PS3 Media Server


Recommended Posts

Just run the MKV through MKV2VOB and copy the resulting file to the PS3 hard drive - https://www.neowin.net/forum/index.php?show...view=getnewpost (last two posts have links).

It turns MKVs into videos files that will playback natively on the PS3.

Just run the MKV through MKV2VOB and copy the resulting file to the PS3 hard drive - https://www.neowin.net/forum/index.php?show...view=getnewpost (last two posts have links).

It turns MKVs into videos files that will playback natively on the PS3.

you always seem to assume everyone uses windows. Can't use that program on a mac.

you always seem to assume everyone uses windows. Can't use that program on a mac.

Sorry I didn't put a disclamer up?

Remysaus just said his "laptop", I have no idea what it's running. Just passing on an option for native playback.

Erm 'laptop' I'm afraid not.
the program does what it's supposed to do, but for some reason mkv (720p) files are stuttery, i've got everything connected over cable, so speed should not be an issue. my laptop has pretty poor specs though and i can't really view mkv's on my laptop locally either, does that have to do with it not running good?

Saying your getting a new macbook doesn't mean you have one right now.

But jeez, whatever, next time I'll not post any other solutions in case you Mac owners get offended :p

yeah i'm still on xp, laptop is 4 years old now and wasn't anything good back then so it's really **** now :p anyhow, converting mkv to vob takes such a long time on this system that it's not really worth the effort. putting the transcoding buffer higher makes the program crash here :p oh well, guess I just have to keep watching my stuff in SD quality, worked good enough so far :)

@ Audioboxer..........I apologise for my post no. 159. It was not necessary for me to post what I did and I did so without reading the thread properly.

You are always quick to help and give advice when required and it was small minded of me to criticise without thinking.

Once again, I'm sorry if I caused you any offence..........I'll think before I post in future.

Speak to you soon.

bishy.

@ Audioboxer..........I apologise for my post no. 159. It was not necessary for me to post what I did and I did so without reading the thread properly.

You are always quick to help and give advice when required and it was small minded of me to criticise without thinking.

Once again, I'm sorry if I caused you any offence..........I'll think before I post in future.

Speak to you soon.

bishy.

That's not how you do it?! You need to post some pie-charts, some slides and quote a few interviews and write a page or two explaining why the chicken didn't cross the road - That's how we do it around here mate (Y)

@ Audioboxer..........I apologise for my post no. 159. It was not necessary for me to post what I did and I did so without reading the thread properly.

You are always quick to help and give advice when required and it was small minded of me to criticise without thinking.

Once again, I'm sorry if I caused you any offence..........I'll think before I post in future.

Speak to you soon.

bishy.

I was just pulling your leg mate :p Hence my Mac comment at the end.

Unlike some others around here I'm not a sarcastic ass for the sake of making peoples lives hard on the forum.

Sorry I didn't put a disclamer up?

Remysaus just said his "laptop", I have no idea what it's running. Just passing on an option for native playback.

lol, I wasn't referring to his post specifically. You are just always so quick to point to your guide. I didn't mean anything by it. Chill out. Just remember a good portion of people here use Macs. That's all...

lol, I wasn't referring to his post specifically. You are just always so quick to point to your guide. I didn't mean anything by it. Chill out. Just remember a good portion of people here use Macs. That's all...

It's NeoWIN.

LIES!

:laugh:

Tissue?

No, being respectful would be fine, but I know that's way out with your boundaries as a human being on this forum.

Nice edit also, proves my point in all it's glory (Y)

nice piece of software.

however, for anime, i have stutters with the opening theme and the ending theme for a few.

1080p videos require extensive buffering.

i also do not mind being my CPU needing high power usage.

This is much better than tversity. Totally ditched it for this.

Just tried this for the first time tonight and i have to admit i am very impressed.

The only thing i dont like is the extra folders that it creates along with my shared folders. i.e. Web, Media Libary and Video Settings.

Can these be removed ?

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Kdenlive 26.04.2 by Razvan Serea Kdenlive is an acronym for KDE Non-Linear Video Editor. It works on GNU/Linux, Windows and BSD. Through the MLT framework, Kdenlive integrates many plugin effects for video and sound processing or creation. Furthermore Kdenlive brings a powerful titling tool, a DVD authoring (menus) solution, and can then be used as a complete studio for video creation. Kdenlive supports all of the formats supported by FFmpeg or libav (such as QuickTime, AVI, WMV, MPEG, and Flash Video, among others), and also supports 4:3 and 16:9 aspect ratios for both PAL, NTSC and various HD standards, including HDV and AVCHD. Video can also be exported to DV devices, or written to a DVD with chapters and a simple menu. Video editing features: Multi-track editing with a timeline and supports an unlimited number of video and audio tracks. A built-in title editor and tools to create, move, crop and delete video clips, audio clips, text clips and image clips. Ability to add custom effects and transitions. A wide range of effects and transitions. Audio signal processing capabilities include normalization, phase and pitch shifting, limiting, volume adjustment, reverb and equalization filters as well as others. Visual effects include options for masking, blue-screen, distortions, rotations, colour tools, blurring, obscuring and others. Configurable keyboard shortcuts and interface layouts. Rendering is done using a separate non-blocking process so it can be stopped, paused and restarted. Kdenlive also provides a script called the Kdenlive Builder Wizard (KBW) that compiles the latest developer version of the software and its main dependencies from source, to allow users to try to test new features and report problems on the bug tracker. Project files are stored in XML format. An archiving feature allows exporting a project among all assets into a single folder or compressed archive. Built-in audio mixer Kdenlive 26.04.2 changelog: Remove not needed actions from render info, fix rough size calculation for rendering. Fix clip sometimes not inserted in timeline when moving vertically in bin drag. Fix transcoding from clip properties. Cleanup render profile audio quality. Use percent based value for audio quality, and adjust the range accordingly per codec. Fixes bug #520750 Enforce even numbers for render width/height. Fixes bug #520737 Fix nightly flatpak - disable rnnoise until implemented. Fix missing initialization. Edit mediacapture.cpp. Fix document unnecessarily marked as modified on opening, triggering a backup request. Fix incorrect detection of missing and remote clips causing unwanted backups. Fixes issue #2194 Fix tests. Fix tmp files copied to wrong location when setting project folder. Fixes bug #467740 Fix color clips not selected on creation. Use QFileInfo instead of QUrl/QDir to try fixing Windows shared drives. Fixes bug #451413 Fix timeline preview incorrectly invalidated when a track with effect duration changed. Fixes bug #514541 Fix missing var. Display paths in native format in render widget. Fixes bug #520428 Simple splash: fix pressing return always triggered the same button. Minor update to simple splash. Fix unwanted clips added to timeline and cleanup. Fixes issue #2190 Minor layout improvements to welcome screen, add Quit and Open shortcuts. Fix broken welcome dialog layout in tiling compositors. (craft) Limit the number of CPU cores used during a Windows build with mingw as some .cpp files are memory intensive to build. (kde-ci) Limit the number of CPU cores used during a build as some .cpp files are memory intensive to build. (kde-ci) Cleanup old entries. Another fix for animation crash. Fix uninitialized function - crash on create animation. Another attempt to fix MacOS permissions. MacOS: fix bundle release version. Fix MacOS plist path. Fix MacOS build. Explicitely link against Qt::Core. Download: Kdenlive 26.04.2 | 128.0 MB (Open Source) Download: Standalone Executable View: Kdenlive Home page Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Here's how to watch the Xbox Games Showcase today and what to expect by Pulasthi Ariyasinghe The June games showcase week has been a packed one, with everything from major presentations like Sony and Summer Game Fest to indie-focused reveals coming in almost every day. Now, it's almost time for another big one, with Microsoft bringing its Xbox Games Showcase back later today. This is a double feature too, with a Gears of War E-Day deep dive also being attached to it. For anyone wanting to tune in online, the 2026 Xbox Games Showcase is kicking off at 10 AM PT | 1 PM ET | 6 PM BST | 7 PM CEST later today, June 7. The event will be available to watch on the official Xbox YouTube (4K 60FPS), Twitch, Facebook, Steam, Amazon Live, and other portals. Separate livestreams for American Sign Language and Audio Description will also be available. "This year marks 25 years of XBOX, and this Showcase is poised to be a true celebration, offering world premieres, new gameplay, fresh updates, and more for a swathe of projects we cannot wait to share," said Microsoft about this presentation. With a new CEO behind it that is pulling off some interesting moves, Xbox may have some surprises to reveal today. New looks at first-party games like Halo Campaign Evolved from Halo studios, Fable from Playground Games, InXile Entertainment's Clockwork Revolution, Mojang's Minecraft Dungeons II, and Call of Duty: Modern Warfare 4 from Infinity Ward are to be expected here. We may finally get to see the new Blade from Arcane Studios in action and a new Persona game from Atlus at the showcase too. Surprise announcements may also arrive from other Microsoft-owned studios like Bethesda, MachineGames, Ninja Theory, Obsidian, Rare, World's Edge, or Blizzard. Considering how every new release nowadays is staying away from November and December to avoid Grand Theft Auto VI's release, any launch dates Microsoft announces will probably skip those months as well. Once the Xbox Games Showcase ends, Microsoft will immediately kick off the Gears of War: E-Day Direct. This deep dive into the upcoming prequel from The Coalition should attach gameplay footage and perhaps a release window to the highly anticipated project.
    • People in the '50s and '60s had the same attitude, and we're still here over a half century later.
    • So after some fiddling I was able to get it to run at a pretty stable 30FPS. I'm slightly surprised about how much fiddling I had to do to get there though given what I thought was reasonable hardware: Processors: 16 × AMD Ryzen 7 7840HS w/ Radeon 780M Graphics Memory: 16 GiB of RAM Graphics Processor 1: AMD Radeon 780M Graphics Graphics Processor 2: AMD Radeon RX 7700S I think I could do it better if I use Linux rather than Windows, Windows RAM usage is stupid without stripping the system down. But once I got it working in a reasonable state, it was so awesome! I felt like a new Bond! If anyone has any advice to get things going a bit smoother FPS-wise, I'd appreciate it.
    • Something is rotten in the state of Denmark Australia
  • Recent Achievements

    • Dedicated
      Mark Spruce earned a badge
      Dedicated
    • Collaborator
      conkir earned a badge
      Collaborator
    • Rising Star
      olavinto went up a rank
      Rising Star
    • One Month Later
      lamborghiniv10 earned a badge
      One Month Later
    • Week One Done
      lamborghiniv10 earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      482
    2. 2
      PsYcHoKiLLa
      256
    3. 3
      Steven P.
      74
    4. 4
      +Edouard
      70
    5. 5
      FloatingFatMan
      69
  • Tell a friend

    Love Neowin? Tell a friend!