Halo Reach Thread


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Gotcha :) I stopped playing Reach days ago since it ****es me off, so that was before Invasion.

It will happen in social games though. Happened a bit in Halo 3 where it would get split even when you've got a full party... Usually happens if the party numbers are screwed up.

I would just post on Bnet about it if it doesn't already exist or if you gabby yet. They need to fix parties from getting split OR just not start a game if the amount of parties are uneven so people aren't split or dropped.

Bungie talks Reach issues, promises fixes for release

reach-bamboo.jpg

If you've been playing the Halo: Reach beta -- and, statistically, you probably have -- you've likely noticed a lot a changes compared to Halo 3. Look a little closer and you'll find something more sinister: bugs, glitches, issues. Of course, it is a beta test, so such things are expected. Still, in the latest weekly update, the folks at Bungie decided to calm our fears and explain that things will be fixed for the final release this fall. Among the issues addressed: teammates stealing flags in Stockpile, barely visible aiming reticules and the ad nauseam barrage of "Flag taken ... flag dropped" in CTF matches. Bungie assures fans that these and other issues have already been fixed in the current build of Reach.

In other Reach news, Bungie has posted a handy beta survival guide compiled by community member Shake Appeal. If you're having trouble adjusting to the new weapons, abilities and overall feel of Halo: Reach, you may want to give the guide a once over.

My link

If you haven't done this already, you can try creating a new profile on your 360 - you get a gold trial with up to 3 profiles, afaik.

-Spenser

Thanks spenser... had a great session last night with a new live account.

I think that i'll exploit the 3 free trials... 3 x 1 month, should be keep be going till reach does come out in the fall :)

So they sorta fixed invasion. the removed the DMR kit from Spartans on stage one.

which I guess kind of even out the stage one imbalance.

of course last ight someone whined and whined about it on XBL how it totally made it imbalanced now and it was impossible th play spartans, then he whined that they secretly nerfed the sniper cause he fired 3 shots at someone(apparently head shots) and he didn't die, yet after that someone sniped him through a wall and killed him in one... :rolleyes:

The only imbalance on Invasion at the moment is Spartan teir 3 loadouts. Shotguns AND Grenade Launchers? The Elites get what? A sword? The Spartans can really destroy with both those weapons while the Elites are constantly bounced back by counter-melee. It is very very hard to get the core out of the building once the Spartans lock it down. It literally becomes a camp out.

hmmm while it sometimes get stuck in the corridors outside the core room, it usually gets out in my experience. it's usually on the open ground it gets stopped cold with tanks, sniper and beam rifle spam.

And I swear, shotguns and melee are more powerful for everyone else but me :)

And Quitters, quitters annoy the hell out of me.

And Quitters, quitters annoy the hell out of me.

Indeed. Last week I was playing Invasion when my entire team ditched me with the exception of one person. Meanwhile, the Spartans still had a full team. Needless to say, we got bent over the table.

It's always been a problem in the other playlists (in Halo 3), since you would inevitably land on a game mode that 40% of the people didn't want to play, but I'm surprised to see that behaviour happening in Invasion. If people don't want to play Invasion, then perhaps they should go back to Grab Bag.

Just played the beta for the first time and did surprisingly well. Got 17 kills on a SWAT match was a nice start :p. The load outs are definitely adding something different to the game which is cool, it gives everybody a chance to start with a weapon of their choosing. I played with two other friends in that 3v3 mode and we ended up winning quite a bit. I definitely enjoyed that mode the most.

Indeed. Last week I was playing Invasion when my entire team ditched me with the exception of one person. Meanwhile, the Spartans still had a full team. Needless to say, we got bent over the table.

It's always been a problem in the other playlists (in Halo 3), since you would inevitably land on a game mode that 40% of the people didn't want to play, but I'm surprised to see that behaviour happening in Invasion. If people don't want to play Invasion, then perhaps they should go back to Grab Bag.

This is why I kinda stopped playing. When my team left me and my other friend, it was a 4on2.. on CTF.. The whole other team knows there is only 2 people left on the other team and camps at our CTF spot. how the hell am I supposed to win? gosh.

Is the 'network test 1' laggy or just jittery in general for anyone else?

It is a test of their online co-operative model. Not only that, but seeing as it is a stress test, it is no surprise it is laggy in some way.

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