Recommended Posts

I bought the potato sack because it was a good deal, the games I wanted alone cost more than the entire sack.

Even then, the developers of the games get more money than Valve do. So while it's easy to claim that it's just a way for Valve to make money, remember that Valve isn't the one getting the majority of it.

The only spuds (sorry potatoes) lol, are the ones who paid extra to get this game unlocked early. Not even half baked either :laugh:

What little hope for society just went out the window with this I'm afraid. Still, we move on, we try lol :rolleyes:

I've spoke with Valve, and if I buy another 20 games on their list, they will give me the 8% pre-load I need to finish this download, rather than me waiting. I think its a good deal, and they will give me 2 baked potatoes for my dinner also.....

post-26672-0-16372700-1303094701.jpg

So, affecting the release time means possibly a 'whole' 24hrs earlier? WOOPEEE DOOO lol!!

Was it really worth spending an extra ?28.00 on this money making exercise? lol - your money and its yours to waste I suppose :rolleyes:

I hope Valve releases LATE (they normally do) lol, and I'll laugh and laugh till I laugh :laugh:

24 hours early. Doubtful.

We'll be lucky if it gets released at Midnight PDT Tuesday Morning.

I think each completed game, shaves a hour off.

50 minutes.

How are they exploiting gamers by helping indie developers.. They could have left the prices for the titles at the normal price, but instead, they knocked the prices down.

The two aren't mutually exclusive. Yes they're helping indie devs make sales, but at the same time they've told people: "Buy these games for ?28.99 and get Portal 2 early", when in reality it will be all of a day early. Patience is a trait many gamers don't unfortunately posess, and IMO Valve exploited this to and extent sell games. I mean, it's certainly no crime, but at the same time, they could have knocked the price down all the same without the promise of the "early Portal 2 release" which basically encouraged people to buy games that they wouldn't ordinarily play.

With the game releasing today/tomorrow for the NA folk. Will this thread be full of spoilers? Or is there a spoiler policy in place. I don't mind either way, if things are being discussed I'll stay out of the thread until I have it.

Spoiler tags should always be used. Not everyone will play (and beat) the game at the same time.

The two aren't mutually exclusive. Yes they're helping indie devs make sales, but at the same time they've told people: "Buy these games for ?28.99 and get Portal 2 early", when in reality it will be all of a day early. Patience is a trait many gamers don't unfortunately posess, and IMO Valve exploited this to and extent sell games. I mean, it's certainly no crime, but at the same time, they could have knocked the price down all the same without the promise of the "early Portal 2 release" which basically encouraged people to buy games that they wouldn't ordinarily play.

So what you're saying, is through marketing Valve greatly increased the profile and profits of small, indie developers, while introducing new players to the games who wouldn't have otherwise purchased the games. And at the same time provided the opportunity to get a hugely anticipated game before it's original release date?

So what you're saying, is through marketing Valve greatly increased the profile and profits of small, indie developers, while introducing new players to the games who wouldn't have otherwise purchased the games. And at the same time provided the opportunity to get a hugely anticipated game before it's original release date?

Yeah how dare they....

Though just to play devils advocate if the game is ready then why wait till the release date thats what annoys me about publishers the game is sat on the shelves or digitally on a server and probably has been for a good few days if its ready let people play.

Yeah how dare they....

Though just to play devils advocate if the game is ready then why wait till the release date thats what annoys me about publishers the game is sat on the shelves or digitally on a server and probably has been for a good few days if its ready let people play.

If it was only being released on Steam, they would probably have released it as soon as it was done. But they have to have time to get it to all retailers, and if they release it substantially before them they probably face legal repercussions - retailers really hate what they would see as being cheated out of profits.

So what you're saying, is through marketing Valve greatly increased the profile and profits of small, indie developers, while introducing new players to the games who wouldn't have otherwise purchased the games. And at the same time provided the opportunity to get a hugely anticipated game before it's original release date?

I take no issue with the fact that they're supporting Indie developers, in fact I applaud it, but the fact is that the game was ready on Friday, and Valve could quite easily have said "Buy these extra games, and get Portal 4 days early", instead of making everyone wait and get it a day early... on a school/work day when no-one can play it.

I don't know, I like the fact that it could be coming out early, but to me it just smacks of a social experiment to see how impatient gamers really are, while at the same time making a bit of extra money.

EDIT: Like Someguy said, there would probably be legal ramifications from releasing it on Friday from game retailers, but still, the whole thing is just a farce.

How are they exploiting gamers by helping indie developers.. They could have left the prices for the titles at the normal price, but instead, they knocked the prices down.

By dangling portal 2 in front of them on a stick. At MOST this will release it a few hours early, this glados@home thing never had a chance to have any significant effect on the release date. People did all this work collecting the potatoes and such to essentially not even change the release date.

This topic is now closed to further replies.
  • Posts

    • Tor Browser 15.0.15 by Razvan Serea Protect your privacy. Defend yourself against network surveillance and traffic analysis. Tor is a network of virtual tunnels that allows people and groups to improve their privacy and security on the Internet. The Tor software protects you by bouncing your communications around a distributed network of relays run by volunteers all around the world: it prevents somebody from watching your Internet connection and learning what sites you visit, it prevents the sites you visit from learning your physical location, and it lets you access sites which are blocked. The Tor Browser Bundle lets you use Tor on Windows, Mac OS X, or Linux without needing to install any software. It can run off a USB flash drive, comes with a pre-configured web browser to protect your anonymity, and is self-contained. Tor Browser 15.0.15 changelog: All Platforms Updated NoScript to 13.6.20.1984 Updated Tor to 0.4.9.9 Bug tor-browser#42436: Allow for multiple configured (front, reflector) domain fronting pairs in Moat module Windows + macOS + Linux Bug tor-browser#44997: Captcha doesn't work in TB desktop Linux Bug tor-browser#44886: Backport tor-browser#44361: Notify Linux i686 users that they won't receive updates anymore Download: Tor Browser (64-bit) | Tor Browser (32-bit) | 109.0 MB (Open Source) View: Tor Browser Website | Other Operating Systems Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Less disk space means less bandwidth demands which means lower operating costs for service providers... that's where money talks. ... cuz it's not about improving video quality!... that's just marketing spin.
    • And thereby lies the rub. AV1 support is not as wide as paid analysts would have the industry believe. With AV2 around the corner, it's going cause more time backlog in adoption (how many recent purchasers will upgrade yet-again within the next 6-12 months? most would rather stay pat for another 1+ years before even thinking about upgrading their setups).
    • Microsoft OneDrive is getting a simple yet much needed feature by Sayan Sen Microsoft has been steadily expanding OneDrive’s file management capabilities over the years, including for shared content and shortcuts, although it has had its flaws, too. The cloud storage platform introduced support for folder shortcuts several years ago, allowing users to pin frequently accessed shared folders from OneDrive, SharePoint, and Teams. Now, Microsoft is refining that experience further with a new way to organize those shortcuts as revealed in a recent Microsoft 365 roadmap addition. Previously, shortcuts added through the “Add shortcut to My files” option would appear alongside all other files and folders in the root of a user's OneDrive. And although it's meant to be useful, this approach could also create clutter along the way, especially for heavy users who may have to work with large numbers of shared folders across multiple projects and teams on their systems. This is where Microsoft’s latest feature comes in, as it is looking to address this inconvenience by giving users the option to place new shortcuts inside a dedicated “Shortcuts” folder instead. The feature is designed to keep shortcut links organized into a single location instead of scattering throughout the main OneDrive directory. Hence, the idea is to make navigation and usability easier and simpler. The first time a user chooses this option, OneDrive will automatically create the folder, and to help make it stand out from the other folders, the Shortcuts folder will have a distinct visual identity featuring a unique color and a building-style icon. That being said, the new Shortcuts will behave just like any other folder in OneDrive, and as such, users will be able to move it to a different location, rename it, share it with others, or remove it entirely if they prefer a different structure. You can view the entry on the Microsoft 365 roadmap website here. Currently, the feature is in the "in development" phase, but the tech giant expects the rollout to start next month (July 2026). Do keep in mind, though, that new feature rollouts often get delayed.
  • Recent Achievements

    • One Month Later
      B2Proxy earned a badge
      One Month Later
    • One Year In
      MadMung0 earned a badge
      One Year In
    • Week One Done
      jefred earned a badge
      Week One Done
    • Apprentice
      JoeyNeo went up a rank
      Apprentice
    • Week One Done
      oliviaexpo earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      482
    2. 2
      PsYcHoKiLLa
      227
    3. 3
      Skyfrog
      71
    4. 4
      FloatingFatMan
      60
    5. 5
      Nick H.
      54
  • Tell a friend

    Love Neowin? Tell a friend!