seeing what DLC comes forth. 

the game is so much better if you switch off the overly dramatic music.    

 

 

when you play there are many ambient sounds, and you will not miss the music one bit. (you can always switch it on for cut scenes, if you need.

 

 

after playing without it for a few hours, and switching it back on, i realized just how annoying it is when there is no action.  much more natural without it!

The first thing I do in every game I play is tune the audio. Voice and Sound Effects get turned all the way up. Music gets halved or turned-off completely depending on the game.

Finished the game on death march earlier, going to go back and wrap up the last few contracts and tidy up for the last few trophies i need for the platinum. Great game.

Dude, how the blazes do you platinum everything so quickly? lol. Mad skills.

The loading screen gets annoying fast. I mean I reload every time I loose gwent and it takes two minutes vs dying takes 30 seconds.

 

Yeah thought it was a nice touch myself at first but it does get old fast.  Would have made more sense to customise it to first load (eg when you first enter the game and hit continue/load) and disable it for subsequent loads, although that could create inconsistency, maybe just disable it for loads to the same area/timeframe from where the player.

 

Anyway, tapping spacebar like you're play some old arcade game cuts those shorts and speeds it up.

Apparently the 1.0.4 patch introduced a bug where you stop getting exp for certain quests. They've said they have a fix in the works and it will be in a patch released next Monday.

 

It's not only quests that you're 6 levels above. My character was level 13 and I wasn't getting experience for level 9-10 main story quests. Which are the worst ones to miss out on exp from because they tend to give the most experience. I didn't realize that is what was going else I would have stopped playing until the fix was out. 

 

http://forums.cdprojektred.com/threads/42937-Addressing-the-no-XP-Glitch?p=1718751&viewfull=1#post1718751

 

Unfortunately if you are affected by the bug you won't be able to get back exp that you missed due to the bug.

Apparently the 1.0.4 patch introduced a bug where you stop getting exp for certain quests. They've said they have a fix in the works and it will be in a patch released next Monday.

 

It's not only quests that you're 6 levels above. My character was level 13 and I wasn't getting experience for level 9-10 main story quests. Which are the worst ones to miss out on exp from because they tend to give the most experience. I didn't realize that is what was going else I would have stopped playing until the fix was out. 

 

http://forums.cdprojektred.com/threads/42937-Addressing-the-no-XP-Glitch?p=1718751&viewfull=1#post1718751

 

Unfortunately if you are affected by the bug you won't be able to get back exp that you missed due to the bug.

 

To add a bit more to this pc players can get their missing exp back by using the command console which requires a mod to enable:

 

http://www.nexusmods.com/witcher3/mods/28/?

 

Use any of these codes will work:

 

setlevel(#) Sets your player level ex:setlevel(15)

levelup Advance player level by 1

addexp(#)Adds specified amount of experience points ex: addexp(25000)

 

Console players will not be able to do this though. Sorry. Although I'm not even sure if this bug is affecting the console versions but I think it most likely is. It Is affecting the console versions too.

 

I'll be doing this because just from main quests alone I missed about a level and a half of exp or so. And they're saying this won't affect you're game in the long run.. For now the game is not playable with this bug.

 

Edit 1: I think as compensation they should add an item to the game that rewards 500exp a shot. Maybe for 1000 gold like the respec potions. That way players can decide if they want to get their missing experience or not. Of course this might make getting certain achievements trivial but if people want to abuse it then they probably didn't care about the achievements anyways.

 

Edit 2: They are apparently going to try to give experience missed back retroactively. They're still not sure if it's possible to do that though.

Which ones?  The X1 just got 1.0.3 last I checked.

 

Do you mean which quests? CD red keeps saying it's only certain quests (they haven't said which ones) that aren't giving experience but that's not what the forums are reporting.

 

They keep saying it won't affect character progression very much but players have been reporting that it's not just experience from quests that you are higher level than but all quests that are not giving experience, even ones that are red in their journal.

 

Like for me personally, I wasn't getting experience for quests (pyres of novigrad chain) that I was only 1-2 levels above at the time. So either they (cdred) don'y fully understand the bug or are talking about something completely different.

 

As for the consoles, all I know is from reading that forum thread I posted earlier that console players are reporting the bug too. CDred said the fix for consoles would come later next week due to the stupid long console certification process.

Found a post on the projekt red forums regarding the missing key for the merchant, might speed up a response if a few people post in the thread, they replied to but that was nearly a week ago http://forums.cdprojektred.com/threads/38013-Person-in-distress-in-velen-no-key-bug/page4

 

Basically the bug is stopping me getting the platinum as it is preventing me from the final trophy for collecting all the gwent cards, the merchant trapped in the cage has the last two cards I need :-/

Just missing Level 35 and those last two Gwent cards (which are currently glitched and awaiting a patch) for the platinum now I'm level 32 on 1290/2000 xp meaning I need 4,710 to hit 35.

 

I don't seem to be getting any xp for finishing quests any more though as they are all rated below my level.

 

Apparently there is a cyclops somewhere in skellige that respawns nearly immediately after killing him meaning you can grind out about 8,000 xp an hour on him

Found a post on the projekt red forums regarding the missing key for the merchant, might speed up a response if a few people post in the thread, they replied to but that was nearly a week ago http://forums.cdprojektred.com/threads/38013-Person-in-distress-in-velen-no-key-bug/page4

 

Basically the bug is stopping me getting the platinum as it is preventing me from the final trophy for collecting all the gwent cards, the merchant trapped in the cage has the last two cards I need :-/

 

The merchant in the cage in Velen ? I released him yesterday(XO)

sometimes I wonder if the designers of this game went out of their way to make the worst possible implementation of swimming and diving controls of any game in history.

 

Then I get to fights with "friendlies"... and realize they also coded them to solely be there to block you when you roll or dodge and to be in your way when you attack making battles harder...

 

And then there's the horse that can only ride on roads because apparently any little twig or small rise in the terrain is also a massive invisible wall that cause you to stop immediately and not be able to move in any direction...

 

it's a good thing the rest of the game is pretty good :)

This topic is now closed to further replies.
  • Posts

    • Samsung is shutting down yet another app used by millions by David Uzondu Samsung has announced that it is shutting down Samsung Max, its VPN service used by more than 50 million people, effective today. Samsung Max VPN, if you don't know, was an Android app born on February 23, 2018, out of the ashes of Opera Max, a very popular data-saving VPN that Opera had discontinued the previous year. Samsung bought the discontinued service, rebranded it, and added a native Samsung UI to fit the Galaxy ecosystem. The app could do things like compress images, help you manage background data on a per-app basis, reduce video data consumption, shrink music files, optimize webpages, block advertisement trackers in incognito mode, and encrypt your internet traffic on public Wi-Fi networks. Image via SammyGuru If you open the app now, you'd be greeted by a shutdown banner warning that all VPN, data saving, and privacy services stopped functioning on June 15, 2026. The creators failed to provide a reason for the shutdown, instead publishing a farewell note that read: "Thank you for being with us over the years. Your support and activity truly meant a lot to us and helped shape this app into what it became." This same message appears on the Google Play Store listing for the app as well. Max VPN is the latest service from Samsung to join the list of discontinued applications from the company. Just two months ago, the Korean tech giant announced that it is completely shutting down Samsung Messages, forcing millions of users to migrate to Google Messages by next month. The only devices that the shutdown won't affect are older smartphones running Android 11 or lower. Some of the features of Google Messages that Samsung hopes will entice users include AI-powered scam detection to block suspicious links, integrated Gemini AI tools to generate quick replies, custom chat bubbles, and universal RCS compatibility for sharing high-quality media with iOS users. The platform also offers seamless syncing across tablets and smartwatches. In addition to that, users gain access to message scheduling, smart classification, and automated category sorting. Via: SammyGuru
    • 1. Define "better". 2. It's still more expensive than equivalent PCs so... And there is not one Windows platform. This is the mistake ALL Apple oriented people make. Apple is one OEM. You could reasonably compare them to one PC OEM, say Dell or HP. But you can't compare them to ALL PC OEMs. Case in point, Apple has NO touch screen MacBooks. No tablet Macs. There are no rugged Macs. The variety of PC OEM design is insane. With Apple, you have... Apple. The problem is that you're starting with Apple as the definition of "good" then filtering out anything that isn't close to an existing Apple product, then trying to homogenise all of those left into a fictional product line and then ignore any innovations to create a minimal feature subset so you can say "See! Apple better!" PS: I was an Apple dev for 17 years and helped develop MacInTalk and disability solutions for Apple, and worked on Microsoft Office for MacOS - and I have several Macs and MacBooks - so tread very carefully.
    • Major Xbox layoffs may claim South of Midnight developer Compulsion entirely by Pulasthi Ariyasinghe Microsoft has been making major changes in its gaming wing Xbox for a few months now, including the appointment of a new CEO, a large number of leadership changes, and strategy shifts. However, the company is seemingly also looking at initiating a major layoffs wave at Xbox and perhaps even a studio closure. The new report lands from Kotaku, Xbox first-party developer Compulsion Games is being shuttered soon by Microsoft. For those unfamiliar with the studio, it's the team behind Contrast (2013), We Happy Few (2018), and South of Midnight (2025). Its latest game was quite well received, even winning a Peabody Award for its writing. It even received a 9/10 in Neowin's own review, highlighting its engaging storyline, gorgeous world, and curious characters. The studio joined Xbox Game Studios in 2018, just as Microsoft announced it is acquiring Playground Games, Undead Labs, and Ninja Theory. Despite recent listings for new staff roles, according to the new report, Compulsion Games is being closed entirely, with over 90 staff being let go. Kotaku also added that the studio's leadership is in negotiations with Microsoft about this decision, but no official details have been revealed yet. The report lands just as two senior managers of Xbox leave their posts at Microsoft Gaming. Head of Xbox Game Studios Craig Duncan and chief of staff Louise O'Connor originally began their journey in Rare and have been a part of Xbox for over two decades. Dunkan has been responsible for games like Kinect Sports and Sea of Thieves, while O'Connor was primarily working on Rare's Everwild project before its cancelation. If this report about the studio shutdown is accurate, this may just be the start of a major new layoffs wave at Xbox Game Studios. There are also rumors of Arkane Studios being heavily affected. As always, take all these reports with a grain of salt until something official materializes from Microsoft or the studios.
    • The flaw with this analysis is that this laptop has a cellphone CPU in it. In the Intel world, that would be an N150 and those are everywhere, even in low end laptops. You can get an N150 based NUC with 16GB RAM and 256GB-512GB SSD... NOT soldered in... for < $500 Canadian (around US$360). The problem is two fold: tech bloggers/writers on most tech site (like this one, ironically) overvalue Apple and apparently aren't in the same earnings class as most regular people. As a result, we get breathless articles about how everyone needs a folding phone when most people just cannot afford one... or really need one. And we get Apple used as the baseline metric regardless of whether that comparison makes any sense. If Dell or HP released a retail laptop with a cellphone motherboard, you'd be all over them for doing that - but Apple does it and it's genius. I see articles suggesting what Samsung - a company that basically started the foldable phone market and has built them for eight years - needs to do to compete with Apple's unreleased, unspecced and unseen folding phone. Sorry, no - if the Neo (really creative name there BTW - still, better than the Go, the other "creative" product name everyone's using) encourages PC makers to make cellphone laptops using lower end ARM processors, we all lose. It's a step backwards and a capitulation to the fact that semiconductor makers and computer OEMs (and tech bloggers) have totally lost the plot.
  • Recent Achievements

    • One Year In
      ThatGuyOnline earned a badge
      One Year In
    • Week One Done
      Jeroen Wilms earned a badge
      Week One Done
    • Week One Done
      rolfus earned a badge
      Week One Done
    • One Month Later
      Leroy Jethro Gibbs earned a badge
      One Month Later
    • Conversation Starter
      flexorcist earned a badge
      Conversation Starter
  • Popular Contributors

    1. 1
      +primortal
      507
    2. 2
      +Edouard
      197
    3. 3
      PsYcHoKiLLa
      127
    4. 4
      Steven P.
      82
    5. 5
      neufuse
      73
  • Tell a friend

    Love Neowin? Tell a friend!