P!P Posted March 4, 2008 Share Posted March 4, 2008 I'll believe when I see it... and I doubt I will. Can anyone point to a game that even nears 50GB or even 20GB? This was released to get headlines and it has. Link to comment Share on other sites More sharing options...
ctebah Posted March 4, 2008 Share Posted March 4, 2008 Way to rip a new ahole in a respected developer/guy and a genius in the gaming industry.... but I forgot the gamers know more than the developers when they want to. great quote, but regardless i see this as a step in the right direction. if one developer can make use of such a huge ammount of space, whichever console it's on, good for them. games should be limited to the consoles themselves, not to the discs they're supposed to fit onto. i have no problems with huge games (blue dragon, lost oddyssey) and would like to see more games that take up more space.....HDTV gaming is awesome. Link to comment Share on other sites More sharing options...
TheNay Posted March 4, 2008 Share Posted March 4, 2008 I find this to be a load of ****, personally. There's no excuse for a game to be using up so much space. Kojima seems to be the only guy on the planet having problems with space, and most of the other devs are using 9GB discs.I would also like to point out that this story was posted in the MGS4 thread. -Spenser That's the same thing to say that HD movies shouldn't be 25GB compared to standard DVD at 4.7GB. It's in HD what do you expect, compressed images/video making quality not as great. Hmmm.. Link to comment Share on other sites More sharing options...
ctebah Posted March 4, 2008 Share Posted March 4, 2008 I'll believe when I see it... and I doubt I will. Can anyone point to a game that even nears 50GB or even 20GB? This was released to get headlines and it has. blue dragon lost oddyssey Link to comment Share on other sites More sharing options...
gigapixels Veteran Posted March 4, 2008 Veteran Share Posted March 4, 2008 It's in HD what do you expect, compressed images/video making quality not as great. Hmmm.. Except for games the compression methods available have no quality loss whatsoever, so it's quite pointless to not use compression. blue dragonlost oddyssey ... would be valid games if we were talking about another RPG that gave 40+ hours of game time... But MGS never has given that much time and I haven't heard anything about MGS4 that would suggest it will be any different. Link to comment Share on other sites More sharing options...
ctebah Posted March 4, 2008 Share Posted March 4, 2008 ... would be valid games if we were talking about another RPG that gave 40+ hours of game time... But MGS never has given that much time and I haven't heard anything about MGS4 that would suggest it will be any different. you're 100% correct, but when talking about mgs4 we're talking about the game that will challenge everything out there in terms of visuals and gameplay, a game that has been in the making for years.... now, whether it's 2 blu-ray disks, or an x ammount of dvd9's, gameplay shouldn't be limited to space available. Link to comment Share on other sites More sharing options...
gigapixels Veteran Posted March 4, 2008 Veteran Share Posted March 4, 2008 And I'm not saying it should. I don't have a problem with it taking so much space. All I'm saying, and I think this is what the others in the thread are saying, is that it's very hard to believe the game could reach such sizes by normal means. I personally believe they're just not using compression, or not as much as they can. But hey, we'll see when it comes out. I know that if I have a PS3 by then I'll certainly be picking it up. Link to comment Share on other sites More sharing options...
theyarecomingforyou Posted March 4, 2008 Share Posted March 4, 2008 the game that will challenge everything out there in terms of visuals and gameplay, a game that has been in the making for years.... Yes, but it isn't visuals or gameplay that take up storage space - that would be textures, videos and audio... all things that can be compressed with minimal-to-no loss in quality. Anyway, I don't want my comments to come across as bashing - if the developers feel that adding more video, duplicating data or using less compression is worthwhile then great for them. My main comment was that I find it doubtful that we're at a stage where 50GB is not enough to hold games, at leaast not games that are properly handled by top developers. Personally I was surprised that Oblivion had as much content as it did on a single DVD, though it didn't have large amounts of FMV like the Final Fantasy series - having said that most cutscenes are rendered in game now that graphics are capable enough. Link to comment Share on other sites More sharing options...
Dysphoria Posted March 4, 2008 Share Posted March 4, 2008 Is not really as much about the size of the disk but it's more about the read speed of the BluRay disk drive on the PS3. You can have a 100GB Disk but if it takes half an hour to load a scene, noone will play it. One of the shortcomings of the PS3's BluRay drives it's its read speed, that is way DMC had to preinstall so it can keep the loading times lower. I can see Sony coming with a new revision in a year or two.... When game developers really need the space. That is why I did never see the real point of bashing the 360 console for not having an internal BlueRay or HD-DVD drive. MS can always get an external drive with much better read speed in the future when the demand increases, technology improves and price of production goes down. That raises many other issues, like winning the format war.. but lets not go there.... Link to comment Share on other sites More sharing options...
BajiRav Posted March 4, 2008 Share Posted March 4, 2008 50GB for a game :blink: He might be a great developer (never played any of his games) but talking crap like this will make him lose credibility pretty soon (ala Kutaragi). Haven't these guys heard of procedural geometry ? isn't their engine capable of rendering cutscenes on the fly? I always disliked FMVs in games because they break the flow. well whatever. I am not playing this game anyway. Link to comment Share on other sites More sharing options...
Ji@nBing Posted March 4, 2008 Share Posted March 4, 2008 I don't find this all that hard to believe. Lost Odyssey is 4 DVD's. I could easily see MGS4 filling a Blu-Ray, with all the HD cutscenes it will have. Link to comment Share on other sites More sharing options...
The_Decryptor Veteran Posted March 4, 2008 Veteran Share Posted March 4, 2008 How on earth do you run out of space on a 50GB disk? Regarding cutscenes, I remember a video a while ago where they said all the cutscenes would be rendered in-game (as well as people on monitors and such). Link to comment Share on other sites More sharing options...
SnowRanger13 Posted March 4, 2008 Share Posted March 4, 2008 Everyone calling bs on this. They could size it down by using compression but they would rather not. Link to comment Share on other sites More sharing options...
CUBBYJR2005 Posted March 4, 2008 Share Posted March 4, 2008 guys and gals I wouldnt panic.I think its being made into a story for hype and say just wait till june 12 when its release what will happen my guess is it be on multiple disc. Link to comment Share on other sites More sharing options...
The_Decryptor Veteran Posted March 4, 2008 Veteran Share Posted March 4, 2008 Everyone calling bs on this. They could size it down by using compression but they would rather not. Hope they have a really good reason not to use compression then. Link to comment Share on other sites More sharing options...
ctebah Posted March 4, 2008 Share Posted March 4, 2008 Everyone calling bs on this. They could size it down by using compression but they would rather not. they probably could, but how do we know they aren't? Has that been confirmed? Link to comment Share on other sites More sharing options...
SnowRanger13 Posted March 4, 2008 Share Posted March 4, 2008 Hope they have a really good reason not to use compression then. To keep sound and video quality at it's best... Link to comment Share on other sites More sharing options...
spenser.d Posted March 4, 2008 Share Posted March 4, 2008 Everyone calling bs on this. They could size it down by using compression but they would rather not. Uh, we're not denying that. That's actually what I said. But if they aren't using compression, then his statement is a blatant lie because the game could fit on a 50GB disk easily - they're just using up as much space as they can because it's there, and then saying it doesn't fit. And stevan, if the videos are anything to go by, it's not going to do much challenging in the visuals field. It's going to look great, but not greater than what other games can do or have done in a lot less space. -Spenser Link to comment Share on other sites More sharing options...
ctebah Posted March 4, 2008 Share Posted March 4, 2008 Uh, we're not denying that. That's actually what I said.But if they aren't using compression, then his statement is a blatant lie because the game could fit on a 50GB disk easily - they're just using up as much space as they can because it's there, and then saying it doesn't fit. And stevan, if the videos are anything to go by, it's not going to do much challenging in the visuals field. It's going to look great, but not greater than what other games can do or have done in a lot less space. -Spenser I never said greater, just challeging what is out there already.....but this is also a debatable statement. I personaly thought the game looked amazing, others don't, it's simple as that. There?s not enough space. We always talked abouwhere to cut and what to compressb>.? The Metal Gear franchise has always been known for bedialogue-heavy, but MGS4 is setoutdo its predecessors. Link to comment Share on other sites More sharing options...
sanctified Veteran Posted March 4, 2008 Veteran Share Posted March 4, 2008 but I forgot the gamers know more than the developers when they want to. Sense, in neowin. How you dare?! :p Link to comment Share on other sites More sharing options...
The_Decryptor Veteran Posted March 4, 2008 Veteran Share Posted March 4, 2008 To keep sound and video quality at it's best... The thing with sound compression, is that it gets rid of things humans can't hear first, so by not compressing it all you're doing to keeping data nobody can hear on disk. Even high bitrate MPEG4 will be much, much smaller than uncompressed audio, and sound the same to 99.99% of anybody you play it to (the 0.01% will be professional sound engineers with very high quality headphones) Link to comment Share on other sites More sharing options...
Corris Veteran Posted March 4, 2008 Veteran Share Posted March 4, 2008 I so posted this yesterday in the general MGS4 thread, so much for keeping its news in one place. :p Link to comment Share on other sites More sharing options...
Matrix XII Posted March 4, 2008 Share Posted March 4, 2008 What the...... how do you run out of space on bd? that's ridiculous. Link to comment Share on other sites More sharing options...
Andrew Lyle Global Moderator Posted March 4, 2008 Global Moderator Share Posted March 4, 2008 I can only see the xbox360 version now... During online gameplay, and about to shoot someone with a sniper riffle, you get "Insert disc 4 now" Link to comment Share on other sites More sharing options...
Neo003 Posted March 4, 2008 Share Posted March 4, 2008 I can only see the xbox360 version now... During online gameplay, and about to shoot someone with a sniper riffle, you get "Insert disc 4 now" That would've been funny, Actually it would have asked for disk 6 or disk 7 since the first 5 would be for the single player. Link to comment Share on other sites More sharing options...
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