Dell 2405FPW UltraSharp Flat Panel Monitor


Recommended Posts

Hey guys, I also own a 2405 in conjunction with an nVidia 6800 Ultra.  For some reason, running at 1920x1200, there's a visible delay in redrawing the screen.

In other words, when you hit minimize on a maximized window for example, it's almost like you can see the wallpaper redrawing itself.  It's slow in that regard.

When I lower the resolution, it doesn't happen.

Does anyone else notice this?

585988802[/snapback]

Maybe it doesn't have enough DVI bandwidth to handle the resolution. I forget the exact numbers but I know that the DVI bandwidth on the 6800s (and many other nvidia cards) is lower than on ati cards or certain nvidia cards for that matter. I read that the lowered bandwidth was perfectly fine for 1600x1200, but maybe its not getting enough bandwidth to handle 1920x1200. Or maybe the drivers or windows did something crazy. If you have access to a non-nvidia card (or one that has the full dvi bandwidth, like I think the 6600gt) then maybe test the monitor on that. I wish I could find the article to get some definitive answers, but I am too lazy to search right now. It was on tom's hardware a while back. I have a hard time believing that even with lower badnwidth that it wouldn't have enough to draw the screen ontime, and if it does then that is kind of sad :(.

  • 2 weeks later...
Dell have just delivered a replacement for mine....but for some reason they delivered 2  :whistle:. gotta love their support  :)

586077741[/snapback]

Since you won't be needing two, how about mailing the other one over to me ;) I'm too tight to fork out for one! :p

dunno what i'm doing with it yet. i'm might leave it about a month before i do anything in case mr. dell say "oi, we want the other one back".  then it might take a trip down ebay

586077761[/snapback]

im almost positive they cant charge you for it, there is a law or something. Scam companies in the past would ship out products, then charge people for them, people would end up having to pay an outrageous amount because they didnt pay for this product that was shipped out to them unknowningly. I dont know what dell would have to do to require you to return it, they would have to pay for the shipping for the return in full of course, and if they ask you, dont forget to ask for a concession coupon (they would probably be willing to fork over $100 off any purchase) :ninja:

Have had my two since the first week or so that they came out. MikeBuzz did me a deal ?800 for the both of them. Best displays I've worked with so far.

586078857[/snapback]

dude I have a 2005 wfp and thats alot of screen space, 2- 2405 must be insane, I have a big room but you must hav alot >of real estate. as you can see w/ my PC specs I don't envy alot of people, but for you I will make an exception.

Edited by joeskow
2 2405FPW is 3800x1200?:blink::

4.56 Million Pixels.....?:blink:k:

586082161[/snapback]

yeah I just thought about that. even the best video card on the market can't handle that resolution, the x800 xt and 6800 ultra's max res is 2048x1536 @ 85hz. SOAP is your's running in dual display? if so what resoltion?

yeah I just thought about that. even the best video card on the market can't handle that resolution, the x800 xt and 6800 ultra's max res is 2048x1536 @ 85hz. SOAP is your's running in dual display? if so what resoltion?

586082198[/snapback]

the 30" apple cinema is 2560 x 1600

.. im almost postive that it is possible to have dual 2405fpws.

in fact, i remember seeing a picture of someone who received a replacement, before the other one had to be shipped off, so he hooked up both of them, and showed how much crap could be on both.

Edited by Gotchaforce
the 30" apple cinema is 2560 x 1600

.. im almost postive that it is possible to have dual 2405fpws.

in fact, i remember seeing a picture of someone who received a replacement, before the other one had to be shipped off, so he hooked up both of them, and showed how much crap could be on both.

586086788[/snapback]

In order to run that Apple 30" you need to buy that special DUAL DLL DVI nVidia Card.

the 30" apple cinema is 2560 x 1600

.. im almost postive that it is possible to have dual 2405fpws.

in fact, i remember seeing a picture of someone who received a replacement, before the other one had to be shipped off, so he hooked up both of them, and showed how much crap could be on both.

586086788[/snapback]

Yer but the Apple graphic card that can support that the 6800Ultra has a special DVI dual link it channels 2 connections through 1 cable (shape of a Y cable if you have seen one of them) splitting the picture into 2 segments.

Cards that are able to do this are the 6800Ultra (Apple only version!) the 17inch Apple Powerbook and 15inch Powerbook (I know the 17inch one can I'm not 100% on the 15inch) And almost all Matrox graphic cards.

Also to be known to be able to run this dual link are some model of Asus 6800 cards (non GT and non Ultra) where a batch had the wrong RAMDACs fitted (worked fine) and could run a 30inch Apple monitor at full rez.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Gears of War: E-Day brings 12-player co-op, smoother traversal mechanics, and more by Pulasthi Ariyasinghe Right as the Xbox Games Showcase came to an end today, The Gears of War developer The Coalition took over to show off its next project: E-Day. This prequel project was announced back in 2024, but now we have a lot more details about its campaign, new gameplay mechanics, and even a release date. The studio says this is the first time it has managed to get the time to build the entire game in a new engine, as it had worked non-stop on new titles for years while porting classic code and assets. With Unreal Engine 5 now powering Gears of War: E-Day, The Coalition says it started completely anew, with all assets, animations, environments, and others being built from scratch. The campaign will take place across three days in the city of Kalona. The story will follow the events through the eyes of Bravo Squad. This is made up of the returning classic duo Marcus and Dom, as well as the new characters Mags Carter and Lucas Reyes. Watch the trailer below to see Marcus in action without his iconic armor and gear, just as the Locust invasion kicks off. The story will draw on classic Gears novels like Aspho Fields as well, with the studio even collaborating with author Karen Traviss. "That continuity is what makes the destruction land," says the studio. "In E-Day, you watch a living city torn apart—homes still lit, meals half-finished—while people abandon their cars and run for cover. Small details—a child’s toy, an uneaten dinner—make the loss real as everyday places collapse under the Locust assault." The movement system is getting a big overhaul here. Players will be able to slide while running, jump across gaps, climb head-height covers, and even crawl on the ground to avoid fire from enemies. As for the returning horde mode, The Coalition teased a new 12-player PvE mode. This will involve three squads of Gears going up against the incoming Locusts in larger city maps than usual. The studio says that it is going to reimagine the classic formula just as co-op games are going through a resurgence. Multiplayer was touched on today too, where Versus is coming back touting four versus four Gears PVP action set across Kalona maps. More details about multiplayer will be revealed later. Open beta weekends are kicking off this August for fans wanting to jump in early too. Gears of War: E-Day is releasing on Xbox Series X|S and PC on October 6 with pre-orders available now. It will also be a part of Xbox Game Pass on day one. Microsoft has confirmed this as an Xbox platform exclusive, as there are no plans to bring it to PlayStation or Switch.
    • Microsoft announces the return of Xbox exclusives with Gears of War and Clockwork Revolution by Pulasthi Ariyasinghe Microsoft had plenty of announcements to make today at the Xbox Games Showcase celebrating 25 years of the gaming brand. Now, under the leadership of the new Xbox CEO Asha Sharma, Xbox games are going back to their original release methods. She appeared in the livestream itself to announce the return of Xbox console exclusives. This means two major upcoming games from first-party studios won't be coming to PlayStation or Nintendo consoles: Gears of War: E-Day from The Coalition and Clockwork Revolution from InExile. Both titles will only be coming out on Xbox Series X|S consoles and Windows PCs, ditching any plans they had for PlayStation. "These are not timed exclusives," confirmed Microsoft. "We’re committed to investing in and growing XBOX both on console and beyond." The company confirmed that any already announced Xbox titles for PlayStation, under previous leadership, will continue to arrive for the rival platform. This means games like the new Halo remake, Forza Horizon 6, Fable, and State of Decay 3 will still be available on PlayStation, either at launch or later. It sounds like any new projects announced by the company will avoid other consoles in the same way. Microsoft first opened the floodgates by bringing titles like Sea of Thieves, Grounded, Hi-Fi Rush, and Pentiment to PlayStation and Nintendo consoles back in 2024. Since then, almost every new game release from Xbox Game Studios has arrived for rival consoles alongside Xbox and PC. This decision follows Sony's plans to ditch its own multiplatform releases too. Outside of multiplatform live service titles, the PlayStation maker is even abandoning its PC porting endeavors that started years ago.
    • I'm missing the beginning part of this equation... but for the sake of the convo, you don't get to take a $250(?) set of normally priced RAM, jack it up to over $500/600/800 just because of a market shift, then lower it back down to more than what it was originally and call that a "sale". Not the author of this post... the manufacturer/seller.
    • SpaceX has secured a significant cloud-services deal with Google, agreeing to a monthly payment of $920 million for computing power.  This agreement, covers approximately 110,000 NVIDIA GPUs and other components.... https://cio.economictimes.indiatimes.com/news/investments/google-to-buy-computing-from-spacex-at-920-million-per-month/131543026    
  • Recent Achievements

    • Proficient
      Eric Biran went up a rank
      Proficient
    • Dedicated
      Conjor earned a badge
      Dedicated
    • Week One Done
      Windows Guy earned a badge
      Week One Done
    • Dedicated
      Mark Spruce earned a badge
      Dedicated
    • Collaborator
      conkir earned a badge
      Collaborator
  • Popular Contributors

    1. 1
      +primortal
      479
    2. 2
      PsYcHoKiLLa
      243
    3. 3
      Steven P.
      72
    4. 4
      +Edouard
      66
    5. 5
      FloatingFatMan
      65
  • Tell a friend

    Love Neowin? Tell a friend!