[INS] Insomniacs Clan - Killzone 2 Matches Taking Place Now!


Recommended Posts

There is usually members online each night playing Call of Duty World at War, if it interests any of you.

Otherwise I will be putting together another schedule for us to play and hopefully including some of the new games coming out.

Ok I just wanted to bring this topic back to life and let members know that the clan is not over with, not by a long shot :)

I've been busy with quite a lot of stuff, but I've been in talks with Sethos and we have some new ideas in the works and I have a few others I may try to introduce. This Tuesday coming will be the end of my exams, so I plan to post the changes later in the day.

I really want this clan to work and stick for Neowin and will definitely not see it fail so easily :p

anyone have their waw game save just disappear? I beat the game on hardened then the next day i loaded on waw and it was gone and i needed to start from the 1st level. The game save is on the hard drive since i can browse to it in system settings but i cant load it. Very very frustrating especially when they didn't have zombie mode unlocked for everyone. I wasn't about to sit through that game again.

Ok, this is just a brief update to the changes until I have more time to update the original post..

First big change we are making is the introduction of PS3 games (Y) We are taking the clan to the PS3 for the launch of KillZone 2 in Febuary. Without a doubt it's going to be a huge title and the game supports clans, its only natural with some of the members of INS being PS3 owners we would do this. As for other games on the PS3, it will really depend on the popularity of them vs the 360 counter parts when it comes to multi-platform titles. I know for myself I'll still be buying the 360 when given the choice, others might be different. Hopefully we have enough members on both sides who can carry the clan when myself or Sethos aren't there (Y)

Next big change, we are doing away with the schedule. It is far too much trouble to fit in the games people like and then on specific days. There wasn't much feedback given in regards to the first schedule to change/update it to people's liking. We have managed fine so far to play as a clan without regular updates, and with the invite system on the 360, its much quicker and easier to arrange games.

We still want members to play regularly, but we are doing away with the strictness and hopefully the removal of the schedule will help encourage people to join. All they need to do is add us on XBL/PSN/Playfire and join us if they see us in a game (Y)

I'll probably ask a mod to move the topic to the Gamers Hangout as KZ2 approaches. In the mean time I'll be going over some of the smaller changes and refine the "rules" with Sethos :)

For any PS3 owners who haven't signed up (I know there was some interest earlier in the topic), sign up here.

Alright, I give up trying to join the clan on Playfire :p Every time I request membership it gives me a 404. Can one of the clan admins add me manually (username on Playfire is DuffMan)?

Also, anyone up for some GoW2 Horde? In a private party so we don't spend hours looking for other games, of course. I'm online now if anybody is interested.

I'm gonna be doing the five flashback maps tonight - Rounds 1 - 10 on Horde for the new achivement if anyone is interested, and if I get those done possibly some annex on the five flashback maps. Just so you know I am a ###### and your assistance will help feed my achievement addiction! :)

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Ventoy 1.1.16 is out.
    • This is a none story - these low volume Chinese models will always get new experimental features first because Apple and Samsung can't produce them in huge volume to meet demand.
    • Nvidia GeForce NOW gains support for Dark Scrolls, Empulse, and more by Pulasthi Ariyasinghe The final update of June for Nvidia's cloud gaming service GeForce NOW is now available, and it is touting support for six more games. The company is also drawing subscriber attention towards the summer sales kicking off across stores, so they can stock up on more cloud-supported titles. Of course, the Steam Summer Sale is the biggest promotion, which is kicking off later today. "Supported Steam games can be streamed across devices with GeForce NOW, making it easy to buy a game once, keep progress synced and pick up where the gameplay left off on PCs, Macs, handheld devices, phones, TVs and more," says the company. "In other words, the Steam Summer Sale brings the deals; GeForce NOW adds the flexibility." Don't forget that the GeForce NOW summer sale is still active as well. This limited-time offer drops the 12-month Performance membership from $99.99 to $64.99, saving members $35. At the same time, the 12-month Ultimate membership is currently going for $129.99, dropping the price by $70 from the original $199.99. Here are the games joining GeForce NOW's supported list this week: Dark Scrolls (New release on Steam, available June 22) SAND: Raiders of Sophie (New release on Steam, available June 22) Deer & Boy (New release on Steam, available June 23) EMPULSE (New release on Steam, available June 24) The Adventures of Elliot: The Millennium Tales (Steam) FATAL FURY: City of the Wolves (Steam) With the June expansions coming to an end, Nvidia should be announcing its July GeForce NOW plans next week. Keep in mind that, unlike subscription services like Game Pass or EA Play, a copy of a game must be owned by the GeForce NOW member (or at least have a license via PC Game Pass) to start playing via Nvidia's cloud servers. There is also a limit to how many hours subscribers can use the service per month.
    • Davinci Resolve 21.0.1 by Razvan Serea DaVinci Resolve is the world’s only solution that combines editing, color correction, visual effects, motion graphics and audio post production all in one software tool! Its elegant, modern interface is fast to learn and easy for new users, yet powerful for professionals. DaVinci Resolve lets you work faster and at a higher quality because you don’t have to learn multiple apps or switch software for different tasks. That means you can work with camera original quality images throughout the entire process. It’s like having your own post production studio in a single app! Best of all, by learning DaVinci Resolve, you’re learning how to use the exact same tools used by Hollywood professionals! DaVinci Resolve is the only post production software designed for true collaboration. Multiple editors, assistants, colorists, VFX artists and sound designers can all work on the same project at the same time! Whether you’re an individual artist, or part of a larger collaborative team, it’s easy to see why DaVinci Resolve is the standard for high end post production and is used for finishing more Hollywood feature films, episodic television programing and TV commercials than any other software. Davinci Resolve 21.0.1 release notes: Addressed multiple DNG and Apple ProRAW color issues. Addressed issue with automatic smart bins after deleting keywords. Addressed issue with multiple linked audio in media management. Addressed multiple Resolve FX issues in photo page. Addressed issue with key shortcut to switch viewer in photo page. More consistent creation of new photo albums. Addressed color thumbnail refresh for photo transform indicator. Transcription now honors project settings language. Improved face recognition in IntelliSearch. Addressed exported bins not retaining generator and title properties. Addressed ease control display and sensitivity issues. Addressed keyframe issue when copying clips with Fusion effects. Addressed keyframe refresh for Fusion effects in the edit page. Addressed issue with 3D renders in Linux with non-English locales. Addressed Fusion viewer color issue for some RCM settings. Addressed issue with saturation limits in Fusion gradient controls. Addressed Fusion display issues with dual screen layouts. Addressed issue with non-English character inputs in Linux. Disabling MultiMaster now disables trim blanking controls. Addressed crash in some scenarios with CineFocus. Addressed lag when toggling bypass grades and Fusion effects. Addressed occasional issue with Fairlight loudness meters. Addressed data burn display of good take tag in upgraded projects. Addressed project manager scroll lag for large project libraries. Support for Sony Alpha 7R VI ARW RAW stills. Support for decoding Affinity RGB 16-bit formats. Addressed a color issue with MainConcept H.265 HDR renders. Addressed a color issue with Windows native H.265 HDR renders. RemoveMotionBlur API now uses correct encode parameters. Addressed character limit consistency in GenerateSpeech API. General performance and stability improvements. Download page: Davinci Resolve 21.0.1 | 3300 MB (Free, paid upgrade available) Links: DaVinci Resolve Website | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • There are so many of these apps now that do this, what do people recommend?
  • Recent Achievements

    • First Post
      kinowa earned a badge
      First Post
    • Rookie
      krychek57 went up a rank
      Rookie
    • Grand Master
      Jaybonaut went up a rank
      Grand Master
    • One Year In
      Philsl earned a badge
      One Year In
    • Dedicated
      Scoobystu earned a badge
      Dedicated
  • Popular Contributors

    1. 1
      +primortal
      463
    2. 2
      +Edouard
      171
    3. 3
      PsYcHoKiLLa
      134
    4. 4
      Michael Scrip
      78
    5. 5
      Xenon
      77
  • Tell a friend

    Love Neowin? Tell a friend!