Halo Reach Thread


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It's pretty similar to Valhalla

Sounds like I'll like it, then. Valhalla is good fun when you're playing with people that you know and trust. I'll just avoid playing it solo (though that statement could probably be applied to Halo in general).

Some of the achievements have been announced by Bungie.

  • A Monument to All Your Sins ? Complete each Campaign Mission on Legendary ? alone.
  • Banshees, Fast and Low ? Hijack a Banshee during the Reach Campaign.
  • Yes, Sensei ? Earn a First Strike Medal in a Matchmaking game.
  • A New Challenger ? Complete all of the Daily Challenges in a given day.
  • Make It Rain ? Purchase an item from the Armory that requires the rank of Lt. Colonel.

There will be 49 total Achievements in Reach. Twenty-three of them are Campaign-specific Achievements. We set out to make sure that each Campaign mission has its own ?special? Achievement, like:

If They Came to Hear Me Beg ? Perform an Assassination against an Elite to survive a fall that would?ve been fatal.

Achievements were bucketed into five different groups, Campaign (23), Firefight (7), Multiplayer (4), Training (6) and Player Experience (9). Some of the Training Achievements can be earned in both Campaign and Firefight.

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My best memory of gaming was on Valhalla shiftyninja.gif

Edit: I vote Headlong and Ivory Tower come back

I have a good feeling that Ivory Tower is coming back. :) Bungie, in their typical style is teasing a multiplayer map in the making (I think in one of the BWUs). The descriptions fits perfectly to Ivory Tower.

I've never really tried legendary alone, but I'll give it a shot. Can't be any harder than the Call of Duty games on veteran, and I did those without too much problem.

With scaling difficulty, it might be a bit different this time around.

You know what would be great? Someone hosting a Halo: Reach custom game for Neowin's members. I remember back in 2009 someone was able to get a room full (8 vs 8 Valhalla) of Neowin's members where everyone was just having fun with no competitive game play (MLG and FYI I don't suck :p sometimes its just fun when you're messing around) :yes:

You know what would be great? Someone hosting a Halo: Reach custom game for Neowin's members. I remember back in 2009 someone was able to get a room full (8 vs 8 Valhalla) of Neowin's members where everyone was just having fun with no competitive game play (MLG and FYI I don't suck :p sometimes its just fun when you're messing around) :yes:

I wouldn't mind that. I even enjoy making custom gametypes and maps so that would be a great way to test them out.

I wish Bungie would get over themselves and allow searching custom games as an alternative to matchmaking so that the custom maps and gametypes aren't such a hassle to host and find.

What does that have to do with "getting over themselves"?

With scaling difficulty, it might be a bit different this time around.

The way I read it was that the more players you had, the harder it gets. It used to just be the same difficulty no matter how many players you have (e.g., the difficulty for four players was the same as it was for one), but now it will scale up towards however many players you have. So I don't expect the singleplayer legendary difficulty to change.

The way I read it was that the more players you had, the harder it gets. It used to just be the same difficulty no matter how many players you have (e.g., the difficulty for four players was the same as it was for one), but now it will scale up towards however many players you have. So I don't expect the singleplayer legendary difficulty to change.

Perhaps, but then again the difficulties weren't very equal from game to game. I would easily say Legendary in CE was harder than Halo 3's while Halo 2 was way beyond either. It's anyone's guess really. And if it isn't hard enough, that is where the skulls come in.

The way I read it was that the more players you had, the harder it gets. It used to just be the same difficulty no matter how many players you have (e.g., the difficulty for four players was the same as it was for one), but now it will scale up towards however many players you have. So I don't expect the singleplayer legendary difficulty to change.

Interesting.... imagine 4 players on with all the skulls on :D

Bungie has previously said that all MP maps are from campaign. They didn't know about Halo when Reach fell (IIRC).

I believe that was a misquote from IGN or Gamespot, whoever it was. It was on one of their podcasts. Bungie came out and said that they still had a dedicated multiplayer map development and that the maps are just going to be inspired by the campaign maps in the same way they've always been. It's not going to be like Call of Duty where they simply rip out a chunk of a campaign map.

I believe that was a misquote from IGN or Gamespot, whoever it was. It was on one of their podcasts. Bungie came out and said that they still had a dedicated multiplayer map development and that the maps are just going to be inspired by the campaign maps in the same way they've always been. It's not going to be like Call of Duty where they simply rip out a chunk of a campaign map.

IIRC Marcus Lehto himself said that. I wish I could remember where I read that. blush.gif

I wish Bungie would get over themselves and allow searching custom games as an alternative to matchmaking so that the custom maps and gametypes aren't such a hassle to host and find.

I agree one hundred percent. I also remember news sites covering Halo 3 back in the day stating that this option would be in Halo 3. Still waiting.

Every time it gets brought up they claim that they have perfected matchmaking to the point that there is no need for any alternatives.

I would love to see user hosted lobbies and user hosted dedicated servers come to halo. Its really the only real way to have 100% control of cheaters, modders, hackers, grievers. Matchmaking is fun for those that don't want to deal with finding a game, but for those of us that want quality games, Server browser is the way to go.

For a moment I thought it was the box in the foreground in the last photo. Was like fuuuu that thing is huge. Realised it's the one behind though :p

Looks like it's bigger than Halo 3's LE.

Can't wait to get mine :heart: :D

Looks like its going to be a lot nicer that halo 3's LE as well!

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