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50 minutes ago, accuratecopy said:

:shiftyninja: always under cover!

 

Ok no problem, resizable panes are part of the tonight's release?

No. It's not ready for the world yet. That's why I have to rollback to code which doesn't contain resizable panes to provide your fix.

1 hour ago, accuratecopy said:

You're the best! Have you received the FR translation file i sent you ?

I published build 627 which should fix your issue (it fixes it on my computer :) (that's a classic)): http://www.digimezzo.com/content/software/dopamine/previews/

Let me know how things go. I'll wait before making a public announcement.

  • Like 1
46 minutes ago, Raphaël G. said:

I published build 627 which should fix your issue (it fixes it on my computer :) (that's a classic)): http://www.digimezzo.com/content/software/dopamine/previews/

Let me know how things go. I'll wait before making a public announcement.

Yeah it really fixes the issue! very nice fix, it has never been this fast!

Thank You!

 

Edit: Dopamine freezes when i change track very fast.

Here is the log:

 

Spoiler

2016-03-19 20:25:34.6050|Info|Dopamine.Application.ExecuteStartup|### STARTING Dopamine, version 1.0.0 (Build 627), IsPortable = False ###
2016-03-19 20:25:35.9337|Info|Dopamine.Bootstrapper.InitializeWCFServices|CommandService was started successfully
2016-03-19 20:25:35.9432|Info|Dopamine.Bootstrapper.InitializeWCFServices|FileService was started successfully
2016-03-19 20:25:35.9432|Info|Dopamine.Bootstrapper.InitializeShell|Showing Main screen
2016-03-19 20:25:44.0373|Info|Dopamine.Common.Services.Indexing.IndexingService+VB$StateMachine_31_IndexTracksAsync.MoveNext|+++ STARTED INDEXING COLLECTION +++
2016-03-19 20:25:44.6379|Info|Dopamine.Common.Services.Indexing.IndexingService+VB$StateMachine_31_IndexTracksAsync.MoveNext|Tracks removed: 0. Time required: 594 ms +++
2016-03-19 20:25:45.8292|Info|Dopamine.Common.Services.Indexing.IndexingService+VB$StateMachine_31_IndexTracksAsync.MoveNext|Tracks updated: 0. Time required: 1172 ms +++
2016-03-19 20:25:49.5099|Info|Dopamine.Common.Services.Indexing.IndexingService+VB$StateMachine_31_IndexTracksAsync.MoveNext|Tracks added: 45. Time required: 3676 ms +++
2016-03-19 20:25:49.6606|Info|Dopamine.Common.Services.Indexing.IndexingService+VB$StateMachine_31_IndexTracksAsync.MoveNext|+++ FINISHED INDEXING COLLECTION: Tracks removed: 0. Tracks updated: 0. Tracks added: 45. Time required: 5617 ms +++
2016-03-19 20:25:49.6606|Info|Dopamine.Common.Services.Indexing.IndexingService+VB$StateMachine_23_IndexCollectionAsync.MoveNext|Sending event to refresh the lists
2016-03-19 20:25:49.6606|Info|Dopamine.Common.Services.Indexing.IndexingService+VB$StateMachine_26_IndexArtworkAsync.MoveNext|+++ STARTED INDEXING ARTWORK +++
2016-03-19 20:25:50.3986|Info|Dopamine.Common.Services.Indexing.IndexingService+VB$StateMachine_26_IndexArtworkAsync.MoveNext|+++ FINISHED INDEXING ARTWORK: Covers deleted from database: 0. Covers deleted from disk: 0. Covers updated: 4. Time required: 718 ms +++
2016-03-19 20:25:50.3986|Info|Dopamine.Common.Services.Indexing.IndexingService+VB$StateMachine_23_IndexCollectionAsync.MoveNext|Sending event to refresh the artwork
2016-03-19 20:26:06.7042|Info|Dopamine.Common.Services.Playback.PlaybackService+VB$StateMachine_82_SaveQueuedTracksAsync.MoveNext|Saved queued tracks
2016-03-19 20:26:14.3362|Info|Dopamine.Common.Services.Playback.PlaybackService+VB$StateMachine_82_SaveQueuedTracksAsync.MoveNext|Saved queued tracks
2016-03-19 20:27:49.5614|Info|Dopamine.Common.Services.Playback.PlaybackService+VB$StateMachine_82_SaveQueuedTracksAsync.MoveNext|Saved queued tracks
2016-03-19 20:28:38.4689|Info|Dopamine.Common.Services.Playback.PlaybackService+VB$StateMachine_82_SaveQueuedTracksAsync.MoveNext|Saved queued tracks
2016-03-19 20:29:24.3016|Error|Dopamine.Common.Services.Playback.PlaybackService+VB$StateMachine_99_TryPlayAsync.MoveNext|Could not stop the Player
2016-03-19 20:29:24.3016|Error|Dopamine.Common.Services.Playback.PlaybackService+VB$StateMachine_99_TryPlayAsync.MoveNext|Could not play the file \\Diskstation\mp3-m4a\Albums\A\As I Lay Dying\As I Lay Dying-Shadows Are Security (Special Edition)-CD-2006-MP3\04-as i lay dying-the darkest nights.mp3. LoopMode=None, Shuffle=False. Exception: La méthode de synchronisation de l'objet a été appelée à partir d'un bloc de code non synchronisé.. StackTrace:    à Dopamine.Core.Audio.CSCorePlayer.CloseSoundOut()
   à Dopamine.Core.Audio.CSCorePlayer.Stop()
   à Dopamine.Common.Services.Playback.PlaybackService.VB$StateMachine_99_TryPlayAsync.MoveNext()
2016-03-19 20:29:30.2023|Info|Dopamine.Common.Services.Playback.PlaybackService+VB$StateMachine_82_SaveQueuedTracksAsync.MoveNext|Saved queued tracks
2016-03-19 20:29:43.5393|Info|Dopamine.Views.Shell+VB$StateMachine_110_PerformClosingTasksAsync.MoveNext|Performing closing tasks
2016-03-19 20:29:50.3704|Info|Dopamine.Views.Shell+VB$StateMachine_110_PerformClosingTasksAsync.MoveNext|Performing closing tasks
2016-03-19 20:30:02.7223|Info|Dopamine.Application.ExecuteStartup|### STARTING Dopamine, version 1.0.0 (Build 627), IsPortable = False ###
2016-03-19 20:30:04.0433|Info|Dopamine.Bootstrapper.InitializeWCFServices|CommandService was started successfully
2016-03-19 20:30:04.0513|Info|Dopamine.Bootstrapper.InitializeWCFServices|FileService was started successfully
2016-03-19 20:30:04.0513|Info|Dopamine.Bootstrapper.InitializeShell|Showing Main screen
2016-03-19 20:30:18.0375|Error|Dopamine.Common.Services.Playback.PlaybackService+VB$StateMachine_99_TryPlayAsync.MoveNext|Could not stop the Player
2016-03-19 20:30:18.0515|Error|Dopamine.Common.Services.Playback.PlaybackService+VB$StateMachine_99_TryPlayAsync.MoveNext|Could not play the file \\Diskstation\mp3-m4a\Albums\A\Astrobotnia\Astrobotnia-Part 03-CD-2002-MP3\06-astrobotnia-thoarse.mp3. LoopMode=None, Shuffle=False. Exception: La méthode de synchronisation de l'objet a été appelée à partir d'un bloc de code non synchronisé.. StackTrace:    à Dopamine.Core.Audio.CSCorePlayer.GetCurrentTime()
   à Dopamine.Common.Services.Playback.PlaybackService.get_GetCurrentTime()
   à Dopamine.Common.Presentation.ViewModels.PlaybackInfoControlViewModel.UpdateTime()
   à Dopamine.Common.Presentation.ViewModels.PlaybackInfoControlViewModel.ShowPlaybackInfoAsync(TrackInfo iTrackInfo)
   à Dopamine.Common.Presentation.ViewModels.PlaybackInfoControlViewModel._Lambda$__9-2(Boolean iIsPlayingPreviousTrack)
   à Dopamine.Common.Services.Playback.IPlaybackService.PlaybackSuccessEventHandler.Invoke(Boolean iIsPlayingPreviousTrack)
   à Dopamine.Common.Services.Playback.PlaybackService.VB$StateMachine_99_TryPlayAsync.MoveNext()
2016-03-19 20:30:22.4023|Error|Dopamine.Common.Presentation.Views.CommonTracksView+VB$StateMachine_16_ListActionHandler.MoveNext|Error while handling ListBox action. Exception: La méthode de synchronisation de l'objet a été appelée à partir d'un bloc de code non synchronisé.
2016-03-19 20:30:22.6950|Info|Dopamine.Common.Services.Playback.PlaybackService+VB$StateMachine_82_SaveQueuedTracksAsync.MoveNext|Saved queued tracks
2016-03-19 20:30:40.6484|Info|Dopamine.Common.Services.Playback.PlaybackService+VB$StateMachine_82_SaveQueuedTracksAsync.MoveNext|Saved queued tracks
2016-03-19 20:31:52.6132|Info|Dopamine.Common.Services.Playback.PlaybackService+VB$StateMachine_82_SaveQueuedTracksAsync.MoveNext|Saved queued tracks
2016-03-19 20:32:02.4429|Info|Dopamine.Common.Services.Playback.PlaybackService+VB$StateMachine_82_SaveQueuedTracksAsync.MoveNext|Saved queued tracks
2016-03-19 20:32:03.7777|Info|Dopamine.Views.Shell+VB$StateMachine_110_PerformClosingTasksAsync.MoveNext|Performing closing tasks
2016-03-19 20:32:03.7907|Error|Dopamine.Common.Services.Playback.PlaybackService+VB$StateMachine_98_FadeOutAsync.MoveNext|An error occurred during Fade out.
2016-03-19 20:32:10.8817|Info|Dopamine.Application.ExecuteStartup|### STARTING Dopamine, version 1.0.0 (Build 627), IsPortable = False ###
2016-03-19 20:32:12.2490|Info|Dopamine.Bootstrapper.InitializeWCFServices|CommandService was started successfully
2016-03-19 20:32:12.2571|Info|Dopamine.Bootstrapper.InitializeWCFServices|FileService was started successfully
2016-03-19 20:32:12.2571|Info|Dopamine.Bootstrapper.InitializeShell|Showing Main screen
2016-03-19 20:32:36.1528|Info|Dopamine.Common.Services.Playback.PlaybackService+VB$StateMachine_82_SaveQueuedTracksAsync.MoveNext|Saved queued tracks
 

 

28 minutes ago, accuratecopy said:

Here is the log:

 

  Hide contents

2016-03-19 20:25:34.6050|Info|Dopamine.Application.ExecuteStartup|### STARTING Dopamine, version 1.0.0 (Build 627), IsPortable = False ###
2016-03-19 20:25:35.9337|Info|Dopamine.Bootstrapper.InitializeWCFServices|CommandService was started successfully
2016-03-19 20:25:35.9432|Info|Dopamine.Bootstrapper.InitializeWCFServices|FileService was started successfully
2016-03-19 20:25:35.9432|Info|Dopamine.Bootstrapper.InitializeShell|Showing Main screen
2016-03-19 20:25:44.0373|Info|Dopamine.Common.Services.Indexing.IndexingService+VB$StateMachine_31_IndexTracksAsync.MoveNext|+++ STARTED INDEXING COLLECTION +++
2016-03-19 20:25:44.6379|Info|Dopamine.Common.Services.Indexing.IndexingService+VB$StateMachine_31_IndexTracksAsync.MoveNext|Tracks removed: 0. Time required: 594 ms +++
2016-03-19 20:25:45.8292|Info|Dopamine.Common.Services.Indexing.IndexingService+VB$StateMachine_31_IndexTracksAsync.MoveNext|Tracks updated: 0. Time required: 1172 ms +++
2016-03-19 20:25:49.5099|Info|Dopamine.Common.Services.Indexing.IndexingService+VB$StateMachine_31_IndexTracksAsync.MoveNext|Tracks added: 45. Time required: 3676 ms +++
2016-03-19 20:25:49.6606|Info|Dopamine.Common.Services.Indexing.IndexingService+VB$StateMachine_31_IndexTracksAsync.MoveNext|+++ FINISHED INDEXING COLLECTION: Tracks removed: 0. Tracks updated: 0. Tracks added: 45. Time required: 5617 ms +++
2016-03-19 20:25:49.6606|Info|Dopamine.Common.Services.Indexing.IndexingService+VB$StateMachine_23_IndexCollectionAsync.MoveNext|Sending event to refresh the lists
2016-03-19 20:25:49.6606|Info|Dopamine.Common.Services.Indexing.IndexingService+VB$StateMachine_26_IndexArtworkAsync.MoveNext|+++ STARTED INDEXING ARTWORK +++
2016-03-19 20:25:50.3986|Info|Dopamine.Common.Services.Indexing.IndexingService+VB$StateMachine_26_IndexArtworkAsync.MoveNext|+++ FINISHED INDEXING ARTWORK: Covers deleted from database: 0. Covers deleted from disk: 0. Covers updated: 4. Time required: 718 ms +++
2016-03-19 20:25:50.3986|Info|Dopamine.Common.Services.Indexing.IndexingService+VB$StateMachine_23_IndexCollectionAsync.MoveNext|Sending event to refresh the artwork
2016-03-19 20:26:06.7042|Info|Dopamine.Common.Services.Playback.PlaybackService+VB$StateMachine_82_SaveQueuedTracksAsync.MoveNext|Saved queued tracks
2016-03-19 20:26:14.3362|Info|Dopamine.Common.Services.Playback.PlaybackService+VB$StateMachine_82_SaveQueuedTracksAsync.MoveNext|Saved queued tracks
2016-03-19 20:27:49.5614|Info|Dopamine.Common.Services.Playback.PlaybackService+VB$StateMachine_82_SaveQueuedTracksAsync.MoveNext|Saved queued tracks
2016-03-19 20:28:38.4689|Info|Dopamine.Common.Services.Playback.PlaybackService+VB$StateMachine_82_SaveQueuedTracksAsync.MoveNext|Saved queued tracks
2016-03-19 20:29:24.3016|Error|Dopamine.Common.Services.Playback.PlaybackService+VB$StateMachine_99_TryPlayAsync.MoveNext|Could not stop the Player
2016-03-19 20:29:24.3016|Error|Dopamine.Common.Services.Playback.PlaybackService+VB$StateMachine_99_TryPlayAsync.MoveNext|Could not play the file \\Diskstation\mp3-m4a\Albums\A\As I Lay Dying\As I Lay Dying-Shadows Are Security (Special Edition)-CD-2006-MP3\04-as i lay dying-the darkest nights.mp3. LoopMode=None, Shuffle=False. Exception: La méthode de synchronisation de l'objet a été appelée à partir d'un bloc de code non synchronisé.. StackTrace:    à Dopamine.Core.Audio.CSCorePlayer.CloseSoundOut()
   à Dopamine.Core.Audio.CSCorePlayer.Stop()
   à Dopamine.Common.Services.Playback.PlaybackService.VB$StateMachine_99_TryPlayAsync.MoveNext()
2016-03-19 20:29:30.2023|Info|Dopamine.Common.Services.Playback.PlaybackService+VB$StateMachine_82_SaveQueuedTracksAsync.MoveNext|Saved queued tracks
2016-03-19 20:29:43.5393|Info|Dopamine.Views.Shell+VB$StateMachine_110_PerformClosingTasksAsync.MoveNext|Performing closing tasks
2016-03-19 20:29:50.3704|Info|Dopamine.Views.Shell+VB$StateMachine_110_PerformClosingTasksAsync.MoveNext|Performing closing tasks
2016-03-19 20:30:02.7223|Info|Dopamine.Application.ExecuteStartup|### STARTING Dopamine, version 1.0.0 (Build 627), IsPortable = False ###
2016-03-19 20:30:04.0433|Info|Dopamine.Bootstrapper.InitializeWCFServices|CommandService was started successfully
2016-03-19 20:30:04.0513|Info|Dopamine.Bootstrapper.InitializeWCFServices|FileService was started successfully
2016-03-19 20:30:04.0513|Info|Dopamine.Bootstrapper.InitializeShell|Showing Main screen
2016-03-19 20:30:18.0375|Error|Dopamine.Common.Services.Playback.PlaybackService+VB$StateMachine_99_TryPlayAsync.MoveNext|Could not stop the Player
2016-03-19 20:30:18.0515|Error|Dopamine.Common.Services.Playback.PlaybackService+VB$StateMachine_99_TryPlayAsync.MoveNext|Could not play the file \\Diskstation\mp3-m4a\Albums\A\Astrobotnia\Astrobotnia-Part 03-CD-2002-MP3\06-astrobotnia-thoarse.mp3. LoopMode=None, Shuffle=False. Exception: La méthode de synchronisation de l'objet a été appelée à partir d'un bloc de code non synchronisé.. StackTrace:    à Dopamine.Core.Audio.CSCorePlayer.GetCurrentTime()
   à Dopamine.Common.Services.Playback.PlaybackService.get_GetCurrentTime()
   à Dopamine.Common.Presentation.ViewModels.PlaybackInfoControlViewModel.UpdateTime()
   à Dopamine.Common.Presentation.ViewModels.PlaybackInfoControlViewModel.ShowPlaybackInfoAsync(TrackInfo iTrackInfo)
   à Dopamine.Common.Presentation.ViewModels.PlaybackInfoControlViewModel._Lambda$__9-2(Boolean iIsPlayingPreviousTrack)
   à Dopamine.Common.Services.Playback.IPlaybackService.PlaybackSuccessEventHandler.Invoke(Boolean iIsPlayingPreviousTrack)
   à Dopamine.Common.Services.Playback.PlaybackService.VB$StateMachine_99_TryPlayAsync.MoveNext()
2016-03-19 20:30:22.4023|Error|Dopamine.Common.Presentation.Views.CommonTracksView+VB$StateMachine_16_ListActionHandler.MoveNext|Error while handling ListBox action. Exception: La méthode de synchronisation de l'objet a été appelée à partir d'un bloc de code non synchronisé.
2016-03-19 20:30:22.6950|Info|Dopamine.Common.Services.Playback.PlaybackService+VB$StateMachine_82_SaveQueuedTracksAsync.MoveNext|Saved queued tracks
2016-03-19 20:30:40.6484|Info|Dopamine.Common.Services.Playback.PlaybackService+VB$StateMachine_82_SaveQueuedTracksAsync.MoveNext|Saved queued tracks
2016-03-19 20:31:52.6132|Info|Dopamine.Common.Services.Playback.PlaybackService+VB$StateMachine_82_SaveQueuedTracksAsync.MoveNext|Saved queued tracks
2016-03-19 20:32:02.4429|Info|Dopamine.Common.Services.Playback.PlaybackService+VB$StateMachine_82_SaveQueuedTracksAsync.MoveNext|Saved queued tracks
2016-03-19 20:32:03.7777|Info|Dopamine.Views.Shell+VB$StateMachine_110_PerformClosingTasksAsync.MoveNext|Performing closing tasks
2016-03-19 20:32:03.7907|Error|Dopamine.Common.Services.Playback.PlaybackService+VB$StateMachine_98_FadeOutAsync.MoveNext|An error occurred during Fade out.
2016-03-19 20:32:10.8817|Info|Dopamine.Application.ExecuteStartup|### STARTING Dopamine, version 1.0.0 (Build 627), IsPortable = False ###
2016-03-19 20:32:12.2490|Info|Dopamine.Bootstrapper.InitializeWCFServices|CommandService was started successfully
2016-03-19 20:32:12.2571|Info|Dopamine.Bootstrapper.InitializeWCFServices|FileService was started successfully
2016-03-19 20:32:12.2571|Info|Dopamine.Bootstrapper.InitializeShell|Showing Main screen
2016-03-19 20:32:36.1528|Info|Dopamine.Common.Services.Playback.PlaybackService+VB$StateMachine_82_SaveQueuedTracksAsync.MoveNext|Saved queued tracks
 

 

Thanks. That's an older problem. I plan to handle it is a audio engine update very soon.

Is it just me or the whole "Now Playing" section has vanished into thin air with build 627?

 

By the way, I need to check the Spanish translation and update it where necessary.

 

PS: Sorry for the absence throught the last couple of weeks, but I had no PC at all for over a month :(
 

2 hours ago, Jackaluichi said:

Is it just me or the whole "Now Playing" section has vanished into thin air with build 627?

 

By the way, I need to check the Spanish translation and update it where necessary.

 

PS: Sorry for the absence throught the last couple of weeks, but I had no PC at all for over a month :(
 

it is still there but under cloud click the hamburger button next to the volume slider... not sure why its like this now... O_o

  • Like 1
6 minutes ago, Ravensky said:

it is still there but under cloud click the hamburger button next to the volume slider... not sure why its like this now... O_o

My motivations to change it:

 

- I needed room for the cloud menu item

- I thought it was kind of out of place in the menu above as it is a different screen that the others in that menu

- The mini players also have a "hamburger" menu to show the now playing list

 

But still, these are previews, so further modifications will probably happen.

  • Like 1
2 hours ago, Jackaluichi said:

Is it just me or the whole "Now Playing" section has vanished into thin air with build 627?

 

By the way, I need to check the Spanish translation and update it where necessary.

 

PS: Sorry for the absence throught the last couple of weeks, but I had no PC at all for over a month :(
 

No problem. The other guys kept me busy :rofl:.

 

Resizable panes are coming along well. Bad news though. Next week I'm on business trip and that usually means next to no programming :(. So the next build will not be next week. I'll release a new build once resizable panes is stable. And after that, I dive into the world of the audio engine. Because I feel it could use quite some improvements.

 

 

  • Like 1
33 minutes ago, Raphaël G. said:

My motivations to change it:

 

- I needed room for the cloud menu item

- I thought it was kind of out of place in the menu above as it is a different screen that the others in that menu

- The mini players also have a "hamburger" menu to show the now playing list

 

But still, these are previews, so further modifications will probably happen.

clicking in the player box to take you to now playing is the best idea I have heard so far =)  Although it looks like there is still plenty of room for Now Playing at the top...

7 hours ago, Ravensky said:

clicking in the player box to take you to now playing is the best idea I have heard so far =)  Although it looks like there is still plenty of room for Now Playing at the top...

Not on the minimal allowed window size. And I'm not doing any sizing or scaling in that menu, it's rather dumb :) (maybe something for later). And some languages have incredibly long texts for Artists, Albums,...  :) 

12 hours ago, Raphaël G. said:

No problem. The other guys kept me busy :rofl:.

 

Resizable panes are coming along well. Bad news though. Next week I'm on business trip and that usually means next to no programming :(. So the next build will not be next week. I'll release a new build once resizable panes is stable. And after that, I dive into the world of the audio engine. Because I feel it could use quite some improvements.

 

 

on the audio front, would it be easy enough for it to somehow show the sound mapper, or choose outputs via whats available via windows settings? 

 

for example, say in playback devices you have 3 sound output options, e.g Main speakers via sound card, possibly HDMI output and USB headphones.

Each one can be a separate playback device in windows, and technically each one could be an output for Dopamine, as long as it just talks directly to say "sound mapper", no point redesigning something windows does anyways. 

 

Ive started using it at work for music while i work via my external drive, so many of my end users have asked me wtf is this dopamine! :D its getting a lot of positive noise. 

 

You deffo have a winner here Raph, but we all know this allready :) 

Edited by Mando
5 hours ago, Mando said:

on the audio front, would it be easy enough for it to somehow show the sound mapper, or choose outputs via whats available via windows settings? 

 

for example, say in playback devices you have 3 sound output options, e.g Main speakers via sound card, possibly HDMI output and USB headphones.

Each one can be a separate playback device in windows, and technically each one could be an output for Dopamine, as long as it just talks directly to say "sound mapper", no point redesigning something windows does anyways. 

 

Ive started using it at work for music while i work via my external drive, so many of my end users have asked me wtf is this dopamine! :D its getting a lot of positive noise. 

 

You deffo have a winner here Raph, but we all know this allready :) 

all dopamine has to do is check every heartbeat which sound device is 'default' and switch to whatever device is default if that changes, shouldn't be too hard to implement as every other sound program I use does this automatically.

4 hours ago, Ravensky said:

all dopamine has to do is check every heartbeat which sound device is 'default' and switch to whatever device is default if that changes, shouldn't be too hard to implement as every other sound program I use does this automatically.

Actually, it's not because others do it, that it is easy to implement :) Otherwise it would be there already. I added polling of the audio device (I listened to a "DeviceChanged" event from windows). What happened when changing the default device, the DeviceChanged event fired multiple times instead of just once, each time passing through another device id. So I had to filter out the correct device id, track if the default device was already passed through and so a next change is not needed anymore. Once I got that figured out, I had to notify the Dopamine audio engine to remember the current track and its position in the track, then stop playing, then start playing the same track on the new default device and then skipping to the correct position. This is the only way to transparently swich to the new audio device. It failed at step 1: stop playback. It seemed to stop during the switching of the audio devices, which is too soon and crashed because of that. So I had to introduce a manual delay. That worked better, but not always. Then I decided to delay this feature for later as it was starting to take a lot of time. I have other work to do on the audio engine (an almost a complete rewrite of playback logic), so I'll take this task back up when starting that work.

 

This is what I'd like to achieve:

 

1. Have a listbox containing a list of the available audio devices and allow the user to choose on which device to play

2. If the default device is chosen, Dopamine should try to continue playing on the default device, even if it changes

3. As soon as the chosen non-default device disappears, Dopamine should continue playing on the default audio device

 

This will cost at least a few full delays of development work. Split over the time I have available for Dopamine each day (2 hours per night if I stretch it), you can imagine it will require some time to get right.

 

4 hours ago, Jackaluichi said:

Thank you for the heads up, guys!

 

Raphaël, I've been reading the latest messages and you're quite right when stating you've been busy. Anyway, I'll try to check the Spanish translation today and see what's missing :yes:

Thanks for checking the translation :) I'm looking forward to it.

  • Like 2

Just got build 627 and not sure if me or others have this same issue, but when a song is playing it will stutter when I'm selecting different artists in the artists tab.  I have the albums setup as by year and it seems to stutter during a selection of a artist (doesn't seem like it depends on number of albums or songs as I see it for 1 versus 10 albums).  

23 minutes ago, jackslade said:

Just got build 627 and not sure if me or others have this same issue, but when a song is playing it will stutter when I'm selecting different artists in the artists tab.  I have the albums setup as by year and it seems to stutter during a selection of a artist (doesn't seem like it depends on number of albums or songs as I see it for 1 versus 10 albums).  

Same here, the album display process is very slow now as it didn't use to be and it makes the music stutter when browsing the albums list =(

36 minutes ago, jackslade said:

Just got build 627 and not sure if me or others have this same issue, but when a song is playing it will stutter when I'm selecting different artists in the artists tab.  I have the albums setup as by year and it seems to stutter during a selection of a artist (doesn't seem like it depends on number of albums or songs as I see it for 1 versus 10 albums).  

Can't confirm. Super fast here.

3 hours ago, Ravensky said:

How many songs / albums in your library?  I have over 8,000 songs

I have only 1600+ songs. But I just found out that this bug appear on me when I'm switching between artist rapidly. But yeah, the stutter just happening occationally. 

11 hours ago, Tejoenardo said:

I have only 1600+ songs. But I just found out that this bug appear on me when I'm switching between artist rapidly. But yeah, the stutter just happening occationally. 

I have almost 15, 000 songs.  It seems like it doesn't matter how fast I click a new artist.  If I wait a bit then click or just click between them fast, every so often a stutter happens.

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    • Absolutely NOBODY has suggested such a conclusion. I am affirming the sober reality check that AV2's overall market adoption will take longer than AV1's adoption rate -- which, by the way, is the whole point of the article! While PCI-SIG is productive (on paper), other WGs have created all sorts of confusing progress plans that consumers have tuned-out of their improvements... HTML/W3C, USB, HDMI, BT, WIFI (ieee802.11) as a few other groups where spec naming conventions, split progress paths, overlapping ambitions... I'm not critiquing the AV specs group; I'm simply affirming that adoption for AV2 faces headwinds beyond the macroeconomics of it all.
    • Segra 1.5.2 by Razvan Serea Segra is a free, open-source OBS-powered game recorder offering fast gameplay capture, instant clips, AI highlights, deep game integration, and seamless uploads—perfect for gamers, streamers, and content creators. Lightweight, fast, zero bloat. Segra key features: Automatic Game Recording: Begin capturing gameplay the moment your game launches, with zero manual setup. Instant Clipping: Save important moments instantly using a customizable hotkey—perfect for highlights, montages, or quick shares. Segra AI Highlights: Let Segra automatically detect kills, assists, deaths, and key events to generate polished highlight reels without manual editing. Gameplay Uploads: Upload recordings and clips directly to Segra.tv for fast sharing and cloud access. Deep Game Integration: Enjoy advanced game-data tracking across hundreds of supported titles, enabling smart highlight generation and stat-informed clipping. High-Performance Capture: Record up to 4K at 144 FPS using OBS-powered technology with minimal performance impact, supporting NVENC, AMD VCE, and custom quality controls. Segra Editor: Edit recordings easily with timeline controls, segment management, and event-based navigation to build the perfect clip. Customization Options: Adjust hotkeys, output formats, storage paths, codecs, capture quality, and performance settings for a tailored recording experience. Segra 1.5.2 changelog: Settings: Added an Airplane Mode that hides account, login, and upload features. Storage: Added a button to migrate videos into the recording path after changing it. Import: Added auto-scroll and a highlight pulse to videos right after importing. Recording: Added graceful handling of low disk space and output failures, finalizing files safely with clear errors. Recording: Added a guard blocking recording when any drive exceeds 99% full. OBS: Removed the download timeout to support users with slow internet. Clips: Fixed an error modal incorrectly appearing when clip creation was cancelled. Settings: Fixed the content folder path not refreshing in the UI after changes. Updates: Improved error handling for multiple simultaneous update checks. Stability: Fixed a WebSocket reconnect loop that ran while the window was backgrounded. Dependencies: Updated project dependencies. Maintenance: Removed dead code, reduced duplication, and fixed several latent bugs. Download: Segra 1.5.2 | 73.1 MB (Open Source) View: Segra Homepage | Github | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • No thanks! WebView trash is unacceptable. I only use software that's native.
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