[Official] Call of Duty: Modern Warfare 2


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Yes Mr. Kotick who himself said they wouldn't pursue franchises unless they could pump out new versions every year (literally)...

That's why Activision-Blizzard dropped sooooo many games when they merged. Kotick just didn't see "milking" opportunities. That's why we see a new CoD game every year, that's why PC players are getting shafted because Kotick doesn't care about PC players or the PC platform one bit.

Guys, I really hate to say this at is may destroy the great image if IW, but I have a feeling they had an equal part in this decision. I cannot help but think if it truly matteedr that much to them (dedicated servers), they really could have pushed for it to happen. Nowhere has it been confirmed yet it was Activisions decision solely, and I think there has not been anything said from IW yet since all of this because they know if they come out and say the truth people will think less of them, so they are sitting back and figuring out the best way to spin it all.

Guys, I really hate to say this at is may destroy the great image if IW, but I have a feeling they had an equal part in this decision. I cannot help but think if it truly matteedr that much to them (dedicated servers), they really could have pushed for it to happen. Nowhere has it been confirmed yet it was Activisions decision solely, and I think there has not been anything said from IW yet since all of this because they know if they come out and say the truth people will think less of them, so they are sitting back and figuring out the best way to spin it all.

i agree

Just posted this in the other thread as it seems two conversations are being had about the topic, but as I said a bit earlier I did not think Activision forced IW to do this, and I would say this confirms that statement.

Infinity War Has Made An Official Response

Predictably, nerds across world took to the Internet with a wailing and a gnashing of teeth that would make the Left 4 Dead community proud. An online petition to bring back dedicated servers at the time of this writing stands at 100,000+ signatures. However -- and this may shock some gamers with advanced persecution complexes -- this move was not made to tweak the noses of the PC community. Infinity Ward heads Jason West and Vince Zampella explain the decision as a conscious effort to improve their game for the vast majority of their players.

"We're just prioritizing the player experience above the modders and the tuners," says West. He points toward the mounting feedback IW has received from PC fans of Modern Warfare who couldn't find a decent server to play on between all of the cheaters, the insular communities, and huge skill level disparities that the original game's community fractured into. "We thought maybe it would be cool if the fans could play the game," he laughs.

IW says that gameplay concerns for the majority of MW2 players are the overriding reasons for the decision. Zampella downplays the obvious piracy prevention angle (IW has cited numbers of people online playing illegal copies of Modern Warfare up to 60 percent). "The Steam stuff helps with the piracy. I don't know that the matchmaking stuff does," he notes. West takes a shot at the motives behind some of the outrage, noting that there's money to made by selling dedicates servers and adspace on them: "It's a little dubious. Some of the people complaining are complaining with their pocketbook."

Again and again during our conversation, West and Zampella hammer the point that hardcore PC players lose very little to this change relative to the returns that casual to moderate fans will see. Clans can set up private matches to do their training or what have you; all they lose is the ability to customize the game on a deeper level with mods and such. Infinity Ward sees the addition of solid matchmaking and community support like IW-run tournaments to the PC as a huge win, and not something that could be done under the old system.

Why not have both? West does not want to include dedicated servers alongside the custom-built backend, stating that it would just "bifurcate the community."

http://gameinformer.com/b/news/archive/200...r-response.aspx

I bolded out the parts I thought were most interesting.

Just posted this in the other thread as it seems two conversations are being had about the topic, but as I said a bit earlier I did not think Activision forced IW to do this, and I would say this confirms that statement.

Infinity War Has Made An Official Response

http://gameinformer.com/b/news/archive/200...r-response.aspx

I bolded out the parts I thought were most interesting.

so if it worked before try something totally new, ******

well i guess i have to restart my MW2 saving up fund

No kidding right, the hardcore gamers built COD over the years just like we built Ubisoft's Rainbow Six, we've paid them to create us this content for years on end. Yet they continue to screw us in Xbox360 and PC games. Counter strike was a mod but mod's are only for hardcore gamers. WTF, You're telling the gaming community(your customers) their to f'ing stupid to understand a game with some more options and maturity. Maybe your management staff is the f'ing stupid ones, can they play the game? maybe you should have an advanced settings option just like a well programmed and mature game should. This isn't f'ing spongebob for your 6 year old!

I've been so ****ed off about how poorly 360 game options are. I want mods, dedicated server options and map editors on 360 too.

so if it worked before try something totally new, ******

well i guess i have to restart my MW2 saving up fund

It's just sad, as soon as Activision Merged with Blizzard, the first thing they do is do the same thing to MW2 that they did to WoW, worry more about the "casual gamer" than the hardcore player, who actually pays for the servers, etc. I know Activision, doesn't make money off of server hosting, etc, and as he said in the article, we are thinking more in our pocketbooks, than we are anything.. But you know what... screw them, more people will be cheating now because we all know VAC doesn't work worth a damn, and it will be worse for the casual player, because they will be on a server with those cheaters, with no "admins" to kick them or ban them from being on that server..

It just sucks. But yeah I agree IW is as much at fault for this as is Activision

There's more money in casual players than hardcore players, because casual players compose of much larger segment. So marketing 101, dummy edition tells you the casual segment is the preferred audience.

Not on the PC for a game of this scope there isn't, marketing 101, PC is fuelled largely by a hardcore audience, casual gamers tend to invest in a cheaper console as opposed to spending hundreds of $/? in a gaming PC.

The PC casuals play things like Popcap games and The Sims, not Call of Duty.

Casual gamers won't have a scooby what dedicated servers and everything else is, these changes won't make people flock to the PC MW2, it just annoys the buyers that were planning on buying.

I know Sethos, also the casual gamer is "cheaper" to develop for. Due to the fact that it takes them 2-3 times as long to go through all the current content, so they are content on not needing new content once a month like the hardcore gamer demands.

Wow thats a whole lot of contents.

But I agree with you Sethos, it just makes me mad as a hardcore gamer

Yeah but the Hardcore PC crowd can't keep up sales numbers, roughly 500k copies of MW sold on the PC? That is pathetic.

I probably added my last bit before you replied,

Casual gamers won't have a scooby what dedicated servers and everything else is, these changes won't make people flock to the PC MW2, it just annoys the buyers that were planning on buying.

You have a petition with over 100,000 signatures, if IW are worried about 500k in sales, that's 1/5th of the amount... To sell well on the PC you have to cater for your audience and go the extra mile, if there's a whiff of a cheap port/delays/content being cut or dumbed down, say goodbye to that precious audience that were going to legitimately buy and not download.

Edited by Audioboxer

Nothing will make people flock to the PC, so what's the point in pampering the PC crowd anymore. What was the latest "Official" number for sold copies of MW, 13 Million? So with 500k on the PC, that makes the last known official figure for console sit at 12,5 Million. That means PC gamers have no say, they have no influence and stop thinking they "built" the games because they bought them 8 years ago when PC was the only real viable platform.

I'm a hardcore PC gamer myself but I learned a long time ago to just settle in and stop fighting it.

PC gamers feel like they are entitled to something these days ...

I probably added my last bit before you replied,

You have a petition with over 100,000 signatures, if IW are worried about 500k in sales, that's 1/5th of the amount...

if they all paid the full amount that's 5 million dollars IW lost because they're being stupid

also can y'all keep the arguing to one thread

Nothing will make people flock to the PC, so what's the point in pampering the PC crowd anymore. What was the latest "Official" number for sold copies of MW, 13 Million? So with 500k on the PC, that makes the last known official figure for console sit at 12,5 Million. That means PC gamers have no say, they have no influence and stop thinking they "built" the games because they bought them 8 years ago when PC was the only real viable platform.

I'm a hardcore PC gamer myself but I learned a long time ago to just settle in and stop fighting it.

PC gamers feel like they are entitled to something these days ...

If that's the attitude why even make the game?

Cater to your audience and maximize the sales you can, or don't make the game at all.

You don't see Valve, Bioware, 2K, Bethesda, or any other respected PC devs come out with that BS, they do their hardest to make the best PC game they can for the audience and maximize their sales off the back of people on the PC who do still pay for quality titles and not just download.

MW2 is still based on the IW 4.0 engine that COD4 was made on, even with 1 million sales I'd say the PC version would easily still turn a nice profit. Chances are they'd of gotten even higher this time around though as MW2 comes out an even better game than COD4 - And from some of the console gamers opting to go with the PC instead of the overpriced console version.

If that's the attitude why even make the game?

Cater to your audience and maximize the sales you can, or don't make the game at all.

You don't see Valve, Bioware, 2K, or any other respected PC devs come out with that BS, they do their hardest to make the best PC game they can for the audience and maximize their sales off the back of people on the PC who do still pay for quality titles and not just download.

Because they can squeeze a bit of money and that's about it, piracy and stuck up PC gamers are killing the PC scene and the PC scene is like demanding a revolution of the ages each time a new game comes along, else it won't see any worthwhile sales numbers.

Consoles are the new bearing points in the gaming world, that's just how it is.

Because they can squeeze a bit of money and that's about it, piracy and stuck up PC gamers are killing the PC scene and the PC scene is like demanding a revolution of the ages each time a new game comes along, else it won't see any worthwhile sales numbers.

Consoles are the new bearing points in the gaming world, that's just how it is.

But then if they want to squeeze some money out of it what has the lax attitude to pleasing the PC gamers that will buy have to do with anything? That's just being dickish for no reason.

Cater to your audience, it's the simplest concept ever, but potentially the most lucrative. You can't drive decent PC sales nowadays ****ting on the people that are left that will actually give you their hard earned money, and not boot up uTorrent.

Nothing will make people flock to the PC, so what's the point in pampering the PC crowd anymore. What was the latest "Official" number for sold copies of MW, 13 Million? So with 500k on the PC, that makes the last known official figure for console sit at 12,5 Million. That means PC gamers have no say, they have no influence and stop thinking they "built" the games because they bought them 8 years ago when PC was the only real viable platform.

I'm a hardcore PC gamer myself but I learned a long time ago to just settle in and stop fighting it.

PC gamers feel like they are entitled to something these days ...

Where the hell is this 500k figure coming from?

I think he's talking bout Activision's CEO, Robert Kotwick

http://en.wikipedia.org/wiki/Robert_Kotick

his wiki article lol

Yes Mr. Kotick who himself said they wouldn't pursue franchises unless they could pump out new versions every year (literally)...

That's why Activision-Blizzard dropped sooooo many games when they merged. Kotick just didn't see "milking" opportunities. That's why we see a new CoD game every year, that's why PC players are getting shafted because Kotick doesn't care about PC players or the PC platform one bit.

I knew it. Incidentally I posted a thread regarding that $#@!bag last week, seeing if I had a unique perspective on him.

Apparently not.

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    • ZimaBoard 2 1664 Starter Kit review: it's a cool and affordable DIY NAS by Steven Parker IceWhale Technology reached out to me asking if I was interested in testing the ZimaBoard 2, and after convincing them to send me the Starter Kit, it arrived at my doorstep in May. A bit of background: it is a Shanghai-based Chinese company founded in 2020, which specializes in single-board servers and personal cloud solutions. From searching around online, user feedback on the company and ZimaOS is mostly positive, so we're off to a good start. In addition, I should probably point out that although they do not have a large portfolio of NAS devices, with just four of what they do offer, they seem to have covered everything from a relatively low-priced entry point with the ZimaBoard 2, right up to the high end, with the ZimaCube 2 Creator Pack that even includes an NVIDIA RTX PRO 2000. Anyway, as already mentioned, what we have today is the ZimaBoard 2 Starter Kit, and here are the full specifications: ZimaBoard 2 Model 832, 1664 CPU Intel Core N150 (4x E Cores/Threads, Max burst up to 3.6 GHz) TDP: 6W (Base) 10W (Max) Graphics Intel UHD Graphics 24 EUs (1.00 GHz) Memory 8 GB, 16 GB DDR5 4800MT/s non ECC SODIMM (soldered) Disk Capacity 60 TB (30 TB x 2) Supported RAID Types TRAID, TRAID +, RAID0, RAID1, RAID5, RAID 6, RAID 10 Storage 2 x SATA 3.0 6Gb/s Ports with Power Bootloader 32 GB, 64 GB eMMC Network 2x RJ-45 2.5 GbE PCIe 1 x PCIe 3.0 (via LPC) USB Ports 2 x USB-A 3.1 (5 Gbps) Display Mini-DisplayPort 1.4 (4K@60Hz) Hardware Transcoding Engine H.264, H.265, MPEG-4, VC-1 Maximum resolution: 4K (4096 x 2160); Maximum FPS: 60 Virtualization Intel® AES New Instructions Intel® Virtualization Technology (VT-x) Intel® Virtualization Technology for Directed I/O (VT-d) Size (H/W/D) 140mm x 83mm x 31mm Weight 0.4 kg (only ZimaBoard 2 device) Power 12v 5A Power Supply Warranty 1 year (Global) 2 Years (EU) OS ZimaOS v1.6.1 MSRP $339, $399 ($548.60) As you can see above, there are two variants of the ZimaBoard 2. The lesser variant has half the eMMC storage and 8 GB less RAM, although it also costs $60 less than the top variant we are testing today. The above pricing is only for the ZimaBoard 2. I put the MSRP of the Starter Kit next to it in brackets, although as of publishing, it is discounted to $534.50. The ZimaBoard 2 started life on Kickstarter and shipped to backers in August last year. It became available via the official website in late 2025 and Q1 2026. This hobbyist NAS contains the still relatively new N150 Intel CPU released in the first quarter of 2025, with support for DisplayPort 1.4, HDMI 2.1, although in this case, the memory is integrated into the board itself, so it will not be possible to upgrade or expand the amount. It also supports AV1 decoding, as well as H.264, VP8, VP9, H.265 (8 bit), and H.265 (10 bit). The different capabilities in the Alder Lake-N (and Twin Lake) series are listed below. Processor E-cores L3-cache Turbo clock GPU GPU-clock TDP Intel N355 8 6 MB 3.9 GHz 32 EUs 1.35 GHz 9 W Intel Core 3 N350 3.9 GHz 1.35 GHz 7 W Intel Core i3-N305 3.8 GHz 1.25 GHz 9 W Intel Core i3-N300 3.8 GHz 1.25 GHz Intel N250 4 3.8 GHz 1.25 GHz 6 W Intel Processor N200 3.7 GHz 0.75 GHz Intel N150 3.6 GHz 24 EUs 1 GHz Intel N97 1.2 GHz 12 W Intel Processor N100 3.4 GHz 0.75 GHz 6 W The CPU is part of the Twin Lake series that sits near the bottom of the N-series, designed for low- powered systems and entry-level laptops, and as such has a base level TDP of just 6W. As I have noted before, we are seeing another NAS with a great amount of RAM. It's important to mention that the ZimaBoard 2's memory is integrated into the base board (which is why they have two variants of it). As a reminder, up until a couple of years ago, it was commonplace to only get 2 or 4GB max on a flagship Synology or QNAP home NAS. Ever since the likes of TerraMaster and more have entered the market with ample RAM sizes included in their NAS offerings, it has gone a long way in forcing the hands of the traditional makers to up their game a bit. First impressions The Starter Kit came in one outer box with several packages inside it (shown above). I forgot to take pics of it because when it arrived, it wasn't clear what was inside, and I had to confirm with my contact that I received the entire Starter Kit. In the box ZimaBoard 2 ZimaBoard 2 HDD Expansion Bracket + PCIe card frame Zimaboard Mini DisplayPort Male to HDMI Female Cable 4K 60Hz Zimaboard PCIe 3.0 x4 to Dual NVMe M.2 SSD Adapter Card Quick guide [full online guide] Limited warranty notice Screws Design Where to start? You'd be forgiven for mistaking it as an SSD enclosure if not for all the ports on it. It is completely made out of metal, and the top is an entire heatsink. It has a premium feel about it, but it definitely looks like a hobby device. 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The steps to get to the board are as follows: Remove the four smaller Torx screws on the bottom of the ZimaBoard 2; Remove the four larger Torx screws on the sides of the device; Carefully unstick the CMOS battery from the PCB; Remove two Phillips screws on the PCB; Lift out the PCB. Yes, as you can tell from the instructions, you need three different tools to remove Torx and Phillips screws (10 in total), and unhelpfully, one of the screws is located under the CMOS battery, which is stuck onto the PCB. Building Now comes the fun part. Because the ZimaSpace website does not provide any guidance on how to put the Starter Kit together. They only have guidance for connecting the CPU fan. However, they did upload a video to their YouTube channel that shows the entire process. 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I've custom-built all my own PCs and servers since the 90s, and this is the first time I have had to put a NAS together. Even if the actual base ZimaBoard 2 was already a completed build, it still feels pretty custom. I just wish that IceWhale Technology included a getting-started guide in the box for the Start Kit, which would have really completed this kit. Instead, I had to search for the official video on the YouTube channel to make sure I wasn't doing anything wrong. So who is this for? Definitely the hobbyist who is comfortable building their own PC and servers. It also has a much smaller footprint than its nearest equivalent (in terms of specs), like the Beelink Me Pro, which is another NAS I will be testing soon. Although the Beelink does not come with the PCIe 3.0 X4 expansion, the ZimaBoard 2 Starter Kit suddenly looks to be a great bargain, even if it only offers the two 3.5-inch bays over the four in the other example. It makes a lot of sense to use Intel's N150 chip inside a NAS; it is more than capable of doing what the ZimaBoard 2 is intended for, media streaming and backup. It also looks like the IceWhale Technology staff are quite active in the official forums helping people with issues they come across with ZimaOS and the devices, peer support seems to be good as well, I was quickly able to find why I was not able to create a new Storage Pool in ZimaOS v1.6.1 even though that is quite a serious bug, hopefully it will be fixed in the next update. If you are comfortable with the command line and Docker, you'll be fine. You can do great things with this hardware. This was my first time with ZimaOS. It seems a bit barebones in comparison to the likes of Synology DSM, TOS, and UGOS, but it has a ton of apps to get you started with your home or small business NAS. Where to buy As of publishing, IceWhale Technology is running a discount of up to 5% for the Starter Kit. If you opt to get just the ZimaBoard 2 itself, it does come with a SATA Y-Cable, so you will be able to connect up to two 3.5-inch HDDs to it. ZimaBoard 2 1668 Starter Kit for $534.50 on Amazon US (was $548.60) ZimaBoard 2 832 Starter Kit for $372.88 on Amazon US (was $390.60) Zimaboard 2 1668 (16GB+64GB) for $419.90 on Amazon US Zimaboard 2 832 (8GB+32GB) for $359.90 on Amazon Disclosure: IceWhale Technology provided a free sample without any editorial input or review pre-approval. Good to know The Amazon link is U.S. specific, and not available in other regions unless specified. We only use first-party seller links (at the time of article publishing); ensure that you purchase from a first-party seller link only. Check out Today's Deals on Amazon | or our recent tech deals. 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    • It's in the Insider's group so yes it's technically beta, though these days it's hard to see much of a difference unless you opt for the most extreme beta builds, which I don't. When I moved here from the Release Preview channel I did so primarily because I wanted to see how well the restored taskbar functionality (restored from Win10, and earlier) is working and whether it was time to finally abandon SAB--and it is--working fine, so far. Not as polished as SAB, but it'll do for me.
    • I've been using MWB Premium for a number of years so that along with Windows updates and updated browser should be fine. Thanks for that.
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