What religion are you?


  

217 members have voted

  1. 1. What religion are you?

    • Roman Catholic
      40
    • Protestant (Baptist, Luthan, Methodist, etc)
      33
    • Latter-Day Saints
      4
    • J-Witnesses
      3
    • Athiests
      49
    • Non denominational
      9
    • Jewish (Any denomination)
      13
    • I belive in a God in some form or another
      28
    • I belive in GODS in some form or another
      7
    • Not listed
      31


Recommended Posts

Originally posted by entr0py

Many have taken offense to lots of things others have said. If you're going to complain about what your 500th post is about, you could have easily posted something else in its place.

Yes, many have taken offense to many things, but when the post is specifically designed to make people take offense to it, it becomes extremely immature.

I believe in the God of Abraham, the God of Moses, the Father of Jesus Christ, Lord and Savior.

I believe in the Ten Commandments and the Sermon on the Mount.

I believe John 3:16.

I have a personal relationship with Jesus Christ.

Unlike most people here, I'm over 14, don't put "Bed Head" in my hair, bolts in my nose or tongue, tattoos on my body. And unlike most, I have actually read the Bible and studied it's history. I know where the information came from. The Dead Sea Scrolls and various Codexes were not made up by men to control people and instill fear in them. These documents are thousands of years old and tell a history of a people and history of civilization.

Matthew 5:11

"Blessed are you when people insult you, persecute you and falsely say all kinds of evil against you because of me."

John 20:29

Then Jesus told him, "Because you have seen me, you have believed; blessed are those who have not seen and yet have believed."

Originally posted by Dessimat0r

Well, what reason is there to believe in a God exactly..?

That is a tough question honestly, the best reason comes only after you open yourself to Him and that is feeling His presence. As far as why else, well how else can you explain the things that have happened in your life and others? Chance?

Originally posted by ahodes1

That is a tough question honestly, the best reason comes only after you open yourself to Him and that is feeling His presence. As far as why else, well how else can you explain the things that have happened in your life and others? Chance?

That's pretty much what it is. We get lucky and we believe it's a miracle by God... doesn't work for me.

Originally posted by Ravager

That's pretty much what it is. We get lucky and we believe it's a miracle by God... doesn't work for me.

Well, I don't see how you can be satisfied with a scientific explanation either then. Just because someone tells you we evolved from a single cell we believe this, though we cannot feel it, we are simply told this.

Originally posted by Cuzzo

Atheists are pathetic.

Look around and think!

Is life and everything on earth an illusion!

I feel sorry for all non belivers,yes!

They are not necessarily pathetic, simply not blessed enough to have felt God the way some have, and haven't opened themselves up enough to feel Him. Take a few steps back and look at Christianity through their perspecitve for a moment and I think you will see their point in a different light.

Originally posted by ahodes1

Well, I don't see how you can be satisfied with a scientific explanation either then. Just because someone tells you we evolved from a single cell we believe this, though we cannot feel it, we are simply told this.

But the fact that we were evolved from a single cell makes more sense than an all-powerful god that spawns 2 human beings, to me at least.

The Adam & Eve theory can't exist because in the bible they're both white. If they were both while, how did African-Americans come, what about Chinese and Japanese, Spaniards?

Originally posted by liferay

why was this topic started in the first place as so many has before which all have ended unpleasantly. We all know neither of the sides are going to back down from their beliefs, why continue?

It ends upleasently only because immature people make it do so. We continue because, while futile, we want to make our points heard, and dispute others points. It gives us the opportunity to take in new ideas, even if they aren't radically different from those we already have accepted.

Originally posted by Ravager

But the fact that we were evolved from a single cell makes more sense than an all-powerful god that spawns 2 human beings, to me at least.

The Adam & Eve theory can't exist because in the bible they're both white. If they were both while, how did African-Americans come, what about Chinese and Japanese, Spaniards?

It can be simply explained. Adaptations over a long period of time caused the African Americans to have darker skin. Its different from evolution in the sense that a new species does not result.

Originally posted by ahodes1

It ends upleasently only because immature people make it do so. We continue because, while futile, we want to make our points heard, and dispute others points. It gives us the opportunity to take in new ideas, even if they aren't radically different from those we already have accepted.

I agree. Man, I'm not meaning any disrespect to you or any religious believers at all. I respect what they believe in. I just can't see how God can exist when I've never seen him. I'm the type of person who believes on in what he sees... so many things that say God doesn't exist make more sense to me than the things that say he does.

Originally posted by Ravager

But the fact that we were evolved from a single cell makes more sense than an all-powerful god that spawns 2 human beings, to me at least.

The Adam & Eve theory can't exist because in the bible they're both white. If they were both while, how did African-Americans come, what about Chinese and Japanese, Spaniards?

An excellent argument. I'd like to see Christians justify this.

BY THE WAY, the reason why there is nothing to do with race in the bible is becuase the person who wrote the bible only believe that there was one. Yes.

You can ofcourse belive what you want!

Maybe you will experiance something in your life,an odd situation that will make you think about everything around you.

I was one of those,God? no way,everything started with a big bang,yes.

Im sure there was a bang when God created earth and everything in it.

Yes,some things in the bible should be questioned and researeched to separate fact from fiction.

You really feel different when you know that god or Jesus has touched you.I cant describe the feeling.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Microsoft releases PowerToys v0.100.1, fixes a bug that made remapped keys misbehave by Ivan Jenic Microsoft just released PowerToys v0.100.1, a patch update that addresses several stability and behavior issues found in v0.100.0. The v0.100.0 patch was a significant update for PowerToys, as it introduced all sorts of new features and additions, such as a rebuilt Shortcut Guide, a Command Palette Extension Gallery, webcam overlay support in ZoomIt, and more. However, the v0.100.0 version also introduced some bugs and stability issues. And now, Microsoft is addressing these issues in the new patch. The most impactful fix in this release perhaps is in Keyboard Manager, where remapped modifier keys were being delivered as system-key events, causing unexpected behavior in apps. The clearest example of this was Alt-to-Backspace remaps, deleting whole words instead of a single character. So, if you thought there was an issue with your keyboard, Microsoft just confirmed that it was PowerToys. Beyond the Keyboard Manager fix, v0.100.1 also addresses several other issues. It fixes a bug with Power Display that was preventing monitors from waking from standby correctly. Additionally, the new update patches Quick Access crashes on launch, and resolves a Shortcut Guide crash that occurred when switching between sidebar sections. Here’s the full changelog: Color Picker Fixed a bug where the main Color Picker window could appear inside the zoomed-in picker view Command Palette Fixed Run history initialization in AOT builds Fixed a bug where the Performance Monitor dock item could show ??? after restart Fixed the Hibernate command using the Sleep icon Limited the "pin to dock" dialog to displays where the dock is enabled Keyboard Manager Fixed modifier keys remapped to non-modifier keys being delivered as system-key events, which caused unexpected behavior in apps such as Alt-to-Backspace deleting whole words Power Display Fixed a bug where selecting On in the monitor power-state control did not wake a monitor from standby Fixed built-in display detection and brightness control on dual-GPU laptops where the internal panel is driven by the discrete GPU PowerToys Run Fixed VS Code Workspaces discovery after VS Code moved recently opened workspace data to shared storage Quick Access Fixed Quick Access flyout crashes caused by unhandled XAML exceptions during launch or page navigation Shortcut Guide Fixed a crash when navigating between Shortcut Guide sidebar sections Fixed number-key rendering in shortcut manifests and added a Postman shortcut manifest Updated bundled shortcut manifests to use the literal number-key token so number keys render correctly across apps ZoomIt Fixed a race condition in audio initialization for ZoomIt video recording You can download PowerToys v0.100.1 from the official GitHub releases page.
    • OBS Studio 32.2.0 Beta 2 by Razvan Serea OBS Studio is software designed for capturing, compositing, encoding, recording, and streaming video content, efficiently. It is the re-write of the widely used Open Broadcaster Software, to allow even more features and multi-platform support. OBS Studio supports multiple sources, including media files, games, web pages, application windows, webcams, your desktop, microphone and more. OBS Studio Features: High performance real time video/audio capturing and mixing, with unlimited scenes you can switch between seamlessly via custom transitions. Live streaming to Twitch, YouTube, Periscope, Mixer, GoodGame, DailyMotion, Hitbox, VK and any other RTMP server Filters for video sources such as image masking, color correction, chroma/color keying, and more. x264, H.264 and AAC for your live streams and video recordings Intel Quick Sync Video (QSV) and NVIDIA NVENC support Intuitive audio mixer with per-source filters such as noise gate, noise suppression, and gain. Take full control with VST plugin support. GPU-based game capture for high performance game streaming Unlimited number of scenes and sources Number of different and customizable transitions for when you switch between scenes Hotkeys for almost any action such as start or stop your stream or recording, push-to-talk, fast mute of any audio source, show or hide any video source, switch between scenes,and much more Live preview of any changes on your scenes and sources using Studio Mode before pushing them to your stream where your viewers will see those changes DirectShow capture device support (webcams, capture cards, etc) Powerful and easy to use configuration options. Add new Sources, duplicate existing ones, and adjust their properties effortlessly. Streamlined Settings panel for quickly configuring your broadcasts and recordings. Switch between different profiles with ease. Light and dark themes available to fit your environment. …and many other features. For free. At all. OBS Studio 32.2.0 Beta 2 changelog: Beta 2 Changes Fixed a CI deployment issue. There are no application changes since Beta 1. 32.2 New Features Replaced add source dropdown with new dialog [Warchamp7] Improved FPS selector UX [jcm93] Added missing file support for filters [exeldro] Added ability for plugins to set custom icons for new source types [cg2121] Included .webp files when adding a directory to Image Slide Show source [TarunCore] Added copy paste functions to frontend API [exeldro] Added filter to compose SDR into HDR [jpark37] Added delete as a hotkey to delete sources on macOS [PatTheMav] Added dynamic bitrate support to multitrack video [lexano-ivs] 32.2 Changes Forced Intel-based installations to update to Apple Silicon version on macOS [PatTheMav] This change means that OBS Studio versions built for Intel-based Macs but running on Apple Silicon Macs will automatically update to OBS Studio built for Apple Silicon Macs. If an installation was using third-party plugins, those plugins will no longer load until replaced with Apple Silicon versions. Fixed audio mixer state getting out of sync when changing settings via websockets or plugins [Warchamp7] Added theming for checked QToolButtons [glikely] Improved OpenGL performance slightly on low-end machines [kkartaltepe] Set minimum size for color source to 1 pixel [exeldro] Added minimum width to spinboxes [Warchamp7] Disallowed overwriting the crash handler [sebastian-s-beckmann] Applied process mitigation policies for Windows [notr1ch] Adjusted description of multitrack video [jhnbwrs] Changed new capture devices to use fallback frame rate by default [PatTheMav] Improved DLL loading behavior on Windows [notr1ch] Limited multitrack video config to Custom service [PatTheMav] 32.2 Bug Fixes Fixed OAuth and dock state save corruption [PatTheMav] Fixed group bounds not resizing when removing items [howellrl] Fixed canvas mixes not being restored after video reset [dsaedtler] Fixed some erroneous crashes during shutdown [Warchamp7] Fixed display capture sometimes capturing black after a duplicator failure [ThrowTop] Fixed color of controls dock output buttons in System theme [shiina424] Fixed virtual camera reset failures [stephematician] Fixed potential crash when user discards changes in the settings window [suogesi] Fixed incorrect return value in virtualcam filter [xtfo] Fixed source toolbar buttons not working after dragging a source into a group [Warchamp7] Fixed properties hint icon spacing [Warchamp7] Fixed potential crash when a video device reconnects on macOS [jcm93] Fixed an issue where PipeWire could fail on NVIDIA GPUs [hoshinolina] Fixed obs_canvas_get_video_info returning incorrect framerate [dsaedtler] 32.2 Deprecations Deprecated obs_properties_add_button [sebastian-s-beckmann] Download: OBS Studio 32.2.0 Beta 2 | Portable | ARM64 | ~200.0 MB (Open Source) View: OBS Studio Homepage | Other Operating Systems | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Is a fast food restaurant a good metric to compare against?
    • Grand Theft Auto VI pricing revealed alongside Ultimate Edition and pre-loading details by Pulasthi Ariyasinghe Last week, Rockstar revealed Grand Theft Auto VI pre-orders will be starting soon, and just a day ahead of that, now the studio has announced the official pricing for the highly anticipated game. This has been a hotly debated topic among fans and industry veterans for a long time, considering the game is expected to be the biggest entertainment product launch ever. The confirmed pricing for the Grand Theft Auto VI standard edition is $79.99, which Rockstar says gives access to the "single-player experience set in the biggest, most immersive evolution of the series yet." This follows what most of our readers thought would happen with the pricing too. At the same time, a $99.99 Grand Theft Auto VI: Ultimate Edition has been confirmed as well, which lands with "an exclusive collection of premium vehicles, weapons, apparel, and action threaded across all aspects of Jason and Lucia’s story." Pre-ordering will also give fans extra bonuses, including a Vintage Vice City Pack of cosmetic items as well as a free month of GTA+. Head to the official website of the game here to check out all the cosmetic rewards the Ultimate Edition and pre-orders bring. Interestingly, the studio does not mention Grand Theft Auto VI multiplayer at all in today's announcement. Perhaps this will arrive later, following the campaign launch, or the studio is keeping that reveal for a later date. Digital pre-orders for Grand Theft Auto VI will begin on June 25, 2026, at midnight local time across regions for Xbox Series X|S and PlayStation 5. The title is slated to launch on November 19 on those same platforms. Pre-loading for Grand Theft Auto VI will kick off on November 12, giving players a week to get the game ready on their consoles. As for the physical edition, Take-Two has confirmed that this will be available without a disc, with the box only containing a download code inside. This will be purchasable starting November 12, giving players who take this route time to pre-load the title as well.
  • Recent Achievements

    • One Year In
      OHI Accounting earned a badge
      One Year In
    • First Post
      Almohandis earned a badge
      First Post
    • Rookie
      DaviKar went up a rank
      Rookie
    • Dedicated
      HidekoYamamoto94 earned a badge
      Dedicated
    • One Month Later
      timbobit earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      474
    2. 2
      +Edouard
      172
    3. 3
      PsYcHoKiLLa
      122
    4. 4
      Michael Scrip
      83
    5. 5
      Xenon
      72
  • Tell a friend

    Love Neowin? Tell a friend!