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This was my first toon ever, made him WAY back in the day when I was playing vanilla WoW. Some of you guys may remember those days, when there was no such thing as Outlands, you got leveling XP from BGs, there were no flying mounts and you didn't get your epic land mount until level 60, :p. Anyway, I dumped him at level 50ish for a paladin, then cancelled my WoW account, as of yesterday I am back in the game and figured I'd go ahead and play the old mage. Got him up to level 56 and completed BRD for the first time ever on this guy.

Screenie

th_WoWScrnShot_121209_140332.jpg

Hit 40 and got my charger :)

Grats dude! :) Oh yeh something I just found out the other day; if you mouse over the mana part in your unit frame, the mana part changes to your experience bar.

What do you guys think of this talent build for raid dps as a mage?

Proposed Talent Build

My understanding is that living bomb is 1.5 metric assloads of your DPS in a raid fire build - far more than the trivial amount you'll gain from the arcane talents:

  • extra int: 0.4% critical strike chance
  • Clear Casting + POM = 10% chance for 30% more crit = 3% crit (why not just use focus magic which would work out to almost exactly the same amount of crit for far less points?)

Fire is one of those "you actually need +hit" specs so you're going to want precision.

Realistically: your best bet for content like AQ40 is going to be fire down to living bomb, skipping all the "fun" talents like impact, and hotstreak. If you've got somebody else to provide the imp. scrotch buff for you, then pick up incineration instead. example. Your primary stats on gear will be +hit until 17% (-3% for a 40-man raid because you'd certainly have someone providing a buff for that) and then you'd stack spell power (because point-for-point it gives your more DPS than critical strike).

If you're going to BWL then you'll want to be frost (dragons aren't bothered by fire). In that case go frost down to deep freeze skipping all the fun talents (ice barrier, brain freeze, etc) example. The nice thing about frost is that it's fairly easy to play at 60 it provides some raid utility (replenishment, winters chill), and you only need 11% chance to hit in a 40 man raid.

For level 80 raiding feel free to copy Rhyden to see standard issue fire and arcane specs.

Well if that's what you like to do I would recommend renewing. If anything, you'll only waste $15 if you decide it's still not worth it. But now you have a full battlegroup worth of servers to find people to group with from, so it's sooooooo much easier.

For what it's worth, I ran some tests with friends yesterday:

  • If you say you can tank: you get instant queues. That explains why there are so many 0-threat, 22k HP tanks running around: They're just DPS classes pretending so that they can farm badges.
  • If you say you can heal you get instant queues (never more than 30 second wait). Healers seem to be a mixed bag: some good, some horrible.
  • If you're a DPS class you have a wait, sometimes upwards of 15 minutes. There's just too many of them.

If you're a 'desirable' class like a healer or tank, and you join as a group with a DPS then you can expect the long 15 minute waits. Tank+healer groups also have waits of a couple minutes but much less than tank+dps. Groups with tank+healer+dps queued up as quickly as tank+healer groups. Not as fast for tank/healer individually, but way faster for the dps. 4-person groups with tank+healer+2 dps queue instantly.

Queuing for a specific dungeon tends to be a longer wait: several minute in the case of a tank or healer where as random dungeons are generally much faster.

It seems if you like to instance your best bet is to queue up by yourself and say you'll tank or heal any random dungeon.

Edited by evn.
For what it's worth, I ran some tests with friends yesterday:

  • If you say you can tank: you get instant queues. That explains why there are so many 0-threat, 22k HP tanks running around: They're just DPS classes pretending so that they can farm badges.
  • If you say you can heal you get instant queues (never more than 30 second wait). Healers seem to be a mixed bag: some good, some horrible.
  • If you're a DPS class you have a wait, sometimes upwards of 15 minutes. There's just too many of them.

If you're a 'desirable' class like a healer or tank, and you join as a group with a DPS then you can expect the long 15 minute waits. Tank+healer groups also have waits of a couple minutes but much less than tank+dps. Groups with tank+healer+dps queued up as quickly as tank+healer groups. Not as fast for tank/healer individually, but way faster for the dps. 4-person groups with tank+healer+2 dps queue instantly.

Queuing for a specific dungeon tends to be a longer wait: several minute in the case of a tank or healer where as random dungeons are generally much faster.

It seems if you like to instance your best bet is to queue up by yourself and say you'll tank or heal any random dungeon.

This is all dependent on battlegroups though. I have never waited more than 5 minutes on my mage by myself or with a tank or healer.

This is all dependent on battlegroups though. I have never waited more than 5 minutes on my mage by myself or with a tank or healer.

I queued my 80 shaman up for Violet Hold and it took about 10 minutes to pop. I didn't mind at all as my guild is currently on sabbatical and I couldn't find anyone else to do it before. I got tossed in with 4 ~75 toons and they were quite happy, too, since I passed on all the loot.

I can't figure out if you can LFD lower-level dungeons, though. I still need to finish Magister's Terrace and TK.

I love the new random dungeon tool, although being dps, i have to for 5mins+ each round on Barthilas. You can also do dungeons at any time you want and not having to worry if you can find the right classes in the wee hours of the realm time.

Managed to farm 100 emblem's of triumphs within 12hours, so not too bad!

I did notice if you leave a group while being in the dungeon, you get a debuff from deserting the group.. But if you teleport out of the dungeon and leave the group, you don't get the debuff.. Anyone else can duplicate this?

I love the new random dungeon tool, although being dps, i have to for 5mins+ each round on Barthilas. You can also do dungeons at any time you want and not having to worry if you can find the right classes in the wee hours of the realm time.

Managed to farm 100 emblem's of triumphs within 12hours, so not too bad!

I did notice if you leave a group while being in the dungeon, you get a debuff from deserting the group.. But if you teleport out of the dungeon and leave the group, you don't get the debuff.. Anyone else can duplicate this?

There's no debuff from leaving early. The debuff you saw is the 15-minute debuff you get when you first get into the group, which keeps you from finding another group too quick. I'm honestly not sure of the reason for that debuff in the first place :/

Anyone know of a good alliance AND horde realm in the EST time zone? by good i mean not empty and nice balance of alliance:horde players.

Well Burning Legion is pretty good. I've had characters on both sides (although I'm fully Horde now), and it always seemed pretty balanced. Wintergrasp seems to switch off pretty often, and I never hear of either side doing a ton better than the other. It's CST though (GMT -6), but even being 2 hours off (I'm PST) there are a lot of people on almost all the time (except when it gets to about 2 AM PST).

The only problem I have with the new lfg tool is that, with the lack of tanks, I've been through about 3 runs now that failed. I'm starting to think they should make 18+ only servers because all 3 of the tanks that left us were leaving because, "My mom says I have to get off the computer." The latest one took us through about half of the instance, we were looking at a boss, and then says that his mom is making him get offline, I'm just thinking, "Are you f***ing serious?"

There's no debuff from leaving early. The debuff you saw is the 15-minute debuff you get when you first get into the group, which keeps you from finding another group too quick. I'm honestly not sure of the reason for that debuff in the first place :/

"Oh crap, Culling of Stratholme? That's too much RP for 4 badges Just requeue until you get Nexus".

or

"The tank only has 30k HP? and I have to roll against a druid for leather? Forget this, I'm leaving."

Dungeon Deserter goes on the first person to leave a group formed with the dungeon pug tool - it keeps them from leaving a group and queuing up for something else right away. It doesn't matter if they were in a group for 45 minutes, they'd still get it.

The other one is just a 15 minute cooldown on using the dungeon finder to keep people from 'afking out' if they get stuck in an instance they don't like.

"Oh crap, Culling of Stratholme? That's too much RP for 4 badges Just requeue until you get Nexus".

or

"The tank only has 30k HP? and I have to roll against a druid for leather? Forget this, I'm leaving."

Dungeon Deserter goes on the first person to leave a group formed with the dungeon pug tool - it keeps them from leaving a group and queuing up for something else right away. It doesn't matter if they were in a group for 45 minutes, they'd still get it.

The other one is just a 15 minute cooldown on using the dungeon finder to keep people from 'afking out' if they get stuck in an instance they don't like.

Ah, I've never had that before so I just assumed he meant the dungeon finder cooldown. Thanks for clearing that up :)

Since I'm a Prot/Ret Paladin I find the new LFG tool to be very handy. It was slightly annoying when I didn't feel like tanking and queued up as DPS though, the wait time was a lot longer. If I queue up as a Tank it's instant, if I queue up as just DPS it's anywhere from 2 minutes to 15 minutes.

I'm on Madoran in the (I believe) Vengeance Battlegroup.

Thought i would share on here as well

sdc10506large.jpg

Its Rather nice. here are the Dimensions

56.8 x 27.4 x 49.53 cm; 2.04 Kg

And for you folks that are native to the US and don't understand that's

22.4 x 10.8 x 19.5 inches ; 4.5 pounds

I posted this on my Blog as well however thought i would post it here for those who might want to see.

So I started leveling a warrior... I don't know if it's the heirlooms or some class changes, but I have never enjoyed a warrior so much. I used to never be able to get one past level 8 or so, but I'm already level 30 after starting him only a few days ago. I'm leveling prot so I can get into instances quickly, and warrior tanking is a lot more fun than I expected (especially since I'm so used to the easy AoE threat with pally tanking). I've also gotten numerous compliments from people saying how great of a tank I am, so that's nice :p

My one issue is that I have to wait till 50 to charge in Defensive Stance... That was one thing I was excited to do after seeing warrior tanks doing it at 80, and then I found out I had to wait so long :(

Where's that horde decal from?

You can probably do some simple editing to the one on the Battlecry page: http://www.worldofwarcraft.com/wowanniversary/battlecry/

As a level 43 what's the quickest way to get plate armour?

I have blacksmithing/mining but it seems I'll need to spend a bit of time farming ore to get up to plate - My blacksmithing is only just over 200.

I know I could instance but I've been powerleveling with a guide rather than instancing. Plus I'm ret for leveling, I assume most instance runs would want me healing or tanking.

Or is it best just to stick through with mail/quest rewards till I get to higher levels? It's not as if I'm struggling with quests, I'm pretty much pwning everything thanks to my weapon The Pacifier.

So I started leveling a warrior... I don't know if it's the heirlooms or some class changes, but I have never enjoyed a warrior so much. I used to never be able to get one past level 8 or so, but I'm already level 30 after starting him only a few days ago. I'm leveling prot so I can get into instances quickly, and warrior tanking is a lot more fun than I expected (especially since I'm so used to the easy AoE threat with pally tanking). I've also gotten numerous compliments from people saying how great of a tank I am, so that's nice :p

I found the heirlooms made a huge difference. Convinced me to level a pally which had been around level 35 for 2 years.

As a level 43 what's the quickest way to get plate armour?

I have blacksmithing/mining but it seems I'll need to spend a bit of time farming ore to get up to plate - My blacksmithing is only just over 200.

I know I could instance but I've been powerleveling with a guide rather than instancing. Plus I'm ret for leveling, I assume most instance runs would want me healing or tanking.

Or is it best just to stick through with mail/quest rewards till I get to higher levels? It's not as if I'm struggling with quests, I'm pretty much pwning everything thanks to my weapon The Pacifier.

It's easier to just stick with what you have and upgrade pieces as they come. Once you hit Outlands it'll all be replaced anyway. :)

I found the heirlooms made a huge difference. Convinced me to level a pally which had been around level 35 for 2 years.

Yeah, I think that's a big part of it. But -- and somebody who's had a warrior can correct me if I'm wrong -- it feels like the combat is a bit quicker than it was when I tried before. By that I mean it feels like I'm using more abilities more often. Before it felt like I was just waiting and waiting for rage to build, and now sometimes I want it to build faster, but overall it seems much faster now.

Well I'm giving the game another try..

I've been curious about the recent patches and haven't played in about 6 months.

Decided to try a fresh new server, started a gnome warrior, I always wanted to try a little size tank. (tried DK but not for me)

I have to say that I really like the little changes they made to the game, the built in quest helper mostly so far helps a ton.

Well I'm giving the game another try..

I've been curious about the recent patches and haven't played in about 6 months.

Decided to try a fresh new server, started a gnome warrior, I always wanted to try a little size tank. (tried DK but not for me)

I have to say that I really like the little changes they made to the game, the built in quest helper mostly so far helps a ton.

Just wait till you get to level 15 and can use the new Dungeon Finder (unless you already are). It makes leveling so much more fun, especially if you're a tank or healer.

I got a MASSIVE upgrade for my Bloodshed band last night:

My old ring:

Bloodshed Band

Binds when picked up

Finger Miscellaneous

+86 Strength

+86 Stamina

Requires Level 80

Equip: Improves critical strike rating by 54.

Equip: Improves hit rating by 44.

My new ring:

Ring of Rotting Sinew

Binds when equipped

Finger Miscellaneous

+95 Strength

+103 Stamina

yellowsocket.png Yellow Socket

Socket Bonus: +4 Strength

Requires Level 80

Equip: Improves critical strike rating by 69.

Equip: Improves hit rating by 38.

I was told to equip it right away even though I won it fair and square with the roll (much to my dismay).. That's the problem with pugs.. :(

I could have sold it for 19,000 gold. :blink: :o :pinch: ..

But, since it was such a huge upgrade anyway, I wanted it for the upgrade, so I used it.

The good thing is, if it drops again, I can still get it again, I just can't equip it again.. profit margin this time!

Just wait till you get to level 15 and can use the new Dungeon Finder (unless you already are). It makes leveling so much more fun, especially if you're a tank or healer.

Oh definitely! Working on a mage lately, eagerly trying to get one leveled up despite my typical inability to play clothies. Last night, with shoulder/chest heirlooms (and some rested XP), I got almost 2 levels going through SFK. (Y)

From what I've seen though, it can be very frustrating finding a group of people that actually know what their doing in the 60-79 bracket range, since it requires people to know their class quite a bit more than the lower areas.

I was told to equip it right away even though I won it fair and square with the roll (much to my dismay).. That's the problem with pugs.. :(

I could have sold it for 19,000 gold. :blink: :o :pinch: ..

But, since it was such a huge upgrade anyway, I wanted it for the upgrade, so I used it.

The good thing is, if it drops again, I can still get it again, I just can't equip it again.. profit margin this time!

Hell no, if I could've sold it for THAT much, I would've sold it without a doubt in my mind. Great boost, sure, but I've still got professions among many other things I still need to work on. :/

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  • Posts

    • Creative Sound Blaster AE-X PCIe review: your headphones will love it by Steven Parker If you have been reading Neowin for any length of time, you may remember that I reviewed the Sound Blaster Audigy FX Pro back in April. I found it to be an excellent budget sound card, even though it lacked support for formats such as DTS over the included SPDIF port. Anyway, Creative reached out to me again asking if I was interested in reviewing the Sound Blaster AE-X. It is a card mainly targeted at headphone wearers, which I'll get into a bit later. Before we get underway, here is a disclaimer: Creative Labs provided a free sample without any review pre-approval. Here are the full specs of it: Creative Sound Blaster AE-X Dimensions: 179 x 126 x 18 mm Weight: 263g / 9.28 oz Platform: PCI-e DAC: ESS ES9039Q2M Connectivity Options Side: Rear: 1 x HD Audio Front Panel Connector, 1 x ⅛“ Headphone port, 1 x RCA Line-out (Left) port, 1 x RCA Line-out (Right) port, 1 x Coaxial SPDIF-out port, 1 x ⅛“ Mic in/Line-in port, 1 x TOSLINK SPDIF-in port Surround: No DNR / SNR: THD+N: 0.0001% Dynamic Range 130 dB Recording Resolution: PCM up to 32-bit / 192kHz (Stereo) Direct Mode: Line Out (Stereo): PCM up to 32-bit  384 kHz Coaxial SPDIF Out: PCM up to 24-bit 192.0 kHz Headphone Amp: PCM up to 32-bit / 384kHz (Stereo) Native DSD: DSD64, DSD128, DSD256 Output Impedance: 1Ω, Supported Headphone Impedance: 8–600Ω, IEM: 0.5Vrms, Low: 1.5Vrms, Mid: 3Vrms, High: 6Vrms, Maximum output power: 350mW @ 32Ω (High), Maximum output voltage: 6Vrms (High) Front Panel Headphone Amp: PCM up to 32-bit / 192kHz (Stereo) Native DSD: DSD64, DSD128 Output Impedance: 10Ω, Supported Headphone Impedance: 32–300Ω, Maximum output power: 40mW @ 32Ω, Maximum output voltage: 1.9Vrms ASIO: ASIO 2.3 Total Harmonic Distortion: THD+N: 0.0006% Dynamic Range: 114 dB Scout Mode: Yes EMI shielding: No (but it passed all the FCC emission tests) Operating temperature: 0–45°C Input Power: 12V⎓0.5A Warranty: 1 Year (MSRP) Price: $179.99 / £169.99 The Sound Blaster AE-X was announced at the end of May, and it becomes clear that it is mainly for headphone wearers. I should also note that the card does not support DDL/DTS encoding technology, but it is said to support decoding through the coaxial SPDIF port. I was able to test this working with the classic Windows Sound properties, but I could not get a DTS (decode) signal through my Logitech Z906, it defaulted to 3D sound whenever I played DTS content through Plex or Emby. In addition, this card only supports two channels (stereo) over the speakers. The surround support is limited to the Headphone Amp, so before I get underway, what we have here is a card mostly intended for headphone use, especially with its SPDIF In (Toslink) port where you could connect another device like a console. So what about the highlights of this card? The AE-X is powered by the ESS SABRE DAC (ES9039Q2M), which is capable of a 130 dB dynamic range. In addition, it supports 32-bit/384 kHz playback for deeper detail and clarity. The headphone amplifier delivers up to 350 mW @ 32Ω, which admittedly far surpasses standard onboard audio, offering support for studio-grade headphones. DSD256 and ASIO 2.3 are also supported. What doesn't it have? No support for What-U-Hear, Super X-Fi, or the SmartComms Kit No EMI shielding, but it passed all the FCC emission tests (from the FAQ) I also want to make it clear that I am no audiophile. For me, it's purely subjective and it should just "work" out of the box. First impressions As I said in the introduction, I was a bit sad to see that the AE-X only supports stereo output, meaning it would not be on par with my ALC1220 over my speakers, as I mentioned it seems like this card is marketed toward headphone users. Since I am not an avid gamer that would rule me out as a potential customer, but I can still test its capabilities! The card arrived in a nice-looking box, as shown above. It's quite a bit larger than the Audify FX Pro that I reviewed back in April, and at first I thought the covering meant that it was EMI shielded, but it isn't as mentioned above in the highlights section. What's in the box: 1 x Sound Blaster AE-X PCIe card 1 x 3.5 mm CTIA TRRS to Dual TRS Headset Splitter Cable 1 x Quick Start Guide Aside from the Quick Start Guide, which someone at my age (I guess) needs a magnifying glass to read thanks to the tiny fonts, Creative Labs also has the manual online, which first requires you to prove that you're human in order to access it (so I can't direct link it). Anyway, the box is mostly made up of cardboard, and the only plastic in it is the anti-static bag for the card itself. Design Top Bottom The card itself looks pretty cool and actually wouldn't look out of place in an all-white build. There's only one connector, and for some reason it is awkwardly placed on the side (front-facing) that is for the front panel audio connector, which will let you use the headphones through the front PC audio jack. Since the front panel Headphone Amp has fewer capabilities than the rear headphone port, I decided not to use it. Rear of card PCI-e interface The rear of the card is completely open and is normally where you would find the front panel connector. The PCIe interface side is completely covered, which initially made me think it was EMI shielded. I/O panel Side (front-facing) with Front panel connector On the outer rear bracket side we have the TOSLINK SPDIF in, Coaxial SPDIF out, RCA line out (Right), RCA line out (Left), Headphone out, and Mic/Line in ports. On the front facing portion of the card itself is the F-panel connector. Usage Test System Our test system consists of the following: AMD Ryzen 9 9950X3D Gigabyte X870E AORUS MASTER (BIOS F12) Corsair RM1000x (2024) Thermal Grizzly Kyronaut (33x33x0,2mm) 2x 32GB Kingston Fury Beast RGB DDR5 6000MT/s CL36-38-38-80 T-Force Z540 2TB (PCIe Gen5) NVIDIA GeForce RTX 5090 Founders Edition (NVIDIA) Creative Sound Blaster AE-X Windows 11 25H2 Pro I installed the card into the Gigabyte X870E AORUS MASTER which includes the RealTek ALC1220 onboard audio. For our subjective listening tests, I used the Coaxial SPDIF port to my Logitech Z906 speakers. For headphone tests I used the OneOdio Studio Max 2 Wireless DJ Headphones that I reviewed last month. After installing the audio driver, I installed Creative Nexus, which is a relatively new app designed for the latest Sound Blaster cards. Then I discovered the AE-X needed both a driver update from 1.00.15.0001 to 1.01.09.000 and a firmware update from 1.00.06.0000 to 1.00.06.0002, then I was set to go. It should be noted that the card did not work without the driver (not Plug and Play). As you can see above, you can manage the firmware, driver, and inputs via Advanced Settings on the Device tab. By default Nexus enabled "Direct Mode". Upon clicking on Acoustic Engine, the Equalizer can be enabled and set to four different presets, which are: Gaming Music Movies Footsteps Enhancer There's also a dedicated Scout Mode for gamers. I mainly used Tidal and Spotify in the past week to listen to some of my Liked Songs (which now total over 700) in Shuffle mode; there were no pops or interference that I could hear. I also found a 5.1 Surround Music playlist on Tidal that sounded really great over Studio Max 2 headphones. When I reviewed the Audigy FX Pro, I went out and purchased a Logitech Z906 set second-hand for €100 specifically to use with the card, but in this instance all I could get on the AE-X was the 3D output of surround sound through Coaxial SPDIF and although it still sounded great, it isn't quite as good as DTS Interactive via my onboard Realtek ALC1220. Conclusion So what have I learned? The AE-X lacks multi-channel support for 5.1/7.1 setups and drops support for modern surround technologies like Dolby or DTS, functioning strictly as a stereo output device. So to really benefit, you will need Studio-grade headphones to "hear" the benefits of this card. With that being said, I can imagine it will appeal to gamers who are switching between console and PC. By utilizing the SPDIF in port, you could just plug your headphones into the AE-X (front or rear port) and then switch between PC and Console without having to move the headphones to a different port. As I said in the Sound Blaster Audigy review, the EQ in the Creative Nexus app offers safe presets, which allows a user to further tweak the lows, mids, and highs for a personal listening experience. Of course it all depends on the headphones you hook up to it. Speaking of headphones, I kind of wish I had higher-quality Studio-grade headphones to really test this card with; I'm not usually wearing headphones in my day to day duties. The only time I will wear them is if I want to listen to music very late at night and I don't want to disturb my neighbors, so my rating (verdict) is based on this fact. Someone with a PC/Console setup and wears headphone religiously to game, and consume media will benefit much more than I from the high-quality Headphone Amps that are included in the AE-X. Once again, I do feel like Creative could have gone the extra mile to support the S/PDIF port a bit more. Why include it if you're not supporting the main popular digital formats? It seems like the decision was more of a legacy-based one, offering uncompressed 2-channel PCM audio, for users with high-fidelity audio systems and external DACs. Maybe I will be lucky enough to review a card that truly includes all these features in the future. I am sure readers with far more knowledge on audio systems than me will correct me in the comments below. I'll just say I am happy to learn what I don't know! Where to buy The Sound Blaster AE-X is available to purchase now in preorder for $179.99 on the U.S. Creative website, or for £169.99 on the Creative UK website and will start shipping to customers from June 25.
    • $80 or 90%, anything else would be financial suicide one way or another.
    • Or... just use Bitwarden. Free, and has on-prem option as well. Works both on desktop and mobile, wherever you are. The age of local password files is over.
    • Thanks
    • I actually got to use one of those so called "backup codes" once. It was for a customer, I choose the backup code option, and by the grace of god, they actually hade them printed out. Imagine my surprise, when after using the backup code, Google then told use we had to enter a code they just sent to the gmail address we currently did not have access to. I was not amused, Google backup codes should be the end all get out of jail free card, because you had to have access to the account to even get them.
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