[Official] New Xbox Experience (or Fall 2008 Update)


Recommended Posts

After learning that the New Xbox Experience and Avatar customization would require, at minimum, a 256MB memory card, it spawned more questions than answers. Would the NXE install take up all 256MB? If so, what about Xbox 360 Arcade owners and their tiny 256MB memory card? Wait, what about Core customers who don't have storage or own a 64MB memory card? What are they to do and is the NXE update a mandatory download? CONFUSION! So, we reached out to. Major Nelson and, thankfully, he cleared up said confusion ...

"The new Xbox experience will require 128MB of free space. A hard drive is recommended for the optimal experience, to take advantage of some new features, and to be able to enjoy the great movies, TV shows and games available on Xbox LIVE. While we expect the majority of consumers to download the New Xbox Experience without a problem, a small percentage of Xbox 360 owners do not have enough memory to accommodate the update. To help ensure all Xbox LIVE members are able to download the New Xbox Experience and enjoy its new features, Microsoft will be offering storage solutions to the Xbox LIVE community. We are not sharing details of this offering yet. Be sure to check xbox.com for more details in the coming weeks."

MajorNelson

Certainly sounds more in line with what I was talking about. ;)

It's gonna be awesome. :D The game installation is really a good one. i think it will reduce some heat and also the sound from the DVD ROM drive. But, i have some question.

If I load games from the hdd after installing them, how i will quit back to the main dashboard menu coz some game dosen't have the option to quit back to the main menu like GTA 4 Burnout Paradise etc. in that case we just had to eject the game disk.

i hope u guys understood what i'm tryin to say. :)

In the current dashboard if you press the xbox guide button youcan press Y to go back to the dashboard at any time in any game, retail or arcade. Probabl going to be very similar in the new dash.

I personally love the new dash compared to the current one. The current dashboard is so cluttered as it is, the new one looks a lot sleeker and more defined. Plus isn't the marketplace redesigned so that you no longer will have to endure a 300+ item list in games like Rock Band to get to a single song... something easier to navigate?

Over a dashboard update :rofl:

"Oh noes, I have to look at it for 5 seconds while I start up my games!"

Actually he doesn't :p

if he doesn't want to he NEVER has to see it. start the console into the game disk. do everythign from the guide while in game, he never has to see it.

In the current dashboard if you press the xbox guide button youcan press Y to go back to the dashboard at any time in any game, retail or arcade. Probabl going to be very similar in the new dash.

Ejectign the disc will still dump you to the dashboard though :)

i like the 360 dash just the way it is, its simple yet functional so why does it need to be changed ? and yeah i bet this probably will cause some console problems ! microsoft and updates dont usually go well in the same sentance

Since when ? I believe it's a certain other player who's caused most problems with console updates so far this generation :)

You can. lol, that's the whole point! :p

I think he means the gamerpic. The closest thing you can get to that is designing it on your computer and then using the Vision Camera to shoot it and use it as a personal. I see no reason why MS needs to keep you from using personally designed images as a personal gamerpic, but thats how they do things.

Since when ? I believe it's a certain other player who's caused most problems with console updates so far this generation :)

merely talking from a pc perspective :p i hope the dash update goes ok i dont want a bricked 360 thanks to microsoft, I just wish we had a choice in the update. Honestly dont like what ive seen of the new one so far

I really hope it speeds up the interface so it's not laggy/slow.

Yeah i hope so aswell.

Currently the dash is alittle laggy when viewing friends while in-game etc although it's nothing like the PS3 XMB which is very sluggish when in-game.

I hope they redo the video playback controls as well. They are kind of clunky today. :/ I want AAC multi channel support in MP4 but it probably won't happen with this update. :p

The issue with MKV so far is it has very little legal uses, and hasn't really been picked up by the mainstream as a viable format for inclusion in BR player/other media players.

When DivX was added to PS3/360 it was already widely support by DVD players.

Good news is DivX 7 is supposed to include MKV support.

Sony have to update the PS3 to DivX 7 as it's a DivX certified device, the 360 isn't but MS would IMO easily follow suit to support if the PS3 did.

So whenever DivX 7 pops up, I think that's when you'll potentially see MKV support on consoles.

NXE - What You Want to Know: Community Games Channel

It's that time again - another peek into the upcoming New Xbox Experience. Today, let's do a little math. If easier game development tools = more game developers, and more game developers = more games, what does that mean for the Xbox LIVE community? A bigger selection of games to appeal to your constantly changing appetites.

In a few short weeks we will be coming through on the promise we made almost two years ago on opening up game development to the masses with the Xbox LIVE Community Games Channel. In this week?s Developer Diary, Xbox LIVE?s Major Nelson gives you a sneak peek at the kinds of fun and unique community-created titles that will launch as part of the New Xbox Experience on Nov. 19. Not only is the channel an unprecedented opportunity for aspiring developers to share their ideas and creations with millions of Xbox LIVE members, but as gamers, you?ll have more choices than ever before, and it is all part of the New Xbox Experience.

As always, stay tuned for more updates about the New Xbox Experience. Only one more month to go!

There is an embedded video on their blog: http://gamerscoreblog.com/team/archive/200.../17/561922.aspx

I hope they redo the video playback controls as well. They are kind of clunky today. :/ I want AAC multi channel support in MP4 but it probably won't happen with this update. :p

If there's ANYTHING they should fix, it's the fact that the Windows Media Center built into the Xbox360 should support playback of DivX/MKV files. Currently the experience of playing back media on the Xbox360 is very half-ass and unintuitive compared to the PS3.

And also the speed and performance of the dashboard..currently the in-game menu lags like hell!! Not so on the PS3, it is a lot smoother with the latest firmware.

Lets hope they fix those 2 big issues.

Well the menus are completely reworked and from the videos we've seen they are speedy and smooth (Y)

I'd definitely like to see divx/xvid supported in WMC too though, that I agree on (Y)

I seriously doubt we'll see MKV support.

I've actually started having weird dreams about the new Dash. I had a dream that the new dash came out, but it still used the old guide and I was confused as to why.

*shrugs* Maybe I should play on my 360 less...

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • My father still uses a programme written in dbase3. Still manages to work with a little help from dosbox. 
    • Microsoft hides these secret Windows 11 performance boost settings available on every PC by Sayan Sen Windows enthusiasts often look for ways to extract as much performance out of their systems as possible, and it's often the case that they try and do so while trying to minimize the heat and power consumption. This is especially relevant in the case of mobile Windows PCs since laptops and notebooks tend to get hot and management of that heat and power is harder in such a form factor. As such users often turn to techniques like under-volting which can be used to squeeze out the maximum capabilities of a chip while also maintaining lowered power levels. There are official apps from AMD and Intel with the likes of Ryzen Master and XTU (Extreme Tuning Utility). While these are quite handy, most enthusiasts probably prefer to dig into the BIOS and play around with settings there like Curve Optimizer on Ryzen, which lets users set various frequency-voltage scaling values. These are essentially called P-States. If you are not familiar with them, Processor Power Management is done through Advanced Configuration and Power Interface (ACPI) P-states and C-states. While P-states or performance pwoer states handle CPU voltage-frequency scaling, C-states deal with CPU sleep states so that some of the CPU functions, which are not necessary at that moment, can be disabled. The P-states and C-states work together to make the processor run more efficiently. It helps the OS and apps determine which cores can be parked and which should be boosted. Of course not every user is an enthusiast or knows the technicalities and integrities of how things like overclocking or undervolting work. Thankfully for them Windows itself offers something pretty cool, though it is hidden by default on all systems. By default, Windows only has two P-States, "Minimum Processor State" and "Maximum Processor State." However, this can be changed with a Registry trick to expand the options under a secret "Processor performance boost mode" dropdown. This essentially enables the HWP or hardware P-States available on a device, and these are not controlled just by the OS itself as the underlying hardware gets involved too. In total there are five Processor Performance Boost Mode profiles that control how Windows requests and allows CPU turbo/boost behavior under the different power policies. They are: Disabled: In this mode, processor boosting is effectively turned off. The CPU will avoid entering turbo or boost frequencies and instead operate closer to its base frequency ceiling. This can significantly reduce power consumption and heat output, but at the cost of reduced burst performance and responsiveness in short workloads. Enabled: This is the standard behavior where boost functionality is allowed under normal conditions. The processor can opportunistically increase frequency when workload demands it, balancing performance gains with power and thermal constraints as managed by the system. Aggressive: Aggressive mode favors performance more heavily, allowing the CPU to enter higher boost states more readily and sustain them longer. This should in theory improve responsiveness under bursty or heavy workloads but increases power draw and thermal output compared to the default enabled behavior. Efficient Enabled: This mode still allows boosting, but with a stronger bias toward energy efficiency. The system attempts to use boost more selectively, avoiding unnecessary frequency spikes when the performance gain is marginal. Efficient Aggressive: This is a hybrid approach where boost is still performance-responsive, but the system continuously weighs efficiency more heavily than in Aggressive mode. It aims to deliver noticeable performance improvements while reducing wasted power in less demanding scenarios. Here's how to enable the Processor performance boost mode: Open Registry Editor: Press Win+R, type regedit, and click OK. Go to: HKLM\SYSTEM\CurrentControlSet\Control\Power\PowerSettings\54533251-82be-4824-96c1-47b60b740d00\be337238-0d82-4146-a960-4f3749d470c7 (where HKLM stands for HKEY_LOCAL_MACHINE_) Modify the value of Attributes from 1 to 2 (you can find modify option by right-clicking) After that, exit Registry, you should now be able to see the new "Processor performance boost mode" dropdown menu: As you can see there are now five new P-States or CPPC states or power profile available that help define the boost mode processor setting on your PC. Wrapping it up here's a quick run-down of the settings as defined by Microsoft itself. Setting Description Disabled The corresponding P-state-based behaviour is disabled. Collaborative Processor Performance Control (CPPC) behaviour is disabled. Enabled The corresponding P-state-based behaviour is enabled. CPPC behaviour is Efficient Enabled. Aggressive The corresponding P-state-based behaviour is enabled. CPPC behaviour is Aggressive. Efficient Enabled The corresponding P-state-based behaviour is Efficient. CPPC behaviour is Efficient Enabled. Efficient Aggressive The corresponding P-state-based behaviour is Efficient. CPPC behaviour is Aggressive. Aggressive At Guaranteed Windows calculates the desired extra performance above the guaranteed performance level, and asks the processor to deliver that specific performance level. Efficient Aggressive At Guaranteed Windows always asks the processor to deliver the highest possible performance above the guaranteed performance level. In the next part we shall be comparing these settings to explore how much of a benefit or regression they can provide in terms of performance and power efficiency. If you decide to change the values on your system and are experiencing problems like crashes or an overheating PC, make sure to revert the steps back to the original state.
    • I think he means you haven't reviewed previous UFC games. Of course it doesn't matter... Every time you just report on something that involves the President even if just simply what happened you guys usually get accused of being anti-Trump. We live in fun times.
  • Recent Achievements

    • One Month Later
      Leroy Jethro Gibbs earned a badge
      One Month Later
    • Conversation Starter
      flexorcist earned a badge
      Conversation Starter
    • One Month Later
      AndreaB earned a badge
      One Month Later
    • One Month Later
      agatameier earned a badge
      One Month Later
    • Week One Done
      agatameier earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      518
    2. 2
      +Edouard
      198
    3. 3
      PsYcHoKiLLa
      147
    4. 4
      ATLien_0
      93
    5. 5
      Steven P.
      77
  • Tell a friend

    Love Neowin? Tell a friend!