Recommended Posts

poor LOC, priests are not a solo class.. you need to be in a party, or be a warlock :)

585198433[/snapback]

Yeah tell me about it. It's alright most of the time because my clan friends are usually playing 24/7 but several of them are over level 40 (and the others are level 25+) so other then them partying with me to help me level, it's pretty useless for them to be partied with me. But hey, I just got a kick butt staff that does 50-75 damage, so at least I can hang in there a bit in some fights heh. Plus I just got my holy fire spell!

help me choice a character... tellme which one you choose and why :p

585198436[/snapback]

I have a character for every class, I'd have to say it depends on what you want to do in game. Do you want to solo? Party alot? Be responsible for others health? Just go in and bash #&&$? etc?

I have to say, Warlocks kick mucho butt (they get minions which help alot, but their armor is crap like priests) and Hunters and Druids are awesome. Druids can morph into different animal forms at different levels. Hunters can tame monsters and make them pets (some pretty powerful ones at that)

But it's up to you what you want to do in game.

my clan friends are usually playing 24/7 but several of them are over level 40 (and the others are level 25+) so other then them partying with me to help me level, it's pretty useless for them to be partied with me.

That is quite annoying. I really hope they add a 'sidekick/apprentice' system in the very near future but alas...Blizzard actually communicate? LoL

There are no bad choices character wise since they are all so shallow but if you are looking for 'uber' then shaman and paladin are the 'easiest' to play.

That is quite annoying.  I really hope they add a 'sidekick/apprentice' system in the very near future but alas...Blizzard actually communicate? LoL

There are no bad choices character wise since they are all so shallow but if you are looking for 'uber' then shaman and paladin are the 'easiest' to play.

585199738[/snapback]

I can't speak for Shaman but the Paladin being an easy class to play? Maybe for all the poor players out there that don't use combos (read: one seal and no judgements) and don't bless anyone other than themselves. It's actually a very thought involved class to play, especially in a party when you have more than one role usually.

I just hit 46 and got this bad ass helmet.

http://www.thottbot.com/?i=3520 :p

just had to share this one...finally decided to give in and buy the game today...got the last copy at our local walmart...got it home and went to install and installer errored out on 4 drives across 2 pc's...luckily i remembered a buddy of mine telling me about a dvd he grabbed off usenet which had all 4 cd's for folks who were too lazy to swap cd's...who'd have thought i'd hafta resort to a burned download to install a retail game lol

I can't speak for Shaman but the Paladin being an easy class to play?  Maybe for all the poor players out there that don't use combos (read:  one seal and no judgements) and don't bless anyone other than themselves.  It's actually a very thought involved class to play, especially in a party when you have more than one role usually.

I just hit 46 and got this bad ass helmet.

http://www.thottbot.com/?i=3520 :p

585200164[/snapback]

grats nice helmet but what are u going to do when the Pally nerf is dropped :( we all now its comeing i play a Gnome warlock and just today i seen a same lvl pally rip though 9 - 10 monsters 3 lvls high then he is im lvl 25 and he was 25 or 26 i was stunned lol . i asked how he did it he send back

PALLY IS THE MOST OVER POWERED CLASS IN THE GAME !!

and i left it at that :p

grats nice  helmet  but what are u going to do when the Pally nerf  is dropped  :( we all now its comeing  i play a Gnome warlock  and just today i seen a  same lvl pally    rip though  9 - 10  monsters 3 lvls  high then he is  im lvl 25 and  he was 25 or 26  i was stunned lol .  i asked how he did it  he send back

PALLY  IS THE MOST OVER POWERED  CLASS IN THE GAME  !! 

and i left it at that :p

585203426[/snapback]

If you read the boards (official) Blizzard won't nerf Paladins much at all. Our DPS drops like a rock after 30 but our strength is durability not damage dealing. At that level range Paladins shine more than other classes but just go look at Rogues who can clear the same kind of mobs and numbers just by dishing out way more damage. Each class has it's tricks in combat I don't see any one class being overpowered except maybe some of the Shaman's spells; but that is another discussion entirely . :p

I'd have to say Mages are a tad underpowered... there's a lot of complaint about them and warriors (don't know about warriors though... haven't played one), but for mages it's pretty simple.. the highest damage from spells in the game is NOT from mages, but from Shaman. That's pretty messed up. Shamans have a lot of neat spells and tricks they can use in both PvE and PvP, with few limitations. I mean, they can wear mail armor, do great damage in melee, have great spell damage, and high hitpoints. Mages can't wear any heavy armor (cloth only), have really NO defense other than their magic, and seem to have quite a bit of downtime. And for the tradeoffs like low armor and low hitpoints, they don't even get the most powerful spells in the game. That's just wrong :(

Only thing I figured would be nice for mages, is that they should be able to drink water while IN combat, and increase the damage on their spells. That's it. Nothing more is really needed for balance. This way their downtime isn't horrible, and their only defense is available to them with a tad more power. It would be nice to half the time needed to use evocation too... maybe every 5 minutes. It's not often enough to use for constant grinding, but it's fast enough that thru every few instance clears... you can evoke and get mana back and keep going instead of telling your party "out of mana".

Just my thoughts.. :)

If you read the boards (official) Blizzard won't nerf Paladins much at all.  Our DPS drops like a rock after 30 but our strength is durability not damage dealing.  At that level range Paladins shine more than other classes but just go look at Rogues who can clear the same kind of mobs and numbers just by dishing out way more damage.  Each class has it's tricks in combat I don't see any one class being overpowered except maybe some of the Shaman's spells; but that is another discussion entirely . :p

585203663[/snapback]

I've got a few high lvl pally's that come with me on long trecks and man I have to tell you. Pally's just flat out rock. They make a warrior look bad. But they do have issues with some things but other then that they are a tank from hell.

I'd have to say Mages are a tad underpowered... there's a lot of complaint about them and warriors (don't know about warriors though... haven't played one), but for mages it's pretty simple.. the highest damage from spells in the game is NOT from mages, but from Shaman. That's pretty messed up. Shamans have a lot of neat spells and tricks they can use in both PvE and PvP, with few limitations. I mean, they can wear mail armor, do great damage in melee, have great spell damage, and high hitpoints. Mages can't wear any heavy armor (cloth only), have really NO defense other than their magic, and seem to have quite a bit of downtime. And for the tradeoffs like low armor and low hitpoints, they don't even get the most powerful spells in the game. That's just wrong :(

Only thing I figured would be nice for mages, is that they should be able to drink water while IN combat, and increase the damage on their spells. That's it. Nothing more is really needed for balance. This way their downtime isn't horrible, and their only defense is available to them with a tad more power. It would be nice to half the time needed to use evocation too... maybe every 5 minutes. It's not often enough to use for constant grinding, but it's fast enough that thru every few instance clears... you can evoke and get mana back and keep going instead of telling your party "out of mana".

Just my thoughts.. :)

585204268[/snapback]

The problem is on elite quests you are going to run out of mana no matter what you do. Gnomeregan is a perfect example of that we get past the instance for about 5 minutes and we need a cooldown to rejuice. That place is just about none stop not to mention that the deeper you get to the boss lvl the higher the elites get. The boss is a 34+ elite yet we ran into 41+ elites in that just trying to get to him.

The problem is on elite quests you are going to run out of mana no matter what you do.  Gnomeregan is a perfect example of that we get past the instance for about 5 minutes and we need a cooldown to rejuice.  That place is just about none stop not to mention that the deeper you get to the boss lvl the higher the elites get.  The boss is a 34+ elite yet we ran into 41+ elites in that just trying to get to him.

585205308[/snapback]

Who's talking about quests? I'm talking about PvP... and add to this, the fact mages cannot POSSIBLY solo anything >3 levels over them, where rogues and many other classes can do it with relative ease. The resist they have is nearly 100% so you can't hit them at all, so leveling a mage becomes something of a chore since, it's difficult and time consuming to do on your own.

the fact mages cannot POSSIBLY solo anything

my mage solos mobs 3 lvls above me all the time but hes got alot of points in to frost nova so the root is ALOT longer than nornal that allows me to get to full range and start unloading with my Fireball the has 16% chance of stunning < if im thinking right >

Target Fireball fireball Frost Blast Fireball Frost nova < if its needed > run to max range pop a mana pot if needed and start to to nuke agian

the fact mages cannot POSSIBLY solo anything

my mage solos  mobs 3 lvls above me all the time  but hes got alot of points in to frost nova  so the root is ALOT  longer than nornal that allows me to get to full range and  start unloading  with my Fireball the has  16% chance of stunning  < if im thinking right >

Target  Fireball fireball  Frost Blast  Fireball  Frost nova  < if its needed >  run to max range  pop a mana  pot if needed  and start to  to nuke agian

585205770[/snapback]

If you hit them with a fire spell, there's a >50% chance they will become unrooted. You know... encased in ice, then you hit them with fire... think about that a sec. Besides, since the 3 level higher than you acn resist almost everything, he will resist frost NOVA TOO.

Which is why I call BS on your post. 3 levels above you, you won't land almost ANY hits, and by that time the mob will have closed the distance to you and killed you. The ONLY monsters I can kill 3 levels above me, are the ones that are pure casters, because I can just spam arcane explosion and out damage them in a given amount of time. If there's a melee char, I'm screwed... because he will resist my frost nova and chase me down.

Damn this game is awesome. I picked it up two weeks ago and I swear I haven't played a game for 8+ hour stints in a loooooooong time.

Right now I'm a Level 23 Dwarven Paladin... hail to Ironforge baby! :D Character name is Itor on Dragonmaw realm.

I ran through my first instance yesterday too, the VanCleef/Deadmines one... it was crazy. Nothing gets the blood pumping like going into a dangerous cave with 4 other good buddies with just each other to rely on for survival. We had 3 pallys and 2 mages so we basically had triple the chances of being able to do a resurrection. Whenever there were too many enemies, the mages just Polymorphed them and we sacked on the others :p.

It was still insanely tough though... I think we were a bit underleveled (22, 21, 21, 20, 18) so that's probably why. There were so many elite bosses in there that we had to constantly pull and kill to get our way through it. Plus when we first started there were only 4 of us... our 5th joined up towards the beginning so we had to fight our way out from the non-instanced part ... that was interesting heh.

The final area with the pirate ship took us like 1 and a half hours to get through. There were multiple times where everyone but one pally died so the last pally would just high tail it into the water since the mobs wouldn't follow :p. Amusing but frustrating at the same time.

Man, when we finally killed VanCleef 3 hours after we went into the Deadmines, we were an elated bunch.

It was still an awesome experience though :). Bring on the next instance!

deadmines1.jpg

Right after we sacked the big ogre... notice the poly'd sheep heh.

deadmines2.jpg

Goblin foundry.

deadmines3.jpg

Attack!!!

deadmines4.jpg

Helloooo pirate ship.

deadmines5.jpg

Final battle.

deadmines6.jpg

Yeah this happened a lot that night...

deadmines7.jpg

Victory :D

Edited by yayaba
If you hit them with a fire spell, there's a >50% chance they will become unrooted. You know... encased in ice, then you hit them with fire... think about that a sec. Besides, since the 3 level higher than you acn resist almost everything, he will resist frost NOVA TOO.

Which is why I call BS on your post. 3 levels above you, you won't land almost ANY hits, and by that time the mob will have closed the distance to you and killed you. The ONLY monsters I can kill 3 levels above me, are the ones that are pure casters, because I can just spam arcane explosion and out damage them in a given amount of time. If there's a melee char, I'm screwed... because he will resist my frost nova and chase me down.

585205802[/snapback]

Mana shield and blink. Mages do it to me all the time in PvP--then I just pull out my mount, lol.

Loging problems once again with the Blizzard servers. This makes it 5 times within 2 weeks I've been cool with the ones in the past but now I'm ****ed off. This is just bs Blizzard needs to get a net team in there that knows how to fix that stupid fin login server for good this patch a fix 3 times a week is about to **** allot of people off.

Damn this game is awesome.  I picked it up two weeks ago and I swear I haven't played a game for 8+ hour stints in a loooooooong time.

Right now I'm a Level 23 Dwarven Paladin... hail to Ironforge baby! :D  Character name is Itor on Dragonmaw realm.

I ran through my first instance yesterday too, the VanCleef/Deadmines one... it was crazy.  Nothing gets the blood pumping like going into a dangerous cave with 4 other good buddies with just each other to rely on for survival.  We had 3 pallys and 2 mages so we basically had triple the chances of being able to do a resurrection.  Whenever there were too many enemies, the mages just Polymorphed them and we sacked on the others :p.

It was still insanely tough though... I think we were a bit underleveled (22, 21, 21, 20, 18) so that's probably why.  There were so many elite bosses in there that we had to constantly pull and kill to get our way through it.  Plus when we first started there were only 4 of us... our 5th joined up towards the beginning so we had to fight our way out from the non-instanced part ... that was interesting heh.

The final area with the pirate ship took us like 1 and a half hours to get through.  There were multiple times where everyone but one pally died so the last pally would just high tail it into the water since the mobs wouldn't follow :p.  Amusing but frustrating at the same time.

Man, when we finally killed VanCleef 3 hours after we went into the Deadmines, we were an elated bunch.

It was still an awesome experience though :).  Bring on the next instance!

Congrats on making it out alive. I'm on the same server and I've seen you running around a few times. Maybe we should team up sometime. ;)

Name: Holyliaison

Server: Dragonmaw

Guild: Acending Chaos

A tip for all those having a hard time leveling... I have learned from the people in my guild, (many of whom are 60 now), the fastest way to level after level 20, is to grind straight on mobs. Just kill mob after mob after mob solo. You will level really quickly though since it's a very monotonous task to do, it will seem like it takes forever.

If you use Cosmos, you can see how much XP/hour you are grinding out, which is a good way to figure how long it's going to take you to level, doign what you're doing. My experience as a mage, at level 37 now, is to kill things 3 or 4 levels under me to maximize XP and minimize downtime. Granted I might be able to fine tune what I'm doing... but the money I make right now I'm pretty darned happy with, in addition to the daily grind. :)

I do quests solo as well, the xp you get from killing the mobs to get to your objectives only helps you. The only thing I party up for is instances, and the reason to do that is well... you'll die otherwise :D

And DON'T GET DISCOURAGED. Levels will come... and my guild being all over level 45... and me being the odd man out -- because I work so much and have so little time to play -- I always feel left out. But I am not concerned, because I'll hit 60 eventually... and then it won't matter much :)

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Posts

    • Never had a problem with TPM and started using that many years ago in Win10. Through several motherboards and OS versions, it just does what it does without complaint. My games library doesn't even know it's there. Secure boot does a lot more than support anti-cheat, as it came along long before anti-cheat software. I've used it religiously since before I started using TPM, and I always liked it for being able to nullify virus contagions that try their best to come in underneath the firmware during boot, so that the OS doesn't see them, etc. That is its purpose, imo. I'll never understand why people who elect to use another OS feel compelled to run down Windows... I guess they need to do that to feel secure about their choices? I run Windows because it supports all the software (including games) natively that I want to buy, and I've never had to run down another OS to make me feel better about it. (Although it's certainly possible to do that, of course...) Win10 is on a ventilator atm, and Win11 is very close to being free, and I finally got to stop running StartAllBack as I moved to the Experimental/Dev channel and my 26300.8553 build supports the moveable taskbar and it's running fine at the top of the screen! Finally, my last major dislike of Win11 is being rectified! So, I'm not at all surprised to see Win11's share of the Steam survey hitting 70%.
    • I can answer about the Linux bit. I only used AMD GPUs. I currently have a 9060XT (8GB) that fits my needs, I'm not a gamer, so I don't need that much GDDR. But lately, NVIDIA has grown a lot in the recent years. Oh, the horrors of NVIDIA drivers not working. But they have been getting better. I know a lot of members onm here that are running cachyOS and other distros, and are fine with a 4090/5090 variants. Really, though, I would stick with AMD variants.
    • Everything they say you can already do yourself on the registry by changing some things.
    • Artist's renderings are so much nicer to view than the real thing, don't you think?
    • WildBit Viewer 6.20 released; no further updates planned by Razvan Serea WildBit Viewer is a popular, fast, and extensive image viewer offering a comprehensive suite of tools for photographers, designers, and image enthusiasts. It includes a powerful Viewer, Slide Show, Editor, Search, Profile Switcher, and Multi-Screen Viewer. The Viewer provides blazing-fast folder, file list, and thumbnail navigation with customizable headers, full-screen view, and a shell toolbar to organize favorite folders. It supports all major graphic formats (over 70), including JPEG, TIFF, PNG, BMP, GIF, PCX, TGA, and RAW formats. Detailed Image Info shows EXIF, IPTC, and XMP metadata, with rotation based on EXIF orientation, wallpaper setting, image comparison, geo-tag viewing, color labels, and CMS-aware color management. The Slide Show module offers 176 transition effects, multi-monitor support, custom shows with per-image settings, image marking, zoom, rotate, and desktop hiding for a professional viewing experience. The Editor supports advanced image manipulation, including crop, resize, color adjustments, curves, edge detection, effects, batch processing, retouching, layer support, and printing. Users can apply mass renaming, update or clear metadata, and work with multi-page TIFFs and animated GIFs. Search allows filtering by name, location, date, size, attributes, and metadata, while the Profile Switcher saves and loads custom layouts for all modules. The Multi-Screen Viewer opens multiple windows on available monitors, allowing simultaneous image viewing with independent zoom, pan, and rotation. WildBit Viewer also supports portable operation, 32- and 64-bit versions, Unicode, high-DPI displays, and multiple Windows styling options. With its combination of speed, versatility, and rich feature set, WildBit Viewer is an indispensable tool for managing, editing, and showcasing images efficiently. WildBit Viewer key features: Blazing-fast folder, file list, and thumbnail browsing Supports 70+ image formats including JPEG, TIFF, PNG, BMP, GIF, and RAW Full-screen view with multi-monitor support Explorer-style file handling with customizable headers Thumbnail Browser with sorting, view change, and fast size adjustment EXIF, IPTC, and XMP metadata viewing and editing Automatic rotation based on EXIF orientation Shell toolbar for organizing favorite folders Image Compare to calculate similarity between images Mass renaming and batch metadata updates File List Generator (HTML, CSV, RTF, TXT, Unicode) Rating and color labels, CMS-aware color management Video playback (AVI, MPG, MPEG, WMV) Animated GIF, multipage TIFF, Camera RAW support Slide Show with 176 transition effects and custom settings Editor: crop, resize, rotate, flip, canvas resize, and retouching tools Batch processing and image format conversion Multi-Screen Viewer: multiple windows with independent zoom, pan, and rotate Profile Switcher: save, load, reset, delete module profiles Portable operation, 32-/64-bit support, Unicode, and high-DPI ready WildBit Viewer 6.20 changelog: Viewer, Slide Show, Editor, Search, Profile Switcher & Multi Screen Viewer. Updated ImageEn to 15.0.0 version. Viewer, Slide Show, Editor, Search, Profile Switcher & Multi Screen Viewer. Updated Jedi JCL&JVCL. Viewer - Image Geo Info, OpenStreetMap removed. Slide Show Remote Mode removed. Note! This means that WildBit Slide Show Remote is now officially EOL. Editor - Shortcut keys for Capture removed. Optimized code. Note! This version includes help what supersedes all previous releases. plus Lots of bug fixes and changes, check Readme files for details. WildBit Viewer End‑of‑Life WildBit Viewer has reached its final release with version 6.20. As development comes to a close, no further feature updates are planned. WildBit Slide Show Remote reached End-of-Life on 06 June 2026, while WildBit Viewer will reach End-of-Life on 30 June 2026. Downloads will remain available until the end of July 2026 (possibly extending into early August). After End-of-Life, the software will no longer receive updates, security fixes, or technical support. Download: WildBit Viewer 64-bit | Portable 64-bit | ~70.0 MB (Freeware) Download: WildBit Viewer 32-bit | Portable 32-bit Links: WildBit Viewer Homepage | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
  • Recent Achievements

    • Proficient
      Eric Biran went up a rank
      Proficient
    • Dedicated
      Conjor earned a badge
      Dedicated
    • Week One Done
      Windows Guy earned a badge
      Week One Done
    • Dedicated
      Mark Spruce earned a badge
      Dedicated
    • Collaborator
      conkir earned a badge
      Collaborator
  • Popular Contributors

    1. 1
      +primortal
      479
    2. 2
      PsYcHoKiLLa
      252
    3. 3
      Steven P.
      71
    4. 4
      +Edouard
      69
    5. 5
      FloatingFatMan
      68
  • Tell a friend

    Love Neowin? Tell a friend!