[OFFICIAL] Xbox Live Latest Demos


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The Lord of the Rings, The Battle for Middle-earth II demo released. :)

I'm excited! I really wanted to try this one out. :D

Nice...

I do wish it was Single Player though, as I am not really liking the fact I have to play a game online from a genre I hardly ever personally play. Oh well, just going to have to get my ass kicked like I usually do whenever I am on Live. :laugh:

Nice...

I do wish it was Single Player though, as I am not really to jump into playing a game from a genre I hardly ever personally play. Oh well, just going to have to get my ass kicked like I usually do whenever I am on Live. :laugh:

Ahh... thanks for the info DL... I don't want to download it since it's only multiplayer. :cry:

^ Yeah I hate starting playing new games on Live. It does nothing but build frustation as people have to wait for you to learn and when you have mastered it you have to wait for the others to learn, plus this new controller scheme I'm sure is difficult to get used to if you are used to playing RTS with your mouse, not the thing you want to practice while competing. Plus there are far less people who want to play games live than do and that's a fact most people prefere single player on consoles.

Ahh... thanks for the info DL... I don't want to download it since it's only multiplayer. :cry:

No problem man. (Y)

I would say still check it out though.

Even though the more I think about it, the more I am really, really disliking the fact that it is online, I am still going to give it a shot.

^ Yeah I hate starting playing new games on Live. It does nothing but build frustation as people have to wait for you to learn and when you have mastered it you have to wait for the others to learn, plus this new controller scheme I'm sure is difficult to get used to if you are used to playing RTS with your mouse, not the thing you want to practice while competing. Plus there are far less people who want to play games live than do and that's a fact most people prefere single player on consoles.

Exactly how I feel. Very, very well said. :yes:

It has singleplayer everyone... Im playing it now...

Really? Sweet...

Pretty deceiving of them since it is "LOTR, BFME2 Online Demo" for the name of the download...

Then in the description it clearly says "Challenge a friend and play as the Elves or Goblins," so I just assumed it was all online thanks to the name and the description. Sorry for giving out the wrong information everyone. Download away!

Going to check it out at like 11:30, when my GF goes to sleep.

i think ncaa was ok, but i hope that wasn't the finished game. it felt more like the e3 demo to me. the crowd was entirely 2d.

gameplay was pretty good, but either i'm getting too used to 360 games, or the graphics weren't that great to me.

i think ncaa was ok, but i hope that wasn't the finished game. it felt more like the e3 demo to me. the crowd was entirely 2d.

gameplay was pretty good, but either i'm getting too used to 360 games, or the graphics weren't that great to me.

agreed. Madden 06 demo looked much better

i think ncaa was ok, but i hope that wasn't the finished game. it felt more like the e3 demo to me. the crowd was entirely 2d.

gameplay was pretty good, but either i'm getting too used to 360 games, or the graphics weren't that great to me.

Same here. I was utterly unimpressed by the graphics.

Although graphics are never the end all be all to me, I did expect them to look much better than the initial rushed out generation of the EA 360 sports titles. From what I saw, and I cannot believe I am saying this since there is no excuse at all this should be the case, but they actually looked inferior to Madden 06 IMO.

So I would really like to think perhaps the final version will be better looking, but honestly I think what we see is what we will get in the final game considering it comes out next week. Sure, perhaps they dumbed down the graphics to cut down the file size, but the intent of a demo is usually to reel people into buying the full version. Keeping this fact that it is a marketing tool in mind, I would say we are looking at the final product graphically. :no:

In regards to BFME II

I definitely am going to rent the full game now based on this brief experience I have had with the demo.

I am quite impressed by the control scheme from the little bit I have played so far. Overall it seems pretty damn intuitive. Truly much more user friendly than I thought it would be. I tip my hat off to them, as I never thought an RTS would translate well to a console, and they somehow have seemed to pull it off.

In regards to BFME II

I definitely am going to rent the full game now based on this brief experience I have had with the demo.

I am quite impressed by the control scheme from the little bit I have played so far. Overall it seems pretty damn intuitive. Truly much more user friendly than I thought it would be. I tip my hat off to them, as I never thought an RTS would translate well to a console, and they somehow have seemed to pull it off.

Agreed. I truly enjoyed BFME II, an absolute joy to play, and a fantastic XBL game. Unlike DL however, I won't rent this title, I'll end up purchasing it... I liked it that much.

Everyone (everyone who enjoys RTS games anyway) should check out this demo. (Y)

f00k me, BFME II is awesome on console, I hated it, as with all other RTS on the PC, but this is so easy to play and so intuitive. Those that know me will know I am not an advocate of console conversions, but this far surpasses the PC version. Kudos (hint at to where I work) to EA for this conversion!!

DAMN!!!

I really have to say BFME II is just so damn fun to play. I will admit I am not really an RTS player whatsoever, I personally prefer to play First Person Shooters more than any other genre, then just Action Adventures games of whatever type.

I have tried getting into the various RTS's over the years on the PC, mainly as a direct result of my boy jerzdawg pushing and pushing the genre itself and the various games he felt were standouts along the years, but I just would lose interest very, very quickly. The RTS I probably gave the longest chance was Rome: Total War, and even after about 5 days I gave up on that game as well, they just never intrigued me like that...

I can pretty much confidently say it was always the control scheme on the PC. Now although a degree in rocket science was far from ever needed, it was without a doubt more involved than what I was used to with FPS's. I think the fact that the control scheme is so damn intuitive and easy to get into on the 360, it has almost everything to do with why I do enjoy playing this game... It introduces a new ease that I finally feel comfortable with.

So, I have bumped BFME II up to #1 on my GameFly queue. I just sent a game back yesterday so, I should get something shipped out to me around Monday, so as long as things work out, I am hoping it is BFME II that gets shipped. I actually might just choose to Keep It Now through GameFly, as I am liking it that much.

Just a lot of fun. Really impressed overall.

I'm hoping to get BFME II from GameFly soon, too. Doesn't sound likely, but for anybody that owns the game is it possible to play online as allies? That's probably one thing I'll miss from the PC RTS games I've come to love. There's always C&C3 for that, though (whenever it gets here).

Honestly, I really never thought that an RTS on a console would be so fluid, intuitive and easy to use as compared to the accustomed PC Mouse/Keyboard set-up, but I must say, EA did a really great job with the control scheme on BFME II, kudos!

I am having a lot of fun playing this game and I'll probably be adding this to my GameFly que as well :D

There is a Saints Row demo... But not on live. :cry:

100_0433.jpg

(You can get the demo if you preorder @ certain ToysRus and Gamestops)

No! Not on the LIVE marketplace but 2 gamers by the screen names of FireStarta316 and hawkmoon_269 from the IGN.com Xbox 360 general board(You have pay to $19.99 a year to view this message board)have pre-release demos of Saints Row.

Firestarta316 posted what comes on the demo

-Saints Row Demo

-Saints Row Trailer

-Making Of Video

-Art Gallery

-Music Tracks

-Downloads (gamer pics and theme)

And Hawkmoon_269 posted his impressions.

?Some other stuff. Played around with driving and it plays really good. Different cars drive differently, the SUV has some more of a tilt because of the size, the sports car was more responive and faster.

Framerate has been pretty smooth at 30fps or so. There is some stuff popping up in the far backround, but nothing too bad. I noticed it more when I was driving the sports car because of the speed of the car versus the SUV/Jeep. Car models are good for this type of game and I am amazed at the detail in the crash physics and the damage model on not only your car, but all the cars in the world. I must of hit the same car about 10 times just to see if dents would appear where I hit them and sure enough they do, with parts flying off as well.

I just noticed as I was running past other cars on foot, that the drives in the other cars actually turn and look at you as you run by, as if they think they are going to get jacked or something.

If your homie gets hurt (I purposely crashed my car so much that it blew up) you can revive him by hitting the ?Y? button several times.

The game world seems massive, of course there are parts cut off for you, but I have been driving around for a while and so far it is very large.

Overall, I am very impressed with the game and I will be back to post more impressions?

Firestarta316 posted that he got his @ ToysRus-(He works there)

Another Poster by the name of PND posted his impressions.

?Quick impressions:

* Physics, wow the physics own. When you hit people, they ****ing fly through anything and everything in front of them. They don?t slow your car down like you just ran into a ball of blubber. The people get hit and man do they fly lol! The ragdoll is fantastic. This is what GTA was missing. That and the crashes/destruction is awesome! When you hit someone head on, they fly right through the windshield!!! Oh man I have wanted that in a game for soo long. (Flatout doesnt count)

* The in game graphics are pretty good, there is some slowdown and chugging though. I just hope this will be fixed for the full version.

* Graphics during the cut scenes are a bit iffy, with slow down and some screen tearing. Hopefully this will be fixed with the full version. Very good voice over work and lip synchronization.

* When you first start running around, the guy looks like he has pooh in his pants as he runs. Sort of wonky, but we?ll probably have to get used to it, same with jumping.

* Very profane. Lots of cursing and gunfire/gang violence right when you start. It?s cool though. It?s like a movie. ?

SOURCE

You can get the demo if you preorder @ certain ToysRus and Gamestops

The best thing about pre orders is you can cancel them when the game finally comes out. :shiftyninja:

I just night have to go "preorder" the game sometime this week. :rofl:

The best thing about pre orders is you can cancel them when the game finally comes out. :shiftyninja:

I just night have to go "preorder" the game sometime this week. :rofl:

Demo comes out on Aug 1st for free if you can wait that long. I have read reports that you have to pay for the demo like $9.99 in return for pre-ordering it but the fact is that some are just selling it for $9.99 without pre-order. I am pretty sure demos are not for re-sale. Apparently they scan the demo disk bar code on the scanner and it rings up $9.99. Should give it for free !!

Demo comes out on Aug 1st for free if you can wait that long. I have read reports that you have to pay for the demo like $9.99 in return for pre-ordering it but the fact is that some are just selling it for $9.99 without pre-order. I am pretty sure demos are not for re-sale. Apparently they scan the demo disk bar code on the scanner and it rings up $9.99. Should give it for free !!

Thanks for the info. I will wait until August 1st. :yes:

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    • The quantum search for Time's origin had an equally mind-boggling conclusion by Sayan Sen Image by Steve Johnson via Pexels A theoretical study from researchers at the University of Surrey suggested that the direction of time may not be fundamentally fixed in certain quantum systems. The work, published in Scientific Reports, examined how the “arrow of time” could emerge from microscopic physics and found that time-reversal symmetry can remain intact even in models used to describe processes such as energy loss and thermalisation. The arrow of time refers to the observed one-way direction from past to future in everyday life. In macroscopic processes, this is easy to see. Spilled milk spreads across a table and does not gather back into a glass, and heat flows from hotter objects to colder ones. These processes shape the common sense idea that time moves in a single direction. However, at the level of fundamental physics, many equations do not prefer a direction of time. Time-reversal symmetry means that the same physical laws can describe a system whether time moves forward or backward. This has made it difficult to explain why irreversible behaviour appears in the large-scale world even when the underlying rules do not require it. Dr Andrea Rocco, Associate Professor in Physics and Mathematical Biology at the University of Surrey, described this contrast: "One way to explain this is when you look at a process like spilt milk spreading across a table, it's clear that time is moving forward. But if you were to play that in reverse, like a movie, you'd immediately know something was wrong – it would be hard to believe milk could just gather back into a glass. However, there are processes, such as the motion of a pendulum, that look just as believable in reverse. The puzzle is that, at the most fundamental level, the laws of physics resemble the pendulum; they do not account for irreversible processes. Our findings suggest that while our common experience tells us that time only moves one way, we are just unaware that the opposite direction would have been equally possible." The study focused on open quantum systems, which are quantum systems that interact with a surrounding environment. This environment, often described as a heat bath, can exchange energy and information with the system. The researchers used this framework to study how a direction of time might appear even when the underlying physics does not enforce one. A key part of the analysis involved the Markov approximation. This is a simplification used in many models where the system is assumed not to retain memory of its past states. The idea is that changes depend only on the current state, not on earlier history. This is commonly used when studying thermalisation, which is the process where a system settles into equilibrium with its environment. The study also used concepts such as master equations, including the Lindblad and Pauli equations, which describe how probabilities of different quantum states change over time. Another related model discussed was quantum Brownian motion, which describes the random-like movement of a quantum particle interacting continuously with its environment. In these descriptions, a “memory kernel” can appear, which is a mathematical term that accounts for how past states influence current behaviour. The researchers found that applying the Markov approximation did not break time-reversal symmetry. Even when the system interacted with an effectively infinite heat bath, the resulting equations of motion remained symmetric in time. This meant that the same mathematical description could, in principle, run forward or backward in time without contradiction. The study further showed that standard frameworks used in open quantum systems, including quantum Brownian motion and master equations like the Lindblad and Pauli forms, could be written in a time-symmetric way. These equations are typically used to describe processes that look irreversible, such as dissipation and thermalisation, but the results suggested they can also be interpreted as allowing evolution in both time directions. Thomas Guff, Research Fellow in Quantum Thermodynamics, said: "The surprising part of this project was that even after making the standard simplifying assumption to our equations describing open quantum systems, the equations still behaved the same way whether the system was moving forwards or backwards in time. When we carefully worked through the maths, we found that this behaviour had to be the case because a key part of the equation, the "memory kernel," is symmetrical in time. We also found a small but important detail which is usually overlooked – a time discontinuous factor emerged that kept the time-symmetry property intact. It’s unusual to see such a mathematical mechanism in a physics equation because it's not continuous, and it was very surprising to see it appear so naturally." The researchers also noted that deriving a one-way arrow of time from time-reversal symmetric microscopic dynamics remains an open problem across fields such as thermodynamics, statistical mechanics, particle physics, and cosmology. Their results suggested that some standard descriptions of irreversible behaviour in open quantum systems may be better understood using a time-symmetric formulation of Markovianity. According to the study, processes such as thermalisation, which are usually treated as irreversible, could in theory be described in a way that allows evolution in either time direction under the same rules. 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