Halo Reach Thread


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Opdahl: Reach goes well beyond what anyone?s done before

July 19th, 2010 @ 08:06

By Joe Anderson

Chris Opdahl, Halo Reach?s lead campaign designer, has said Bungie?s next game will have moments which go ?well beyond what anyone has done before on a console.?

Speaking in response to community questions, Opdahl talked about the size of the task facing the team.

?We absolutely could not have made Reach without all of the engineering magic that went on. The sheer volume of code changes and how much more we can do because of them is staggering,? he said.

?We have imposters, AI LOD, a new memory management system, networking (both synchronous and asynchronous), neuticle system, Big Battle flocks, new flying vehicle behaviors, stimulus system, new damage model, physics updates and improvements, perception models, lighting model upgrades? And that is just the few things off the top of my head.

?All of those together allow us to make moments that we have never been able to do in a Halo game. We are also able to achieve a visual fidelity for those moments (at the scale of a Halo encounter that you have come to expect) well beyond what anyone has done before on a console.?

Halo Reach is set to release for Xbox 360 this September, it will be the last Halo game from Bungie as it concentrates on its new, Activision-published IP.

http://www.vg247.com/2010/07/19/opdahl-reach-goes-well-beyond-what-anyone%E2%80%99s-done-before/

http://www.bungie.net/News/content.aspx?type=topnews&cid=27328

(already buried in a link somewhere in the topic, but it's a long read with lots of details)

Nice, thanks for the link. I didn't read all of it (that's a pretty tall order :)), but the part about the hologram was quite interesting. So it looks like the hologram is computer controlled and it just runs in the direction of your crosshair. If you point the crosshair straight down, it will just stand still. It doesn't say what the hologram will do if you point your crosshair at a wall and engage it (at least not in the part that I read). I'd be interested about that.

And thankfully, you still can't use the jetpack and carry the flag at the same time, regardless of what the Red vs Blue video may have shown :).

Nice, thanks for the link. I didn't read all of it (that's a pretty tall order :)), but the part about the hologram was quite interesting. So it looks like the hologram is computer controlled and it just runs in the direction of your crosshair. If you point the crosshair straight down, it will just stand still. It doesn't say what the hologram will do if you point your crosshair at a wall and engage it (at least not in the part that I read). I'd be interested about that.

And thankfully, you still can't use the jetpack and carry the flag at the same time, regardless of what the Red vs Blue video may have shown :).

post-62693-12796279477867.gif

HBO

Just saw bungies facebook post about the new VIDOC and then saw the unboxing one underneath.

Also saw that its been confirmed new reach system announced at COMIC CON.

IM SELLING MY MW2 MINT CONDITION SYSTEM for the REACH ONE.

**** YEAH. Reach I wont stop playing, MW2 i stopped playing december lol.

If this is true, BYE BYE MW2 system, hello Reach Slim

Wow this is really cool

BTW: The Halo: Reach console makes a Halo inspired sound when you turn it on, and another one (shield power up) when you eject the drive31 minutes ago via TweetDeckRetweeted by 57 people

4387667201_2c42cf8457_o_1__bigger.jpgmajornelsonMajor Nelson (Larry)

While I hate forge with a passion because its a pathetic excuse of a real map editor/creator, I have to say I am impressed with the additions that they have made. It will drive the custom community exponentially farther than the orginal forge. Item locking so it doesnt fall down if you want it suspended, more building structures, phasing objects so they can move through other terrain and objects for easy placement, and the many others. All great features to add. I would really like to see keyboard and mouse placement for easier control of objects and placement. Better yet would be PC integration to creat maps on there and then migrate over. Both of those will probably never happen, but one can dream. But seriously Bungie, thank you for providing these massive improvements.

Now if you can make a legit custom game server browse outside of matchmaking where the lobby host is the game host, this game could be one of the best 360 games out there.

halo-reach-controller-posted-online-20100722104949579-000.jpg

Looks bad ass. My true Special Edition System. I bought the MW2 system because I needed a new 360 and wanted my first NEW one. Well The system looks special edition but i got "boring" ole black controllers.

When I bought ODST, i bought the LE fr the controller, Love the design, and color.

Now this, I get a slim / special art work. Truly Limited Edition and controllers are special. No way to find anymore just like this.

Also, at this moment, posted my Craigslist ad 3-4 hours ago @ 10:30pm cst i believe and just got a offer 20 mins ago @ 1:17 saying they would like to buy it and see pictures.

CAN I HAZ HALO REACH SYSTEM? YES I CAN! Gonna go pre order it today along with paying off starcraft. Im so happy i have multiple jobs.

Now, Ill be buying the System and Legendary Edition, oh god. This game better be worth it(even thou I know it will be).

Oh btw, the sounds just prove its truly a limited edition system!

While I hate forge with a passion because its a pathetic excuse of a real map editor/creator, I have to say I am impressed with the additions that they have made. It will drive the custom community exponentially farther than the orginal forge. Item locking so it doesnt fall down if you want it suspended, more building structures, phasing objects so they can move through other terrain and objects for easy placement, and the many others. All great features to add. I would really like to see keyboard and mouse placement for easier control of objects and placement. Better yet would be PC integration to creat maps on there and then migrate over. Both of those will probably never happen, but one can dream. But seriously Bungie, thank you for providing these massive improvements.

I'm already yurning for some Forge 2.0 love, lol.

Now if you can make a legit custom game server browse outside of matchmaking where the lobby host is the game host, this game could be one of the best 360 games out there.

Well, at least Bungie added in the old friends list again which will make it far easier to see friends and join their custom games. Custom games were only so popular in Halo 2 because of how easy it was to jump into them.

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