Recommended Posts

WTF?!

Aachen is exactly 14km away from where I sit right now. I never heard anything of a guy being steamrolled by a train. On top of that, the railroad tracks inside the city are for the most part on bridges. The only parts you could effectively get rolled over by a train is the german-belgian border, where the rails go thru the woods, and past Aachen towards inner-Germany where the same applies.

---edit---

I checked the online archive of the Aachener Zeitung, and I find only stuff about two train accidents. The most recent article mentions a train accident only in relation that some citizen thought something sounded like one. It's the newest article and dates mid-May 2004.

So no, seems like one big scam.

:o

My word. Sorry about the screwup on it's location. Don't know how I managed that :blush:.

Also, check out http://www.presseportal.de/polizeipresse/p...x?firmaid=11559

This is a direct link to the police's press releases - if it happened in Aachen it WOULD be on there. but it's not.

Okay, time to say something here. How the hell do you get hit by a TRAIN? It's gigantic, loud, hundreds of feet long, and has a big-ass light on the front. How can you NOT see it coming? Also...if someone got hit by a train (which dosen't happen very often) I'm sure there would be media coverage. This is complete and utter bullsh*t, simple as that. Until I see a credible story from any local paper, I won't believe it. And yes, I'm sure you people who believe everything will come running and screaming at me for posting this. Don't bother.

  Yesterday evening at 23:00 one of my best friends, one of my best

critics, one of the most valuable programmers of PearPC, the one who

could help me in all situations, the one with whom I had the best time

of my life, died after getting hit by a train.

Stefan 'steveman' Weyergraf -- Rest In Peace. We'll never forget you.

======================================================================

I'll continue PearPC. But I need some time to understand this dramatic

accident.

Sebastian

That was posted ot the dev mailing list. He is not stopping work. The project is not dead.

good god :crazy:

Sometimes this board scares me that so many people can be so disrespectful.

No kidding. The death of a person is nothing to be made light of or contested (in the manner in which most people in this thread are doing anyway). A man has died. This is not the time to crack jokes about Apple and conspiracies at this mans expense.

That's how I feel anyway.

Yes, god forbid some people with common sense and brains don't trust a shady story with no proof at all.

What the hell? How is this shady?

Train deaths happen. My own grandmother was killed by a train a few years ago, and yes, it went without even a blip on anyone's radar (in terms of media, such as newspaper).

You cite common sense as a reason to question this story. How about common decency? Why would he lie about a death? It's not like PearPC needs to meet a deadline, it's an open-source, free project.

Why can't people just pay their respect and let the whole conspiracy theory thing rest? Even if there was reason to believe that there was something awry regarding this report of his death, it is neither your duty and especially not your place to be mouthing off when you really have no solid facts to support your theory.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • State of Decay 3 is out in 2027, reveals Plague Nests with new co-op gameplay trailer by Pulasthi Ariyasinghe A few months ago, Undead Labs broke its silence about the third entry in the State of Decay series since its announcement in 2020. Today, the studio had a brand-new trailer to reveal at the Xbox Games Showcase, finally giving players a look at the Unreal Engine 5-powered title. A broad 2027 release window is now attached to State of Decay 3 too. The studio confirmed that every scene seen in the gameplay trailer (except for the studio logo) released today is from the game with no cinematic footage. "The quality bar of the moment-to-moment experience is higher than anything we’ve achieved in Undead Labs’ history," says the studio. "State of Decay 3 is being built in Unreal Engine 5, and we’re creating better quality versions of what makes our game the survival sandbox it is, and the combat experience is really, really important to us, and I think you can see it coming through in this trailer." One new aspect of this upcoming entry is the Plague Nests. These are supposed to be dynamic, dungeon‑like enemy hubs with varied “personas” that change tactics each time one appears on a map. These areas will have the best loot in the game for players brave enough to tackle them. The combat system is being overhauled too, letting players do quick and power attacks depending on the situation. This isn't just on the player's side though, as zombies themselves now have multiple new types of behaviors depending on how fresh or decayed they are. "All of these play very differently, especially as you start getting outnumbered or when you’re making noise and running around and trying to save your rear end or the rear end of your friend next to you," adds the developer. Of course, settlement building and community management are massive parts of this third entry too. These are being further expanded with the cooperative focus, giving players much more freedom for playing together than in State of Decay 2. Players will even be able to split up and build settlements in different areas of the same map with different goals. Undead Labs confirmed that playtests are already ongoing for the title, and interested players can sign up to participate by heading over here once more slots open up ahead of the full release. State of Decay 3 is coming out on PC, Xbox Series X|S, PlayStation 5, and Xbox Game Pass sometime in 2027.
    • Doom: The Dark Ages Revelations expansion gives the Slayer a brutal Chain Spear by Pulasthi Ariyasinghe Last year, id Software released Doom: The Dark Ages as a prequel to its reboot series, offering a look at the legendary Slayer character during an ancient war between Hell and Heaven. Today, at the Xbox Games Showcase, id Software returned with a new announcement that unveiled Doom: The Dark Ages Revelations as its first story expansion. The expansion will see the Slayer being betrayed and cast into a "merciless purgatory only escapable by confronting haunting truths." Somehow, there is one ally in all this chaos seemingly attempting to help our protagonist escape his fate. Players will be ascending this prison and fighting plenty of new demons and abominations as they work to free the Slayer's followers. One new aspect of the expansion will be the Chain Spear. This new weapon is described by the studio as a "uniquely satisfying combat system that rewards mastery with a potent combination of power and mobility." Check out the trailer below to see the new weapon in action, where the Slayer is seen using it to even pin enemies to walls. id Software is also preparing a free update to all owners of Doom: The Dark Ages that will land alongside the new paid expansion. Dubbed the Ripatorium 3.0 update, this will add more customization options, an improved pass code generation system, and preset options for players diving into the game's arena challenge mode. Expansion buyers will also receive additional maps, demons, and new weapons to use in this mode in addition to the story levels. Doom: The Dark Ages Revelations expansion is out on July 7 across PC, Xbox Series X|S, and PlayStation 5 with a $19.99 price tag. Those who own the Premium Edition or the Collector's Bundle will receive the expansion for no extra cost as well.
    • Hyped for this. Replayed the remasters recently and they're so well done, and Crash 4 was great too. I trust this team to deliver.
    • Ninja Theory's new Hellblade game is action-focused and set in Purgatory by Pulasthi Ariyasinghe Ninja Thery has been building its award-winning Hellblade series since 2017, delivering Senua's Sacrifice and Senua's Saga since then. Today at the 2026 Xbox Games Showcase, the studio had a brand-new installment announcement featuring Senua again, but this time, she is in a version of purgatory, and the focus is on the action. Simply named Senua, this new entry is described as a "full-on action-adventure" experience, delivering an expanded focus on combat, puzzle-solving, and freedom of exploration. The developer says that it is keeping the same high production values and storytelling features of the previous games while giving what players have been asking for in the gameplay department. The entirety of Ninja Theory is now working on Senua, giving the project much more manpower than ever before, while also letting the team draw on its action roots from Devil May Cry and prior titles. However, the studio also confirmed that its previously announced Project Mara horror experience is no longer in development. Alongside snappier traversal moves, Senua will be able to take stealth and direct combat routes. She has access to her own sword, plus any enemy weapons as well, with dual wielding also being an option for most dropped melee swords, axes, and other weapons. Outside of melee combat, Senua will be able to use special abilities that let her alter the reality around her. The world is said to be about twice the size of Hellblade 2. While this won't be an open-world experience, the linear story will let players explore their surroundings further than before. The story of Senua will be set after the events of previous Hellblade titles, with our protagonist being stuck in her own version of Purgatory. The series' well-explored psychosis themes will return as well. "She’s trapped between life and death on a quest to reach the afterlife and be reunited with the ones that she’s loved and lost," adds the studio. "Her belief is that by healing the wounds of her life, she can find the peace that is the key that unlocks the gate to the afterlife." Senua is releasing on Xbox Series X|S, PC, and PlayStation 5 sometime in 2027.
  • Recent Achievements

    • Proficient
      Eric Biran went up a rank
      Proficient
    • Dedicated
      Conjor earned a badge
      Dedicated
    • Week One Done
      Windows Guy earned a badge
      Week One Done
    • Dedicated
      Mark Spruce earned a badge
      Dedicated
    • Collaborator
      conkir earned a badge
      Collaborator
  • Popular Contributors

    1. 1
      +primortal
      492
    2. 2
      PsYcHoKiLLa
      248
    3. 3
      Steven P.
      72
    4. 4
      +Edouard
      68
    5. 5
      ATLien_0
      67
  • Tell a friend

    Love Neowin? Tell a friend!