[Official] Gears of War 2


Recommended Posts

Dunno why anyone would want to do this, but just in-case, here's the ending to Gears of War 2.

SPOILERS - http://n4g.com/News-219457.aspx

If you visit the link the video won't play automatically, you need to hit play yourself. Avoid the comments though.

Edited by Audioboxer
Lots of games don't get released in Germany. They're a bit funny about violence there. Sex is ok though.

If anything that's the way it should be, albeit not as crazy as Germanys laws on violence to the point where games, even when rated 18/M can't come out.

Unlike here where it's like rip a guys head off, throw it about, play in the blood... fine... mention of sex and "OMG HOLY HELL, SIDE BOOB?! BAN! OFF WITH THEIR HEADS!".

Right. Finished the SP with a mate, time to wait for the online content. :)

I have to admit I'm a skeptic to the series (I thought the 1st was a pile of ######). But this one swung me the set pieces and combat were much improved. :)

Word is the ending is pretty poor though.

No actual ending spoilers, just comment on quality of it.

I'll probably do this co-op as well.

Word is the ending is pretty poor though.

No actual ending spoilers, just comment on quality of it.

I'll probably do this co-op as well.

Yeah the last boss battle is <snip>. Then it does the whole <snip>. It's all hollywood clich? stuff. But you don't buy it for the deep engrossing story line. If anyone does say it's a good story in a few weeks I promise I'll hunt them down and beat them to death with a good book!

Long story short for those interested:

Gears mount a final assault on the bad guys, find out bad guys are weakening the supports on their city, find out that if they drop it them selfs (from Marcus' dads research) they can flood the bad guys then so start evacing. Then find out where the queen lives, confronts her and find out she's human (ish). Queen gets away, they leave to help level the city, they level the city after fighting the weakest boss battle in the history of time. Credits roll after they fly off. Marcus' Dad radios in going &quotOMFG WTF R U DOIN LOL>". Cue GoW3.

Edited by Spookie
It was the same for Gears 1 if I remember correctly?

Atleast Germany was iirc.

That is disappointing because on Kotaku they said they first one actually had some success as one of the better initial games for Japan's 360 launch. Not sure why they wouldn't bother this time. :wacko:

If anything that's the way it should be, albeit not as crazy as Germanys laws on violence to the point where games, even when rated 18/M can't come out.

Unlike here where it's like rip a guys head off, throw it about, play in the blood... fine... mention of sex and "OMG HOLY HELL, SIDE BOOB?! BAN! OFF WITH THEIR HEADS!".

I always think of it as a "population control". :D

I'm about 2/3s the way through, probably just about done if I'm as far as I think I am, and the story is terrible. But thats fine for me because I approach a FPS like I approach any big budget hollywood popcorn flick, its going to be a special effects fest with a whole lot of bullets, blood and explosions.

Going in with the right frame of mind has allowed me to truly appreciate what this game really is. An absolutely beautiful console shooter that has more graphical polish then any other console shooter I've ever played.

As dumb and simple as it sounds, the one thing that really showed exactly how important the details were to the dev team happened when I was reloading. I just ran an entire clip through my lancer, Fenix pulls it down to reload, and the barrel is a bright molten red with smoke coming out of it that slowly, and smoothly cools back to black. My jaw dropped at such detail. For me its always the little things that differentiate a good game from a great game and the devs made sure that they paid attention to everything.

Characters are stale rehashes, the dialog is average, and the story is about as generic as sci-fi gets, but you wont think twice about that when you're knee deep in alien blood, cutting him in half with a chainsaw while Marcus Fenix yells out OH YEAH!

Just over 2 weeks to go, not long. Even less if you preordered :yes:

Do pre orders get it early or something? I was under the impression it was out worldwide on the 7th Nov.

Anyone else got people on their friends list playing this? I?ve seen quite a few... I?m surprised there not banned yet.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Astra 0.6.1 Beta by Razvan Serea Astra is an audiophile music player designed for local music libraries, supporting MP3, FLAC, WAV, AAC, OGG, M4A, OPUS, WMA, AIFF, and more via FFmpeg. It offers gapless playback with pre-buffering, multichannel audio remapping, and Dolby Atmos decoding, ensuring albums play seamlessly while maintaining high-fidelity sound. Astra features real-time DSP visualizers powered by a native C++ engine, including an oscilloscope, spectrum analyzer, and vectorscope. A fully parametric 10-band EQ with live frequency response, built-in presets, and AutoEQ headphone calibration import lets you precisely shape your sound. Playback controls include shuffle, repeat, and drag-and-drop queue management, while the library automatically extracts metadata, album artwork, and supports global search, favorites, and recently played tracking. Additional features include output device selection, delay calibration, customizable themes, fullscreen and mini-player modes, Discord Rich Presence, optional Last.fm scrobbling, and an opt-in local API for integrations. Astra delivers a complete, high-quality desktop audio experience with no telemetry, accounts, or streaming. Astra 0.6.1 Beta changelog: Lyrics Initial XLRC support via @boof2015/xlrc 0.2.0 (#131) XLRC sidecar scanning, manual import, and renderer support Word timing, furigana, translations, voice labels, and translation-priority controls for XLRC Fullscreen lyrics overhaul with additional layout polish Manual lyrics editor with LRC, XLRC, and plain-text modes Drag-and-drop lyrics import plus sync offset controls Clickable synced lyrics for seeking, with popout and transport lyrics updates (#138) Fixed lyrics info sidebar scrolling (#138) Added a workaround for LRCLIB instability Metadata & Library Metadata editor rebuilt as a side panel Virtual DB metadata overrides and optional direct file tag writing Bulk metadata editing for title, artist, album, album artist, genre, year, track/disc numbers, and artwork Undo/redo support for virtual metadata edits Clear overrides action and default save-mode preference Artist page grid view added, with later design and sizing refinements Improved Jump to Playing with smart source, queue, album, artist, and library track targets Fixed smart source jump behavior Playlists Fixed VLC-style M3U import failures (#127) Added playlist export to M3U/M3U8 (#118) Improved imported playlist path resolution and missing-entry preservation Shuffle added to playlist pages (#121) Remove tracks directly from playlist views (#128) Fixed create-playlist-from-track modal closing when clicking inside it (#137) Multi-select quality-of-life fixes Right-click context menus no longer clear multiselections UI & Navigation Fixed UI scaling regressions in sidebar and home surfaces (#122, #123) Fixed transport bar regression (#126) Fixed horizontal scrolling on Home and Library rails Fixed artist grid sizing while searching Updated playlist action buttons and related layout polish Additional fullscreen lyrics visual adjustments Visualization Scopes and visualizers now respect UI scaling settings (#155) Added shared canvas sizing logic for correct DPR/backing-store behavior Canvas sizing tests added for visualizer scaling regressions Discord RPC Discord Rich Presence activity structure refactored Compact status can prioritize title or artist Profile info line can show file info or album Title and artist links can target YouTube Music, Last.fm, or be disabled Optional small Astra badge for cover-art presence Configurable “clear when paused” timing Added Discord activity tests Scrobbling Fixed custom Last.fm2 API profiles being accidentally blocked Expanded scrobbler profile protocol handling coverage Stability & Tests Added/expanded tests for XLRC parsing, lyrics presentation, metadata editor state, playlist import/export path handling, artist grid layout, horizontal scrolling, canvas sizing, and Discord RPC activity building Download: Astra 0.6.1 Beta | 138.0 MB (Open Source) View: Astra Home Page | Github | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • How does it compare to the "SeeStar S30 Pro" and the "Vespera PRO 2"?
    • Indeed. And note that those units are MUCH cheaper than this new Steam Machine...ahem.
    • Microsoft have found a way to convert RAM and SSDs into water.
  • Recent Achievements

    • Week One Done
      Almohandis earned a badge
      Week One Done
    • Rookie
      dorf went up a rank
      Rookie
    • First Post
      mike_rumble earned a badge
      First Post
    • Dedicated
      tuben earned a badge
      Dedicated
    • Week One Done
      mnsgroup earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      501
    2. 2
      +Edouard
      209
    3. 3
      PsYcHoKiLLa
      100
    4. 4
      Michael Scrip
      84
    5. 5
      neufuse
      69
  • Tell a friend

    Love Neowin? Tell a friend!